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	Add a function to draw a simple menu onto a screen.
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		@@ -403,6 +403,44 @@ screen_write_vline(struct screen_write_ctx *ctx, u_int ny, int top, int bottom)
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	screen_write_set_cursor(ctx, cx, cy);
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}
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/* Draw a menu on screen. */
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void
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screen_write_menu(struct screen_write_ctx *ctx, struct menu *menu, int choice)
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{
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	struct screen		*s = ctx->s;
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	struct grid_cell	 gc;
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	u_int			 cx, cy, i, j;
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	cx = s->cx;
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	cy = s->cy;
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	memcpy(&gc, &grid_default_cell, sizeof gc);
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	screen_write_box(ctx, menu->width + 4, menu->count + 2);
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	screen_write_cursormove(ctx, cx + 2, cy, 0);
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	format_draw(ctx, &gc, menu->width, menu->title, NULL);
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	for (i = 0; i < menu->count; i++) {
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		if (menu->items[i].name == NULL) {
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			screen_write_cursormove(ctx, cx, cy + 1 + i, 0);
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			screen_write_hline(ctx, menu->width + 4, 1, 1);
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		} else {
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			if (choice >= 0 && i == (u_int)choice)
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				gc.attr |= GRID_ATTR_REVERSE;
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			screen_write_cursormove(ctx, cx + 2, cy + 1 + i, 0);
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			for (j = 0; j < menu->width; j++)
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				screen_write_putc(ctx, &gc, ' ');
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			screen_write_cursormove(ctx, cx + 2, cy + 1 + i, 0);
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			format_draw(ctx, &gc, menu->width, menu->items[i].name,
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			    NULL);
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			if (choice >= 0 && i == (u_int)choice)
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				gc.attr &= ~GRID_ATTR_REVERSE;
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		}
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	}
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	screen_write_set_cursor(ctx, cx, cy);
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}
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/* Draw a box on screen. */
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void
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screen_write_box(struct screen_write_ctx *ctx, u_int nx, u_int ny)
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