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Add support for simple menus usable with mouse or keyboard. New command
display-menu shows a menu (bound to the mouse on status line by default) and a couple of extra formats for the default menus.
This commit is contained in:
24
tmux.h
24
tmux.h
@ -748,20 +748,20 @@ struct screen_redraw_ctx {
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#define screen_hsize(s) ((s)->grid->hsize)
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#define screen_hlimit(s) ((s)->grid->hlimit)
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/* Menu item. */
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struct menu_item {
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char *name;
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char *command;
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key_code key;
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};
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/* Menu. */
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struct menu_item {
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char *name;
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char *command;
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key_code key;
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};
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struct menu {
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char *title;
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struct menu_item *items;
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u_int count;
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u_int width;
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};
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typedef void (*menu_choice_cb)(struct menu *, u_int, key_code, void *);
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#define MENU_NOMOUSE 0x1
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/*
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* Window mode. Windows can be in several modes and this is used to call the
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@ -2550,6 +2550,16 @@ void printflike(1, 2) log_debug(const char *, ...);
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__dead void printflike(1, 2) fatal(const char *, ...);
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__dead void printflike(1, 2) fatalx(const char *, ...);
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/* menu.c */
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struct menu *menu_create_from_items(struct menu_item *, u_int,
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struct client *, struct cmd_find_state *, const char *);
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struct menu *menu_create_from_string(const char *, struct client *,
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struct cmd_find_state *, const char *);
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void menu_free(struct menu *);
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int menu_display(struct menu *, int, struct cmdq_item *, u_int,
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u_int, struct client *, struct cmd_find_state *,
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menu_choice_cb, void *);
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/* style.c */
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int style_parse(struct style *,const struct grid_cell *,
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const char *);
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