Move client offset stuff into control.c since only control clients will

need it.
This commit is contained in:
nicm
2020-05-22 11:07:04 +00:00
parent 31e3f2d530
commit 9a0763c3a0
4 changed files with 157 additions and 83 deletions

25
tmux.h
View File

@ -45,6 +45,7 @@ struct cmdq_item;
struct cmdq_list;
struct cmdq_state;
struct cmds;
struct control_offsets;
struct environ;
struct format_job_tree;
struct format_tree;
@ -1549,18 +1550,6 @@ struct client_window {
};
RB_HEAD(client_windows, client_window);
/* Client offsets. */
struct client_offset {
u_int pane;
struct window_pane_offset offset;
int flags;
#define CLIENT_OFFSET_OFF 0x1
RB_ENTRY(client_offset) entry;
};
RB_HEAD(client_offsets, client_offset);
/* Client connection. */
typedef int (*prompt_input_cb)(struct client *, void *, const char *, int);
typedef void (*prompt_free_cb)(void *);
@ -1575,7 +1564,7 @@ struct client {
struct cmdq_list *queue;
struct client_windows windows;
struct client_offsets offsets;
struct control_offsets *offsets;
pid_t pid;
int fd;
@ -2359,11 +2348,6 @@ void printflike(1, 2) server_add_message(const char *, ...);
/* server-client.c */
RB_PROTOTYPE(client_windows, client_window, entry, server_client_window_cmp);
RB_PROTOTYPE(client_offsets, client_offset, entry, server_client_offset_cmp);
struct client_offset *server_client_get_pane_offset(struct client *,
struct window_pane *);
struct client_offset *server_client_add_pane_offset(struct client *,
struct window_pane *);
u_int server_client_how_many(void);
void server_client_set_overlay(struct client *, u_int, overlay_check_cb,
overlay_mode_cb, overlay_draw_cb, overlay_key_cb,
@ -2830,6 +2814,11 @@ char *parse_window_name(const char *);
/* control.c */
void control_start(struct client *);
void control_set_pane_on(struct client *, struct window_pane *);
void control_set_pane_off(struct client *, struct window_pane *);
struct window_pane_offset *control_pane_offset(struct client *,
struct window_pane *, int *);
void control_free_offsets(struct client *);
void printflike(2, 3) control_write(struct client *, const char *, ...);
void control_write_output(struct client *, struct window_pane *);