Make key trees and some other bits static.

This commit is contained in:
nicm
2018-08-02 11:44:07 +00:00
parent f12b857415
commit 6048b0f483
6 changed files with 71 additions and 22 deletions

View File

@ -43,6 +43,8 @@ static void server_client_check_redraw(struct client *);
static void server_client_set_title(struct client *);
static void server_client_reset_state(struct client *);
static int server_client_assume_paste(struct session *);
static void server_client_clear_identify(struct client *,
struct window_pane *);
static void server_client_dispatch(struct imsg *, void *);
static void server_client_dispatch_command(struct client *, struct imsg *);
@ -93,7 +95,7 @@ server_client_set_identify(struct client *c, u_int delay)
}
/* Clear identify mode on client. */
void
static void
server_client_clear_identify(struct client *c, struct window_pane *wp)
{
if (~c->flags & CLIENT_IDENTIFY)
@ -815,7 +817,7 @@ server_client_handle_key(struct client *c, key_code key)
struct window_pane *wp;
struct timeval tv;
struct key_table *table, *first;
struct key_binding bd_find, *bd;
struct key_binding *bd;
int xtimeout, flags;
struct cmd_find_state fs;
key_code key0;
@ -928,8 +930,7 @@ table_changed:
try_again:
/* Try to see if there is a key binding in the current table. */
bd_find.key = key0;
bd = RB_FIND(key_bindings, &table->key_bindings, &bd_find);
bd = key_bindings_get(table, key0);
if (bd != NULL) {
/*
* Key was matched in this table. If currently repeating but a