Sync OpenBSD patchset 370:

Support for individual session idle time locking. May be enabled by turning off
the lock-server option (it is on by default). When this is off, each session
locks when it has been idle for the lock-after-time setting. When on, the
entire server locks when ALL sessions have been idle for their individual
lock-after-time settings.

This replaces one global-only option (lock-after-time) with another
(lock-server), but the default behaviour is usually preferable so there don't
seem to be many alternatives.

Diff/idea largely from Thomas Adam, tweaked by me.
This commit is contained in:
Tiago Cunha
2009-10-11 23:30:28 +00:00
parent a4ea6a9d19
commit 91e4dc83fc
7 changed files with 89 additions and 32 deletions

View File

@ -1,4 +1,4 @@
/* $Id: server.c,v 1.196 2009-10-11 23:25:44 tcunha Exp $ */
/* $Id: server.c,v 1.197 2009-10-11 23:30:28 tcunha Exp $ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
@ -85,6 +85,8 @@ void server_check_window(struct window *);
void server_check_redraw(struct client *);
void server_set_title(struct client *);
void server_check_timers(struct client *);
void server_lock_server(void);
void server_lock_sessions(void);
void server_second_timers(void);
int server_update_socket(void);
@ -250,8 +252,6 @@ server_start(char *path)
key_bindings_init();
utf8_build();
server_activity = time(NULL);
start_time = time(NULL);
socket_path = path;
@ -845,10 +845,10 @@ server_handle_client(struct client *c)
/* Process keys. */
keylist = options_get_data(&c->session->options, "prefix");
while (tty_keys_next(&c->tty, &key, mouse) == 0) {
server_activity = time(NULL);
if (c->session == NULL)
return;
c->session->activity = time(NULL);
w = c->session->curw->window;
wp = w->active; /* could die */
@ -1257,6 +1257,51 @@ server_check_window(struct window *w)
recalculate_sizes();
}
/* Lock the server if ALL sessions have hit the time limit. */
void
server_lock_server(void)
{
struct session *s;
u_int i;
int timeout;
time_t t;
t = time(NULL);
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
if ((s = ARRAY_ITEM(&sessions, i)) == NULL)
continue;
timeout = options_get_number(&s->options, "lock-after-time");
if (timeout <= 0 || t <= s->activity + timeout)
return; /* not timed out */
}
server_lock();
recalculate_sizes();
}
/* Lock any sessions which have timed out. */
void
server_lock_sessions(void)
{
struct session *s;
u_int i;
int timeout;
time_t t;
t = time(NULL);
for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
if ((s = ARRAY_ITEM(&sessions, i)) == NULL)
continue;
timeout = options_get_number(&s->options, "lock-after-time");
if (timeout > 0 && t > s->activity + timeout) {
server_lock_session(s);
recalculate_sizes();
}
}
}
/* Call any once-per-second timers. */
void
server_second_timers(void)
@ -1264,16 +1309,11 @@ server_second_timers(void)
struct window *w;
struct window_pane *wp;
u_int i;
int xtimeout;
time_t t;
t = time(NULL);
xtimeout = options_get_number(&global_s_options, "lock-after-time");
if (xtimeout > 0 && t > server_activity + xtimeout) {
server_lock();
recalculate_sizes();
}
if (options_get_number(&global_s_options, "lock-server"))
server_lock_server();
else
server_lock_sessions();
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
w = ARRAY_ITEM(&windows, i);