Scroll region reset homes the cursor, so start at 0,0 when drawing. Also don't set region after DECRC.

pull/1/head
Nicholas Marriott 2007-11-24 19:29:56 +00:00
parent b9034946ad
commit 5ad9b31ac5
2 changed files with 5 additions and 6 deletions

View File

@ -1,4 +1,4 @@
/* $Id: input.c,v 1.36 2007-11-23 22:51:13 nicm Exp $ */
/* $Id: input.c,v 1.37 2007-11-24 19:29:55 nicm Exp $ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
@ -484,8 +484,6 @@ input_handle_private_two(u_char ch, struct input_ctx *ictx)
if (!screen_hidden(s)) {
input_store_two(
ictx->b, CODE_ATTRIBUTES, s->attr, s->colr);
input_store_two(ictx->b, CODE_SCROLLREGION,
s->rupper + 1, s->rlower + 1);
input_store_two(
ictx->b, CODE_CURSORMOVE, s->cy + 1, s->cx + 1);
}

View File

@ -1,4 +1,4 @@
/* $Id: screen.c,v 1.43 2007-11-24 17:58:45 nicm Exp $ */
/* $Id: screen.c,v 1.44 2007-11-24 19:29:56 nicm Exp $ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
@ -278,8 +278,9 @@ screen_draw_start(struct screen_draw_ctx *ctx,
ctx->ox = ox;
ctx->oy = oy;
ctx->cx = s->cx;
ctx->cy = s->cy;
/* Resetting the scroll region homes the cursor so start at 0,0. */
ctx->cx = 0;
ctx->cy = 0;
ctx->sel.flag = 0;