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Add a no-detached choice to detach-on-destroy which detaches only if
there are no other detached sessions to switch to, from Sencer Selcuk in GitHub issue 2553.
This commit is contained in:
25
server-fn.c
25
server-fn.c
@ -401,9 +401,8 @@ server_destroy_session_group(struct session *s)
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static struct session *
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server_next_session(struct session *s)
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{
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struct session *s_loop, *s_out;
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struct session *s_loop, *s_out = NULL;
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s_out = NULL;
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RB_FOREACH(s_loop, sessions, &sessions) {
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if (s_loop == s)
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continue;
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@ -414,17 +413,35 @@ server_next_session(struct session *s)
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return (s_out);
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}
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static struct session *
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server_next_detached_session(struct session *s)
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{
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struct session *s_loop, *s_out = NULL;
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RB_FOREACH(s_loop, sessions, &sessions) {
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if (s_loop == s || s_loop->attached)
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continue;
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if (s_out == NULL ||
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timercmp(&s_loop->activity_time, &s_out->activity_time, <))
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s_out = s_loop;
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}
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return (s_out);
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}
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void
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server_destroy_session(struct session *s)
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{
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struct client *c;
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struct session *s_new;
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int detach_on_destroy;
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if (!options_get_number(s->options, "detach-on-destroy"))
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detach_on_destroy = options_get_number(s->options, "detach-on-destroy");
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if (detach_on_destroy == 0)
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s_new = server_next_session(s);
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else if (detach_on_destroy == 2)
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s_new = server_next_detached_session(s);
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else
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s_new = NULL;
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TAILQ_FOREACH(c, &clients, entry) {
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if (c->session != s)
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continue;
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