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Instead of every command resolving the target (-t or -s) itself, prepare
the state (client, session, winlink, pane) for it it before entering the command. Each command provides some flags that tell the prepare step what it is expecting. This is a requirement for having hooks on commands (for example, if you hook "select-window -t1:2", the hook command should to operate on window 1:2 not whatever it thinks is the current window), and should allow some other target improvements. The old cmd_find_* functions remain for the moment but that layer will be dropped later. Joint work with Thomas Adam.
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@ -33,7 +33,7 @@ const struct cmd_entry cmd_set_hook_entry = {
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"set-hook", NULL,
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"gt:u", 1, 2,
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"[-gu] " CMD_TARGET_SESSION_USAGE " hook-name [command]",
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0,
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CMD_SESSION_T,
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cmd_set_hook_exec
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};
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@ -41,7 +41,7 @@ const struct cmd_entry cmd_show_hooks_entry = {
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"show-hooks", NULL,
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"gt:", 0, 1,
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"[-g] " CMD_TARGET_SESSION_USAGE,
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0,
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CMD_SESSION_T,
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cmd_set_hook_exec
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};
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@ -49,7 +49,6 @@ enum cmd_retval
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cmd_set_hook_exec(struct cmd *self, struct cmd_q *cmdq)
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{
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struct args *args = self->args;
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struct session *s;
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struct cmd_list *cmdlist;
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struct hooks *hooks;
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struct hook *hook;
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@ -58,12 +57,8 @@ cmd_set_hook_exec(struct cmd *self, struct cmd_q *cmdq)
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if (args_has(args, 'g'))
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hooks = global_hooks;
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else {
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s = cmd_find_session(cmdq, args_get(args, 't'), 0);
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if (s == NULL)
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return (CMD_RETURN_ERROR);
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hooks = s->hooks;
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}
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else
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hooks = cmdq->state.tflag.s->hooks;
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if (self->entry == &cmd_show_hooks_entry) {
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hook = hooks_first(hooks);
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