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Make server exit when last session dies. Also fix window check for status activity redraw.
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18
session.c
18
session.c
@ -1,4 +1,4 @@
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/* $Id: session.c,v 1.35 2008-06-06 17:20:29 nicm Exp $ */
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/* $Id: session.c,v 1.36 2008-06-06 17:55:27 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -55,7 +55,8 @@ session_alert_add(struct session *s, struct window *w, int type)
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if (wl == s->curw)
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continue;
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if (wl->window == w && !session_alert_has(s, wl, type)) {
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if (wl->window == w &&
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!session_alert_has(s, wl, type)) {
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sa = xmalloc(sizeof *sa);
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sa->wl = wl;
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sa->type = type;
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@ -77,6 +78,19 @@ session_alert_has(struct session *s, struct winlink *wl, int type)
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return (0);
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}
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int
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session_alert_has_window(struct session *s, struct window *w, int type)
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{
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struct session_alert *sa;
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TAILQ_FOREACH(sa, &s->alerts, entry) {
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if (sa->wl->window == w && sa->type == type)
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return (1);
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}
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return (0);
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}
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/* Find session by name. */
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struct session *
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session_find(const char *name)
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