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	Wake up any clients waiting with the wait-for command when the server
exits.
This commit is contained in:
		@@ -194,3 +194,25 @@ cmd_wait_for_unlock(struct cmd_q *cmdq, const char *name,
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	return (CMD_RETURN_NORMAL);
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}
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void
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cmd_wait_for_flush(void)
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{
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	struct wait_channel	*wc, *wc1;
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	struct cmd_q		*wq, *wq1;
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	RB_FOREACH_SAFE(wc, wait_channels, &wait_channels, wc1) {
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		TAILQ_FOREACH_SAFE(wq, &wc->waiters, waitentry, wq1) {
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			TAILQ_REMOVE(&wc->waiters, wq, waitentry);
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			if (!cmdq_free(wq))
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				cmdq_continue(wq);
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		}
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		while ((wq = TAILQ_FIRST(&wc->lockers)) != NULL) {
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			TAILQ_REMOVE(&wc->lockers, wq, waitentry);
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			if (!cmdq_free(wq))
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				cmdq_continue(wq);
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		}
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		RB_REMOVE(wait_channels, &wait_channels, wc);
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		free((void *)wc->name);
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		free(wc);
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	}
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}
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										16
									
								
								server.c
									
									
									
									
									
								
							
							
						
						
									
										16
									
								
								server.c
									
									
									
									
									
								
							@@ -217,16 +217,30 @@ server_loop(void)
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int
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server_should_shutdown(void)
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{
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	struct client	*c;
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	u_int		 i;
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	if (!options_get_number(&global_options, "exit-unattached")) {
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		if (!RB_EMPTY(&sessions))
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			return (0);
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	}
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	for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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		c = ARRAY_ITEM(&clients, i);
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		if (c != NULL && c->session != NULL)
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			return (0);
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	}
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	/*
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	 * No attached clients therefore want to exit - flush any waiting
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	 * clients but don't actually exit until they've gone.
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	 */
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	cmd_wait_for_flush();
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	for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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		if (ARRAY_ITEM(&clients, i) != NULL)
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			return (0);
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	}
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	return (1);
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}
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@@ -238,6 +252,8 @@ server_send_shutdown(void)
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	struct session	*s, *next_s;
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	u_int		 i;
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	cmd_wait_for_flush();
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	for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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		c = ARRAY_ITEM(&clients, i);
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		if (c != NULL) {
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