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Flush even detached sessions.
This commit is contained in:
28
server.c
28
server.c
@ -1,4 +1,4 @@
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/* $Id: server.c,v 1.6 2007-08-27 13:45:26 nicm Exp $ */
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/* $Id: server.c,v 1.7 2007-08-27 15:28:07 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -658,31 +658,29 @@ lost_window(struct window *w)
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struct client *c;
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struct session *s;
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u_int i, j;
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int destroyed;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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s = ARRAY_ITEM(&sessions, i);
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if (s == NULL)
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continue;
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if (!session_has(c->session, w))
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if (!session_has(s, w))
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continue;
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s = c->session;
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/* Detach window from session. */
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session_detach(s, w);
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/* Try to flush session and redraw if not destroyed. */
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if (session_flush(s) == 0) {
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changed_window(c);
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continue;
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}
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/* Kill all clients attached to this session. */
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/* Try to flush session and either redraw or kill clients. */
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destroyed = session_flush(s);
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for (j = 0; j < ARRAY_LENGTH(&clients); j++) {
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c = ARRAY_ITEM(&clients, j);
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if (c == NULL || c->session != s)
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continue;
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c->session = NULL;
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write_client(c, MSG_EXIT, NULL, 0);
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if (destroyed) {
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c->session = NULL;
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write_client(c, MSG_EXIT, NULL, 0);
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} else
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changed_window(c);
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}
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}
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}
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