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	Sync OpenBSD patchset 349:
On SIGTERM, just abandon any suspended/locked clients and leave them to it, otherwise the server will hang around (refusing new connections) until they exit properly.
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										58
									
								
								server.c
									
									
									
									
									
								
							
							
						
						
									
										58
									
								
								server.c
									
									
									
									
									
								
							@@ -1,4 +1,4 @@
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/* $Id: server.c,v 1.192 2009-09-23 15:00:08 tcunha Exp $ */
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					/* $Id: server.c,v 1.193 2009-09-23 15:10:37 tcunha Exp $ */
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/*
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					/*
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 * Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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					 * Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@@ -48,6 +48,7 @@ void		 server_create_client(int);
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int		 server_create_socket(void);
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					int		 server_create_socket(void);
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int		 server_main(int);
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					int		 server_main(int);
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void		 server_shutdown(void);
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					void		 server_shutdown(void);
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					int		 server_should_shutdown(void);
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void		 server_child_signal(void);
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					void		 server_child_signal(void);
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void		 server_fill_windows(struct pollfd **);
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					void		 server_fill_windows(struct pollfd **);
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void		 server_handle_windows(struct pollfd **);
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					void		 server_handle_windows(struct pollfd **);
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@@ -247,7 +248,7 @@ server_main(int srv_fd)
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	struct window	*w;
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						struct window	*w;
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	struct pollfd	*pfds, *pfd;
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						struct pollfd	*pfds, *pfd;
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	int		 nfds, xtimeout;
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						int		 nfds, xtimeout;
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	u_int		 i, n;
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						u_int		 i;
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	time_t		 now, last;
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						time_t		 now, last;
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	siginit();
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						siginit();
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@@ -261,6 +262,10 @@ server_main(int srv_fd)
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		if (sigterm)
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							if (sigterm)
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			server_shutdown();
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								server_shutdown();
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							/* Stop if no sessions or clients left. */
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							if (server_should_shutdown())
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								break;
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		/* Handle child exit. */
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							/* Handle child exit. */
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		if (sigchld) {
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							if (sigchld) {
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			server_child_signal();
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								server_child_signal();
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@@ -340,22 +345,6 @@ server_main(int srv_fd)
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		/* Collect dead clients and sessions. */
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							/* Collect dead clients and sessions. */
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		server_clean_dead();
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							server_clean_dead();
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		/*
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		 * If we have no sessions and clients left, let's get out
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		 * of here...
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		 */
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		n = 0;
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		for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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			if (ARRAY_ITEM(&sessions, i) != NULL)
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				n++;
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		}
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		for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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			if (ARRAY_ITEM(&clients, i) != NULL)
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				n++;
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		}
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		if (n == 0)
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			break;
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	}
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						}
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	if (pfds != NULL)
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						if (pfds != NULL)
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		xfree(pfds);
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							xfree(pfds);
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@@ -394,6 +383,16 @@ server_shutdown(void)
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	struct client	*c;
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						struct client	*c;
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	u_int		 i, j;
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						u_int		 i, j;
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						for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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							c = ARRAY_ITEM(&clients, i);
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							if (c != NULL) {
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								if (c->flags & (CLIENT_BAD|CLIENT_SUSPENDED))
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									server_lost_client(c);
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								else
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									server_write_client(c, MSG_SHUTDOWN, NULL, 0);
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							}
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						}
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	for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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						for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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		s = ARRAY_ITEM(&sessions, i);
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							s = ARRAY_ITEM(&sessions, i);
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		for (j = 0; j < ARRAY_LENGTH(&clients); j++) {
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							for (j = 0; j < ARRAY_LENGTH(&clients); j++) {
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@@ -406,16 +405,23 @@ server_shutdown(void)
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		if (s != NULL)
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							if (s != NULL)
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			session_destroy(s);
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								session_destroy(s);
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	}
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						}
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					}
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	for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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					/* Check if the server should be shutting down (no more clients or windows). */
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		c = ARRAY_ITEM(&clients, i);
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					int
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		if (c != NULL) {
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					server_should_shutdown(void)
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			if (c->flags & CLIENT_BAD)
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					{
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				server_lost_client(c);
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						u_int	i;
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			else
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				server_write_client(c, MSG_SHUTDOWN, NULL, 0);
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						for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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		}
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							if (ARRAY_ITEM(&sessions, i) != NULL)
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								return (0);
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	}
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						}
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						for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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							if (ARRAY_ITEM(&clients, i) != NULL)
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								return (0);
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						}
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						return (1);
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}
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					}
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/* Handle SIGCHLD. */
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					/* Handle SIGCHLD. */
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