ms/packages/plugins/src/MiaoPay.ts

415 lines
18 KiB
TypeScript

/// <reference types="@javatypes/bungee-api" />
/// <reference types="@javatypes/bukkit-api" />
/// <reference types="@javatypes/sponge-api" />
import { constants, plugin, server, task } from '@ccms/api'
import { Autowired, JSClass } from '@ccms/container'
import { Cmd, Config, interfaces, JSPlugin, Listener, PluginConfig, Tab } from '@ccms/plugin'
import type { MiaoReward } from './MiaoReward'
import http from '@ccms/common/dist/http'
import * as CryptoJS from "crypto-js"
const Thread = Java.type('java.lang.Thread')
interface App {
appid: string
appname: string
ratio: number
coin_name: string
}
interface Order {
order_id: string
amount: number
url?: string
}
interface Sync {
scaned: boolean
start?: number
left?: number
cancelled?: boolean
paying?: boolean
}
interface PlaceholderAPI {
registerPlaceholderHook: (key: string, onPlaceholderRequest: (player, s) => string) => void
unregisterPlaceholderHook: (key: string) => void
setPlaceholders: (player: any, str: string) => string
}
const defaultConfig = {
prefix: '§6[§b喵式支付§6]',
name: '',
id: '',
secret: '',
command: 'points give %player_name% %amount%',
check: '%playerpoints_points%',
ratio: 100,
coinName: '点券',
reward: {
'*': [
'msg %player_name% 充值 %amount% 点券成功...'
],
10: [
"points give %player_name% 1",
'msg %player_name% 充值 10 点券 奖励 1 点券...'
],
300: [
"points give %player_name% 15",
'msg %player_name% 充值 300 点券 奖励 15 点券...'
],
500: [
"points give %player_name% 25",
'msg %player_name% 充值 500 点券 奖励 25 点券...'
],
680: [
"points give %player_name% 35",
'msg %player_name% 充值 680 点券 奖励 35 点券...'
],
1280: [
"points give %player_name% 70",
'msg %player_name% 充值 1280 点券 奖励 70 点券...'
],
}
}
@JSPlugin({ version: '1.6.3', author: 'MiaoWoo', source: __filename, servers: [constants.ServerType.Bukkit], depends: ['MiaoReward'], nativeDepends: ['PlaceholderAPI', 'ProtocolLib'] })
export class MiaoPay extends interfaces.Plugin {
@Autowired()
private server: server.Server
@Autowired()
private taskManager: task.TaskManager
@Autowired()
private pluginManager: plugin.PluginManager
@JSClass('me.clip.placeholderapi.PlaceholderAPI')
private PlaceholderAPI: PlaceholderAPI
private apiGateWay = "https://pay.yumc.pw"
private MiaoReward: MiaoReward
private appInfo: App
private cacheMap = new Map<string, Order>();
private cacheSyncMap = new Map<string, Sync>();
private checkSet = new Set<string>();
@Config()
private config: PluginConfig & typeof defaultConfig = defaultConfig
load() {
this.MiaoReward = this.pluginManager.getPlugin('MiaoReward') as MiaoReward
}
enable() {
if (!this.MiaoReward) { return this.logger.error('当前脚本插件需要 MiaoReward 作为前置脚本插件!') }
if (!this.config.id || !this.config.secret) { return this.logger.console('§4尚未配置商户信息 将无法正常收款!') }
let info = this.httpPost('/apps', { id: this.config.id })
if (info.code == 200) {
this.appInfo = info.data
this.config.ratio = this.appInfo.ratio
this.config.coinName = this.appInfo.coin_name
if (this.config.name == this.appInfo.appname) {
this.config.name = ''
this.config.save()
}
} else {
this.logger.console('§4初始化支付系统失败 请检查配置是否正确!')
this.logger.console('§c服务器返回异常: §4' + info.msg)
}
}
disable() {
this.cacheMap.forEach((v, k) => {
this.MiaoReward.cancelTask(this.server.getPlayer(k))
})
this.cacheMap.clear()
}
@Cmd({ autoMain: true })
mpay() { }
cmdpay(sender: org.bukkit.entity.Player, amount: number = 0) {
if (!sender.getItemInHand) { return this.logger.sender(sender, '§4控制台无法执行此命令!') }
if (!this.appInfo) {
return this.logger.sender(sender, '§4当前服务器尚未配置 请联系管理员配置MiaoPay!')
}
if (!this.config.id || !this.config.secret) { return this.logger.sender(sender, '§c当前服务器尚未配置 请联系管理员配置支付密钥!') }
if (this.cacheMap.has(sender.getName())) {
this.logger.sender(sender, '§c您有一笔订单尚未完成 请完成支付或等待订单超时!')
let sync = this.cacheSyncMap.get(sender.getName())
if (!sync.cancelled) { return this.cacheMap.delete(sender.getName()) }
sync.scaned = false
sync.left = (sync.paying ? 100 : 55) - (Math.round(Date.now() / 1000) - sync.start)
let order = this.cacheMap.get(sender.getName())
this.MiaoReward.setItemAndTp(sender, order.url, sync, `充值 ${this.config.ratio * order.amount} ${this.config.coinName}`, `支付宝/微信/QQ 扫码支付`)
return
}
if (amount < 1) { return this.logger.sender(sender, `§c充值异常 §4充值金额不得小于 1 ${this.config.coinName}!`) }
if (amount / this.config.ratio > 5000) { return this.logger.sender(sender, `§c充值异常 §4充值金额不得大于 ${this.config.ratio * 5000} ${this.config.coinName}!`) }
if (amount != Math.round(amount)) { return this.logger.sender(sender, `§c充值异常 §4充值金额必须为整数!`) }
try {
this.getPlayerAmount(sender)
} catch (error) {
return this.logger.sender(sender, error.message || error)
}
this.taskManager.create(() => this.createOrderByPlayer(sender, amount)).async().submit()
}
private createOrderByPlayer(sender: org.bukkit.entity.Player, amount: number = 0) {
this.MiaoReward.sendTitle(sender, `§6充值 §a${amount} §6${this.config.coinName}`, '§c正在请求充值二维码 请稍候...')
let sync: any = { scaned: false, start: Math.round(Date.now() / 1000) }
let order = this.createOrder(sender, amount)
this.cacheMap.set(sender.getName(), order)
this.cacheSyncMap.set(sender.getName(), sync)
let order_id = order.order_id
this.MiaoReward.setItemAndTp(sender, order.url, sync, `充值 ${amount} ${this.config.coinName}`, `支付宝/微信/QQ 扫码支付`)
this.logger.sender(sender, [`§3请使用 §b支付宝§3/§a微信§3/§5QQ §3扫描二维码支付!`, `§c如未显示二维码 请打开下列网址完成充值!`, `§6地址: §3${order.url}`])
this.taskManager.create(() => {
try {
let status = this.queryStatus(order_id, 0, 55)
if (status.code != 200) { throw new Error('§c扫码超时 请重新充值!') }
this.MiaoReward.sendTitle(sender, '§a已扫码', `§3订单已创建 请及时支付!`)
this.MiaoReward.sendActionBar(sender, '§6订单号: §3' + order_id)
sync.scaned = true
sync.start = Math.round(Date.now() / 1000)
sync.paying = true
status = this.queryStatus(order_id, 1, 100)
if (status.code != 200) { throw new Error('§c支付超时 请重新充值!') }
if (status.data == 2) {
this.MiaoReward.sendTitle(sender, '§a已支付', `§3订单已支付 请等待充值到账...`)
this.MiaoReward.sendActionBar(sender, '§6订单号: §3' + order_id)
this.logger.sender(sender, `§6订单号: §3${order_id} §a支付成功!`)
this.recharge(sender, order)
}
} catch (error) {
let cacheOrder = this.cacheMap.get(sender.getName())
if (cacheOrder && cacheOrder.order_id == order_id) {
this.MiaoReward.sendTitle(sender, '§4充值失败', error.message)
}
} finally {
sync.scaned = true
this.cacheMap.delete(sender.getName())
this.cacheSyncMap.delete(sender.getName())
}
}).async().submit()
this.MiaoReward.clearTitle(sender)
}
cmdcheck(sender: org.bukkit.entity.Player, force = 1) {
if (this.checkSet.has(sender.getName())) {
return this.logger.sender(sender, '§c检查任务执行中 请稍候...')
}
this.checkSet.add(sender.getName())
this.logger.sender(sender, `§3正在检查需要补单充值的订单 请稍候...`)
this.taskManager.create(() => {
try {
let result = this.queryUnconverted(sender.getName(), force)
if (result.code != 200) { return this.logger.sender(sender, `§c订单查询失败: ${result.msg}`) }
let unconverteds = result.data
if (!unconverteds.length) { return this.logger.sender(sender, `§c未发现需要进行补单充值的订单!`) }
this.logger.sender(sender, `§3发现 §a${unconverteds.length}笔 §3未充值订单 §c正在充值 请稍候...`)
for (const unconverted of unconverteds) {
this.logger.sender(sender, `§3正在处理订单 §a${unconverted.order_id} §3请稍候...`)
this.recharge(sender, unconverted)
Thread.sleep(300)
}
} finally {
this.checkSet.delete(sender.getName())
}
}).async().submit()
}
/**
* 请在异步线程执行此方法
* @param amount 订单金额(非点券金额)
*/
recharge(sender: org.bukkit.entity.Player, order: Order) {
let order_id = order.order_id
let amount = order.amount
let point = this.safeMultiply(amount, this.config.ratio)
if (!sender.isOnline()) { return }
let finish = this.preFinishOrder(order_id)
if (finish.code != 200) {
this.sendError(sender, order_id, amount, '充值预标记异常!')
return this.logger.console(`§c充值系统异常 订单 §3${order_id} 预标记异常! §4${this.config.coinName}已停止充值 §c请手动补单!`)
}
this.taskManager.callSyncMethod(() => {
if (!sender.isOnline()) { return this.errorOrder(order_id, "充值前玩家掉线 请重置标记!") }
let prePoint = this.getPlayerAmount(sender)
let command = this.config.command.replace('%player_name%', sender.getName()).replace('%amount%', `${point}`).replace('%remark%', `${order_id}`)
if (!this.server.dispatchConsoleCommand(command)) {
return this.sendError(sender, order_id, amount, '充值命令执行异常!')
}
this.checkRecharge(sender, order_id, amount, prePoint, point)
})
}
@Listener()
private PlayerJoinEvent(event: org.bukkit.event.player.PlayerJoinEvent) {
const player = event.getPlayer()
this.cmdcheck(player, 0)
}
private checkRecharge(sender: org.bukkit.entity.Player, order_id: string, amount: number, prePoint: number, point: number) {
this.taskManager.create(() => {
if (!sender.isOnline()) { return this.errorOrder(order_id, "充值后玩家掉线 请标记已兑换!") }
let nowPoint = this.checkNowPoint(sender, point, prePoint)
if (nowPoint === false) { return this.sendError(sender, order_id, amount, '充值结果检测异常!') }
this.logger.sender(sender, [
`§6充值 §a${point} §6${this.config.coinName} §a成功 §6当前账户余额: §3${nowPoint} §6${this.config.coinName}`,
`§c如出现未到账的情况 请联系管理员!`
])
this.rewardOrder(sender, order_id, point)
let finish = this.finishOrder(order_id)
if (finish.code != 200) {
this.errorOrder(order_id, '充值完成标记异常 请到后台标记为已兑换!')
return this.logger.console(`§c充值系统异常 订单 §3${order_id} §c完成标记异常! §a请到后台标记为已兑换! §4否则${this.config.coinName}可能重复到账!`)
}
}).async().submit()
}
private checkNowPoint(sender: org.bukkit.entity.Player, point: number, prePoint: number, times: number = 1) {
if (times > 3) { return false }
let nowPoint = this.getPlayerAmount(sender)
if (nowPoint == prePoint + point) { return nowPoint }
Thread.sleep(times * 100)
return this.checkNowPoint(sender, point, prePoint, times++)
}
private rewardOrder(sender, order_id, point) {
if (!this.config.reward) { return }
this.taskManager.callSyncMethod(() => {
try {
if (this.config.reward['*']) {
let rewardCommands: string[] = this.config.reward['*']
for (const command of rewardCommands) {
this.dispatchConsoleCommand(sender, command, point, order_id)
}
}
let rewardCommands: string[] = this.config.reward[point]
if (rewardCommands && rewardCommands.length) {
for (const command of rewardCommands) {
this.dispatchConsoleCommand(sender, command, point, order_id)
}
}
} catch (error) {
console.error('§4充值奖励命令执行错误: §c' + error)
console.ex(error)
}
})
}
private dispatchConsoleCommand(sender, command, point, order_id) {
return this.server.dispatchConsoleCommand(command.replace('%player_name%', sender.getName()).replace('%amount%', `${point}`).replace('%remark%', `${order_id}`))
}
sendError(sender: org.bukkit.entity.Player, order_id: string, amount: number, error: string) {
this.logger.sender(sender, [
`§c========== ${this.config.prefix}§4充值异常 §c==========`,
`§6异常订单: §3${order_id}`,
`§6订单金额: §3${amount}`,
`§6异常原因: §4${error}`,
`§6异常账号: §b${sender.getName()}`,
`§6异常时间: §a${new Date().toLocaleDateString()} ${new Date().toLocaleTimeString()}`,
`§c如果已付款但${this.config.coinName}未到账 请截图发给腐竹!`,
`§c可尝试重新登录 或 执行 §3/mpay check §c手动补单!`,
`§c========== ${this.config.prefix}§4充值异常 §c==========`,
])
this.errorOrder(order_id, error)
}
@Tab()
tabmpay() { }
private safeMultiply(a: number, b: number) {
return parseFloat((a * b).toFixed(0))
}
private getPlayerAmount(sender: any): number {
let result = this.PlaceholderAPI.setPlaceholders(sender, this.config.check)
let amount = parseFloat(result)
if (isNaN(amount)) {
throw new Error(`§c读取玩家 §3${this.config.coinName} §c异常 §6请检查 §3check §6配置是否正确!
§6数据解析链路: §3${this.config.check} §6=> §3${result} §6=> §3${amount}`)
}
return amount
}
private queryStatus(id: string, wait: number, time = 60) {
return this.httpPost('/status', { id, wait, time })
}
private preFinishOrder(id: string) {
return this.httpPost('/preFinish', { id }, true)
}
private errorOrder(id: string, error: string) {
return this.httpPost('/error', { id, error }, true)
}
private finishOrder(id: string) {
return this.httpPost('/finish', { id }, true)
}
private createOrder(sender: org.bukkit.entity.Player, amount: number): Order {
let serverName = this.appInfo.appname
if (this.config.name) { serverName = `${serverName}(${this.config.name})` }
let result = this.httpPost('/create', {
subject: `${serverName} 充值 ${amount} ${this.config.coinName}`,
amount: amount / this.appInfo.ratio,
username: sender.getName(),
unionId: sender.getUniqueId().toString()
})
if (result.code != 200) {
throw new Error(`订单创建失败: ${result.msg}`)
}
return result.data
}
private queryOrder(id: string, username: string, uuid: string) {
return this.httpPost('/query', { id, username, uuid })
}
private queryUnconverted(username: string, force: number) {
return this.httpPost('/unconverted', { username, force })
}
private httpPost(method: string, data: any, retry = false) {
let startTime = Date.now()
data.appid = this.config.id
data.timestamp = Math.round(Date.now() / 1000)
data.nonce = 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx'.replace(/x/g, () => (Math.random() * 16 | 0).toString(16))
data.sign = this.sign(data)
let url = `${this.apiGateWay}/api${method}`
try {
let result = http.post(url, data)
console.debug(`
====== HTTP POST ======
REQUEST URL : ${url}
REQUEST DATA: ${JSON.stringify(data)}
RESPONSE : ${JSON.stringify(result)}
CAST TIME : ${Date.now() - startTime}`)
return result
} catch (error) {
if (retry) {
return this.httpPost(method, data)
} else {
console.console('§4请求支付中心发生异常 请联系管理员处理此问题!')
console.ex(error)
}
}
}
private http_build_query(params: any) {
return Object.keys(params).filter(key => key !== 'sign' && params[key] != undefined && params[key] != null)
.sort().map(key => key + '=' + params[key]).join('&')
}
private sign(params) {
// 排序后转换为字符串
let signStr = `${this.http_build_query(params)}&key=${this.config.secret}`
return CryptoJS.MD5(signStr).toString().toUpperCase()
}
}