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Add a suspend helper function, and do not allow detaching or suspending
while already doing so.
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parent
689f4bfac2
commit
53fde21bb8
@ -67,9 +67,7 @@ cmd_detach_client_exec(struct cmd *self, struct cmdq_item *item)
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const char *cmd = args_get(args, 'E');
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if (self->entry == &cmd_suspend_client_entry) {
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tty_stop_tty(&c->tty);
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c->flags |= CLIENT_SUSPENDED;
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proc_send(c->peer, MSG_SUSPEND, -1, NULL, 0);
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server_client_suspend(c);
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return (CMD_RETURN_NORMAL);
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}
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@ -49,7 +49,7 @@ static void server_client_dispatch_command(struct client *, struct imsg *);
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static void server_client_dispatch_identify(struct client *, struct imsg *);
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static void server_client_dispatch_shell(struct client *);
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/* Idenfity mode callback. */
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/* Identify mode callback. */
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static void
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server_client_callback_identify(__unused int fd, __unused short events, void *data)
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{
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@ -325,15 +325,30 @@ server_client_free(__unused int fd, __unused short events, void *arg)
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}
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}
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/* Suspend a client. */
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void
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server_client_suspend(struct client *c)
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{
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struct session *s = c->session;
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if (s == NULL || (c->flags & CLIENT_DETACHING))
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return;
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tty_stop_tty(&c->tty);
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c->flags |= CLIENT_SUSPENDED;
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proc_send(c->peer, MSG_SUSPEND, -1, NULL, 0);
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}
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/* Detach a client. */
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void
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server_client_detach(struct client *c, enum msgtype msgtype)
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{
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struct session *s = c->session;
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struct session *s = c->session;
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if (s == NULL)
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if (s == NULL || (c->flags & CLIENT_DETACHING))
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return;
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c->flags |= CLIENT_DETACHING;
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notify_client("client-detached", c);
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proc_send_s(c->peer, msgtype, s->name);
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}
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3
tmux.h
3
tmux.h
@ -1338,7 +1338,7 @@ struct client {
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#define CLIENT_DEAD 0x200
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#define CLIENT_BORDERS 0x400
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#define CLIENT_READONLY 0x800
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/* 0x1000 unused */
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#define CLIENT_DETACHING 0x1000
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#define CLIENT_CONTROL 0x2000
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#define CLIENT_CONTROLCONTROL 0x4000
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#define CLIENT_FOCUSED 0x8000
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@ -1838,6 +1838,7 @@ void server_client_create(int);
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int server_client_open(struct client *, char **);
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void server_client_unref(struct client *);
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void server_client_lost(struct client *);
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void server_client_suspend(struct client *);
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void server_client_detach(struct client *, enum msgtype);
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void server_client_exec(struct client *, const char *);
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void server_client_loop(void);
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