ms/packages/websocket/src/socket-io/socket.ts

315 lines
9.3 KiB
TypeScript

import { EventEmitter } from 'events'
import { SocketIO } from "./interfaces"
import { Packet } from './packet'
import { PacketTypes, SubPacketTypes } from './types'
import { Client } from './client'
import { Namespace } from './namespace'
import * as querystring from 'querystring'
import { ServerEvent } from './constants'
export class Socket extends EventEmitter implements SocketIO.Socket {
nsp: Namespace
server: SocketIO.Server
adapter: SocketIO.Adapter
id: string
request: any
client: Client
conn: SocketIO.EngineSocket
rooms: { [id: string]: string }
acks: { [id: string]: Function }
connected: boolean
disconnected: boolean
handshake: SocketIO.Handshake
fns: any[]
flags: { [key: string]: boolean }
_rooms: string[]
private events = [
'error',
'connect',
'disconnect',
'disconnecting',
'newListener',
'removeListener'
]
constructor(nsp: Namespace, client: Client, query = {}) {
super()
this.nsp = nsp
this.server = nsp.server
this.adapter = this.nsp.adapter
this.id = nsp.name !== '/' ? nsp.name + '#' + client.id : client.id
this.client = client
this.request = client.request
this.conn = client.conn
this.rooms = {}
this.acks = {}
this.connected = true
this.disconnected = false
this.handshake = this.buildHandshake(query)
this.fns = []
this.flags = {}
this._rooms = []
}
get json() {
this.flags.json = true
return this
}
get volatile() {
this.flags.volatile = true
return this
}
get broadcast() {
this.flags.broadcast = true
return this
}
get local() {
this.flags.local = true
return this
}
to(room: string): SocketIO.Socket {
if (!~this._rooms.indexOf(room)) this._rooms.push(room)
return this
}
in(room: string): SocketIO.Socket {
return this.to(room)
}
use(fn: (packet: SocketIO.Packet, next: (err?: any) => void) => void): SocketIO.Socket {
throw new Error("Method not implemented.")
}
send(...args: any[]): SocketIO.Socket {
this.emit("message", ...args)
return this
}
write(...args: any[]): SocketIO.Socket {
return this.send(...args)
}
join(rooms: string | string[], fn?: (err?: any) => void): SocketIO.Socket {
if (!Array.isArray(rooms)) {
rooms = [rooms]
}
rooms = rooms.filter((room) => {
return !this.rooms.hasOwnProperty(room)
})
if (!rooms.length) {
fn && fn(null)
return this
}
this.adapter.addAll(this.id, rooms, (err) => {
if (err) return fn && fn(err);
// debug('joined room %s', rooms);
(rooms as Array<string>).forEach((room) => {
this.rooms[room] = room
})
fn && fn(null)
})
return this
}
leave(name: string, fn?: Function): SocketIO.Socket {
delete this.rooms[name]
fn && fn(null)
return this
}
leaveAll(): void {
this.adapter.delAll(this.id)
this.rooms = {}
}
disconnect(close?: boolean): SocketIO.Socket {
if (!this.connected) return this
if (close) {
this.client.disconnect()
} else {
this.packet({ type: PacketTypes.MESSAGE, sub_type: SubPacketTypes.DISCONNECT })
this.onclose('server namespace disconnect')
}
return this
}
compress(compress: boolean): SocketIO.Socket {
throw new Error("Method not implemented.")
}
error(err: any): void {
this.packet({ type: PacketTypes.MESSAGE, sub_type: SubPacketTypes.ERROR, data: err })
}
// ==========================================
buildHandshake(query): SocketIO.Handshake {
let requestUri = this.request.uri()
let headers = {}
let nativeHeaders = this.request.headers()
nativeHeaders.forEach(function (header) {
headers[header.getKey()] = header.getValue()
})
return {
headers: headers,
time: (new Date) + '',
address: this.conn.remoteAddress + '',
xdomain: !!headers['origin'],
secure: false,
issued: +(new Date),
url: requestUri,
query: Object.assign(query, querystring.parse(requestUri.indexOf('?') != -1 ? requestUri.split('?')[1] : ''))
}
}
emit(event: string, ...args: any[]): boolean {
if (~this.events.indexOf(event)) {
super.emit(event, ...args)
// @ts-ignore
return this
}
let packet: Packet = {
type: PacketTypes.MESSAGE,
sub_type: (this.flags.binary !== undefined ? this.flags.binary : this.hasBin(args)) ? SubPacketTypes.BINARY_EVENT : SubPacketTypes.EVENT,
name: event,
data: args
}
// access last argument to see if it's an ACK callback
if (typeof args[args.length - 1] === 'function') {
if (this._rooms.length || this.flags.broadcast) {
throw new Error('Callbacks are not supported when broadcasting')
}
// debug('emitting packet with ack id %d', this.nsp.ids);
this.acks[this.nsp.ids] = args.pop()
packet.id = this.nsp.ids++
}
let rooms = this._rooms.slice(0)
let flags = Object.assign({}, this.flags)
// reset flags
this._rooms = []
this.flags = {}
if (rooms.length || flags.broadcast) {
this.adapter.broadcast(packet, {
except: [this.id],
rooms: rooms,
flags: flags
})
} else {
// dispatch packet
this.packet(packet, flags)
}
// @ts-ignore
return this
}
packet(packet: Packet, opts: any = { preEncoded: false }) {
if (!opts.preEncoded) {
packet.nsp = this.nsp.name
opts.compress = false !== opts.compress
}
try {
this.client.packet(packet, opts)
} catch (error) {
this.onerror(error)
}
}
onconnect() {
this.nsp.connected[this.id] = this
this.client.sockets[this.id] = this
this.join(this.id)
// let skip = this.nsp.name === '/' && this.nsp.fns.length === 0;
// if (skip) {
// debug('packet already sent in initial handshake');
// } else {
this.packet({
type: PacketTypes.MESSAGE,
sub_type: SubPacketTypes.CONNECT
})
// }
}
onclose(reason?: string) {
if (!this.connected) return this
// debug('closing socket - reason %s', reason);
this.emit('disconnecting', reason)
this.leaveAll()
this.nsp.remove(this)
this.client.remove(this)
this.connected = false
this.disconnected = true
delete this.nsp.connected[this.id]
this.emit('disconnect', reason)
}
onpacket(packet: Packet) {
switch (packet.sub_type) {
// 2
case SubPacketTypes.EVENT:
this.onevent(packet)
break
// 5
case SubPacketTypes.BINARY_EVENT:
this.onevent(packet)
break
// 3
case SubPacketTypes.ACK:
this.onack(packet)
break
// 6
case SubPacketTypes.BINARY_ACK:
this.onack(packet)
break
// 1
case SubPacketTypes.DISCONNECT:
this.ondisconnect()
break
// 4
case SubPacketTypes.ERROR:
this.onerror(new Error(packet.data))
}
}
onerror(err: Error) {
if (this.listeners('error').length) {
this.emit('error', err)
} else {
console.error('Missing error handler on `socket`.')
console.error(err.stack)
}
}
ondisconnect() {
this.onclose('client namespace disconnect')
}
onevent(packet: Packet) {
if (null != packet.id) {
// debug('attaching ack callback to event');
this.dispatch(packet, this.ack(packet.id))
} else {
this.dispatch(packet)
}
}
ack(id: number) {
let sent = false
return (...args: any[]) => {
if (sent) return
this.packet({
id: id,
type: PacketTypes.MESSAGE,
sub_type: this.hasBin(args) ? SubPacketTypes.BINARY_ACK : SubPacketTypes.ACK,
data: args
})
sent = true
}
}
onack(packet: Packet) {
let ack = this.acks[packet.id]
if ('function' == typeof ack) {
// debug('calling ack %s with %j', packet.id, packet.data);
ack.apply(this, packet.data)
delete this.acks[packet.id]
} else {
// debug('bad ack %s', packet.id);
}
}
dispatch(packet: Packet, ack?: Function) {
if (ack) { this.acks[packet.id] = ack }
super.emit(packet.name, ...packet.data, ack)
}
private hasBin(obj: any) {
return false
}
}