refactor: sync code

Signed-off-by: MiaoWoo <admin@yumc.pw>
This commit is contained in:
2019-07-13 15:37:38 +08:00
parent 8576359edc
commit 12e835d5f5
18 changed files with 485 additions and 288 deletions

View File

@@ -9,59 +9,91 @@
*/
function DoRest(r, t, e) {
var u = r.Arr[0], o = Math.floor(e / global.REST_BLOCK_SCALE);
if (o !== Math.floor((u.BlockNum - 1) / global.REST_BLOCK_SCALE)) {
for (var n = GetRestArr(o), l = [], a = n.length - 2; 0 <= a; a--)
l.push(n[a] * global.REST_BLOCK_SCALE);
RestPush(r, l, e, 1);
function DoRest(RestData, Data, BlockNum) {
var Prev = RestData.Arr[0];
var BlockNum0 = Math.floor(BlockNum / global.REST_BLOCK_SCALE);
if (BlockNum0 !== Math.floor((Prev.BlockNum - 1) / global.REST_BLOCK_SCALE)) {
var arr = GetRestArr(BlockNum0);
var arr2 = [];
for (var i = arr.length - 2; i >= 0; i--) {
arr2.push(arr[i] * global.REST_BLOCK_SCALE);
}
RestPush(RestData, arr2, BlockNum, 1);
}
r.Arr[0] = { BlockNum: e, Value: t.Value };
RestData.Arr[0] = { BlockNum: BlockNum, Value: Data.Value };
};
function RestPush(r, t, e, u) {
var o = r.Arr[u - 1], n = r.Arr[u];
if (1 < u) {
var l = t[u - 2];
if (o.BlockNum > l)
function RestPush(RestData, ArrRest, BlockNum, Index) {
var Prev = RestData.Arr[Index - 1];
var Cur = RestData.Arr[Index];
if (Index > 1) {
var RestNum = ArrRest[Index - 2];
if (Prev.BlockNum > RestNum)
return;
}
if (n.BlockNum && n.BlockNum >= e || o.BlockNum >= e)
return n.BlockNum = 0, void (n.Value = {});
n.BlockNum && u < r.Arr.length - 1 && RestPush(r, t, e, u + 1), r.Arr[u] = o;
if ((Cur.BlockNum && Cur.BlockNum >= BlockNum) || Prev.BlockNum >= BlockNum) {
Cur.BlockNum = 0;
Cur.Value = {};
return;
}
if (Cur.BlockNum) {
if (Index < RestData.Arr.length - 1) {
RestPush(RestData, ArrRest, BlockNum, Index + 1);
}
}
RestData.Arr[Index] = Prev;
};
function GetRestArr(r) {
for (var t = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], e = t.length, u = 0; u <= r; u++)
for (var o = 0, n = u, l = e - 1; 0 <= l; l--) {
var a = t[l];
if (t[l] = n, n = a, 0 == ((o = o << 4 | 15) & u))
function GetRestArr(CurBlockNum) {
var Arr = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var ArrLength = Arr.length;
var StartNum = 0;
for (var num = StartNum; num <= CurBlockNum; num++) {
var maska = 0;
var CurNum = num;
for (var i = ArrLength - 1; i >= 0; i--) {
var PosNum = Arr[i];
Arr[i] = CurNum;
CurNum = PosNum;
maska = (maska << 4) | 15;
if ((maska & num) === 0)
break;
if (0 != (o & n))
if ((maska & CurNum) !== 0)
break;
}
return t;
}
return Arr;
};
var RestArrMap = {};
function GetCurrentRestArr() {
var r = global.GetCurrentBlockNumByTime(), t = Math.floor(r / global.REST_BLOCK_SCALE), e = RestArrMap[t];
if (void 0 === e) {
RestArrMap = {}, (e = GetRestArr(t)).length = e.length - 1;
for (var u = 0; u < e.length; u++)
e[u] = e[u] * global.REST_BLOCK_SCALE;
RestArrMap[t] = e;
var BlockNum = global.GetCurrentBlockNumByTime();
var BlockNum0 = Math.floor(BlockNum / global.REST_BLOCK_SCALE);
var arr = RestArrMap[BlockNum0];
if (arr === undefined) {
RestArrMap = {};
arr = GetRestArr(BlockNum0);
arr.length = arr.length - 1;
for (var i = 0; i < arr.length; i++) {
arr[i] = arr[i] * global.REST_BLOCK_SCALE;
}
RestArrMap[BlockNum0] = arr;
}
return e;
return arr;
};
function GetCurrentRestNum(r) {
for (var t = global.GetCurrentBlockNumByTime() - r, e = GetCurrentRestArr(), u = e.length - 1; 0 <= u; u--)
if (e[u] <= t)
return e[u];
function GetCurrentRestNum(NumDelta) {
var BlockNum = global.GetCurrentBlockNumByTime();
var BlockNumMin = BlockNum - NumDelta;
var arr = GetCurrentRestArr();
for (var i = arr.length - 1; i >= 0; i--) {
if (arr[i] <= BlockNumMin) {
return arr[i];
}
}
return 0;
};
global.DoRest = DoRest
global.GetRestArr = GetRestArr
global.GetCurrentRestArr = GetCurrentRestArr
global.DoRest = DoRest;
global.GetRestArr = GetRestArr;
global.GetCurrentRestArr = GetCurrentRestArr;
global.GetCurrentRestNum = GetCurrentRestNum;