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Clean up by introducing a wrapper struct for mouse clicks rather than passing
three u_chars around. As a side-effect this fixes incorrectly rejecting high cursor positions (because it was comparing them as signed char), reported by Tom Doherty.
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16
window.c
16
window.c
@ -653,25 +653,23 @@ window_pane_key(struct window_pane *wp, struct client *c, int key)
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void
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window_pane_mouse(
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struct window_pane *wp, struct client *c, u_char b, u_char x, u_char y)
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struct window_pane *wp, struct client *c, struct mouse_event *m)
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{
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if (!window_pane_visible(wp))
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return;
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/* XXX convert from 1-based? */
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if (x < wp->xoff || x >= wp->xoff + wp->sx)
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if (m->x < wp->xoff || m->x >= wp->xoff + wp->sx)
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return;
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if (y < wp->yoff || y >= wp->yoff + wp->sy)
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if (m->y < wp->yoff || m->y >= wp->yoff + wp->sy)
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return;
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x -= wp->xoff;
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y -= wp->yoff;
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m->x -= wp->xoff;
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m->y -= wp->yoff;
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if (wp->mode != NULL) {
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if (wp->mode->mouse != NULL)
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wp->mode->mouse(wp, c, b, x, y);
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wp->mode->mouse(wp, c, m);
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} else if (wp->fd != -1)
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input_mouse(wp, b, x, y);
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input_mouse(wp, m);
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}
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int
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