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Don't crash when looking at NULL clients; also redraw everything on status change.
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19
server.c
19
server.c
@ -1,4 +1,4 @@
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/* $Id: server.c,v 1.50 2008-06-04 05:40:35 nicm Exp $ */
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/* $Id: server.c,v 1.51 2008-06-04 05:47:46 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -296,16 +296,15 @@ server_handle_clients(struct pollfd **pfd)
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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/* XXX REDRAW FLAGS */
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if (c->session != NULL && options_get_number(
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&c->session->options, "status-lines") != 0) {
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if (clock_gettime(CLOCK_REALTIME, &now) != 0)
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fatal("clock_gettime");
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if (timespeccmp(&now, &c->status_ts, >))
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server_status_client(c);
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}
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if (c != NULL) {
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if (c->session != NULL && options_get_number(
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&c->session->options, "status-lines") != 0) {
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if (clock_gettime(CLOCK_REALTIME, &now) != 0)
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fatal("clock_gettime");
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if (timespeccmp(&now, &c->status_ts, >))
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server_status_client(c);
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}
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log_debug("testing client %d (%d)", (*pfd)->fd, c->fd);
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if (buffer_poll(*pfd, c->in, c->out) != 0) {
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server_lost_client(c);
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