declare namespace org { namespace bukkit { // @ts-ignore interface Chunk { /** * Gets the X-coordinate of this chunk */ getX(): number; /** * Gets the Z-coordinate of this chunk */ getZ(): number; /** * Gets the world containing this chunk */ getWorld(): org.bukkit.World; /** * Gets a block from this chunk */ getBlock(x: number, y: number, z: number): org.bukkit.block.Block; /** * Capture thread-safe read-only snapshot of chunk data */ getChunkSnapshot(): org.bukkit.ChunkSnapshot; /** * Capture thread-safe read-only snapshot of chunk data */ getChunkSnapshot(includeMaxblocky: boolean, includeBiome: boolean, includeBiomeTempRain: boolean): org.bukkit.ChunkSnapshot; /** * Get a list of all entities in the chunk. */ getEntities(): org.bukkit.entity.Entity[]; /** * Get a list of all tile entities in the chunk. */ getTileEntities(): org.bukkit.block.BlockState[]; /** * Checks if the chunk is loaded. */ isLoaded(): boolean; /** * Loads the chunk. */ load(generate: boolean): boolean; /** * Loads the chunk. */ load(): boolean; /** * Unloads and optionally saves the Chunk */ unload(save: boolean): boolean; /** * Unloads and optionally saves the Chunk */ unload(): boolean; /** * Checks if this chunk can spawn slimes without being a swamp biome. */ isSlimeChunk(): boolean; /** * Gets whether the chunk at the specified chunk coordinates is force * loaded. *

* A force loaded chunk will not be unloaded due to lack of player activity. */ isForceLoaded(): boolean; /** * Sets whether the chunk at the specified chunk coordinates is force * loaded. *

* A force loaded chunk will not be unloaded due to lack of player activity. */ setForceLoaded(forced: boolean): void; /** * Adds a plugin ticket for this chunk, loading this chunk if it is not * already loaded. *

* A plugin ticket will prevent a chunk from unloading until it is * explicitly removed. A plugin instance may only have one ticket per chunk, * but each chunk can have multiple plugin tickets. *

*/ addPluginChunkTicket(plugin: org.bukkit.plugin.Plugin): boolean; /** * Removes the specified plugin's ticket for this chunk *

* A plugin ticket will prevent a chunk from unloading until it is * explicitly removed. A plugin instance may only have one ticket per chunk, * but each chunk can have multiple plugin tickets. *

*/ removePluginChunkTicket(plugin: org.bukkit.plugin.Plugin): boolean; /** * Retrieves a collection specifying which plugins have tickets for this * chunk. This collection is not updated when plugin tickets are added or * removed to this chunk. *

* A plugin ticket will prevent a chunk from unloading until it is * explicitly removed. A plugin instance may only have one ticket per chunk, * but each chunk can have multiple plugin tickets. *

*/ getPluginChunkTickets(): any[] /*java.util.Collection*/; } } }