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Instead of every command resolving the target (-t or -s) itself, prepare
the state (client, session, winlink, pane) for it it before entering the command. Each command provides some flags that tell the prepare step what it is expecting. This is a requirement for having hooks on commands (for example, if you hook "select-window -t1:2", the hook command should to operate on window 1:2 not whatever it thinks is the current window), and should allow some other target improvements. The old cmd_find_* functions remain for the moment but that layer will be dropped later. Joint work with Thomas Adam.
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@ -30,7 +30,7 @@ const struct cmd_entry cmd_kill_window_entry = {
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"kill-window", "killw",
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"at:", 0, 0,
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"[-a] " CMD_TARGET_WINDOW_USAGE,
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0,
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CMD_WINDOW_T,
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cmd_kill_window_exec
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};
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@ -38,21 +38,17 @@ const struct cmd_entry cmd_unlink_window_entry = {
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"unlink-window", "unlinkw",
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"kt:", 0, 0,
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"[-k] " CMD_TARGET_WINDOW_USAGE,
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0,
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CMD_WINDOW_T,
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cmd_kill_window_exec
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};
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enum cmd_retval
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cmd_kill_window_exec(struct cmd *self, struct cmd_q *cmdq)
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{
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struct args *args = self->args;
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struct winlink *wl, *wl2, *wl3;
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struct window *w;
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struct session *s;
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if ((wl = cmd_find_window(cmdq, args_get(args, 't'), &s)) == NULL)
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return (CMD_RETURN_ERROR);
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w = wl->window;
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struct args *args = self->args;
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struct winlink *wl = cmdq->state.tflag.wl, *wl2, *wl3;
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struct window *w = wl->window;
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struct session *s = cmdq->state.tflag.s;
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if (self->entry == &cmd_unlink_window_entry) {
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if (!args_has(self->args, 'k') && !session_is_linked(s, w)) {
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