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Redo screen.c functions to make them readable and more flexible. Make scroll mode only redraw waht it needs.
This commit is contained in:
187
screen.c
187
screen.c
@ -1,4 +1,4 @@
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/* $Id: screen.c,v 1.31 2007-11-21 15:35:53 nicm Exp $ */
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/* $Id: screen.c,v 1.32 2007-11-21 18:24:49 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -212,60 +212,159 @@ screen_destroy(struct screen *s)
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xfree(s->grid_size);
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}
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/* Draw a set of lines on the screen. */
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/* Initialise drawing. */
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void
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screen_draw(
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struct screen *s, struct buffer *b, u_int py, u_int ny, u_int ox, u_int oy)
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screen_draw_start(struct screen_draw_ctx *ctx,
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struct screen *s, struct buffer *b, u_int ox, u_int oy)
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{
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u_char attr, colr;
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u_int i, j, nx, base;
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ctx->s = s;
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ctx->b = b;
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/* XXX. This is naive and rough right now. */
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attr = 0;
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colr = SCREEN_DEFCOLR;
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ctx->ox = ox;
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ctx->oy = oy;
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ctx->cx = s->cx;
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ctx->cy = s->cy;
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ctx->attr = s->attr;
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ctx->colr = s->colr;
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input_store_two(b, CODE_SCROLLREGION, 1, screen_size_y(s));
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if (s->mode & MODE_CURSOR)
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input_store_zero(b, CODE_CURSOROFF);
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}
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/* Finalise drawing. */
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void
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screen_draw_stop(struct screen_draw_ctx *ctx)
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{
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struct screen *s = ctx->s;
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struct buffer *b = ctx->b;
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input_store_two(b, CODE_SCROLLREGION, s->rupper + 1, s->rlower + 1);
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input_store_zero(b, CODE_CURSOROFF);
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input_store_two(b, CODE_ATTRIBUTES, attr, colr);
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if (ctx->cx != s->cx || ctx->cy != s->cy)
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input_store_two(b, CODE_CURSORMOVE, s->cy + 1, s->cx + 1);
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base = screen_y(s, 0);
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if (oy > base)
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base = 0;
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else
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base -= oy;
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for (j = py; j < py + ny; j++) {
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input_store_two(b, CODE_CURSORMOVE, j + 1, 1);
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nx = s->grid_size[base + j] - ox;
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if (nx > screen_size_x(s))
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nx = screen_size_x(s);
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for (i = 0; i < nx; i++) {
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if (s->grid_attr[base + j][ox + i] != attr ||
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s->grid_colr[base + j][ox + i] != colr) {
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input_store_two(b, CODE_ATTRIBUTES,
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s->grid_attr[base + j][ox + i],
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s->grid_colr[base + j][ox + i]);
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attr = s->grid_attr[base + j][ox + i];
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colr = s->grid_colr[base + j][ox + i];
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}
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input_store8(b, s->grid_data[base + j][ox + i]);
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}
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if (nx != screen_size_x(s)) {
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input_store_two(
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b, CODE_ATTRIBUTES, SCREEN_DEFATTR, SCREEN_DEFCOLR);
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for (i = nx; i < screen_size_x(s); i++)
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input_store8(b, SCREEN_DEFDATA);
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}
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}
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input_store_two(b, CODE_CURSORMOVE, s->cy + 1, s->cx + 1);
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input_store_two(b, CODE_ATTRIBUTES, s->attr, s->colr);
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if (ctx->attr != s->attr || ctx->colr != s->colr)
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input_store_two(b, CODE_ATTRIBUTES, s->attr, s->colr);
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if (s->mode & MODE_CURSOR)
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input_store_zero(b, CODE_CURSORON);
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}
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/* Get cell data. */
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void
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screen_draw_get_cell(struct screen_draw_ctx *ctx,
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u_int px, u_int py, u_char *data, u_char *attr, u_char *colr)
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{
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struct screen *s = ctx->s;
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u_int cx, cy;
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cx = ctx->ox + px;
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cy = screen_y(s, py) - ctx->oy;
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if (cx >= s->grid_size[cy]) {
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*data = SCREEN_DEFDATA;
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*attr = SCREEN_DEFATTR;
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*colr = SCREEN_DEFCOLR;
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} else {
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*data = s->grid_data[cy][cx];
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*attr = s->grid_attr[cy][cx];
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*colr = s->grid_colr[cy][cx];
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}
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}
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/* Move cursor. */
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void
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screen_draw_move(struct screen_draw_ctx *ctx, u_int px, u_int py)
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{
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if (px == ctx->cx && py == ctx->cy)
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return;
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input_store_two(ctx->b, CODE_CURSORMOVE, py + 1, px + 1);
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ctx->cx = px;
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ctx->cy = py;
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}
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/* Set attributes. */
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void
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screen_draw_set_attributes(
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struct screen_draw_ctx *ctx, u_char attr, u_char colr)
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{
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if (attr != ctx->attr || colr != ctx->colr) {
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input_store_two(ctx->b, CODE_ATTRIBUTES, attr, colr);
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ctx->attr = attr;
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ctx->colr = colr;
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}
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}
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/* Draw single cell. */
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void
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screen_draw_cell(struct screen_draw_ctx *ctx, u_int px, u_int py)
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{
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struct buffer *b = ctx->b;
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u_char data, attr, colr;
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screen_draw_move(ctx, px, py);
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screen_draw_get_cell(ctx, px, py, &data, &attr, &colr);
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screen_draw_set_attributes(ctx, attr, colr);
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input_store8(b, data);
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/*
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* Don't try to wrap as it will cause problems when screen is smaller
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* than client.
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*/
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ctx->cx++;
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}
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/* Draw range of cells. */
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void
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screen_draw_cells(struct screen_draw_ctx *ctx, u_int px, u_int py, u_int nx)
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{
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u_int i;
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for (i = px; i < px + nx; i++)
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screen_draw_cell(ctx, i, py);
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}
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/* Draw single column. */
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void
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screen_draw_column(struct screen_draw_ctx *ctx, u_int px)
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{
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u_int i;
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for (i = 0; i < screen_size_y(ctx->s); i++)
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screen_draw_cell(ctx, px, i);
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}
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/* Draw single line. */
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void
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screen_draw_line(struct screen_draw_ctx *ctx, u_int py)
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{
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screen_draw_cells(ctx, 0, py, screen_size_x(ctx->s));
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}
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/* Draw set of lines. */
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void
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screen_draw_lines(struct screen_draw_ctx *ctx, u_int py, u_int ny)
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{
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u_int i;
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for (i = py; i < py + ny; i++)
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screen_draw_line(ctx, i);
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}
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/* Draw entire screen. */
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void
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screen_draw_screen(struct screen_draw_ctx *ctx)
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{
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screen_draw_lines(ctx, 0, screen_size_y(ctx->s));
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}
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/* Create a range of lines. */
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void
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screen_make_lines(struct screen *s, u_int py, u_int ny)
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