tmux/window-clock.c

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/* $OpenBSD$ */
/*
* Copyright (c) 2009 Nicholas Marriott <nicholas.marriott@gmail.com>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "tmux.h"
static struct screen *window_clock_init(struct window_pane *);
static void window_clock_free(struct window_pane *);
static void window_clock_resize(struct window_pane *, u_int, u_int);
static void window_clock_key(struct window_pane *, struct client *,
struct session *, key_code, struct mouse_event *);
static void window_clock_timer_callback(int, short, void *);
static void window_clock_draw_screen(struct window_pane *);
const struct window_mode window_clock_mode = {
.init = window_clock_init,
.free = window_clock_free,
.resize = window_clock_resize,
.key = window_clock_key,
};
struct window_clock_mode_data {
struct screen screen;
time_t tim;
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struct event timer;
};
const char window_clock_table[14][5][5] = {
{ { 1,1,1,1,1 }, /* 0 */
{ 1,0,0,0,1 },
{ 1,0,0,0,1 },
{ 1,0,0,0,1 },
{ 1,1,1,1,1 } },
{ { 0,0,0,0,1 }, /* 1 */
{ 0,0,0,0,1 },
{ 0,0,0,0,1 },
{ 0,0,0,0,1 },
{ 0,0,0,0,1 } },
{ { 1,1,1,1,1 }, /* 2 */
{ 0,0,0,0,1 },
{ 1,1,1,1,1 },
{ 1,0,0,0,0 },
{ 1,1,1,1,1 } },
{ { 1,1,1,1,1 }, /* 3 */
{ 0,0,0,0,1 },
{ 1,1,1,1,1 },
{ 0,0,0,0,1 },
{ 1,1,1,1,1 } },
{ { 1,0,0,0,1 }, /* 4 */
{ 1,0,0,0,1 },
{ 1,1,1,1,1 },
{ 0,0,0,0,1 },
{ 0,0,0,0,1 } },
{ { 1,1,1,1,1 }, /* 5 */
{ 1,0,0,0,0 },
{ 1,1,1,1,1 },
{ 0,0,0,0,1 },
{ 1,1,1,1,1 } },
{ { 1,1,1,1,1 }, /* 6 */
{ 1,0,0,0,0 },
{ 1,1,1,1,1 },
{ 1,0,0,0,1 },
{ 1,1,1,1,1 } },
{ { 1,1,1,1,1 }, /* 7 */
{ 0,0,0,0,1 },
{ 0,0,0,0,1 },
{ 0,0,0,0,1 },
{ 0,0,0,0,1 } },
{ { 1,1,1,1,1 }, /* 8 */
{ 1,0,0,0,1 },
{ 1,1,1,1,1 },
{ 1,0,0,0,1 },
{ 1,1,1,1,1 } },
{ { 1,1,1,1,1 }, /* 9 */
{ 1,0,0,0,1 },
{ 1,1,1,1,1 },
{ 0,0,0,0,1 },
{ 1,1,1,1,1 } },
{ { 0,0,0,0,0 }, /* : */
{ 0,0,1,0,0 },
{ 0,0,0,0,0 },
{ 0,0,1,0,0 },
{ 0,0,0,0,0 } },
{ { 1,1,1,1,1 }, /* A */
{ 1,0,0,0,1 },
{ 1,1,1,1,1 },
{ 1,0,0,0,1 },
{ 1,0,0,0,1 } },
{ { 1,1,1,1,1 }, /* P */
{ 1,0,0,0,1 },
{ 1,1,1,1,1 },
{ 1,0,0,0,0 },
{ 1,0,0,0,0 } },
{ { 1,0,0,0,1 }, /* M */
{ 1,1,0,1,1 },
{ 1,0,1,0,1 },
{ 1,0,0,0,1 },
{ 1,0,0,0,1 } },
};
static void
window_clock_timer_callback(__unused int fd, __unused short events, void *arg)
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{
struct window_pane *wp = arg;
struct window_clock_mode_data *data = wp->modedata;
struct tm now, then;
time_t t;
struct timeval tv = { .tv_sec = 1 };
evtimer_del(&data->timer);
evtimer_add(&data->timer, &tv);
t = time(NULL);
gmtime_r(&t, &now);
gmtime_r(&data->tim, &then);
if (now.tm_min == then.tm_min)
return;
data->tim = t;
window_clock_draw_screen(wp);
server_redraw_window(wp->window);
}
static struct screen *
window_clock_init(struct window_pane *wp)
{
struct window_clock_mode_data *data;
struct screen *s;
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struct timeval tv = { .tv_sec = 1 };
wp->modedata = data = xmalloc(sizeof *data);
data->tim = time(NULL);
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evtimer_set(&data->timer, window_clock_timer_callback, wp);
evtimer_add(&data->timer, &tv);
s = &data->screen;
screen_init(s, screen_size_x(&wp->base), screen_size_y(&wp->base), 0);
s->mode &= ~MODE_CURSOR;
window_clock_draw_screen(wp);
return (s);
}
static void
window_clock_free(struct window_pane *wp)
{
struct window_clock_mode_data *data = wp->modedata;
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evtimer_del(&data->timer);
screen_free(&data->screen);
free(data);
}
static void
window_clock_resize(struct window_pane *wp, u_int sx, u_int sy)
{
struct window_clock_mode_data *data = wp->modedata;
struct screen *s = &data->screen;
screen_resize(s, sx, sy, 0);
window_clock_draw_screen(wp);
}
static void
window_clock_key(struct window_pane *wp, __unused struct client *c,
__unused struct session *sess, __unused key_code key,
__unused struct mouse_event *m)
{
window_pane_reset_mode(wp);
}
static void
window_clock_draw_screen(struct window_pane *wp)
{
struct window_clock_mode_data *data = wp->modedata;
struct screen_write_ctx ctx;
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int colour, style;
struct screen *s = &data->screen;
struct grid_cell gc;
char tim[64], *ptr;
time_t t;
struct tm *tm;
u_int i, j, x, y, idx;
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colour = options_get_number(wp->window->options, "clock-mode-colour");
style = options_get_number(wp->window->options, "clock-mode-style");
screen_write_start(&ctx, NULL, s);
t = time(NULL);
tm = localtime(&t);
if (style == 0) {
strftime(tim, sizeof tim, "%l:%M ", localtime(&t));
if (tm->tm_hour >= 12)
strlcat(tim, "PM", sizeof tim);
else
strlcat(tim, "AM", sizeof tim);
} else
strftime(tim, sizeof tim, "%H:%M", tm);
screen_write_clearscreen(&ctx, 8);
if (screen_size_x(s) < 6 * strlen(tim) || screen_size_y(s) < 6) {
if (screen_size_x(s) >= strlen(tim) && screen_size_y(s) != 0) {
x = (screen_size_x(s) / 2) - (strlen(tim) / 2);
y = screen_size_y(s) / 2;
screen_write_cursormove(&ctx, x, y);
memcpy(&gc, &grid_default_cell, sizeof gc);
gc.fg = colour;
screen_write_puts(&ctx, &gc, "%s", tim);
}
screen_write_stop(&ctx);
return;
}
x = (screen_size_x(s) / 2) - 3 * strlen(tim);
y = (screen_size_y(s) / 2) - 3;
memcpy(&gc, &grid_default_cell, sizeof gc);
gc.bg = colour;
for (ptr = tim; *ptr != '\0'; ptr++) {
if (*ptr >= '0' && *ptr <= '9')
idx = *ptr - '0';
else if (*ptr == ':')
idx = 10;
else if (*ptr == 'A')
idx = 11;
else if (*ptr == 'P')
idx = 12;
else if (*ptr == 'M')
idx = 13;
else {
x += 6;
continue;
}
for (j = 0; j < 5; j++) {
for (i = 0; i < 5; i++) {
screen_write_cursormove(&ctx, x + i, y + j);
if (window_clock_table[idx][j][i])
screen_write_putc(&ctx, &gc, ' ');
}
}
x += 6;
}
screen_write_stop(&ctx);
}