declare namespace org { namespace spongepowered { namespace api { // @ts-ignore interface Platform { // @ts-ignore API_ID: string; /** * Retrieves the current {@link Type} this platform is running on. */ // @ts-ignore getType(): org.spongepowered.api.Platform.Type; /** * Retrieves the current {@link Type} the platform is executing on. *
A Minecraft instance will have a client and server thread. If the * server is executing, this will return {@linkplain Type#SERVER} but * {@link Platform#getType()} would return {@linkplain Type#CLIENT}.
*/ // @ts-ignore getExecutionType(): org.spongepowered.api.Platform.Type; /** * Returns the {@link PluginContainer} for the specified platform * {@link Component}. */ // @ts-ignore getContainer(component: org.spongepowered.api.Platform.Component): org.spongepowered.api.plugin.PluginContainer; /** * Returns the current API plugin container. */ // @ts-ignore getApi(): org.spongepowered.api.plugin.PluginContainer; /** * Returns the current implementation plugin container. */ // @ts-ignore getImplementation(): org.spongepowered.api.plugin.PluginContainer; /** * Gets the current Minecraft version of this platform. */ // @ts-ignore getMinecraftVersion(): org.spongepowered.api.MinecraftVersion; /** * Returns this platform instance, as a key-value map. *The returned map instance is connected directly to this platform * instance. Existing keys like name and version are not modifiable, but * new keys are stored in this instance and are shared between any * references to a map obtained through the retrieved map.
*This mechanism allows for platform-specific information like Forge * version.
*/ // @ts-ignore asMap(): Map