declare namespace org { namespace bukkit { // @ts-ignore interface Registry { ADVANCEMENT: org.bukkit.Registry; ART: org.bukkit.Registry; BIOME: org.bukkit.Registry; BOSS_BARS: org.bukkit.Registry; ENCHANTMENT: org.bukkit.Registry; ENTITY_TYPE: org.bukkit.Registry; LOOT_TABLES: org.bukkit.Registry; MATERIAL: org.bukkit.Registry; STATISTIC: org.bukkit.Registry; VILLAGER_PROFESSION: org.bukkit.Registry; VILLAGER_TYPE: org.bukkit.Registry; MEMORY_MODULE_TYPE: org.bukkit.Registry; /** * Get the object by its key. */ get(key: org.bukkit.NamespacedKey): org.bukkit.Keyed; } } }