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Move status timer check into the global once-per-second timer, this could maybe
be done better but one every second is better than once every 50 ms.
This commit is contained in:
parent
b1264a7416
commit
946ed97273
@ -30,7 +30,6 @@
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void server_client_handle_data(struct client *);
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void server_client_check_redraw(struct client *);
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void server_client_set_title(struct client *);
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void server_client_check_timers(struct client *);
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int server_client_msg_dispatch(struct client *);
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void server_client_msg_command(struct client *, struct msg_command_data *);
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@ -184,6 +183,45 @@ client_lost:
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server_client_lost(c);
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}
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/* Handle client status timer. */
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void
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server_client_status_timer(void)
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{
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struct client *c;
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struct session *s;
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struct job *job;
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struct timeval tv;
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u_int i, interval;
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if (gettimeofday(&tv, NULL) != 0)
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fatal("gettimeofday failed");
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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if (c->message_string != NULL || c->prompt_string != NULL) {
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/*
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* Don't need timed redraw for messages/prompts so bail
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* now. The status timer isn't reset when they are
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* redrawn anyway.
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*/
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continue;
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}
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s = c->session;
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if (!options_get_number(&s->options, "status"))
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continue;
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interval = options_get_number(&s->options, "status-interval");
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if (tv.tv_sec - c->status_timer.tv_sec >= interval) {
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RB_FOREACH(job, jobs, &c->status_jobs)
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job_run(job);
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c->flags |= CLIENT_STATUS;
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}
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}
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}
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/* Client functions that need to happen every loop. */
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void
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server_client_loop(void)
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@ -199,11 +237,9 @@ server_client_loop(void)
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continue;
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server_client_handle_data(c);
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if (c->session != NULL) {
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server_client_check_timers(c);
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if (c->session != NULL)
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server_client_check_redraw(c);
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}
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}
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/*
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* Any windows will have been redrawn as part of clients, so clear
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@ -439,42 +475,6 @@ server_client_set_title(struct client *c)
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xfree(title);
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}
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/* Check client timers. */
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void
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server_client_check_timers(struct client *c)
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{
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struct session *s = c->session;
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struct job *job;
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struct timeval tv;
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u_int interval;
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if (gettimeofday(&tv, NULL) != 0)
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fatal("gettimeofday failed");
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if (c->message_string != NULL || c->prompt_string != NULL) {
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/*
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* Don't need timed redraw for messages/prompts so bail now.
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* The status timer isn't reset when they are redrawn anyway.
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*/
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return;
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}
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if (!options_get_number(&s->options, "status"))
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return;
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/* Check timer; resolution is only a second so don't be too clever. */
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interval = options_get_number(&s->options, "status-interval");
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if (interval == 0)
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return;
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if (tv.tv_sec < c->status_timer.tv_sec ||
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((u_int) tv.tv_sec) - c->status_timer.tv_sec >= interval) {
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/* Run the jobs for this client and schedule for redraw. */
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RB_FOREACH(job, jobs, &c->status_jobs)
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job_run(job);
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c->flags |= CLIENT_STATUS;
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}
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}
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/* Dispatch message from client. */
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int
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server_client_msg_dispatch(struct client *c)
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2
server.c
2
server.c
@ -520,6 +520,8 @@ server_second_callback(unused int fd, unused short events, unused void *arg)
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}
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}
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server_client_status_timer();
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evtimer_del(&server_ev_second);
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memset(&tv, 0, sizeof tv);
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tv.tv_sec = 1;
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