Merge remote-tracking branch 'refs/remotes/tmux-openbsd/master'

* refs/remotes/tmux-openbsd/master:
  Sync redraw should use the given rows not the scroll region now.
  Instead of redrawing the entire pane or scene when moving or redrawing a pane, add damage rectangles and redraw only the affected spans. From Michael Grant.
  Do not leak client if lost before configuration is loaded, and do not load multiple times. GitHub issues 5661 and 5662 from Alexandre Fiori.
  Restore the zoom when swap-pane refuses a floating pane, GitHub issue 5660 from Alexandre Fiori.
  Do not use client for copy-mode -S if NULL, reported by Martin Vlach.
This commit is contained in:
tmux update bot
2026-10-02 14:10:43 +00:00
15 changed files with 493 additions and 70 deletions

View File

@@ -1,4 +1,4 @@
/* $OpenBSD: screen-redraw.c,v 1.162 2026/09/24 11:19:39 nicm Exp $ */
/* $OpenBSD: screen-redraw.c,v 1.163 2026/10/02 12:48:52 nicm Exp $ */
/*
* Copyright (c) 2026 Nicholas Marriott <nicholas.marriott@gmail.com>
@@ -204,14 +204,36 @@ struct redraw_scene {
u_int oy;
};
/* A damaged rectangle in a window. */
struct redraw_damage {
u_int x;
u_int y;
u_int sx;
u_int sy;
TAILQ_ENTRY(redraw_damage) entry;
};
/*
* If there are more damage rectangles than this, they are collapsed into
* one.
*/
#define REDRAW_DAMAGE_MAX 16
/* Cell for building the scene. */
struct redraw_build_cell {
struct redraw_span_data data;
};
static struct redraw_build_cell *redraw_cells;
static size_t redraw_ncells;
/*
* We can reuse the same pane status lines during one damage redraw, but when
* we enter a new one, the client or format variables may have changed, so we
* need to make them again. The generation is increased so this happens.
*/
static u_int redraw_status_generation;
/* Context for building the scene. */
struct redraw_build_ctx {
struct client *c;
@@ -1054,6 +1076,13 @@ redraw_free_scene(struct redraw_scene *scene)
free(scene);
}
/* Does a client's cached scene show this window? */
int
redraw_client_has_window(struct client *c, struct window *w)
{
return (c->redraw_scene != NULL && c->redraw_scene->w == w);
}
/* Mark a window's cached redraw scenes as out of date. */
void
redraw_invalidate_scene(struct window *w)
@@ -1061,6 +1090,104 @@ redraw_invalidate_scene(struct window *w)
w->redraw_scene_generation++;
}
/* Free all pending damage for a window. */
void
redraw_free_damage(struct window *w)
{
struct redraw_damage *rd, *rd1;
TAILQ_FOREACH_SAFE(rd, &w->damage, entry, rd1) {
TAILQ_REMOVE(&w->damage, rd, entry);
free(rd);
}
w->damage_count = 0;
}
/* Collapse all pending damage for a window into one rectangle. */
static void
redraw_collapse_damage(struct window *w)
{
struct redraw_damage *rd, *rd1, *first;
u_int x0, y0, x1, y1;
first = TAILQ_FIRST(&w->damage);
if (first == NULL)
return;
x0 = first->x;
y0 = first->y;
x1 = first->x + first->sx;
y1 = first->y + first->sy;
TAILQ_FOREACH_SAFE(rd, &w->damage, entry, rd1) {
if (rd->x < x0)
x0 = rd->x;
if (rd->y < y0)
y0 = rd->y;
if (rd->x + rd->sx > x1)
x1 = rd->x + rd->sx;
if (rd->y + rd->sy > y1)
y1 = rd->y + rd->sy;
if (rd != first) {
TAILQ_REMOVE(&w->damage, rd, entry);
free(rd);
}
}
first->x = x0;
first->y = y0;
first->sx = x1 - x0;
first->sy = y1 - y0;
w->damage_count = 1;
}
/* Record window damage, merging nearby rectangles and limiting the count. */
void
redraw_damage_window(struct window *w, u_int x, u_int y, u_int sx, u_int sy)
{
struct redraw_damage *rd;
u_int x0, y0, x1, y1, area, union_area;
if (x >= w->sx || y >= w->sy)
return;
if (x + sx > w->sx)
sx = w->sx - x;
if (y + sy > w->sy)
sy = w->sy - y;
if (sx == 0 || sy == 0)
return;
TAILQ_FOREACH(rd, &w->damage, entry) {
if (x > rd->x + rd->sx || rd->x > x + sx ||
y > rd->y + rd->sy || rd->y > y + sy)
continue;
x0 = (x < rd->x) ? x : rd->x;
y0 = (y < rd->y) ? y : rd->y;
x1 = (x + sx > rd->x + rd->sx) ? x + sx : rd->x + rd->sx;
y1 = (y + sy > rd->y + rd->sy) ? y + sy : rd->y + rd->sy;
area = sx * sy + rd->sx * rd->sy;
union_area = (x1 - x0) * (y1 - y0);
if (union_area > 2 * area)
continue;
rd->x = x0;
rd->y = y0;
rd->sx = x1 - x0;
rd->sy = y1 - y0;
return;
}
rd = xcalloc(1, sizeof *rd);
rd->x = x;
rd->y = y;
rd->sx = sx;
rd->sy = sy;
TAILQ_INSERT_TAIL(&w->damage, rd, entry);
if (++w->damage_count > REDRAW_DAMAGE_MAX)
redraw_collapse_damage(w);
}
/* Mark all cached redraw scenes as out of date. */
void
redraw_invalidate_all_scenes(void)
@@ -1603,6 +1730,24 @@ redraw_set_draw_context(struct redraw_draw_ctx *dctx,
dctx->flags |= REDRAW_ISOLATES;
}
/* Build a pane prompt. */
static void
redraw_make_pane_prompt(struct window_pane *wp, struct screen *screen)
{
struct screen_write_ctx ctx;
struct prompt_draw_data pdd;
screen_init(screen, wp->sx, 1, 0);
screen_write_start(&ctx, screen);
pdd.ctx = &ctx;
pdd.cursor_x = &wp->prompt_cx;
pdd.area_x = 0;
pdd.area_width = wp->sx;
pdd.prompt_line = 0;
prompt_draw(wp->prompt, &pdd);
screen_write_stop(&ctx);
}
/* Draw a pane's prompt over its content. */
static void
redraw_draw_pane_prompt(struct redraw_draw_ctx *dctx, struct window_pane *wp)
@@ -1611,8 +1756,6 @@ redraw_draw_pane_prompt(struct redraw_draw_ctx *dctx, struct window_pane *wp)
struct client *c = scene->c;
struct tty *tty = &c->tty;
struct screen screen;
struct screen_write_ctx ctx;
struct prompt_draw_data pdd;
int ox = scene->ox, oy = scene->oy;
int sx = scene->sx, sy = scene->sy;
int line, cy, px, offset, width, wy;
@@ -1645,16 +1788,7 @@ redraw_draw_pane_prompt(struct redraw_draw_ctx *dctx, struct window_pane *wp)
if (px + width > sx)
width = sx - px;
screen_init(&screen, wp->sx, 1, 0);
screen_write_start(&ctx, &screen);
pdd.ctx = &ctx;
pdd.cursor_x = &wp->prompt_cx;
pdd.area_x = 0;
pdd.area_width = wp->sx;
pdd.prompt_line = 0;
prompt_draw(wp->prompt, &pdd);
screen_write_stop(&ctx);
redraw_make_pane_prompt(wp, &screen);
tty_draw_line(tty, &screen, offset, 0, width, px, cy, NULL);
screen_free(&screen);
}
@@ -1684,7 +1818,9 @@ redraw_draw(struct client *c, struct window_pane *wp, int flags)
redraw = status_prompt_redraw(c);
else
redraw = status_redraw(c);
if (!redraw && !REDRAW_IS_ALL(flags)) {
if (!redraw &&
(~c->flags & CLIENT_REDRAWSTATUSALWAYS) &&
!REDRAW_IS_ALL(flags)) {
flags &= ~REDRAW_STATUS;
if (flags == 0)
return;
@@ -1842,7 +1978,7 @@ redraw_screen(struct client *c)
else {
if (c->flags & CLIENT_REDRAWBORDERS)
flags |= (REDRAW_PANE_BORDER|REDRAW_PANE_STATUS);
if (c->flags & CLIENT_REDRAWSTATUS)
if (c->flags & (CLIENT_REDRAWSTATUS|CLIENT_REDRAWSTATUSALWAYS))
flags |= (REDRAW_STATUS|REDRAW_PANE_STATUS);
if (c->flags & CLIENT_REDRAWMENU)
flags |= REDRAW_MENU;
@@ -1868,3 +2004,138 @@ redraw_pane_scrollbar(struct client *c, struct window_pane *wp)
{
redraw_draw(c, wp, REDRAW_PANE_SCROLLBAR);
}
/* Rebuild damaged pane status. */
static void
redraw_damage_refresh_status(struct redraw_draw_ctx *dctx,
struct window_pane *wp)
{
struct redraw_span *first;
u_int g = wp->status_generation, width;
if ((wp->flags & PANE_NEWSTATUS) && g == redraw_status_generation)
return;
width = redraw_pane_status_width(dctx, wp, &first);
if (width != 0) {
window_make_pane_status(wp, dctx->scene->c, width, first);
wp->flags |= PANE_NEWSTATUS;
wp->status_generation = redraw_status_generation;
}
}
/* Draw a pane's prompt over a damaged span. */
static void
redraw_damage_draw_pane_prompt(struct redraw_draw_ctx *dctx,
struct redraw_span *span, u_int y)
{
struct redraw_scene *scene = dctx->scene;
struct window_pane *wp = span->data.p.wp;
struct tty *tty = &scene->c->tty;
struct screen screen;
u_int px = span->data.p.px, width, prompt_y;
if (wp->prompt == NULL || wp->sx == 0 || wp->sy == 0)
return;
if (dctx->flags & REDRAW_STATUS_TOP)
prompt_y = 0;
else
prompt_y = wp->sy - 1;
if (span->data.p.py != prompt_y)
return;
redraw_make_pane_prompt(wp, &screen);
if (px < screen_size_x(&screen)) {
width = span->width;
if (width > screen_size_x(&screen) - px)
width = screen_size_x(&screen) - px;
tty_draw_line(tty, &screen, px, 0, width, span->x, y, NULL);
}
screen_free(&screen);
}
/* Draw the spans intersecting a damaged rectangle. */
static void
redraw_draw_damage_rectangle(struct redraw_draw_ctx *dctx, u_int x, u_int y,
u_int sx, u_int sy)
{
struct redraw_scene *scene = dctx->scene;
struct redraw_line *line;
struct redraw_spans *spans;
struct redraw_span *span;
u_int cy, yy, type;
if (x >= scene->sx || y >= scene->sy)
return;
if (x + sx > scene->sx)
sx = scene->sx - x;
if (y + sy > scene->sy)
sy = scene->sy - y;
if (sx == 0 || sy == 0)
return;
for (yy = y; yy < y + sy; yy++) {
line = &scene->lines[yy];
if (dctx->flags & REDRAW_STATUS_TOP)
cy = dctx->status_lines + yy;
else
cy = yy;
for (type = 0; type < REDRAW_SPAN_TYPES; type++) {
spans = &line->spans[type];
TAILQ_FOREACH(span, spans, entry) {
if (span->x >= x + sx)
continue;
if (span->x + span->width <= x)
continue;
if (type == REDRAW_SPAN_STATUS) {
redraw_damage_refresh_status(dctx,
span->data.st.wp);
}
redraw_draw_span(dctx, span, cy);
if (type == REDRAW_SPAN_PANE) {
redraw_damage_draw_pane_prompt(dctx,
span, cy);
}
}
}
}
}
/* Draw pending window damage on this client. */
void
redraw_client_damage(struct client *c)
{
struct window *w = c->session->curw->window;
struct window_pane *wp;
struct redraw_scene *scene;
struct redraw_draw_ctx dctx;
struct redraw_damage *rd;
u_int ox, oy, sx, sy, x0, y0, x1, y1;
if (TAILQ_EMPTY(&w->damage))
return;
redraw_status_generation++;
scene = redraw_get_scene(c);
if (scene == NULL)
return;
redraw_set_draw_context(&dctx, scene);
redraw_get_window_offset(c, &ox, &oy, &sx, &sy);
TAILQ_FOREACH(wp, &w->panes, entry) {
wp->border_gc_set = 0;
wp->active_border_gc_set = 0;
}
tty_sync_start(&c->tty);
tty_update_mode(&c->tty, c->tty.mode & ~CURSOR_MODES, NULL);
TAILQ_FOREACH(rd, &w->damage, entry) {
x0 = (rd->x > ox) ? rd->x : ox;
y0 = (rd->y > oy) ? rd->y : oy;
x1 = (rd->x + rd->sx < ox + sx) ? rd->x + rd->sx : ox + sx;
y1 = (rd->y + rd->sy < oy + sy) ? rd->y + rd->sy : oy + sy;
if (x0 < x1 && y0 < y1) {
redraw_draw_damage_rectangle(&dctx, x0 - ox, y0 - oy,
x1 - x0, y1 - y0);
}
}
}