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Instead of every command resolving the target (-t or -s) itself, prepare
the state (client, session, winlink, pane) for it it before entering the command. Each command provides some flags that tell the prepare step what it is expecting. This is a requirement for having hooks on commands (for example, if you hook "select-window -t1:2", the hook command should to operate on window 1:2 not whatever it thinks is the current window), and should allow some other target improvements. The old cmd_find_* functions remain for the moment but that layer will be dropped later. Joint work with Thomas Adam.
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@ -33,7 +33,7 @@ const struct cmd_entry cmd_send_keys_entry = {
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"send-keys", "send",
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"lRMt:", 0, -1,
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"[-lRM] " CMD_TARGET_PANE_USAGE " key ...",
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0,
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CMD_PANE_T,
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cmd_send_keys_exec
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};
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@ -41,7 +41,7 @@ const struct cmd_entry cmd_send_prefix_entry = {
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"send-prefix", NULL,
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"2t:", 0, 0,
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"[-2] " CMD_TARGET_PANE_USAGE,
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0,
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CMD_PANE_T,
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cmd_send_keys_exec
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};
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@ -49,11 +49,11 @@ enum cmd_retval
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cmd_send_keys_exec(struct cmd *self, struct cmd_q *cmdq)
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{
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struct args *args = self->args;
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struct window_pane *wp = cmdq->state.tflag.wp;
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struct session *s = cmdq->state.tflag.s;
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struct mouse_event *m = &cmdq->item->mouse;
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struct window_pane *wp;
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struct session *s;
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int i, literal;
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const u_char *keystr;
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int i, literal;
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key_code key;
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if (args_has(args, 'M')) {
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@ -66,9 +66,6 @@ cmd_send_keys_exec(struct cmd *self, struct cmd_q *cmdq)
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return (CMD_RETURN_NORMAL);
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}
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if (cmd_find_pane(cmdq, args_get(args, 't'), &s, &wp) == NULL)
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return (CMD_RETURN_ERROR);
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if (self->entry == &cmd_send_prefix_entry) {
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if (args_has(args, '2'))
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key = options_get_number(s->options, "prefix2");
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