From 50b27c8c0dc65cb418ed422e2cdd035a7bafedfe Mon Sep 17 00:00:00 2001 From: nicm Date: Tue, 6 Jun 2017 15:49:35 +0000 Subject: [PATCH] Continue and pass keys through if they are repeated keys, so that the first key after a repeated key doesn't get lost. --- server-client.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/server-client.c b/server-client.c index e8faedc7..5694a2a0 100644 --- a/server-client.c +++ b/server-client.c @@ -816,7 +816,7 @@ server_client_handle_key(struct client *c, key_code key) struct timeval tv; struct key_table *table, *first; struct key_binding bd_find, *bd; - int xtimeout; + int xtimeout, flags; struct cmd_find_state fs; /* Check the client is good to accept input. */ @@ -913,6 +913,7 @@ server_client_handle_key(struct client *c, key_code key) server_status_client(c); return; } + flags = c->flags; retry: /* Log key table. */ @@ -990,7 +991,7 @@ retry: * No match in the root table either. If this wasn't the first table * tried, don't pass the key to the pane. */ - if (first != table) { + if (first != table && (~flags & CLIENT_REPEAT)) { server_client_set_key_table(c, NULL); server_status_client(c); return;