import { plugin as pluginApi } from '@ms/api' import { plugin, interfaces, cmd, listener, tab } from '@ms/plugin' import { inject } from '@ms/container'; import * as reflect from '@ms/common/dist/reflect'; import http from '@ms/common/dist/http'; @plugin({ name: 'Test', version: '1.0.0', author: 'MiaoWoo', source: __filename }) export class Test extends interfaces.Plugin { @inject(pluginApi.PluginManager) private PluginManager: pluginApi.PluginManager; load() { this.logger.log('Test Plugin load from MiaoScript Plugin System...'); } enable() { this.logger.log('Test Plugin enable from MiaoScript Plugin System...'); } disable() { this.logger.log('Test Plugin disable from MiaoScript Plugin System...'); } @cmd() test(sender: any, command: string, args: string[]) { switch (args[0]) { case "run": var script = args.slice(1).join(' '); console.sender(sender, '§b运行脚本:§r', script); console.sender(sender, '§a返回结果:§r', eval(script) || '§4没有返回结果!'); break; case "reload": this.PluginManager.reload(this); break; case "yaml": let yaml = require("js-yaml"); this.logger.log(yaml.safeDump({ key: 'value', map: { k1: 1, k2: '2' } })); break; case "speed": this.logger.sender(sender, sender.location); break; case "top": let loc = sender.location; let topY = loc.world.getHighestBlockYAt(loc); loc.y = topY; sender.teleport(loc); break; case "up": if (!sender.openInventory) { return; } let player = sender; let location = player.location; player.velocity = player.velocity.setY(0.5); setTimeout(() => location.block.type = Java.type('org.bukkit.Material').STONE, 8); break; case "add": break; case "get": let result = http.get('https://www.baidu.com'); this.logger.sender(sender, JSON.stringify(result)); // 好了 扯结束 继续咸鱼 break; case "ws": let Sponge = Java.type('org.spongepowered.api.Sponge'); // let promise = reflect.on(Bukkit.server).get('console').get('field_147144_o').get('field_151274_e').get().get(0); console.log(reflect.on(Sponge.server).get('field_147144_o').get()) // let channel = reflect.on(promise).get('channel').get().pipeline().first(); // console.log(channel); break; default: this.logger.log(sender, command, args); sender.sendMessage(JSON.stringify({ command, ...args })) } } @tab() tabtest(_sender: any, _command: string, _args: string[]) { return ['run', 'reload', 'channel', 'add', 'yaml', 'speed', 'top', 'up'] } @listener({ servers: ['bukkit'] }) playerjoin(event: any) { this.logger.console('PlayerJoinEvent: ', event.player.name) } }