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On SIGTERM, just abandon any suspended/locked clients and leave them to it,
otherwise the server will hang around (refusing new connections) until they exit properly.
This commit is contained in:
parent
631a618238
commit
18ea820cb0
54
server.c
54
server.c
@ -49,6 +49,7 @@ void server_create_client(int);
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int server_create_socket(void);
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int server_create_socket(void);
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int server_main(int);
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int server_main(int);
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void server_shutdown(void);
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void server_shutdown(void);
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int server_should_shutdown(void);
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void server_child_signal(void);
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void server_child_signal(void);
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void server_fill_windows(struct pollfd **);
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void server_fill_windows(struct pollfd **);
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void server_handle_windows(struct pollfd **);
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void server_handle_windows(struct pollfd **);
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@ -244,7 +245,7 @@ server_main(int srv_fd)
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struct window *w;
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struct window *w;
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struct pollfd *pfds, *pfd;
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struct pollfd *pfds, *pfd;
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int nfds, xtimeout;
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int nfds, xtimeout;
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u_int i, n;
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u_int i;
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time_t now, last;
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time_t now, last;
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siginit();
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siginit();
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@ -258,6 +259,10 @@ server_main(int srv_fd)
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if (sigterm)
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if (sigterm)
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server_shutdown();
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server_shutdown();
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/* Stop if no sessions or clients left. */
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if (server_should_shutdown())
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break;
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/* Handle child exit. */
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/* Handle child exit. */
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if (sigchld) {
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if (sigchld) {
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server_child_signal();
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server_child_signal();
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@ -337,22 +342,6 @@ server_main(int srv_fd)
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/* Collect dead clients and sessions. */
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/* Collect dead clients and sessions. */
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server_clean_dead();
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server_clean_dead();
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/*
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* If we have no sessions and clients left, let's get out
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* of here...
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*/
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n = 0;
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for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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if (ARRAY_ITEM(&sessions, i) != NULL)
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n++;
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}
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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if (ARRAY_ITEM(&clients, i) != NULL)
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n++;
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}
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if (n == 0)
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break;
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}
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}
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if (pfds != NULL)
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if (pfds != NULL)
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xfree(pfds);
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xfree(pfds);
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@ -391,6 +380,16 @@ server_shutdown(void)
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struct client *c;
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struct client *c;
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u_int i, j;
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u_int i, j;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c != NULL) {
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if (c->flags & (CLIENT_BAD|CLIENT_SUSPENDED))
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server_lost_client(c);
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else
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server_write_client(c, MSG_SHUTDOWN, NULL, 0);
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}
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}
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for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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s = ARRAY_ITEM(&sessions, i);
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s = ARRAY_ITEM(&sessions, i);
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for (j = 0; j < ARRAY_LENGTH(&clients); j++) {
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for (j = 0; j < ARRAY_LENGTH(&clients); j++) {
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@ -403,16 +402,23 @@ server_shutdown(void)
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if (s != NULL)
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if (s != NULL)
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session_destroy(s);
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session_destroy(s);
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}
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}
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}
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/* Check if the server should be shutting down (no more clients or windows). */
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int
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server_should_shutdown(void)
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{
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u_int i;
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for (i = 0; i < ARRAY_LENGTH(&sessions); i++) {
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if (ARRAY_ITEM(&sessions, i) != NULL)
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return (0);
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}
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (ARRAY_ITEM(&clients, i) != NULL)
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if (c != NULL) {
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return (0);
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if (c->flags & CLIENT_BAD)
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server_lost_client(c);
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else
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server_write_client(c, MSG_SHUTDOWN, NULL, 0);
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}
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}
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}
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return (1);
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}
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}
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/* Handle SIGCHLD. */
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/* Handle SIGCHLD. */
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