Don't die when out of bounds if non-DEBUG. Stops people hitting me when bugs kill their long-running sessions in release versions.

This commit is contained in:
Nicholas Marriott 2009-01-08 21:52:05 +00:00
parent 4ebb85aae8
commit 10c4a6dc33

19
grid.c
View File

@ -1,4 +1,4 @@
/* $Id: grid.c,v 1.3 2008-09-28 20:34:22 nicm Exp $ */
/* $Id: grid.c,v 1.4 2009-01-08 21:52:05 nicm Exp $ */
/*
* Copyright (c) 2008 Nicholas Marriott <nicm@users.sourceforge.net>
@ -37,15 +37,30 @@
/* Default grid cell data. */
const struct grid_cell grid_default_cell = { ' ', 0, 0, 8, 8 };
#ifdef DEBUG
#define grid_check_x(gd, px) do { \
if ((px) >= (gd)->sx) \
log_fatalx("x out of range: %u", px); \
} while (0)
#define grid_check_y(gd, py) do { \
if ((py) >= (gd)->hsize + (gd)->sy) \
log_fatalx("y out of range: %u", py); \
} while (0)
#else
#define grid_check_x(gd, px) do { \
if ((px) >= (gd)->sx) { \
log_debug("x out of range: %u", px); \
return; \
} \
} while (0)
#define grid_check_y(gd, py) do { \
if ((py) >= (gd)->hsize + (gd)->sy) { \
log_debug("y out of range: %u", py); \
return; \
} \
} while (0)
#endif
#define grid_put_cell(gd, px, py, gc) do { \
memcpy(&gd->data[py][px], gc, sizeof gd->data[py][px]); \