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https://github.com/tmux/tmux.git
synced 2026-06-21 09:45:41 +00:00
Updating tile-pane and float-pane to use new layout mechanics.
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@@ -38,10 +38,10 @@ static enum cmd_retval cmd_tile_pane_exec(struct cmd *, struct cmdq_item *);
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const struct cmd_entry cmd_float_pane_entry = {
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.name = "float-pane",
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.alias = NULL,
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.alias = "floatp",
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.args = { "t:x:y:w:h:", 0, 0, NULL },
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.usage = "[-h height] [-w width] [-x x] [-y y] "
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.args = { "dt:x:X:y:Y:", 0, 0, NULL },
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.usage = "[-x height] [-y width] [-X x-position] [-Y y-position] "
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CMD_TARGET_PANE_USAGE,
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.target = { 't', CMD_FIND_PANE, 0 },
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@@ -52,9 +52,9 @@ const struct cmd_entry cmd_float_pane_entry = {
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const struct cmd_entry cmd_tile_pane_entry = {
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.name = "tile-pane",
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.alias = NULL,
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.alias = "tilep",
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.args = { "t:", 0, 0, NULL },
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.args = { "dt:", 0, 0, NULL },
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.usage = CMD_TARGET_PANE_USAGE,
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.target = { 't', CMD_FIND_PANE, 0 },
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@@ -63,90 +63,6 @@ const struct cmd_entry cmd_tile_pane_entry = {
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.exec = cmd_tile_pane_exec
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};
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/*
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* Parse geometry arguments for float-pane.
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* Returns 0 on success, -1 on error (error message already set on item).
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* x/y/sx/sy are set to parsed values or cascade defaults.
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* last_x/last_y are the static cascade counters; pass the address of the
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* caller's statics.
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*/
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static int
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cmd_float_pane_parse_geometry(struct args *args, struct cmdq_item *item,
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struct window *w, int *out_x, int *out_y, u_int *out_sx, u_int *out_sy,
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int *last_x, int *last_y)
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{
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char *cause = NULL;
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int x, y;
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u_int sx, sy;
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/* Default size: half the window. */
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sx = w->sx / 2;
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sy = w->sy / 2;
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if (args_has(args, 'w')) {
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sx = args_strtonum_and_expand(args, 'w', 1, USHRT_MAX, item,
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&cause);
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if (cause != NULL) {
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cmdq_error(item, "width %s", cause);
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free(cause);
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return (-1);
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}
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}
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if (args_has(args, 'h')) {
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sy = args_strtonum_and_expand(args, 'h', 1, USHRT_MAX, item,
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&cause);
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if (cause != NULL) {
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cmdq_error(item, "height %s", cause);
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free(cause);
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return (-1);
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}
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}
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/* Default position: cascade from (5,5), step +5, wrap at window edge. */
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if (args_has(args, 'x')) {
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x = args_strtonum_and_expand(args, 'x', SHRT_MIN, SHRT_MAX,
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item, &cause);
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if (cause != NULL) {
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cmdq_error(item, "x %s", cause);
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free(cause);
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return (-1);
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}
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} else {
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if (*last_x == 0) {
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x = 5;
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} else {
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x = (*last_x += 5);
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if (*last_x > (int)w->sx)
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x = *last_x = 5;
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}
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}
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if (args_has(args, 'y')) {
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y = args_strtonum_and_expand(args, 'y', SHRT_MIN, SHRT_MAX,
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item, &cause);
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if (cause != NULL) {
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cmdq_error(item, "y %s", cause);
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free(cause);
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return (-1);
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}
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} else {
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if (*last_y == 0) {
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y = 5;
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} else {
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y = (*last_y += 5);
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if (*last_y > (int)w->sy)
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y = *last_y = 5;
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}
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}
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*last_x = x;
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*last_y = y;
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*out_x = x;
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*out_y = y;
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*out_sx = sx;
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*out_sy = sy;
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return (0);
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}
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static enum cmd_retval
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cmd_float_pane_exec(struct cmd *self, struct cmdq_item *item)
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{
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@@ -154,16 +70,16 @@ cmd_float_pane_exec(struct cmd *self, struct cmdq_item *item)
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struct cmd_find_state *target = cmdq_get_target(item);
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struct window *w = target->wl->window;
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struct window_pane *wp = target->wp;
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static int last_x = 0, last_y = 0;
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int x, y;
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u_int sx, sy;
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struct layout_cell *lc;
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struct layout_cell *lc = wp->layout_cell;
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u_int sx = lc->saved_sx, sy = lc->saved_sy;
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int ox = lc->saved_xoff, oy = lc->saved_yoff;
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char *cause = NULL;
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if (window_pane_is_floating(wp)) {
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cmdq_error(item, "pane is already floating");
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return (CMD_RETURN_ERROR);
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}
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if (wp->flags & PANE_HIDDEN) {
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if (window_pane_is_hidden(wp)) {
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cmdq_error(item, "can't float a hidden pane");
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return (CMD_RETURN_ERROR);
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}
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@@ -172,47 +88,22 @@ cmd_float_pane_exec(struct cmd *self, struct cmdq_item *item)
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return (CMD_RETURN_ERROR);
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}
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/*
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* If no geometry was given explicitly and we have a saved floating
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* position from a previous tile-pane, restore it.
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*/
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if ((wp->flags & PANE_SAVED_FLOAT) &&
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!args_has(args, 'x') && !args_has(args, 'y') &&
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!args_has(args, 'w') && !args_has(args, 'h')) {
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x = wp->saved_float_xoff;
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y = wp->saved_float_yoff;
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sx = wp->saved_float_sx;
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sy = wp->saved_float_sy;
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} else {
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if (cmd_float_pane_parse_geometry(args, item, w, &x, &y, &sx,
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&sy, &last_x, &last_y) != 0)
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return (CMD_RETURN_ERROR);
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layout_cell_remove_tile(w, lc);
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layout_cell_floating_args(item, args, w, &sx, &sy, &ox, &oy, &cause);
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if (cause != NULL) {
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cmdq_error(item, "failed to float pane: %s", cause);
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free(cause);
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return (CMD_RETURN_ERROR);
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}
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/*
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* Remove the pane from the tiled layout tree so neighbours reclaim
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* the space. layout_close_pane calls layout_destroy_cell which frees
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* the tiled layout_cell and sets wp->layout_cell = NULL via
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* layout_free_cell. It also calls layout_fix_offsets/fix_panes and
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* notify_window, which is fine to do here before we set up the
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* floating cell.
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*/
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layout_close_pane(wp); /* wp->layout_cell is NULL afterwards */
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/* Create a detached floating cell with the requested geometry. */
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lc = layout_create_cell(NULL);
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lc->xoff = x;
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lc->yoff = y;
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lc->sx = sx;
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lc->sy = sy;
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layout_make_leaf(lc, wp); /* sets wp->layout_cell = lc, lc->wp = wp */
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layout_set_size(lc, sx, sy, ox, oy);
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lc->flags |= LAYOUT_CELL_FLOATING;
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TAILQ_REMOVE(&w->z_index, wp, zentry);
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TAILQ_INSERT_HEAD(&w->z_index, wp, zentry);
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if (w->layout_root != NULL)
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layout_fix_offsets(w);
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if (!args_has(args, 'd'))
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window_set_active_pane(w, wp, 1);
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layout_fix_offsets(w);
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layout_fix_panes(w, NULL);
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notify_window("window-layout-changed", w);
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server_redraw_window(w);
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@@ -223,138 +114,37 @@ cmd_float_pane_exec(struct cmd *self, struct cmdq_item *item)
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static enum cmd_retval
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cmd_tile_pane_exec(struct cmd *self, struct cmdq_item *item)
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{
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__attribute((unused)) struct args *args = cmd_get_args(self);
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struct cmd_find_state *target = cmdq_get_target(item);
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struct window *w = target->wl->window;
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struct window_pane *wp = target->wp;
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struct window_pane *target_wp, *wpiter;
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struct layout_cell *float_lc, *lc;
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int was_hidden;
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__unused struct args *args = cmd_get_args(self);
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struct cmd_find_state *target = cmdq_get_target(item);
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struct window *w = target->wl->window;
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struct window_pane *wp = target->wp;
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struct layout_cell *lc = wp->layout_cell;
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if (!window_pane_is_floating(wp)) {
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cmdq_error(item, "pane is not floating");
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return (CMD_RETURN_ERROR);
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}
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if (window_pane_is_hidden(wp)) {
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cmdq_error(item, "can't tile a hidden pane");
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return (CMD_RETURN_ERROR);
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}
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if (w->flags & WINDOW_ZOOMED) {
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cmdq_error(item, "can't tile a pane while window is zoomed");
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return (CMD_RETURN_ERROR);
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}
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was_hidden = (wp->flags & PANE_HIDDEN) != 0;
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layout_save_size(lc);
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if (layout_cell_insert_tile(w, lc) == 0)
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return (CMD_RETURN_ERROR);
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/*
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* Save the floating geometry so we can restore it next time this pane
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* is floated without an explicit position/size.
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*/
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float_lc = wp->layout_cell;
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wp->saved_float_xoff = float_lc->xoff;
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wp->saved_float_yoff = float_lc->yoff;
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wp->saved_float_sx = float_lc->sx;
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wp->saved_float_sy = float_lc->sy;
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wp->flags |= PANE_SAVED_FLOAT;
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/*
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* If the pane is also hidden, clear saved_layout_cell before
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* freeing the floating cell — otherwise the pointer would dangle.
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*/
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if (was_hidden)
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wp->saved_layout_cell = NULL;
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/*
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* Free the detached floating cell. Clear its wp pointer first so
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* layout_free_cell's WINDOWPANE case does not corrupt wp->layout_cell.
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*/
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float_lc->wp = NULL;
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layout_free_cell(float_lc);
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wp->layout_cell = NULL;
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/*
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* Find the best tiled pane to split after, prefer a visible (non-
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* hidden) tiled pane. If all tiled panes are hidden, fall back
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* to any tiled pane so the new pane enters the existing tree rather
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* than becoming a disconnected root.
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*/
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target_wp = NULL;
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if (w->active != NULL && !window_pane_is_floating(w->active) &&
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!(w->active->flags & PANE_HIDDEN))
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target_wp = w->active;
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if (target_wp == NULL) {
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TAILQ_FOREACH(wpiter, &w->last_panes, sentry) {
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if (!(wpiter->flags & PANE_HIDDEN) &&
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!window_pane_is_floating(wpiter) &&
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window_pane_visible(wpiter)) {
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target_wp = wpiter;
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break;
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}
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}
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}
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if (target_wp == NULL) {
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TAILQ_FOREACH(wpiter, &w->panes, entry) {
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if (!(wpiter->flags & PANE_HIDDEN) &&
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!window_pane_is_floating(wpiter) &&
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window_pane_visible(wpiter)) {
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target_wp = wpiter;
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break;
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}
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}
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}
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/* Fall back to any tiled pane (even hidden) to stay in the tree. */
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if (target_wp == NULL) {
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TAILQ_FOREACH(wpiter, &w->panes, entry) {
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if (!window_pane_is_floating(wpiter)) {
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target_wp = wpiter;
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break;
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}
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}
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}
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if (target_wp != NULL) {
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lc = layout_split_pane(target_wp, LAYOUT_TOPBOTTOM, -1, 0);
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if (lc == NULL)
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lc = layout_split_pane(target_wp, LAYOUT_LEFTRIGHT,
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-1, 0);
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if (lc == NULL) {
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cmdq_error(item, "not enough space to tile pane");
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return (CMD_RETURN_ERROR);
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}
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layout_assign_pane(lc, wp, 0);
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/*
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* Redistribute space equally among all visible panes at this
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* level, so the new pane gets an equal share rather than just
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* half of the split target.
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*/
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if (wp->layout_cell != NULL && wp->layout_cell->parent != NULL)
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layout_redistribute_cells(w, wp->layout_cell->parent,
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wp->layout_cell->parent->type);
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} else {
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/*
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* No tiled panes at all: make this pane the sole tiled pane
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* (new layout root).
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*/
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lc = layout_create_cell(NULL);
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lc->sx = w->sx;
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lc->sy = w->sy;
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lc->xoff = 0;
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lc->yoff = 0;
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w->layout_root = lc;
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layout_make_leaf(lc, wp);
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}
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/*
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* If the pane was hidden while floating, record its new tiled cell
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* as the saved cell so 'show' can restore it correctly.
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*/
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if (was_hidden)
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wp->saved_layout_cell = wp->layout_cell;
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lc->flags &= ~LAYOUT_CELL_FLOATING;
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TAILQ_REMOVE(&w->z_index, wp, zentry);
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TAILQ_INSERT_TAIL(&w->z_index, wp, zentry);
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if (!(wp->flags & PANE_HIDDEN))
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if (!args_has(args, 'd'))
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window_set_active_pane(w, wp, 1);
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if (w->layout_root != NULL)
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layout_fix_offsets(w);
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layout_fix_offsets(w);
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layout_fix_panes(w, NULL);
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notify_window("window-layout-changed", w);
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server_redraw_window(w);
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