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A few trivial optimisations: no need to check for zero size if calling
buffer_ensure in buffer.c; expand grid lines by a greater increase than one each time; and don't read UTF-8 data unless it actually needs to be checked when overwriting a cell.
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4
grid.c
4
grid.c
@ -198,6 +198,10 @@ grid_expand_line(struct grid *gd, u_int py, u_int sx)
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if (sx <= gl->cellsize)
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return;
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if (gl->cellsize > gd->sx / 2)
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sx = gd->sx;
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else
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sx = 1 + gl->cellsize * 2;
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gl->celldata = xrealloc(gl->celldata, sx, sizeof *gl->celldata);
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for (xx = gl->cellsize; xx < sx; xx++)
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grid_put_cell(gd, xx, py, &grid_default_cell);
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