Redo screen.c functions to make them readable and more flexible. Make scroll mode only redraw waht it needs.

This commit is contained in:
Nicholas Marriott
2007-11-21 18:24:49 +00:00
parent df158734c2
commit 24c39950ff
6 changed files with 333 additions and 89 deletions

187
screen.c
View File

@ -1,4 +1,4 @@
/* $Id: screen.c,v 1.31 2007-11-21 15:35:53 nicm Exp $ */
/* $Id: screen.c,v 1.32 2007-11-21 18:24:49 nicm Exp $ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
@ -212,60 +212,159 @@ screen_destroy(struct screen *s)
xfree(s->grid_size);
}
/* Draw a set of lines on the screen. */
/* Initialise drawing. */
void
screen_draw(
struct screen *s, struct buffer *b, u_int py, u_int ny, u_int ox, u_int oy)
screen_draw_start(struct screen_draw_ctx *ctx,
struct screen *s, struct buffer *b, u_int ox, u_int oy)
{
u_char attr, colr;
u_int i, j, nx, base;
ctx->s = s;
ctx->b = b;
/* XXX. This is naive and rough right now. */
attr = 0;
colr = SCREEN_DEFCOLR;
ctx->ox = ox;
ctx->oy = oy;
ctx->cx = s->cx;
ctx->cy = s->cy;
ctx->attr = s->attr;
ctx->colr = s->colr;
input_store_two(b, CODE_SCROLLREGION, 1, screen_size_y(s));
if (s->mode & MODE_CURSOR)
input_store_zero(b, CODE_CURSOROFF);
}
/* Finalise drawing. */
void
screen_draw_stop(struct screen_draw_ctx *ctx)
{
struct screen *s = ctx->s;
struct buffer *b = ctx->b;
input_store_two(b, CODE_SCROLLREGION, s->rupper + 1, s->rlower + 1);
input_store_zero(b, CODE_CURSOROFF);
input_store_two(b, CODE_ATTRIBUTES, attr, colr);
if (ctx->cx != s->cx || ctx->cy != s->cy)
input_store_two(b, CODE_CURSORMOVE, s->cy + 1, s->cx + 1);
base = screen_y(s, 0);
if (oy > base)
base = 0;
else
base -= oy;
for (j = py; j < py + ny; j++) {
input_store_two(b, CODE_CURSORMOVE, j + 1, 1);
nx = s->grid_size[base + j] - ox;
if (nx > screen_size_x(s))
nx = screen_size_x(s);
for (i = 0; i < nx; i++) {
if (s->grid_attr[base + j][ox + i] != attr ||
s->grid_colr[base + j][ox + i] != colr) {
input_store_two(b, CODE_ATTRIBUTES,
s->grid_attr[base + j][ox + i],
s->grid_colr[base + j][ox + i]);
attr = s->grid_attr[base + j][ox + i];
colr = s->grid_colr[base + j][ox + i];
}
input_store8(b, s->grid_data[base + j][ox + i]);
}
if (nx != screen_size_x(s)) {
input_store_two(
b, CODE_ATTRIBUTES, SCREEN_DEFATTR, SCREEN_DEFCOLR);
for (i = nx; i < screen_size_x(s); i++)
input_store8(b, SCREEN_DEFDATA);
}
}
input_store_two(b, CODE_CURSORMOVE, s->cy + 1, s->cx + 1);
input_store_two(b, CODE_ATTRIBUTES, s->attr, s->colr);
if (ctx->attr != s->attr || ctx->colr != s->colr)
input_store_two(b, CODE_ATTRIBUTES, s->attr, s->colr);
if (s->mode & MODE_CURSOR)
input_store_zero(b, CODE_CURSORON);
}
/* Get cell data. */
void
screen_draw_get_cell(struct screen_draw_ctx *ctx,
u_int px, u_int py, u_char *data, u_char *attr, u_char *colr)
{
struct screen *s = ctx->s;
u_int cx, cy;
cx = ctx->ox + px;
cy = screen_y(s, py) - ctx->oy;
if (cx >= s->grid_size[cy]) {
*data = SCREEN_DEFDATA;
*attr = SCREEN_DEFATTR;
*colr = SCREEN_DEFCOLR;
} else {
*data = s->grid_data[cy][cx];
*attr = s->grid_attr[cy][cx];
*colr = s->grid_colr[cy][cx];
}
}
/* Move cursor. */
void
screen_draw_move(struct screen_draw_ctx *ctx, u_int px, u_int py)
{
if (px == ctx->cx && py == ctx->cy)
return;
input_store_two(ctx->b, CODE_CURSORMOVE, py + 1, px + 1);
ctx->cx = px;
ctx->cy = py;
}
/* Set attributes. */
void
screen_draw_set_attributes(
struct screen_draw_ctx *ctx, u_char attr, u_char colr)
{
if (attr != ctx->attr || colr != ctx->colr) {
input_store_two(ctx->b, CODE_ATTRIBUTES, attr, colr);
ctx->attr = attr;
ctx->colr = colr;
}
}
/* Draw single cell. */
void
screen_draw_cell(struct screen_draw_ctx *ctx, u_int px, u_int py)
{
struct buffer *b = ctx->b;
u_char data, attr, colr;
screen_draw_move(ctx, px, py);
screen_draw_get_cell(ctx, px, py, &data, &attr, &colr);
screen_draw_set_attributes(ctx, attr, colr);
input_store8(b, data);
/*
* Don't try to wrap as it will cause problems when screen is smaller
* than client.
*/
ctx->cx++;
}
/* Draw range of cells. */
void
screen_draw_cells(struct screen_draw_ctx *ctx, u_int px, u_int py, u_int nx)
{
u_int i;
for (i = px; i < px + nx; i++)
screen_draw_cell(ctx, i, py);
}
/* Draw single column. */
void
screen_draw_column(struct screen_draw_ctx *ctx, u_int px)
{
u_int i;
for (i = 0; i < screen_size_y(ctx->s); i++)
screen_draw_cell(ctx, px, i);
}
/* Draw single line. */
void
screen_draw_line(struct screen_draw_ctx *ctx, u_int py)
{
screen_draw_cells(ctx, 0, py, screen_size_x(ctx->s));
}
/* Draw set of lines. */
void
screen_draw_lines(struct screen_draw_ctx *ctx, u_int py, u_int ny)
{
u_int i;
for (i = py; i < py + ny; i++)
screen_draw_line(ctx, i);
}
/* Draw entire screen. */
void
screen_draw_screen(struct screen_draw_ctx *ctx)
{
screen_draw_lines(ctx, 0, screen_size_y(ctx->s));
}
/* Create a range of lines. */
void
screen_make_lines(struct screen *s, u_int py, u_int ny)