Instead of redrawing the entire pane or scene when moving or redrawing a

pane, add damage rectangles and redraw only the affected spans. From
Michael Grant.
This commit is contained in:
nicm
2026-10-02 12:48:52 +00:00
committed by tmux update bot
parent 950a7f6631
commit 0a1adfa116
12 changed files with 451 additions and 59 deletions

View File

@@ -1,4 +1,4 @@
/* $OpenBSD: window.c,v 1.383 2026/09/28 10:42:01 nicm Exp $ */
/* $OpenBSD: window.c,v 1.384 2026/10/02 12:48:52 nicm Exp $ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicholas.marriott@gmail.com>
@@ -425,6 +425,7 @@ window_create(u_int sx, u_int sy, u_int xpixel, u_int ypixel)
TAILQ_INIT(&w->panes);
TAILQ_INIT(&w->z_index);
TAILQ_INIT(&w->last_panes);
TAILQ_INIT(&w->damage);
w->active = NULL;
w->lastlayout = -1;
@@ -478,6 +479,7 @@ window_destroy(struct window *w)
menu_destroy(w);
window_destroy_panes(w);
redraw_free_damage(w);
if (event_initialized(&w->name_event))
evtimer_del(&w->name_event);
@@ -747,6 +749,7 @@ int
window_set_active_pane(struct window *w, struct window_pane *wp, int notify)
{
struct window_pane *lastwp;
int unzoomed;
log_debug("%s: pane %%%u", __func__, wp->id);
@@ -754,7 +757,8 @@ window_set_active_pane(struct window *w, struct window_pane *wp, int notify)
return (0);
if (w->modal != NULL && wp != w->modal)
return (0);
if ((w->flags & WINDOW_ZOOMED) && !window_pane_is_visible(wp))
unzoomed = (w->flags & WINDOW_ZOOMED) && !window_pane_is_visible(wp);
if (unzoomed)
window_unzoom(w, 1);
lastwp = w->active;
@@ -771,7 +775,19 @@ window_set_active_pane(struct window *w, struct window_pane *wp, int notify)
}
tty_update_window_offset(w);
server_redraw_window(w);
/*
* Unzooming changes every pane's geometry and needs a full window
* redraw. Otherwise, only the previous and new active pane's border
* and status appearance changed, so avoid redrawing unaffected pane
* content.
*/
if (unzoomed)
server_redraw_window(w);
else {
server_redraw_window_borders(w);
server_status_window(w);
}
if (notify)
window_fire_pane_changed(w, w->active, lastwp);
@@ -2960,3 +2976,40 @@ window_pane_is_floating_with_hidden(struct window_pane *wp)
return (0);
return (1);
}
/* Report damage for a floating pane, including its border and scrollbar. */
static void
window_damage_floating_pane(struct window_pane *wp, int xoff, int yoff,
int sx, int sy)
{
struct window *w = wp->window;
int x0, x1, y0, y1, sb_left = 0, sb_right = 0;
struct style *sb_sy = &wp->scrollbar_style;
if (window_pane_scrollbar_reserve(wp)) {
if (w->sb_pos == PANE_SCROLLBARS_LEFT)
sb_left = sb_sy->width + sb_sy->pad;
else
sb_right = sb_sy->width + sb_sy->pad;
}
x0 = xoff - 1 - sb_left;
x1 = xoff + sx + sb_right;
y0 = yoff - 1;
y1 = yoff + sy;
if (x0 < 0)
x0 = 0;
if (y0 < 0)
y0 = 0;
if (x1 >= x0 && y1 >= y0)
redraw_damage_window(w, x0, y0, x1 - x0 + 1U, y1 - y0 + 1U);
}
/* Report damage for a floating pane's old and new areas. */
void
window_redraw_floating_pane(struct window_pane *wp, int oxoff, int oyoff,
int osx, int osy)
{
window_damage_floating_pane(wp, oxoff, oyoff, osx, osy);
window_damage_floating_pane(wp, wp->xoff, wp->yoff, wp->sx, wp->sy);
server_status_window(wp->window);
}