refactor(websocket): upgrade socket.io

Signed-off-by: MiaoWoo <admin@yumc.pw>
This commit is contained in:
MiaoWoo 2020-11-18 16:21:56 +08:00
parent d7e757bcf8
commit c5fac44362
26 changed files with 1844 additions and 1680 deletions

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@ -4,43 +4,43 @@
import { Server, ServerOptions } from './socket-io'
interface SocketIOStatic {
/**
* Default Server constructor
*/
(): Server
/**
* Default Server constructor
*/
(): Server
/**
* Creates a new Server
* @param srv The HTTP server that we're going to bind to
* @param opts An optional parameters object
*/
(srv: any, opts?: ServerOptions): Server
/**
* Creates a new Server
* @param srv The HTTP server that we're going to bind to
* @param opts An optional parameters object
*/
(srv: any, opts?: Partial<ServerOptions>): Server
/**
* Creates a new Server
* @param port A port to bind to, as a number, or a string
* @param An optional parameters object
*/
(port: string | number, opts?: ServerOptions): Server
/**
* Creates a new Server
* @param port A port to bind to, as a number, or a string
* @param An optional parameters object
*/
(port: string | number, opts?: Partial<ServerOptions>): Server
/**
* Creates a new Server
* @param A parameters object
*/
(opts: ServerOptions): Server
/**
* Creates a new Server
* @param A parameters object
*/
(opts: Partial<ServerOptions>): Server
/**
* Backwards compatibility
* @see io().listen()
*/
listen?: SocketIOStatic
/**
* Backwards compatibility
* @see io().listen()
*/
listen?: SocketIOStatic
}
type SocketStatic = SocketIOStatic & { Instance?: symbol }
// @ts-ignore
let io: SocketStatic = function (pipeline: any, options: ServerOptions) {
return new Server(pipeline, options)
let io: SocketStatic = function (pipeline: any, options: Partial<ServerOptions>) {
return new Server(pipeline, options)
}
io.Instance = Symbol("@ccms/websocket")
export default io

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@ -0,0 +1,5 @@
export interface InnerClient {
id: string
send(text: string)
close()
}

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@ -0,0 +1,20 @@
const TypeParameterMatcher = Java.type('io.netty.util.internal.TypeParameterMatcher')
const SimpleChannelInboundHandler = Java.type('io.netty.channel.SimpleChannelInboundHandler')
const FullHttpRequestMatcher = TypeParameterMatcher.get(base.getClass('io.netty.handler.codec.http.FullHttpRequest'))
export abstract class HttpRequestHandlerAdapter {
private _Handler;
constructor() {
let HttpRequestHandlerAdapterImpl = Java.extend(SimpleChannelInboundHandler, {
acceptInboundMessage: (msg: any) => {
return FullHttpRequestMatcher.match(msg)
},
channelRead0: this.channelRead0.bind(this)
})
this._Handler = new HttpRequestHandlerAdapterImpl();
}
abstract channelRead0(ctx: any, request: any);
getHandler() {
return this._Handler;
}
}

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@ -0,0 +1,3 @@
export * from './text_websocket_frame'
export * from './websocket'
export * from './httprequest'

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@ -0,0 +1,24 @@
const TypeParameterMatcher = Java.type('io.netty.util.internal.TypeParameterMatcher')
const TextWebSocketFrameMatcher = TypeParameterMatcher.get(base.getClass('io.netty.handler.codec.http.websocketx.TextWebSocketFrame'))
const SimpleChannelInboundHandler = Java.type('io.netty.channel.SimpleChannelInboundHandler')
export abstract class TextWebSocketFrameHandlerAdapter {
private _Handler
constructor() {
let TextWebSocketFrameHandlerAdapterImpl = Java.extend(SimpleChannelInboundHandler, {
userEventTriggered: this.userEventTriggered.bind(this),
acceptInboundMessage: (msg: any) => {
return TextWebSocketFrameMatcher.match(msg)
},
channelRead0: this.channelRead0.bind(this),
exceptionCaught: this.exceptionCaught.bind(this)
})
this._Handler = new TextWebSocketFrameHandlerAdapterImpl()
}
abstract userEventTriggered(ctx: any, evt: any)
abstract channelRead0(ctx: any, msg: any)
abstract exceptionCaught(ctx: any, cause: Error)
getHandler() {
return this._Handler
}
}

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@ -5,12 +5,14 @@ export abstract class WebSocketHandlerAdapter {
constructor() {
let ChannelInboundHandlerAdapterImpl = Java.extend(ChannelInboundHandlerAdapter, {
channelRead: this.channelRead.bind(this),
channelInactive: this.channelInactive.bind(this),
channelUnregistered: this.exceptionCaught.bind(this),
exceptionCaught: this.exceptionCaught.bind(this)
})
this._Handler = new ChannelInboundHandlerAdapterImpl()
}
abstract channelRead(ctx: any, channel: any)
abstract channelInactive(ctx: any)
abstract channelUnregistered(ctx: any)
abstract exceptionCaught(ctx: any, cause: Error)
getHandler() {

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@ -1,10 +1,10 @@
import { EventEmitter } from 'events'
import { SocketIO } from '../socket-io/interfaces'
import { InnerClient } from '../interfaces'
import { AttributeKeys } from './constants'
const TextWebSocketFrame = Java.type('io.netty.handler.codec.http.websocketx.TextWebSocketFrame')
export class NettyClient extends EventEmitter implements SocketIO.EngineSocket {
export class NettyClient extends EventEmitter implements InnerClient {
private _id: string
private channel: any
@ -13,7 +13,6 @@ export class NettyClient extends EventEmitter implements SocketIO.EngineSocket {
remoteAddress: string
upgraded: boolean
request: any
transport: any
constructor(server: any, channel: any) {
super()
@ -22,7 +21,6 @@ export class NettyClient extends EventEmitter implements SocketIO.EngineSocket {
this.remoteAddress = channel.remoteAddress() + ''
this.upgraded = true
this.request = channel.attr(AttributeKeys.Request).get()
this.transport = null
this.channel = channel
this._id = channel.id() + ''
@ -32,9 +30,16 @@ export class NettyClient extends EventEmitter implements SocketIO.EngineSocket {
return this._id
}
send(text: string) {
this.channel.writeAndFlush(new TextWebSocketFrame(text))
if (this.readyState == 'open') {
this.channel.writeAndFlush(new TextWebSocketFrame(text))
} else {
console.debug(`send message ${text} to close client ${this._id}`)
}
}
close() {
this.channel.close()
if (this.readyState = 'open') {
this.channel.close()
this.readyState = 'close'
}
}
}

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@ -1,20 +1,61 @@
const TypeParameterMatcher = Java.type('io.netty.util.internal.TypeParameterMatcher')
const SimpleChannelInboundHandler = Java.type('io.netty.channel.SimpleChannelInboundHandler')
const FullHttpRequestMatcher = TypeParameterMatcher.get(base.getClass('io.netty.handler.codec.http.FullHttpRequest'))
import { HttpRequestHandlerAdapter } from './adapter'
import { AttributeKeys } from './constants'
import { ServerOptions } from 'socket-io'
export abstract class HttpRequestHandlerAdapter {
private _Handler;
constructor() {
let HttpRequestHandlerAdapterImpl = Java.extend(SimpleChannelInboundHandler, {
acceptInboundMessage: (msg: any) => {
return FullHttpRequestMatcher.match(msg)
},
channelRead0: this.channelRead0.bind(this)
})
this._Handler = new HttpRequestHandlerAdapterImpl();
const DefaultHttpResponse = Java.type('io.netty.handler.codec.http.DefaultHttpResponse')
const DefaultFullHttpResponse = Java.type('io.netty.handler.codec.http.DefaultFullHttpResponse')
const HttpHeaders = Java.type('io.netty.handler.codec.http.HttpHeaders')
const HttpVersion = Java.type('io.netty.handler.codec.http.HttpVersion')
const HttpResponseStatus = Java.type('io.netty.handler.codec.http.HttpResponseStatus')
const LastHttpContent = Java.type('io.netty.handler.codec.http.LastHttpContent')
const File = Java.type('java.io.File')
const Runnable = Java.type('java.lang.Runnable')
const RandomAccessFile = Java.type('java.io.RandomAccessFile')
const DefaultFileRegion = Java.type('io.netty.channel.DefaultFileRegion')
const ChannelFutureListener = Java.type('io.netty.channel.ChannelFutureListener')
export class HttpRequestHandler extends HttpRequestHandlerAdapter {
private ws: string
private root: string
constructor(options: ServerOptions) {
super()
this.root = options.root
this.ws = options.path
}
abstract channelRead0(ctx: any, request: any);
getHandler() {
return this._Handler;
channelRead0(ctx: any, request: any) {
if (request.getUri().startsWith(this.ws)) {
ctx.channel().attr(AttributeKeys.Request).set(request)
ctx.fireChannelRead(request.retain())
} else {
ctx.executor().execute(new Runnable({
run: () => {
if (HttpHeaders.is100ContinueExpected(request)) {
ctx.writeAndFlush(new DefaultFullHttpResponse(HttpVersion.HTTP_1_1, HttpResponseStatus.CONTINUE))
}
let filename = request.getUri().split('?')[0].substr(1)
let file = new File(this.root, filename || 'index.html')
if (!file.exists() || !file.isFile()) {
ctx.write(new DefaultHttpResponse(request.getProtocolVersion(), HttpResponseStatus.NOT_FOUND))
ctx.writeAndFlush(LastHttpContent.EMPTY_LAST_CONTENT).addListener(ChannelFutureListener.CLOSE)
return
}
let response = new DefaultHttpResponse(request.getProtocolVersion(), HttpResponseStatus.OK)
response.headers().set(HttpHeaders.Names.CONTENT_TYPE, "text/html charset=UTF-8")
let raf = new RandomAccessFile(file, 'r')
let keepAlive = HttpHeaders.isKeepAlive(request)
if (keepAlive) {
response.headers().set(HttpHeaders.Names.CONTENT_LENGTH, file.length())
response.headers().set(HttpHeaders.Names.CONNECTION, HttpHeaders.Values.KEEP_ALIVE)
}
ctx.write(response)
ctx.write(new DefaultFileRegion(raf.getChannel(), 0, raf.length()))
let future = ctx.writeAndFlush(LastHttpContent.EMPTY_LAST_CONTENT)
if (!keepAlive) {
future.addListener(ChannelFutureListener.CLOSE)
}
}
}))
}
}
}

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@ -1,3 +1,70 @@
export * from './text_websocket_frame'
export * from './websocket'
export * from './httprequest'
import { EventEmitter } from 'events'
import { ServerOptions } from '../socket-io'
import { ServerEvent } from '../socket-io/constants'
import { NettyClient } from './client'
import { Keys } from './constants'
import { WebSocketDetect } from './websocket_detect'
import { WebSocketHandler } from './websocket_handler'
class NettyWebSocketServer extends EventEmitter {
private pipeline: any
private clients: Map<string, NettyClient>
constructor(pipeline: any, options: ServerOptions) {
super()
this.clients = new Map()
this.pipeline = pipeline
let connectEvent = options.event
try { this.pipeline.remove(Keys.Detect) } catch (error) { }
this.pipeline.addFirst(Keys.Detect, new WebSocketDetect(connectEvent).getHandler())
connectEvent.on(ServerEvent.detect, (ctx, channel) => {
channel.pipeline().addFirst(Keys.Handler, new WebSocketHandler(options).getHandler())
ctx.fireChannelRead(channel)
})
connectEvent.on(ServerEvent.connect, (ctx) => {
let cid = ctx?.channel().id() + ''
let nettyClient = new NettyClient(this, ctx.channel())
this.clients.set(cid, nettyClient)
this.emit(ServerEvent.connect, nettyClient)
})
connectEvent.on(ServerEvent.message, (ctx, msg) => {
let cid = ctx?.channel().id() + ''
if (this.clients.has(cid)) {
this.emit(ServerEvent.message, this.clients.get(cid), msg.text())
} else {
console.error(`unknow client ${ctx} reciver message ${msg.text()}`)
}
})
connectEvent.on(ServerEvent.disconnect, (ctx, cause) => {
let cid = ctx?.channel().id() + ''
if (this.clients.has(cid)) {
this.emit(ServerEvent.disconnect, this.clients.get(cid), cause)
} else {
console.error(`unknow client ${ctx} disconnect cause ${cause}`)
}
})
connectEvent.on(ServerEvent.error, (ctx, cause) => {
let cid = ctx?.channel().id() + ''
if (this.clients.has(cid)) {
this.emit(ServerEvent.error, this.clients.get(cid), cause)
} else {
console.error(`unknow client ${ctx} cause error ${cause}`)
console.ex(cause)
}
})
}
close() {
if (this.pipeline.names().contains(Keys.Detect)) {
this.pipeline.remove(Keys.Detect)
}
this.clients.forEach(client => client.close())
}
}
export {
NettyWebSocketServer,
ServerEvent,
NettyClient
}

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@ -1,24 +1,23 @@
const TypeParameterMatcher = Java.type('io.netty.util.internal.TypeParameterMatcher')
const TextWebSocketFrameMatcher = TypeParameterMatcher.get(base.getClass('io.netty.handler.codec.http.websocketx.TextWebSocketFrame'))
const SimpleChannelInboundHandler = Java.type('io.netty.channel.SimpleChannelInboundHandler')
import { EventEmitter } from 'events'
import { ServerOptions } from '../socket-io'
import { ServerEvent } from '../socket-io/constants'
import { TextWebSocketFrameHandlerAdapter } from './adapter'
export abstract class TextWebSocketFrameHandlerAdapter {
private _Handler
constructor() {
let TextWebSocketFrameHandlerAdapterImpl = Java.extend(SimpleChannelInboundHandler, {
userEventTriggered: this.userEventTriggered.bind(this),
acceptInboundMessage: (msg: any) => {
return TextWebSocketFrameMatcher.match(msg)
},
channelRead0: this.channelRead0.bind(this),
exceptionCaught: this.exceptionCaught.bind(this)
})
this._Handler = new TextWebSocketFrameHandlerAdapterImpl()
export class TextWebSocketFrameHandler extends TextWebSocketFrameHandlerAdapter {
private event: EventEmitter
constructor(options: ServerOptions) {
super()
this.event = options.event
}
abstract userEventTriggered(ctx: any, evt: any)
abstract channelRead0(ctx: any, msg: any)
abstract exceptionCaught(ctx: any, cause: Error)
getHandler() {
return this._Handler
userEventTriggered(ctx: any, evt: any) {
if (evt == 'HANDSHAKE_COMPLETE') {
this.event.emit(ServerEvent.connect, ctx)
}
}
channelRead0(ctx: any, msg: any) {
this.event.emit(ServerEvent.message, ctx, msg)
}
exceptionCaught(ctx: any, cause: Error) {
this.event.emit(ServerEvent.error, ctx, cause)
}
}

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@ -1,5 +1,5 @@
import { EventEmitter } from 'events'
import { WebSocketHandlerAdapter } from "../netty"
import { WebSocketHandlerAdapter } from "./adapter"
import { ServerEvent } from '../socket-io/constants'
export class WebSocketDetect extends WebSocketHandlerAdapter {
@ -11,7 +11,13 @@ export class WebSocketDetect extends WebSocketHandlerAdapter {
channelRead(ctx: any, channel: any) {
this.event.emit(ServerEvent.detect, ctx, channel)
}
channelInactive(ctx: any) {
console.debug('WebSocketDetect channelUnregistered ' + ctx)
this.event.emit(ServerEvent.disconnect, ctx, 'client disconnect')
ctx.channelInactive()
}
channelUnregistered(ctx: any) {
console.debug('WebSocketDetect channelUnregistered ' + ctx)
this.event.emit(ServerEvent.disconnect, ctx, 'client disconnect')
ctx.fireChannelUnregistered()
}

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@ -3,7 +3,7 @@ import { ServerEvent } from '../socket-io/constants'
import { Keys } from './constants'
import { HttpRequestHandler } from './httprequest'
import { WebSocketHandlerAdapter } from "../netty"
import { WebSocketHandlerAdapter } from "./adapter"
import { TextWebSocketFrameHandler } from './text_websocket_frame'
const CharsetUtil = Java.type('io.netty.util.CharsetUtil')
@ -41,7 +41,14 @@ export class WebSocketHandler extends WebSocketHandlerAdapter {
ctx.fireChannelRead(msg)
}
channelInactive(ctx: any) {
console.debug('WebSocketHandler channelInactive ' + ctx)
this.options.event.emit(ServerEvent.disconnect, ctx, 'client disconnect')
ctx.channelInactive()
}
channelUnregistered(ctx: any) {
console.debug('WebSocketHandler channelUnregistered ' + ctx)
this.options.event.emit(ServerEvent.disconnect, ctx, 'client disconnect')
ctx.fireChannelUnregistered()
}

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@ -1,61 +0,0 @@
import { HttpRequestHandlerAdapter } from '../netty'
import { AttributeKeys } from './constants'
import { ServerOptions } from 'socket-io'
const DefaultHttpResponse = Java.type('io.netty.handler.codec.http.DefaultHttpResponse')
const DefaultFullHttpResponse = Java.type('io.netty.handler.codec.http.DefaultFullHttpResponse')
const HttpHeaders = Java.type('io.netty.handler.codec.http.HttpHeaders')
const HttpVersion = Java.type('io.netty.handler.codec.http.HttpVersion')
const HttpResponseStatus = Java.type('io.netty.handler.codec.http.HttpResponseStatus')
const LastHttpContent = Java.type('io.netty.handler.codec.http.LastHttpContent')
const File = Java.type('java.io.File')
const Runnable = Java.type('java.lang.Runnable')
const RandomAccessFile = Java.type('java.io.RandomAccessFile')
const DefaultFileRegion = Java.type('io.netty.channel.DefaultFileRegion')
const ChannelFutureListener = Java.type('io.netty.channel.ChannelFutureListener')
export class HttpRequestHandler extends HttpRequestHandlerAdapter {
private ws: string;
private root: string;
constructor(options: ServerOptions) {
super()
this.root = options.root;
this.ws = options.path;
}
channelRead0(ctx: any, request: any) {
if (request.getUri().startsWith(this.ws)) {
ctx.channel().attr(AttributeKeys.Request).set(request);
ctx.fireChannelRead(request.retain())
} else {
ctx.executor().execute(new Runnable({
run: () => {
if (HttpHeaders.is100ContinueExpected(request)) {
ctx.writeAndFlush(new DefaultFullHttpResponse(HttpVersion.HTTP_1_1, HttpResponseStatus.CONTINUE))
}
let filename = request.getUri().split('?')[0].substr(1)
let file = new File(this.root, filename || 'index.html')
if (!file.exists() || !file.isFile()) {
ctx.write(new DefaultHttpResponse(request.getProtocolVersion(), HttpResponseStatus.NOT_FOUND))
ctx.writeAndFlush(LastHttpContent.EMPTY_LAST_CONTENT).addListener(ChannelFutureListener.CLOSE)
return
}
let response = new DefaultHttpResponse(request.getProtocolVersion(), HttpResponseStatus.OK)
response.headers().set(HttpHeaders.Names.CONTENT_TYPE, "text/html charset=UTF-8")
let raf = new RandomAccessFile(file, 'r')
let keepAlive = HttpHeaders.isKeepAlive(request)
if (keepAlive) {
response.headers().set(HttpHeaders.Names.CONTENT_LENGTH, file.length())
response.headers().set(HttpHeaders.Names.CONNECTION, HttpHeaders.Values.KEEP_ALIVE)
}
ctx.write(response)
ctx.write(new DefaultFileRegion(raf.getChannel(), 0, raf.length()))
let future = ctx.writeAndFlush(LastHttpContent.EMPTY_LAST_CONTENT)
if (!keepAlive) {
future.addListener(ChannelFutureListener.CLOSE)
}
}
}))
}
}
}

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@ -1,70 +0,0 @@
import { EventEmitter } from 'events'
import { ServerOptions } from '../socket-io'
import { ServerEvent } from '../socket-io/constants'
import { NettyClient } from './client'
import { Keys } from './constants'
import { WebSocketDetect } from './websocket_detect'
import { WebSocketHandler } from './websocket_handler'
class NettyWebSocketServer extends EventEmitter {
private pipeline: any
private clients: Map<string, NettyClient>
constructor(pipeline: any, options: ServerOptions) {
super()
this.clients = new Map()
this.pipeline = pipeline
let connectEvent = options.event
try { this.pipeline.remove(Keys.Detect) } catch (error) { }
this.pipeline.addFirst(Keys.Detect, new WebSocketDetect(connectEvent).getHandler())
connectEvent.on(ServerEvent.detect, (ctx, channel) => {
channel.pipeline().addFirst(Keys.Handler, new WebSocketHandler(options).getHandler())
ctx.fireChannelRead(channel)
})
connectEvent.on(ServerEvent.connect, (ctx) => {
let cid = ctx?.channel().id() + ''
let nettyClient = new NettyClient(this, ctx.channel())
this.clients.set(cid, nettyClient)
this.emit(ServerEvent.connect, nettyClient)
})
connectEvent.on(ServerEvent.message, (ctx, msg) => {
let cid = ctx?.channel().id() + ''
if (this.clients.has(cid)) {
this.emit(ServerEvent.message, this.clients.get(cid), msg.text())
} else {
console.error(`unknow client ${ctx} reciver message ${msg.text()}`)
}
})
connectEvent.on(ServerEvent.disconnect, (ctx, cause) => {
let cid = ctx?.channel().id() + ''
if (this.clients.has(cid)) {
this.emit(ServerEvent.disconnect, this.clients.get(cid), cause)
} else {
console.error(`unknow client ${ctx} disconnect cause ${cause}`)
}
})
connectEvent.on(ServerEvent.error, (ctx, cause) => {
let cid = ctx?.channel().id() + ''
if (this.clients.has(cid)) {
this.emit(ServerEvent.error, this.clients.get(cid), cause)
} else {
console.error(`unknow client ${ctx} cause error ${cause}`)
console.ex(cause)
}
})
}
close() {
if (this.pipeline.names().contains(Keys.Detect)) {
this.pipeline.remove(Keys.Detect)
}
this.clients.forEach(client => client.close())
}
}
export {
NettyWebSocketServer,
ServerEvent,
NettyClient
}

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@ -1,23 +0,0 @@
import { EventEmitter } from 'events'
import { ServerOptions } from '../socket-io';
import { ServerEvent } from '../socket-io/constants'
import { TextWebSocketFrameHandlerAdapter } from '../netty'
export class TextWebSocketFrameHandler extends TextWebSocketFrameHandlerAdapter {
private event: EventEmitter;
constructor(options: ServerOptions) {
super()
this.event = options.event;
}
userEventTriggered(ctx: any, evt: any) {
if (evt == 'HANDSHAKE_COMPLETE') {
this.event.emit(ServerEvent.connect, ctx)
}
}
channelRead0(ctx: any, msg: any) {
this.event.emit(ServerEvent.message, ctx, msg)
}
exceptionCaught(ctx: any, cause: Error) {
this.event.emit(ServerEvent.error, ctx, cause)
}
}

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@ -1,24 +1,39 @@
import { EventEmitter } from 'events'
import { SocketIO } from './interfaces';
import { Namespace } from './namespace';
import { Parser } from './parser';
import { Socket } from './socket';
import { Namespace } from './namespace'
import { Parser } from './parser'
import { Socket } from './socket'
export class Adapter extends EventEmitter implements SocketIO.Adapter {
nsp: Namespace;
rooms: Rooms;
sids: { [id: string]: { [room: string]: boolean; }; };
export type SocketId = string
export type Room = string
export interface BroadcastFlags {
volatile?: boolean
compress?: boolean
local?: boolean
broadcast?: boolean
binary?: boolean
}
export interface BroadcastOptions {
rooms: Set<Room>
except?: Set<SocketId>
flags?: BroadcastFlags
}
export class Adapter extends EventEmitter implements Adapter {
rooms: Map<Room, Set<SocketId>>
sids: Map<SocketId, Set<Room>>
private readonly encoder: Parser
parser: Parser
constructor(nsp: Namespace) {
constructor(readonly nsp: Namespace) {
super()
this.nsp = nsp;
this.rooms = new Rooms();
this.sids = {};
this.parser = nsp.server.parser;
}
add(id: string, room: string, callback?: (err?: any) => void): void {
return this.addAll(id, [room], callback);
this.rooms = new Map()
this.sids = new Map()
this.parser = nsp.server._parser
this.encoder = this.parser
}
/**
* Adds a socket to a list of room.
*
@ -27,101 +42,123 @@ export class Adapter extends EventEmitter implements SocketIO.Adapter {
* @param {Function} callback
* @api public
*/
addAll(id: string, rooms: string | any[], fn: { (err?: any): void; bind?: any; }) {
for (var i = 0; i < rooms.length; i++) {
var room = rooms[i];
this.sids[id] = this.sids[id] || {};
this.sids[id][room] = true;
this.rooms[room] = this.rooms[room] || new Room();
this.rooms[room].add(id);
}
fn && fn.bind(null, null)
};
del(id: string, room: string, callback?: (err?: any) => void): void {
if (this.sids[id]) delete this.sids[id][room];
addAll(id: SocketId, rooms: Set<Room>): Promise<void> | void {
for (const room of rooms) {
if (!this.sids.has(id)) {
this.sids.set(id, new Set())
}
this.sids.get(id).add(room)
if (this.rooms.hasOwnProperty(room)) {
this.rooms[room].del(id);
if (this.rooms[room].length === 0) delete this.rooms[room];
if (!this.rooms.has(room)) {
this.rooms.set(room, new Set())
}
this.rooms.get(room).add(id)
}
}
del(id: string, room: string, callback?: (err?: any) => void): void {
if (this.sids.has(id)) {
this.sids.get(id).delete(room)
}
if (this.rooms.has(room)) {
this.rooms.get(room).delete(id)
if (this.rooms.get(room).size === 0) this.rooms.delete(room)
}
callback && callback.bind(null, null)
}
delAll(id: string): void {
var rooms = this.sids[id];
if (rooms) {
for (var room in rooms) {
if (this.rooms.hasOwnProperty(room)) {
this.rooms[room].del(id);
if (this.rooms[room].length === 0) delete this.rooms[room];
}
if (!this.sids.has(id)) {
return
}
for (const room of this.sids.get(id)) {
if (this.rooms.has(room)) {
this.rooms.get(room).delete(id)
if (this.rooms.get(room).size === 0) this.rooms.delete(room)
}
}
delete this.sids[id];
this.sids.delete(id)
}
broadcast(packet: any, opts: { rooms?: string[]; except?: string[]; flags?: { [flag: string]: boolean; }; }): void {
var rooms = opts.rooms || [];
var except = opts.except || [];
var flags = opts.flags || {};
var packetOpts = {
/**
* Broadcasts a packet.
*
* Options:
* - `flags` {Object} flags for this packet
* - `except` {Array} sids that should be excluded
* - `rooms` {Array} list of rooms to broadcast to
*
* @param {Object} packet the packet object
* @param {Object} opts the options
* @public
*/
public broadcast(packet: any, opts: BroadcastOptions): void {
const rooms = opts.rooms
const except = opts.except || new Set()
const flags = opts.flags || {}
const packetOpts = {
preEncoded: true,
volatile: flags.volatile,
compress: flags.compress
};
var ids = {};
var self = this;
var socket: Socket;
}
const ids = new Set()
packet.nsp = this.nsp.name;
let encodedPackets = this.parser.encode(packet)
if (rooms.length) {
for (var i = 0; i < rooms.length; i++) {
var room = self.rooms[rooms[i]];
if (!room) continue;
var sockets = room.sockets;
for (var id in sockets) {
if (sockets.hasOwnProperty(id)) {
if (ids[id] || ~except.indexOf(id)) continue;
socket = self.nsp.connected[id];
if (socket) {
socket.packet(encodedPackets as any, packetOpts);
ids[id] = true;
}
packet.nsp = this.nsp.name
const encodedPackets = this.encoder.encode(packet)
if (rooms.size) {
for (const room of rooms) {
if (!this.rooms.has(room)) continue
for (const id of this.rooms.get(room)) {
if (ids.has(id) || except.has(id)) continue
const socket = this.nsp.sockets.get(id)
if (socket) {
socket.packet(encodedPackets as any, packetOpts)
ids.add(id)
}
}
}
} else {
for (var id in self.sids) {
if (self.sids.hasOwnProperty(id)) {
if (~except.indexOf(id)) continue;
socket = self.nsp.connected[id];
if (socket) socket.packet(encodedPackets as any, packetOpts);
}
for (const [id] of this.sids) {
if (except.has(id)) continue
const socket = this.nsp.sockets.get(id)
if (socket) socket.packet(encodedPackets as any, packetOpts)
}
}
}
}
class Rooms implements SocketIO.Rooms {
[room: string]: Room;
}
/**
* Gets a list of sockets by sid.
*
* @param {Set<Room>} rooms the explicit set of rooms to check.
*/
public sockets(rooms: Set<Room>): Promise<Set<SocketId>> {
const sids = new Set<SocketId>()
if (rooms.size) {
for (const room of rooms) {
if (!this.rooms.has(room)) continue
for (const id of this.rooms.get(room)) {
if (this.nsp.sockets.has(id)) {
sids.add(id)
}
}
}
} else {
for (const [id] of this.sids) {
if (this.nsp.sockets.has(id)) sids.add(id)
}
}
return Promise.resolve(sids)
}
class Room implements SocketIO.Room {
sockets: { [id: string]: boolean; };
length: number;
constructor() {
this.sockets = {};
this.length = 0;
/**
* Gets the list of rooms a given socket has joined.
*
* @param {SocketId} id the socket id
*/
public socketRooms(id: SocketId): Set<Room> | undefined {
return this.sids.get(id)
}
add(id) {
if (!this.sockets.hasOwnProperty(id)) {
this.sockets[id] = true;
this.length++;
}
}
del(id) {
if (this.sockets.hasOwnProperty(id)) {
delete this.sockets[id];
this.length--;
}
}
}
}

View File

@ -1,103 +1,242 @@
import { EventEmitter } from 'events'
import { Parser } from './parser'
import { Packet } from './packet';
import { SocketIO } from './interfaces'
import { Server, Socket } from './index';
import { PacketTypes, SubPacketTypes } from './types';
import { ServerEvent } from './constants';
import { Packet } from './packet'
import { Namespace, Server, Socket } from './index'
import { PacketTypes, SubPacketTypes } from './types'
import { ServerEvent } from './constants'
import { SocketId } from './adapter'
const parser = new Parser();
const parser = new Parser()
export class Client extends EventEmitter implements SocketIO.Client {
id: string;
server: Server;
conn: SocketIO.EngineSocket;
request: any;
sockets: { [id: string]: Socket; };
nsps: { [nsp: string]: SocketIO.Socket; };
connectBuffer: any;
constructor(server: Server, engine: SocketIO.EngineSocket) {
super();
this.server = server;
this.conn = engine;
this.id = this.conn.id + '';
this.request = engine.request;
this.sockets = {};
this.nsps = {};
export class Client extends EventEmitter implements Client {
public readonly conn
/**
* @private
*/
readonly id: string
private readonly server: Server
// private readonly encoder: Encoder
private readonly decoder: any
private sockets: Map<SocketId, Socket>
private nsps: Map<string, Socket>
private connectTimeout: NodeJS.Timeout
constructor(server: Server, conn) {
super()
this.server = server
this.conn = conn
// this.encoder = server.encoder
this.decoder = server._parser
this.id = this.conn.id + ''
this.setup()
// =============================
this.sockets = new Map()
this.nsps = new Map()
this.conn.on(ServerEvent.disconnect, (reason) => {
this.onclose(reason)
})
}
connect(name, query) {
if (this.server.nsps[name]) {
// console.debug(`connecting to namespace ${name}`);
return this.doConnect(name, query);
}
this.server.checkNamespace(name, query, (dynamicNsp) => {
if (dynamicNsp) {
// console.debug('dynamic namespace %s was created', dynamicNsp.name);
this.doConnect(name, query);
/**
* @return the reference to the request that originated the Engine.IO connection
*
* @public
*/
public get request(): any /**IncomingMessage */ {
return this.conn.request
}
/**
* Sets up event listeners.
*
* @private
*/
private setup() {
// @ts-ignore
// this.decoder.on("decoded", this.ondecoded)
this.conn.on("data", this.ondata.bind(this))
this.conn.on("error", this.onerror.bind(this))
this.conn.on("close", this.onclose.bind(this))
console.debug(`setup client ${this.id}`)
this.connectTimeout = setTimeout(() => {
if (this.nsps.size === 0) {
console.debug("no namespace joined yet, close the client")
this.close()
} else {
// console.debug('creation of namespace %s was denied', name);
this.packet({
console.debug("the client has already joined a namespace, nothing to do")
}
}, this.server._connectTimeout)
}
/**
* Connects a client to a namespace.
*
* @param {String} name - the namespace
* @param {Object} auth - the auth parameters
* @private
*/
private connect(name: string, auth: object = {}) {
console.debug(`client ${this.id} connecting to namespace ${name} has: ${this.server._nsps[name]}`)
if (this.server._nsps.has(name)) {
return this.doConnect(name, auth)
}
this.server._checkNamespace(name, auth, (dynamicNsp: Namespace) => {
if (dynamicNsp) {
console.debug(`dynamic namespace ${dynamicNsp.name} was created`)
this.doConnect(name, auth)
} else {
console.debug(`creation of namespace ${name} was denied`)
this._packet({
type: PacketTypes.MESSAGE,
sub_type: SubPacketTypes.ERROR,
nsp: name,
data: 'Invalid namespace'
});
data: {
message: "Invalid namespace"
}
})
}
})
}
doConnect(name, query) {
var nsp = this.server.of(name);
if ('/' != name && !this.nsps['/']) {
this.connectBuffer.push(name);
return;
doConnect(name, auth: object) {
if (this.connectTimeout) {
clearTimeout(this.connectTimeout)
this.connectTimeout = null
}
var socket = nsp.add(this, query, () => {
this.sockets[socket.id] = socket;
this.nsps[nsp.name] = socket;
const nsp = this.server.of(name)
if ('/' == nsp.name && this.connectBuffer.length > 0) {
this.connectBuffer.forEach(this.connect, this);
this.connectBuffer = [];
}
});
const socket = nsp._add(this, auth, () => {
console.debug(`doConnect set sockets ${socket.id}`)
this.sockets.set(socket.id, socket)
console.debug(`doConnect set nsps ${nsp.name}`)
this.nsps.set(nsp.name, socket)
})
}
packet(packet: Packet, opts: any = { preEncoded: false }) {
/**
* Disconnects from all namespaces and closes transport.
*
* @private
*/
_disconnect() {
for (const socket of this.sockets.values()) {
socket.disconnect()
}
this.sockets.clear()
this.close()
}
/**
* Removes a socket. Called by each `Socket`.
*
* @private
*/
_remove(socket: Socket) {
if (this.sockets.has(socket.id)) {
const nsp = this.sockets.get(socket.id).nsp.name
this.sockets.delete(socket.id)
this.nsps.delete(nsp)
} else {
console.debug(`ignoring remove for ${socket.id}`,)
}
}
/**
* Closes the underlying connection.
*
* @private
*/
private close() {
if ("open" == this.conn.readyState) {
console.debug("forcing transport close")
this.onclose("forced server close")
this.conn.close()
}
}
/**
* Writes a packet to the transport.
*
* @param {Object} packet object
* @param {Object} opts
* @private
*/
_packet(packet, opts = { preEncoded: false }) {
// opts = opts || {}
// const self = this
// // this writes to the actual connection
// function writeToEngine(encodedPackets) {
// if (opts.volatile && !self.conn.transport.writable) return
// for (let i = 0; i < encodedPackets.length; i++) {
// self.conn.write(encodedPackets[i], { compress: opts.compress })
// }
// }
// if ("open" == this.conn.readyState) {
// debug("writing packet %j", packet)
// if (!opts.preEncoded) {
// // not broadcasting, need to encode
// writeToEngine(this.encoder.encode(packet)) // encode, then write results to engine
// } else {
// // a broadcast pre-encodes a packet
// writeToEngine(packet)
// }
// } else {
// debug("ignoring packet write %j", packet)
// }
this.conn.send(opts.preEncoded ? packet as unknown as string : parser.encode(packet))
}
onclose(reason?: string) {
// debug('client close with reason %s', reason);
// ignore a potential subsequent `close` event
this.destroy();
// `nsps` and `sockets` are cleaned up seamlessly
for (var id in this.sockets) {
if (this.sockets.hasOwnProperty(id)) {
this.sockets[id].onclose(reason);
/**
* Called with incoming transport data.
*
* @private
*/
private ondata(data) {
// try/catch is needed for protocol violations (GH-1880)
try {
this.decoder.add(data)
} catch (e) {
this.onerror(e)
}
}
/**
* Called when parser fully decodes a packet.
*
* @private
*/
ondecoded(packet: Packet) {
if (SubPacketTypes.CONNECT == packet.sub_type) {
this.connect(packet.nsp, packet.data)
} else {
const socket = this.nsps.get(packet.nsp)
if (socket) {
process.nextTick(function () {
socket._onpacket(packet)
})
} else {
console.debug(`client ${this.id} no socket for namespace ${packet.nsp} avalibe socket: `)
this.nsps.forEach((v, k) => console.debug(`- ${k} => ${v}`))
}
}
this.sockets = {};
}
/**
* Handles an error.
*
* @param {Object} err object
* @private
*/
private onerror(err) {
for (const socket of this.sockets.values()) {
socket._onerror(err)
}
this.conn.close()
}
onclose(reason?: string) {
console.debug(`client ${this.id} close with reason ${reason}`)
// ignore a potential subsequent `close` event
this.destroy()
// `nsps` and `sockets` are cleaned up seamlessly
for (const socket of this.sockets.values()) {
socket._onclose(reason)
}
this.sockets.clear()
// this.decoder.destroy(); // clean up decoder
}
disconnect() {
if ('open' == this.conn.readyState) {
// debug('forcing transport close');
this.conn.close();
this.onclose('forced server close');
}
}
remove(socket: Socket) {
if (this.sockets.hasOwnProperty(socket.id)) {
var nsp = this.sockets[socket.id].nsp.name;
delete this.sockets[socket.id];
delete this.nsps[nsp];
} else {
// debug('ignoring remove for %s', socket.id);
}
}
destroy() {
// this.conn.removeListener('data', this.ondata);
// this.conn.removeListener('error', this.onerror);

View File

@ -3,104 +3,500 @@ import { EventEmitter } from 'events'
import { ServerEvent } from './constants'
import { Namespace } from './namespace'
import { Client } from './client'
import { SocketIO } from './interfaces'
import { Parser } from './parser'
import { PacketTypes, SubPacketTypes } from './types'
import { Packet } from './packet'
import { Socket } from './socket'
import { Adapter } from './adapter'
import { InnerClient } from '../interfaces'
import { ParentNamespace } from './parent-namespace'
interface ServerOptions extends SocketIO.ServerOptions {
interface EngineOptions {
/**
* how many ms without a pong packet to consider the connection closed
* @default 5000
*/
pingTimeout: number
/**
* how many ms before sending a new ping packet
* @default 25000
*/
pingInterval: number
/**
* how many ms before an uncompleted transport upgrade is cancelled
* @default 10000
*/
upgradeTimeout: number
/**
* how many bytes or characters a message can be, before closing the session (to avoid DoS).
* @default 1e5 (100 KB)
*/
maxHttpBufferSize: number
/**
* A function that receives a given handshake or upgrade request as its first parameter,
* and can decide whether to continue or not. The second argument is a function that needs
* to be called with the decided information: fn(err, success), where success is a boolean
* value where false means that the request is rejected, and err is an error code.
*/
// allowRequest: (
// req: http.IncomingMessage,
// fn: (err: string | null | undefined, success: boolean) => void
// ) => void
/**
* the low-level transports that are enabled
* @default ["polling", "websocket"]
*/
// transports: Transport[]
/**
* whether to allow transport upgrades
* @default true
*/
allowUpgrades: boolean
/**
* parameters of the WebSocket permessage-deflate extension (see ws module api docs). Set to false to disable.
* @default false
*/
perMessageDeflate: boolean | object
/**
* parameters of the http compression for the polling transports (see zlib api docs). Set to false to disable.
* @default true
*/
httpCompression: boolean | object
/**
* what WebSocket server implementation to use. Specified module must
* conform to the ws interface (see ws module api docs). Default value is ws.
* An alternative c++ addon is also available by installing uws module.
*/
wsEngine: string
/**
* an optional packet which will be concatenated to the handshake packet emitted by Engine.IO.
*/
initialPacket: any
/**
* configuration of the cookie that contains the client sid to send as part of handshake response headers. This cookie
* might be used for sticky-session. Defaults to not sending any cookie.
* @default false
*/
// cookie: CookieSerializeOptions | boolean
/**
* the options that will be forwarded to the cors module
*/
// cors: CorsOptions
}
interface AttachOptions {
/**
* name of the path to capture
* @default "/engine.io"
*/
path: string
/**
* destroy unhandled upgrade requests
* @default true
*/
destroyUpgrade: boolean
/**
* milliseconds after which unhandled requests are ended
* @default 1000
*/
destroyUpgradeTimeout: number
}
interface EngineAttachOptions extends EngineOptions, AttachOptions { }
interface ServerOptions extends EngineAttachOptions {
event?: EventEmitter
root?: string
/**
* name of the path to capture
* @default "/socket.io"
*/
path: string
/**
* whether to serve the client files
* @default true
*/
serveClient: boolean
/**
* the adapter to use
* @default the in-memory adapter (https://github.com/socketio/socket.io-adapter)
*/
adapter: any
/**
* the parser to use
* @default the default parser (https://github.com/socketio/socket.io-parser)
*/
parser: any
/**
* how many ms before a client without namespace is closed
* @default 45000
*/
connectTimeout: number
}
interface WebSocketServer extends EventEmitter {
close(): void
}
class Server implements SocketIO.Server {
class Server {
public readonly sockets: Namespace
/**
* @private
*/
readonly _parser: Parser
private readonly encoder
/**
* @private
*/
_nsps: Map<string, Namespace>
private parentNsps: Map<
| string
| RegExp
| ((
name: string,
query: object,
fn: (err: Error, success: boolean) => void
) => void),
ParentNamespace
> = new Map();
private _adapter: Adapter
// private _serveClient: boolean;
private eio
private engine: { ws: any }
private _path: string
private clientPathRegex: RegExp
/**
* @private
*/
_connectTimeout: number
options: ServerOptions
private websocketServer: WebSocketServer
private allClients: Map<string, Client>
engine: { ws: any }
nsps: { [namespace: string]: Namespace }
sockets: Namespace
json: SocketIO.Server
volatile: SocketIO.Server
local: SocketIO.Server
parser = new Parser();
_adapter: Adapter
options: ServerOptions
constructor(instance: any, options: ServerOptions) {
constructor(instance: any, options: Partial<ServerOptions>) {
if (!instance) { throw new Error('instance can\'t be undefiend!') }
this.allClients = new Map()
this.nsps = {}
this.sockets = new Namespace('/', this)
this.nsps['/'] = this.sockets
this._nsps = new Map()
this.connectTimeout(options.connectTimeout || 45000)
this._parser = options.parser || new Parser()
this.adapter(options.adapter || Adapter)
this.sockets = this.of('/')
if (instance.class.name.startsWith('io.netty.channel')) {
let { NettyWebSocketServer } = require("../server")
let { NettyWebSocketServer } = require("../netty")
this.websocketServer = new NettyWebSocketServer(instance, Object.assign({
event: new EventEmitter(),
path: '/socket.io',
root: root + '/wwwroot'
}, options))
} else {
let { TomcatWebSocketServer } = require("../tomcat/server")
let { TomcatWebSocketServer } = require("../tomcat")
this.websocketServer = new TomcatWebSocketServer(instance, options)
}
this.initServer()
}
/**
* Sets/gets whether client code is being served.
*
* @param {Boolean} v - whether to serve client code
* @return {Server|Boolean} self when setting or value when getting
* @public
*/
public serveClient(v: boolean): Server
public serveClient(): boolean
public serveClient(v?: boolean): Server | boolean {
throw new Error("Method not implemented.")
}
/**
* Executes the middleware for an incoming namespace not already created on the server.
*
* @param {String} name - name of incoming namespace
* @param {Object} auth - the auth parameters
* @param {Function} fn - callback
*
* @private
*/
_checkNamespace(
name: string,
auth: object,
fn: (nsp: Namespace) => void
) {
// if (this.parentNsps.size === 0) return fn(false)
checkRequest(req: any, fn: (err: any, success: boolean) => void): void {
throw new Error("Method not implemented.")
}
serveClient(): boolean
serveClient(v: boolean): SocketIO.Server
serveClient(v?: any): boolean | SocketIO.Server {
throw new Error("Method not implemented.")
// const keysIterator = this.parentNsps.keys()
// const run = () => {
// let nextFn = keysIterator.next()
// if (nextFn.done) {
// return fn(false)
// }
// nextFn.value(name, auth, (err, allow) => {
// if (err || !allow) {
// run()
// } else {
// fn(this.parentNsps.get(nextFn.value).createChild(name))
// }
// })
// }
fn(undefined)
}
/**
* Sets the client serving path.
*
* @param {String} v pathname
* @return {Server|String} self when setting or value when getting
* @public
*/
path(): string
path(v: string): SocketIO.Server
path(v?: any): string | SocketIO.Server {
if (!arguments.length) return this.options.path
this.options.path = v.replace(/\/$/, '')
path(v: string): Server
path(v?: any): string | Server {
if (!arguments.length) return this._path
this._path = v.replace(/\/$/, "")
const escapedPath = this._path.replace(/[-\/\\^$*+?.()|[\]{}]/g, "\\$&")
this.clientPathRegex = new RegExp(
"^" +
escapedPath +
"/socket\\.io(\\.min|\\.msgpack\\.min)?\\.js(\\.map)?$"
)
return this
}
adapter(): Adapter
adapter(v: any): SocketIO.Server
adapter(v?: any): Adapter | SocketIO.Server {
/**
* Set the delay after which a client without namespace is closed
* @param v
* @public
*/
public connectTimeout(v: number): Server
public connectTimeout(): number
public connectTimeout(v?: number): Server | number {
if (v === undefined) return this._connectTimeout
this._connectTimeout = v
return this
}
/**
* Sets the adapter for rooms.
*
* @param {Adapter} v pathname
* @return {Server|Adapter} self when setting or value when getting
* @public
*/
public adapter(): any
public adapter(v: any)
public adapter(v?): Server | any {
if (!arguments.length) return this._adapter
this._adapter = v
for (var i in this.nsps) {
if (this.nsps.hasOwnProperty(i)) {
this.nsps[i].initAdapter()
}
for (const nsp of this._nsps.values()) {
nsp._initAdapter()
}
return this
}
origins(): string | string[]
origins(v: string | string[]): SocketIO.Server
origins(fn: (origin: string, callback: (error: string, success: boolean) => void) => void): SocketIO.Server
origins(fn?: any): string | string[] | SocketIO.Server {
throw new Error("Method not implemented.")
}
attach(srv: any, opts?: SocketIO.ServerOptions): SocketIO.Server
attach(port: number, opts?: SocketIO.ServerOptions): SocketIO.Server
attach(port: any, opts?: any): SocketIO.Server {
throw new Error("Method not implemented.")
}
listen(srv: any, opts?: SocketIO.ServerOptions): SocketIO.Server
listen(port: number, opts?: SocketIO.ServerOptions): SocketIO.Server
listen(port: any, opts?: any): SocketIO.Server {
throw new Error("Method not implemented.")
}
bind(srv: any): SocketIO.Server {
throw new Error("Method not implemented.")
}
onconnection(client: Client): SocketIO.Server {
client.packet({
// /**
// * Attaches socket.io to a server or port.
// *
// * @param {http.Server|Number} srv - server or port
// * @param {Object} opts - options passed to engine.io
// * @return {Server} self
// * @public
// */
// public listen(srv: http.Server, opts?: Partial<ServerOptions>): Server
// public listen(srv: number, opts?: Partial<ServerOptions>): Server
// public listen(srv: any, opts: Partial<ServerOptions> = {}): Server {
// return this.attach(srv, opts)
// }
// /**
// * Attaches socket.io to a server or port.
// *
// * @param {http.Server|Number} srv - server or port
// * @param {Object} opts - options passed to engine.io
// * @return {Server} self
// * @public
// */
// public attach(srv: http.Server, opts?: Partial<ServerOptions>): Server
// public attach(port: number, opts?: Partial<ServerOptions>): Server
// public attach(srv: any, opts: Partial<ServerOptions> = {}): Server {
// if ("function" == typeof srv) {
// const msg =
// "You are trying to attach socket.io to an express " +
// "request handler function. Please pass a http.Server instance."
// throw new Error(msg)
// }
// // handle a port as a string
// if (Number(srv) == srv) {
// srv = Number(srv)
// }
// if ("number" == typeof srv) {
// debug("creating http server and binding to %d", srv)
// const port = srv
// srv = http.createServer((req, res) => {
// res.writeHead(404)
// res.end()
// })
// srv.listen(port)
// }
// // set engine.io path to `/socket.io`
// opts.path = opts.path || this._path
// this.initEngine(srv, opts)
// return this
// }
// /**
// * Initialize engine
// *
// * @param srv - the server to attach to
// * @param opts - options passed to engine.io
// * @private
// */
// private initEngine(srv: http.Server, opts: Partial<EngineAttachOptions>) {
// // initialize engine
// debug("creating engine.io instance with opts %j", opts)
// this.eio = engine.attach(srv, opts)
// // attach static file serving
// if (this._serveClient) this.attachServe(srv)
// // Export http server
// this.httpServer = srv
// // bind to engine events
// this.bind(this.eio)
// }
// /**
// * Attaches the static file serving.
// *
// * @param {Function|http.Server} srv http server
// * @private
// */
// private attachServe(srv) {
// debug("attaching client serving req handler")
// const evs = srv.listeners("request").slice(0)
// srv.removeAllListeners("request")
// srv.on("request", (req, res) => {
// if (this.clientPathRegex.test(req.url)) {
// this.serve(req, res)
// } else {
// for (let i = 0; i < evs.length; i++) {
// evs[i].call(srv, req, res)
// }
// }
// })
// }
// /**
// * Handles a request serving of client source and map
// *
// * @param {http.IncomingMessage} req
// * @param {http.ServerResponse} res
// * @private
// */
// private serve(req: http.IncomingMessage, res: http.ServerResponse) {
// const filename = req.url.replace(this._path, "")
// const isMap = dotMapRegex.test(filename)
// const type = isMap ? "map" : "source"
// // Per the standard, ETags must be quoted:
// // https://tools.ietf.org/html/rfc7232#section-2.3
// const expectedEtag = '"' + clientVersion + '"'
// const etag = req.headers["if-none-match"]
// if (etag) {
// if (expectedEtag == etag) {
// debug("serve client %s 304", type)
// res.writeHead(304)
// res.end()
// return
// }
// }
// debug("serve client %s", type)
// res.setHeader("Cache-Control", "public, max-age=0")
// res.setHeader(
// "Content-Type",
// "application/" + (isMap ? "json" : "javascript")
// )
// res.setHeader("ETag", expectedEtag)
// if (!isMap) {
// res.setHeader("X-SourceMap", filename.substring(1) + ".map")
// }
// Server.sendFile(filename, req, res)
// }
// /**
// * @param filename
// * @param req
// * @param res
// * @private
// */
// private static sendFile(
// filename: string,
// req: http.IncomingMessage,
// res: http.ServerResponse
// ) {
// const readStream = createReadStream(
// path.join(__dirname, "../client-dist/", filename)
// )
// const encoding = accepts(req).encodings(["br", "gzip", "deflate"])
// const onError = err => {
// if (err) {
// res.end()
// }
// }
// switch (encoding) {
// case "br":
// res.writeHead(200, { "content-encoding": "br" })
// readStream.pipe(createBrotliCompress()).pipe(res)
// pipeline(readStream, createBrotliCompress(), res, onError)
// break
// case "gzip":
// res.writeHead(200, { "content-encoding": "gzip" })
// pipeline(readStream, createGzip(), res, onError)
// break
// case "deflate":
// res.writeHead(200, { "content-encoding": "deflate" })
// pipeline(readStream, createDeflate(), res, onError)
// break
// default:
// res.writeHead(200)
// pipeline(readStream, res, onError)
// }
// }
// /**
// * Binds socket.io to an engine.io instance.
// *
// * @param {engine.Server} engine engine.io (or compatible) server
// * @return {Server} self
// * @public
// */
// public bind(engine): Server {
// this.engine = engine
// this.engine.on("connection", this.onconnection.bind(this))
// return this
// }
/**
* Called with each incoming transport connection.
*
* @param {engine.Socket} conn
* @return {Server} self
* @private
*/
private onconnection(conn): Server {
console.debug(`incoming connection with id ${conn.id}`)
let client = new Client(this, conn)
this.allClients.set(conn.id, client)
client._packet({
type: PacketTypes.OPEN,
data: {
sid: client.id,
@ -109,88 +505,136 @@ class Server implements SocketIO.Server {
pingTimeout: 5000
}
})
this.sockets.add(client)
return this
}
of(nsp: string): Namespace {
if (!this.nsps[nsp]) {
this.nsps[nsp] = new Namespace(nsp, this)
// of(nsp: string): Namespace {
// if (!this._nsps.has(nsp)) {
// console.debug(`create Namespace ${nsp}`)
// this._nsps.set(nsp, new Namespace(this, nsp))
// }
// return this._nsps.get(nsp)
// }
/**
* Looks up a namespace.
*
* @param {String|RegExp|Function} name nsp name
* @param {Function} [fn] optional, nsp `connection` ev handler
* @public
*/
public of(
name:
| string
| RegExp
| ((
name: string,
query: object,
fn: (err: Error, success: boolean) => void
) => void),
fn?: (socket: Socket) => void
) {
if (typeof name === "function" || name instanceof RegExp) {
const parentNsp = new ParentNamespace(this)
console.debug(`initializing parent namespace ${parentNsp.name}`)
if (typeof name === "function") {
this.parentNsps.set(name, parentNsp)
} else {
this.parentNsps.set(
(nsp, conn, next) => next(null, (name as RegExp).test(nsp)),
parentNsp
)
}
if (fn) {
// @ts-ignore
parentNsp.on("connect", fn)
}
return parentNsp
}
return this.nsps[nsp]
if (String(name)[0] !== "/") name = "/" + name
let nsp = this._nsps.get(name)
if (!nsp) {
console.debug(`initializing namespace ${name}`)
nsp = new Namespace(this, name)
this._nsps.set(name, nsp)
}
if (fn) nsp.on("connect", fn)
return nsp
}
close(fn?: () => void): void {
for (let socket in this.sockets.sockets) {
this.sockets.sockets[socket].onclose()
for (const socket of this.sockets.sockets.values()) {
socket._onclose("server shutting down")
}
// this.engine.close()
this.websocketServer.close()
// if (this.httpServer) {
// this.httpServer.close(fn)
// } else {
fn && fn()
// }
}
on(event: "connection", listener: (socket: SocketIO.Socket) => void): SocketIO.Namespace
on(event: "connect", listener: (socket: SocketIO.Socket) => void): SocketIO.Namespace
on(event: string, listener: Function): SocketIO.Namespace
on(event: any, listener: any): SocketIO.Namespace {
on(event: "connection", listener: (socket: Socket) => void): Namespace
on(event: "connect", listener: (socket: Socket) => void): Namespace
on(event: string, listener: Function): Namespace
on(event: any, listener: any): Namespace {
return this.sockets.on(event, listener)
}
to(room: string): SocketIO.Namespace {
to(room: string): Namespace {
return this.sockets.to(room)
}
in(room: string): SocketIO.Namespace {
in(room: string): Namespace {
return this.sockets.in(room)
}
use(fn: (socket: SocketIO.Socket, fn: (err?: any) => void) => void): SocketIO.Namespace {
use(fn: (socket: Socket, fn: (err?: any) => void) => void): Namespace {
return this.sockets.use(fn)
}
emit(event: string, ...args: any[]): SocketIO.Namespace {
emit(event: string, ...args: any[]): Namespace {
// @ts-ignore
return this.sockets.emit(event, ...args)
}
send(...args: any[]): SocketIO.Namespace {
send(...args: any[]): Namespace {
return this.sockets.send(...args)
}
write(...args: any[]): SocketIO.Namespace {
write(...args: any[]): Namespace {
return this.sockets.write(...args)
}
clients(...args: any[]): SocketIO.Namespace {
clients(...args: any[]): Namespace {
return this.sockets.clients(args[0])
}
compress(...args: any[]): SocketIO.Namespace {
compress(...args: any[]): Namespace {
return this.sockets.compress(args[0])
}
// ===============================
checkNamespace(name, query, fn) {
fn(false)
};
private initServer() {
this.websocketServer.on(ServerEvent.connect, (socket: SocketIO.EngineSocket) => {
let client = new Client(this, socket)
this.allClients.set(socket.id, client)
this.onconnection(client)
this.websocketServer.on(ServerEvent.connect, (innerClient: InnerClient) => {
this.onconnection(innerClient)
})
this.websocketServer.on(ServerEvent.message, (socket: SocketIO.EngineSocket, text) => {
if (this.allClients.has(socket.id)) {
this.processPacket(this.parser.decode(text), this.allClients.get(socket.id))
this.websocketServer.on(ServerEvent.message, (innerClient: InnerClient, text) => {
if (this.allClients.has(innerClient.id)) {
this.processPacket(this._parser.decode(text), this.allClients.get(innerClient.id))
} else {
console.error(`unknow engine socket ${socket.id} reciver message ${text}`)
console.error(`unknow engine socket ${innerClient.id} reciver message ${text}`)
}
})
this.websocketServer.on(ServerEvent.disconnect, (socket: SocketIO.EngineSocket, reason) => {
if (this.allClients.has(socket.id)) {
this.allClients.get(socket.id).onclose(reason)
this.allClients.delete(socket.id)
this.websocketServer.on(ServerEvent.disconnect, (innerClient: InnerClient, reason) => {
if (this.allClients.has(innerClient.id)) {
this.allClients.get(innerClient.id).onclose(reason)
this.allClients.delete(innerClient.id)
} else {
console.error(`unknow engine socket ${socket?.id} disconnect cause ${reason}`)
console.error(`unknow engine innerClient ${innerClient?.id} disconnect cause ${reason}`)
}
})
this.websocketServer.on(ServerEvent.error, (socket: SocketIO.EngineSocket, cause) => {
if (this.allClients.has(socket?.id)) {
if (socket.listeners(ServerEvent.error).length) {
socket.emit(ServerEvent.error, cause)
this.websocketServer.on(ServerEvent.error, (innerClient: InnerClient, cause) => {
if (this.allClients.has(innerClient?.id)) {
let client = this.allClients.get(innerClient?.id)
if (client.listeners(ServerEvent.error).length) {
client.emit(ServerEvent.error, cause)
} else {
console.error(`engine socket ${socket.id} cause error: ${cause}`)
console.error(`engine innerClient ${innerClient.id} cause error: ${cause}`)
console.ex(cause)
}
} else {
console.error(`unknow engine socket ${socket?.id} cause error: ${cause}`)
console.error(`unknow innerClient ${innerClient?.id} cause error: ${cause}`)
console.ex(cause)
}
})
@ -199,7 +643,7 @@ class Server implements SocketIO.Server {
private processPacket(packet: Packet, client: Client) {
switch (packet.type) {
case PacketTypes.PING:
client.packet({
client._packet({
type: PacketTypes.PONG,
data: packet.data
})
@ -216,19 +660,33 @@ class Server implements SocketIO.Server {
}
private processSubPacket(packet: Packet, client: Client) {
let namespace = this.nsps[packet.nsp]
if (!namespace) {
client.packet({
type: PacketTypes.MESSAGE,
sub_type: SubPacketTypes.ERROR,
data: 'not support dynamic namespace: ' + packet.nsp
})
client.disconnect()
return
switch (packet.sub_type) {
case SubPacketTypes.CONNECT:
client.doConnect(packet.nsp, {})
break
default:
client.ondecoded(packet)
break
}
namespace.process(packet, client)
}
}
/**
* Expose main namespace (/).
*/
const emitterMethods = Object.keys(EventEmitter.prototype).filter(function (
key
) {
return typeof EventEmitter.prototype[key] === "function"
})
emitterMethods.forEach(function (fn) {
Server.prototype[fn] = function () {
return this.sockets[fn].apply(this.sockets, arguments)
}
})
export {
Server,
Socket,

View File

@ -1,844 +0,0 @@
export declare namespace SocketIO {
interface Server {
engine: { ws: any };
/**
* A dictionary of all the namespaces currently on this Server
*/
nsps: { [namespace: string]: Namespace };
/**
* The default '/' Namespace
*/
sockets: Namespace;
/**
* Sets the 'json' flag when emitting an event
*/
json: Server;
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the clients are not ready to receive messages
*/
volatile: Server;
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node
*/
local: Server;
/**
* Server request verification function, that checks for allowed origins
* @param req The http.IncomingMessage request
* @param fn The callback to be called. It should take one parameter, err,
* which will be null if there was no problem, and one parameter, success,
* of type boolean
*/
checkRequest(req: any, fn: (err: any, success: boolean) => void): void;
/**
* Gets whether we're serving the client.js file or not
* @default true
*/
serveClient(): boolean;
/**
* Sets whether we're serving the client.js file or not
* @param v True if we want to serve the file, false otherwise
* @default true
* @return This Server
*/
serveClient(v: boolean): Server;
/**
* Gets the client serving path
* @default '/socket.io'
*/
path(): string;
/**
* Sets the client serving path
* @param v The path to serve the client file on
* @default '/socket.io'
* @return This Server
*/
path(v: string): Server;
/**
* Gets the adapter that we're going to use for handling rooms
* @default typeof Adapter
*/
adapter(): any;
/**
* Sets the adapter (class) that we're going to use for handling rooms
* @param v The class for the adapter to create
* @default typeof Adapter
* @return This Server
*/
adapter(v: any): Server;
/**
* Gets the allowed origins for requests
* @default "*:*"
*/
origins(): string | string[];
/**
* Sets the allowed origins for requests
* @param v The allowed origins, in host:port form
* @default "*:*"
* return This Server
*/
origins(v: string | string[]): Server;
/**
* Provides a function taking two arguments origin:String
* and callback(error, success), where success is a boolean
* value indicating whether origin is allowed or not. If
* success is set to false, error must be provided as a string
* value that will be appended to the server response, e.g. Origin not allowed.
* @param fn The function that will be called to check the origin
* return This Server
*/
origins(fn: (origin: string, callback: (error: string | null, success: boolean) => void) => void): Server;
/**
* Attaches socket.io to a server
* @param srv The http.Server that we want to attach to
* @param opts An optional parameters object
* @return This Server
*/
attach(srv: any, opts?: ServerOptions): Server;
/**
* Attaches socket.io to a port
* @param port The port that we want to attach to
* @param opts An optional parameters object
* @return This Server
*/
attach(port: number, opts?: ServerOptions): Server;
/**
* @see attach( srv, opts )
*/
listen(srv: any, opts?: ServerOptions): Server;
/**
* @see attach( port, opts )
*/
listen(port: number, opts?: ServerOptions): Server;
/**
* Binds socket.io to an engine.io instance
* @param src The Engine.io (or compatible) server to bind to
* @return This Server
*/
bind(srv: any): Server;
/**
* Called with each incoming connection
* @param socket The Engine.io Socket
* @return This Server
*/
onconnection(socket: any): Server;
/**
* Looks up/creates a Namespace
* @param nsp The name of the NameSpace to look up/create. Should start
* with a '/'
* @return The Namespace
*/
of(nsp: string | RegExp | Function): Namespace;
/**
* Closes the server connection
*/
close(fn?: () => void): void;
/**
* The event fired when we get a new connection
* @param event The event being fired: 'connection'
* @param listener A listener that should take one parameter of type Socket
* @return The default '/' Namespace
*/
on(event: 'connection', listener: (socket: Socket) => void): Namespace;
/**
* @see on( 'connection', listener )
*/
on(event: 'connect', listener: (socket: Socket) => void): Namespace;
/**
* Base 'on' method to add a listener for an event
* @param event The event that we want to add a listener for
* @param listener The callback to call when we get the event. The parameters
* for the callback depend on the event
* @return The default '/' Namespace
*/
on(event: string, listener: Function): Namespace;
/**
* Targets a room when emitting to the default '/' Namespace
* @param room The name of the room that we're targeting
* @return The default '/' Namespace
*/
to(room: string): Namespace;
/**
* @see to( room )
*/
in(room: string): Namespace;
/**
* Registers a middleware function, which is a function that gets executed
* for every incoming Socket, on the default '/' Namespace
* @param fn The function to call when we get a new incoming socket. It should
* take one parameter of type Socket, and one callback function to call to
* execute the next middleware function. The callback can take one optional
* parameter, err, if there was an error. Errors passed to middleware callbacks
* are sent as special 'error' packets to clients
* @return The default '/' Namespace
*/
use(fn: (socket: Socket, fn: (err?: any) => void) => void): Namespace;
/**
* Emits an event to the default Namespace
* @param event The event that we want to emit
* @param args Any number of optional arguments to pass with the event. If the
* last argument is a function, it will be called as an ack. The ack should
* take whatever data was sent with the packet
* @return The default '/' Namespace
*/
emit(event: string, ...args: any[]): Namespace;
/**
* Sends a 'message' event
* @see emit( event, ...args )
* @return The default '/' Namespace
*/
send(...args: any[]): Namespace;
/**
* @see send( ...args )
*/
write(...args: any[]): Namespace;
/**
* Gets a list of clients
* @return The default '/' Namespace
*/
clients(...args: any[]): Namespace;
/**
* Sets the compress flag
* @return The default '/' Namespace
*/
compress(...args: any[]): Namespace;
}
/**
* Options to pass to our server when creating it
*/
interface ServerOptions {
/**
* The path to server the client file to
* @default '/socket.io'
*/
path?: string;
/**
* Should we serve the client file?
* @default true
*/
serveClient?: boolean;
/**
* The adapter to use for handling rooms. NOTE: this should be a class,
* not an object
* @default typeof Adapter
*/
adapter?: Adapter;
/**
* Accepted origins
* @default '*:*'
*/
origins?: string | string[];
/**
* How many milliseconds without a pong packed to consider the connection closed (engine.io)
* @default 60000
*/
pingTimeout?: number;
/**
* How many milliseconds before sending a new ping packet (keep-alive) (engine.io)
* @default 25000
*/
pingInterval?: number;
/**
* How many bytes or characters a message can be when polling, before closing the session
* (to avoid Dos) (engine.io)
* @default 10E7
*/
maxHttpBufferSize?: number;
/**
* A function that receives a given handshake or upgrade request as its first parameter,
* and can decide whether to continue or not. The second argument is a function that needs
* to be called with the decided information: fn( err, success ), where success is a boolean
* value where false means that the request is rejected, and err is an error code (engine.io)
* @default null
*/
allowRequest?: (request: any, callback: (err: number, success: boolean) => void) => void;
/**
* Transports to allow connections to (engine.io)
* @default ['polling','websocket']
*/
transports?: string[];
/**
* Whether to allow transport upgrades (engine.io)
* @default true
*/
allowUpgrades?: boolean;
/**
* parameters of the WebSocket permessage-deflate extension (see ws module).
* Set to false to disable (engine.io)
* @default true
*/
perMessageDeflate?: Object | boolean;
/**
* Parameters of the http compression for the polling transports (see zlib).
* Set to false to disable, or set an object with parameter "threshold:number"
* to only compress data if the byte size is above this value (1024) (engine.io)
* @default true|1024
*/
httpCompression?: Object | boolean;
/**
* Name of the HTTP cookie that contains the client sid to send as part of
* handshake response headers. Set to false to not send one (engine.io)
* @default "io"
*/
cookie?: string | boolean;
/**
* Whether to let engine.io handle the OPTIONS requests.
* You can also pass a custom function to handle the requests
* @default true
*/
handlePreflightRequest?: ((req: any, res: any) => void) | boolean;
}
/**
* The Namespace, sandboxed environments for sockets, each connection
* to a Namespace requires a new Socket
*/
interface Namespace extends NodeJS.EventEmitter {
/**
* The name of the NameSpace
*/
name: string;
/**
* The controller Server for this Namespace
*/
server: Server;
/**
* A dictionary of all the Sockets connected to this Namespace, where
* the Socket ID is the key
*/
sockets: { [id: string]: Socket };
/**
* A dictionary of all the Sockets connected to this Namespace, where
* the Socket ID is the key
*/
connected: { [id: string]: Socket };
/**
* The Adapter that we're using to handle dealing with rooms etc
*/
adapter: Adapter;
/**
* Sets the 'json' flag when emitting an event
*/
json: Namespace;
/**
* Registers a middleware function, which is a function that gets executed
* for every incoming Socket
* @param fn The function to call when we get a new incoming socket. It should
* take one parameter of type Socket, and one callback function to call to
* execute the next middleware function. The callback can take one optional
* parameter, err, if there was an error. Errors passed to middleware callbacks
* are sent as special 'error' packets to clients
* @return This Namespace
*/
use(fn: (socket: Socket, fn: (err?: any) => void) => void): Namespace;
/**
* Targets a room when emitting
* @param room The name of the room that we're targeting
* @return This Namespace
*/
to(room: string): Namespace;
/**
* @see to( room )
*/
in(room: string): Namespace;
/**
* Sends a 'message' event
* @see emit( event, ...args )
* @return This Namespace
*/
send(...args: any[]): Namespace;
/**
* @see send( ...args )
*/
write(...args: any[]): Namespace;
/**
* The event fired when we get a new connection
* @param event The event being fired: 'connection'
* @param listener A listener that should take one parameter of type Socket
* @return This Namespace
*/
on(event: 'connection', listener: (socket: Socket) => void): this;
/**
* @see on( 'connection', listener )
*/
on(event: 'connect', listener: (socket: Socket) => void): this;
/**
* Base 'on' method to add a listener for an event
* @param event The event that we want to add a listener for
* @param listener The callback to call when we get the event. The parameters
* for the callback depend on the event
* @ This Namespace
*/
on(event: string, listener: Function): this;
/**
* Gets a list of clients.
* @return This Namespace
*/
clients(fn: Function): Namespace;
/**
* Sets the compress flag.
* @param compress If `true`, compresses the sending data
* @return This Namespace
*/
compress(compress: boolean): Namespace;
}
interface Packet extends Array<any> {
/**
* Event name
*/
[0]: string;
/**
* Packet data
*/
[1]: any;
/**
* Ack function
*/
[2]: (...args: any[]) => void;
}
/**
* The socket, which handles our connection for a namespace. NOTE: while
* we technically extend NodeJS.EventEmitter, we're not putting it here
* as we have a problem with the emit() event (as it's overridden with a
* different return)
*/
interface Socket extends NodeJS.EventEmitter {
/**
* The namespace that this socket is for
*/
nsp: Namespace;
/**
* The Server that our namespace is in
*/
server: Server;
/**
* The Adapter that we use to handle our rooms
*/
adapter: Adapter;
/**
* The unique ID for this Socket. Regenerated at every connection. This is
* also the name of the room that the Socket automatically joins on connection
*/
id: string;
/**
* The http.IncomingMessage request sent with the connection. Useful
* for recovering headers etc
*/
request: any;
/**
* The Client associated with this Socket
*/
client: Client;
/**
* The underlying Engine.io Socket instance
*/
conn: EngineSocket;
/**
* The list of rooms that this Socket is currently in, where
* the ID the the room ID
*/
rooms: { [id: string]: string };
/**
* Is the Socket currently connected?
*/
connected: boolean;
/**
* Is the Socket currently disconnected?
*/
disconnected: boolean;
/**
* The object used when negociating the handshake
*/
handshake: Handshake;
/**
* Sets the 'json' flag when emitting an event
*/
json: Socket;
/**
* Sets the 'volatile' flag when emitting an event. Volatile messages are
* messages that can be dropped because of network issues and the like. Use
* for high-volume/real-time messages where you don't need to receive *all*
* of them
*/
volatile: Socket;
/**
* Sets the 'broadcast' flag when emitting an event. Broadcasting an event
* will send it to all the other sockets in the namespace except for yourself
*/
broadcast: Socket;
/**
* Targets a room when broadcasting
* @param room The name of the room that we're targeting
* @return This Socket
*/
to(room: string): Socket;
/**
* @see to( room )
*/
in(room: string): Socket;
/**
* Registers a middleware, which is a function that gets executed for every incoming Packet and receives as parameter the packet and a function to optionally defer execution to the next registered middleware.
*
* Errors passed to middleware callbacks are sent as special error packets to clients.
*/
use(fn: (packet: Packet, next: (err?: any) => void) => void): Socket;
/**
* Sends a 'message' event
* @see emit( event, ...args )
*/
send(...args: any[]): Socket;
/**
* @see send( ...args )
*/
write(...args: any[]): Socket;
/**
* Joins a room. You can join multiple rooms, and by default, on connection,
* you join a room with the same name as your ID
* @param name The name of the room that we want to join
* @param fn An optional callback to call when we've joined the room. It should
* take an optional parameter, err, of a possible error
* @return This Socket
*/
join(name: string | string[], fn?: (err?: any) => void): Socket;
/**
* Leaves a room
* @param name The name of the room to leave
* @param fn An optional callback to call when we've left the room. It should
* take on optional parameter, err, of a possible error
*/
leave(name: string, fn?: Function): Socket;
/**
* Leaves all the rooms that we've joined
*/
leaveAll(): void;
/**
* Disconnects this Socket
* @param close If true, also closes the underlying connection
* @return This Socket
*/
disconnect(close?: boolean): Socket;
/**
* Returns all the callbacks for a particular event
* @param event The event that we're looking for the callbacks of
* @return An array of callback Functions, or an empty array if we don't have any
*/
listeners(event: string): Function[];
/**
* Sets the compress flag
* @param compress If `true`, compresses the sending data
* @return This Socket
*/
compress(compress: boolean): Socket;
/**
* Emits the error
* @param err Error message=
*/
error(err: any): void;
}
interface Handshake {
/**
* The headers passed along with the request. e.g. 'host',
* 'connection', 'accept', 'referer', 'cookie'
*/
headers: any;
/**
* The current time, as a string
*/
time: string;
/**
* The remote address of the connection request
*/
address: string;
/**
* Is this a cross-domain request?
*/
xdomain: boolean;
/**
* Is this a secure request?
*/
secure: boolean;
/**
* The timestamp for when this was issued
*/
issued: number;
/**
* The request url
*/
url: string;
/**
* Any query string parameters in the request url
*/
query: any;
}
/**
* The interface describing a room
*/
interface Room {
sockets: { [id: string]: boolean };
length: number;
}
/**
* The interface describing a dictionary of rooms
* Where room is the name of the room
*/
interface Rooms {
[room: string]: Room;
}
/**
* The interface used when dealing with rooms etc
*/
interface Adapter extends NodeJS.EventEmitter {
/**
* The namespace that this adapter is for
*/
nsp: Namespace;
/**
* A dictionary of all the rooms that we have in this namespace
*/
rooms: Rooms;
/**
* A dictionary of all the socket ids that we're dealing with, and all
* the rooms that the socket is currently in
*/
sids: { [id: string]: { [room: string]: boolean } };
/**
* Adds a socket to a room. If the room doesn't exist, it's created
* @param id The ID of the socket to add
* @param room The name of the room to add the socket to
* @param callback An optional callback to call when the socket has been
* added. It should take an optional parameter, error, if there was a problem
*/
add(id: string, room: string, callback?: (err?: any) => void): void;
/**
* Removes a socket from a room. If there are no more sockets in the room,
* the room is deleted
* @param id The ID of the socket that we're removing
* @param room The name of the room to remove the socket from
* @param callback An optional callback to call when the socket has been
* removed. It should take on optional parameter, error, if there was a problem
*/
del(id: string, room: string, callback?: (err?: any) => void): void;
/**
* Adds a socket to a list of room.
*
* @param {String} socket id
* @param {String} rooms
* @param {Function} callback
* @api public
*/
addAll(id: string, rooms: string | any[], fn: { (err?: any): void; bind?: any; });
/**
* Removes a socket from all the rooms that it's joined
* @param id The ID of the socket that we're removing
*/
delAll(id: string): void;
/**
* Broadcasts a packet
* @param packet The packet to broadcast
* @param opts Any options to send along:
* - rooms: An optional list of rooms to broadcast to. If empty, the packet is broadcast to all sockets
* - except: A list of Socket IDs to exclude
* - flags: Any flags that we want to send along ('json', 'volatile', 'broadcast')
*/
broadcast(packet: any, opts: { rooms?: string[]; except?: string[]; flags?: { [flag: string]: boolean } }): void;
}
/**
* The client behind each socket (can have multiple sockets)
*/
interface Client {
/**
* The Server that this client belongs to
*/
server: Server;
/**
* The underlying Engine.io Socket instance
*/
conn: EngineSocket;
/**
* The ID for this client. Regenerated at every connection
*/
id: string;
/**
* The http.IncomingMessage request sent with the connection. Useful
* for recovering headers etc
*/
request: any;
/**
* The dictionary of sockets currently connect via this client (i.e. to different
* namespaces) where the Socket ID is the key
*/
sockets: { [id: string]: Socket };
/**
* A dictionary of all the namespaces for this client, with the Socket that
* deals with that namespace
*/
nsps: { [nsp: string]: Socket };
}
/**
* A reference to the underlying engine.io Socket connection.
*/
interface EngineSocket extends NodeJS.EventEmitter {
/**
* The ID for this socket - matches Client.id
*/
id: string;
/**
* The Engine.io Server for this socket
*/
server: any;
/**
* The ready state for the client. Either 'opening', 'open', 'closing', or 'closed'
*/
readyState: string;
/**
* The remote IP for this connection
*/
remoteAddress: string;
/**
* whether the transport has been upgraded
*/
upgraded: boolean;
/**
* (http.IncomingMessage): request that originated the Socket
*/
request: any;
/**
* (Transport): transport reference
*/
transport: any;
/**
* send
*/
send(text: string);
/**
* close
*/
close();
}
}

View File

@ -1,85 +1,153 @@
import { EventEmitter } from 'events'
import { Client } from './client'
import { SocketIO } from './interfaces'
import { ServerEvent } from './constants'
import { Socket } from './socket'
import { Adapter } from './adapter'
import { RESERVED_EVENTS, Socket } from './socket'
import { Adapter, Room, SocketId } from './adapter'
import { Server } from './index'
import { Packet } from './packet'
import { PacketTypes, SubPacketTypes } from './types'
export class Namespace extends EventEmitter implements SocketIO.Namespace {
name: string
server: Server
sockets: { [id: string]: Socket }
connected: { [id: string]: Socket }
adapter: SocketIO.Adapter
json: SocketIO.Namespace
export interface ExtendedError extends Error {
data?: any
}
fns: any[]
ids: number
rooms: string[]
flags: { [key: string]: boolean }
export class Namespace extends EventEmitter {
public readonly name: string
public readonly sockets: Map<SocketId, Socket>
private events = ['connect', 'connection', 'newListener']
public adapter: Adapter
constructor(name: string, server: Server) {
/** @private */
readonly server: Server
json: Namespace
/** @private */
_fns: Array<
(socket: Socket, next: (err: ExtendedError) => void) => void
> = [];
/** @private */
_rooms: Set<Room>
/** @private */
_flags: any = {}
/** @private */
_ids: number = 0
constructor(server: Server, name: string) {
super()
this.name = name
this.server = server
this.sockets = {}
this.connected = {}
this.fns = []
this.ids = 0
this.rooms = []
this.flags = {}
this.adapter = new Adapter(this)
this.name = name + ''
this._initAdapter()
// =======================
this.sockets = new Map()
this._rooms = new Set()
}
initAdapter() {
_initAdapter() {
// @ts-ignore
this.adapter = new (this.server.adapter())()
this.adapter = new (this.server.adapter())(this)
}
add(client: Client, query?: any, callback?: () => void) {
// client.conn.request.url();
let socket = new Socket(this, client, {})
this.sockets[client.id] = socket
client.nsps[this.name] = socket
this.onconnection(socket)
/**
* Sets up namespace middleware.
*
* @return {Namespace} self
* @public
*/
public use(
fn: (socket: Socket, next: (err?: ExtendedError) => void) => void
): Namespace {
throw new Error("Method not implemented.")
this._fns.push(fn)
return this
}
/**
* Executes the middleware for an incoming client.
*
* @param {Socket} socket - the socket that will get added
* @param {Function} fn - last fn call in the middleware
* @private
*/
private run(socket: Socket, fn: (err: ExtendedError) => void) {
const fns = this._fns.slice(0)
if (!fns.length) return fn(null)
function run(i) {
fns[i](socket, function (err) {
// upon error, short-circuit
if (err) return fn(err)
// if no middleware left, summon callback
if (!fns[i + 1]) return fn(null)
// go on to next
run(i + 1)
})
}
run(0)
}
to(name: string): Namespace {
this._rooms.add(name)
return this
}
in(name: string): Namespace {
return this.to(name)
}
_add(client: Client, query?: any, fn?: () => void) {
console.debug(`adding socket to nsp ${this.name}`)
const socket = new Socket(this, client, query || {})
this.run(socket, err => {
process.nextTick(() => {
if ("open" == client.conn.readyState) {
if (err)
return socket._error({
message: err.message,
data: err.data
})
// track socket
this.sockets.set(socket.id, socket)
// it's paramount that the internal `onconnect` logic
// fires before user-set events to prevent state order
// violations (such as a disconnection before the connection
// logic is complete)
socket._onconnect()
if (fn) fn()
// fire user-set events
super.emit(ServerEvent.connect, socket)
super.emit(ServerEvent.connection, socket)
} else {
console.debug(`next called after client ${client.id} was closed - ignoring socket`)
}
})
})
return socket
}
del(client: Client) {
let socket = this.sockets[client.id]
socket.disconnect()
delete this.sockets[client.id]
}
use(fn: (socket: SocketIO.Socket, fn: (err?: any) => void) => void): SocketIO.Namespace {
throw new Error("Method not implemented.")
}
to(room: string): SocketIO.Namespace {
if (!~this.rooms.indexOf(room)) this.rooms.push(room)
return this
}
in(room: string): SocketIO.Namespace {
return this.to(room)
}
send(...args: any[]): SocketIO.Namespace {
super.emit('message', ...args)
return this
}
write(...args: any[]): SocketIO.Namespace {
return this.send(...args)
/**
* Removes a client. Called by each `Socket`.
*
* @private
*/
_remove(socket: Socket): void {
if (this.sockets.has(socket.id)) {
console.debug(`namespace ${this.name} remove socket ${socket.id}`)
this.sockets.delete(socket.id)
} else {
console.debug(`ignoring remove for ${socket.id}`)
}
}
emit(event: string, ...args: any[]): boolean {
if (~this.events.indexOf(event)) {
super.emit(event, ...args)
// @ts-ignore
return this
if (RESERVED_EVENTS.has(event)) {
throw new Error(`"${event}" is a reserved event name`)
}
// set up packet object
var packet = {
type: PacketTypes.MESSAGE,
sub_type: (this.flags.binary !== undefined ? this.flags.binary : this.hasBin(args)) ? SubPacketTypes.BINARY_EVENT : SubPacketTypes.EVENT,
sub_type: (this._flags.binary !== undefined ? this._flags.binary : this.hasBin(args)) ? SubPacketTypes.BINARY_EVENT : SubPacketTypes.EVENT,
name: event,
data: args
}
@ -88,55 +156,104 @@ export class Namespace extends EventEmitter implements SocketIO.Namespace {
throw new Error('Callbacks are not supported when broadcasting')
}
var rooms = this.rooms.slice(0)
var flags = Object.assign({}, this.flags)
var rooms = new Set(this._rooms)
var flags = Object.assign({}, this._flags)
// reset flags
this.rooms = []
this.flags = {}
this._rooms.clear()
this._flags = {}
this.adapter.broadcast(packet, {
rooms: rooms,
rooms: new Set(rooms),
flags: flags
})
// @ts-ignore
return this
}
send(...args: any[]): Namespace {
this.emit('message', ...args)
return this
}
write(...args: any[]): Namespace {
return this.send(...args)
}
/**
* Gets a list of clients.
*
* @return {Namespace} self
* @public
*/
public allSockets(): Promise<Set<SocketId>> {
if (!this.adapter) {
throw new Error(
"No adapter for this namespace, are you trying to get the list of clients of a dynamic namespace?"
)
}
const rooms = new Set(this._rooms)
this._rooms.clear()
return this.adapter.sockets(rooms)
}
/**
* Sets the compress flag.
*
* @param {Boolean} compress - if `true`, compresses the sending data
* @return {Namespace} self
* @public
*/
public compress(compress: boolean): Namespace {
this._flags.compress = compress
return this
}
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
* receive messages (because of network slowness or other issues, or because theyre connected through long polling
* and is in the middle of a request-response cycle).
*
* @return {Namespace} self
* @public
*/
public get volatile(): Namespace {
this._flags.volatile = true
return this
}
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
*
* @return {Namespace} self
* @public
*/
public get local(): Namespace {
this._flags.local = true
return this
}
hasBin(args: any[]) {
return false
}
clients(fn: (sockets: Socket[]) => SocketIO.Namespace): SocketIO.Namespace {
return fn(Object.values(this.sockets))
del(client: Client) {
let socket = this.sockets[client.id]
socket.disconnect()
delete this.sockets[client.id]
}
compress(compress: boolean): SocketIO.Namespace {
throw new Error("Method not implemented.")
clients(fn: (sockets: Socket[]) => Namespace): Namespace {
return fn(Object.values(this.sockets))
}
process(packet: Packet, client: Client) {
switch (packet.sub_type) {
case SubPacketTypes.CONNECT:
this.add(client)
client.doConnect(this.name, {})
break
default:
this.sockets[client.id].onpacket(packet)
this.sockets.get(client.id)._onpacket(packet)
break
}
}
remove(socket: Socket) {
if (this.sockets.hasOwnProperty(socket.id)) {
delete this.sockets[socket.id]
} else {
// debug('ignoring remove for %s', socket.id);
}
}
close() {
this.removeAllListeners('connect')
this.removeAllListeners(ServerEvent.connect)
this.removeAllListeners(ServerEvent.connection)
Object.values(this.sockets).forEach(socket => socket.disconnect(false))
}
private onconnection(socket: any) {
let client = socket as Socket
this.sockets[client.id] = client
this.emit(ServerEvent.connect, socket)
client.onconnect()
this.emit(ServerEvent.connection, socket)
}
}

View File

@ -0,0 +1,40 @@
import { Namespace } from "./namespace"
export class ParentNamespace extends Namespace {
private static count: number = 0;
private children: Set<Namespace> = new Set();
constructor(server) {
super(server, "/_" + ParentNamespace.count++)
}
_initAdapter() { }
public emit(...args: any[]): boolean {
this.children.forEach(nsp => {
nsp._rooms = this._rooms
nsp._flags = this._flags
nsp.emit.apply(nsp, args as any)
})
this._rooms.clear()
this._flags = {}
return true
}
createChild(name) {
const namespace = new Namespace(this.server, name)
namespace._fns = this._fns.slice(0)
this.listeners("connect").forEach(listener =>
// @ts-ignore
namespace.on("connect", listener)
)
this.listeners("connection").forEach(listener =>
// @ts-ignore
namespace.on("connection", listener)
)
this.children.add(namespace)
this.server._nsps.set(name, namespace)
return namespace
}
}

View File

@ -1,30 +1,31 @@
import { Packet } from "./packet";
import { PacketTypes, SubPacketTypes } from "./types";
import { EventEmitter } from 'events'
import { Packet } from "./packet"
import { PacketTypes, SubPacketTypes } from "./types"
export class Parser {
export class Parser extends EventEmitter {
encode(packet: Packet): string {
let origin = JSON.stringify(packet)
// first is type
let str = '' + packet.type;
let str = '' + packet.type
if (packet.type == PacketTypes.PONG) {
if (packet.data) { str += packet.data };
return str;
return str
}
if (packet.sub_type != undefined) {
str += packet.sub_type;
str += packet.sub_type
}
// attachments if we have them
if ([SubPacketTypes.BINARY_EVENT, SubPacketTypes.BINARY_ACK].includes(packet.sub_type)) {
str += packet.attachments + '-';
str += packet.attachments + '-'
}
// if we have a namespace other than `/`
// we append it followed by a comma `,`
if (packet.nsp && '/' !== packet.nsp) {
str += packet.nsp + ',';
str += packet.nsp + ','
}
// immediately followed by the id
if (null != packet.id) {
str += packet.id;
str += packet.id
}
if (packet.sub_type == SubPacketTypes.EVENT) {
if (packet.name == undefined) { throw new Error(`SubPacketTypes.EVENT name can't be empty!`) }
@ -32,25 +33,25 @@ export class Parser {
}
// json data
if (null != packet.data) {
let payload = this.tryStringify(packet.data);
let payload = this.tryStringify(packet.data)
if (payload !== false) {
str += payload;
str += payload
} else {
return '4"encode error"'
}
}
console.trace(`encoded ${origin} as ${str}`);
return str;
console.trace(`encoded ${origin} as ${str}`)
return str
}
tryStringify(str: any) {
try {
return JSON.stringify(str);
return JSON.stringify(str)
} catch (e) {
return false;
return false
}
}
decode(str: string): Packet {
let i = 0;
let i = 0
// ignore parse binary
// if ((frame.getByte(0) == 'b' && frame.getByte(1) == '4')
// || frame.getByte(0) == 4 || frame.getByte(0) == 1) {
@ -59,69 +60,69 @@ export class Parser {
// look up type
let p: Packet = {
type: Number(str.charAt(i))
};
}
if (null == PacketTypes[p.type]) {
return this.error('unknown packet type ' + p.type);
return this.error('unknown packet type ' + p.type)
}
// if str empty return
if (str.length == i + 1) {
return p;
return p
}
// if is ping packet read data and return
if (PacketTypes.PING == p.type) {
p.data = str.substr(++i);
return p;
p.data = str.substr(++i)
return p
}
// look up sub type
p.sub_type = Number(str.charAt(++i));
p.sub_type = Number(str.charAt(++i))
if (null == PacketTypes[p.sub_type]) {
return this.error('unknown sub packet type ' + p.type);
return this.error('unknown sub packet type ' + p.type)
}
// look up attachments if type binary
if ([SubPacketTypes.BINARY_ACK, SubPacketTypes.BINARY_EVENT].includes(p.sub_type)) {
let buf = '';
let buf = ''
while (str.charAt(++i) !== '-') {
buf += str.charAt(i);
if (i == str.length) break;
buf += str.charAt(i)
if (i == str.length) break
}
if (buf != `${Number(buf)}` || str.charAt(i) !== '-') {
return this.error('Illegal attachments');
return this.error('Illegal attachments')
}
p.attachments = Number(buf);
p.attachments = Number(buf)
}
// look up namespace (if any)
if ('/' === str.charAt(i + 1)) {
p.nsp = '';
p.nsp = ''
while (++i) {
let c = str.charAt(i);
if (',' === c) break;
p.nsp += c;
if (i === str.length) break;
let c = str.charAt(i)
if (',' === c) break
p.nsp += c
if (i === str.length) break
}
} else {
p.nsp = '/';
p.nsp = '/'
}
// handle namespace query
if (p.nsp.indexOf('?') !== -1) {
p.nsp = p.nsp.split('?')[0];
p.nsp = p.nsp.split('?')[0]
}
// look up id
let next = str.charAt(i + 1);
let next = str.charAt(i + 1)
if ('' !== next && !isNaN(Number(next))) {
let id = ''
while (++i) {
let c = str.charAt(i);
let c = str.charAt(i)
if (null == c || isNaN(Number(c))) {
--i;
break;
--i
break
}
id += str.charAt(i);
if (i === str.length) break;
id += str.charAt(i)
if (i === str.length) break
}
p.id = Number(id);
p.id = Number(id)
}
// ignore binary packet
@ -131,25 +132,25 @@ export class Parser {
// look up json data
if (str.charAt(++i)) {
let payload = this.tryParse(str.substr(i));
let isPayloadValid = payload !== false && (p.sub_type == SubPacketTypes.ERROR || Array.isArray(payload));
let payload = this.tryParse(str.substr(i))
let isPayloadValid = payload !== false && (p.sub_type == SubPacketTypes.ERROR || Array.isArray(payload))
if (isPayloadValid) {
p.name = payload[0];
p.data = payload.slice(1);
p.name = payload[0]
p.data = payload.slice(1)
} else {
return this.error('invalid payload ' + str.substr(i));
return this.error('invalid payload ' + str.substr(i))
}
}
console.trace(`decoded ${str} as ${JSON.stringify(p)}`);
return p;
console.trace(`decoded ${str} as ${JSON.stringify(p)}`)
return p
}
tryParse(str: string) {
try {
return JSON.parse(str);
return JSON.parse(str)
} catch (e) {
return false;
return false
}
}
@ -158,6 +159,6 @@ export class Parser {
type: PacketTypes.MESSAGE,
sub_type: SubPacketTypes.ERROR,
data: 'parser error: ' + error
};
}
}
}
}

View File

@ -1,158 +1,117 @@
import { EventEmitter } from 'events'
import { SocketIO } from "./interfaces"
import { Packet } from './packet'
import { PacketTypes, SubPacketTypes } from './types'
import { Client } from './client'
import { Namespace } from './namespace'
import * as querystring from 'querystring'
import { ServerEvent } from './constants'
import { Adapter, BroadcastFlags, Room, SocketId } from './adapter'
import { Server } from 'index'
export class Socket extends EventEmitter implements SocketIO.Socket {
export const RESERVED_EVENTS = new Set([
"connect",
"connect_error",
"disconnect",
"disconnecting",
// EventEmitter reserved events: https://nodejs.org/api/events.html#events_event_newlistener
"newListener",
"removeListener"
])
/**
* The handshake details
*/
export interface Handshake {
/**
* The headers sent as part of the handshake
*/
headers: object
/**
* The date of creation (as string)
*/
time: string
/**
* The ip of the client
*/
address: string
/**
* Whether the connection is cross-domain
*/
xdomain: boolean
/**
* Whether the connection is secure
*/
secure: boolean
/**
* The date of creation (as unix timestamp)
*/
issued: number
/**
* The request URL string
*/
url: string
/**
* The query object
*/
query: any
/**
* The auth object
*/
auth: any
}
export class Socket extends EventEmitter {
nsp: Namespace
server: SocketIO.Server
adapter: SocketIO.Adapter
id: string
request: any
public readonly id: SocketId
public readonly handshake: Handshake
public connected: boolean
public disconnected: boolean
private readonly server: Server
private readonly adapter: Adapter
client: Client
conn: SocketIO.EngineSocket
rooms: { [id: string]: string }
acks: { [id: string]: Function }
connected: boolean
disconnected: boolean
handshake: SocketIO.Handshake
private acks: Map<number, () => void>
fns: any[]
flags: { [key: string]: boolean }
_rooms: string[]
private flags: BroadcastFlags = {};
private _rooms: Set<Room> = new Set();
private _anyListeners: Array<(...args: any[]) => void>
private events = [
'error',
'connect',
"connect_error",
'disconnect',
'disconnecting',
'newListener',
'removeListener'
]
constructor(nsp: Namespace, client: Client, query = {}) {
constructor(nsp: Namespace, client: Client, auth = {}) {
super()
this.nsp = nsp
this.server = nsp.server
this.adapter = this.nsp.adapter
this.id = nsp.name !== '/' ? nsp.name + '#' + client.id : client.id
this.client = client
this.request = client.request
this.conn = client.conn
this.rooms = {}
this.acks = {}
this.acks = new Map()
this.connected = true
this.disconnected = false
this.handshake = this.buildHandshake(query)
this.handshake = this.buildHandshake(auth)
this.fns = []
this.flags = {}
this._rooms = []
}
get json() {
this.flags.json = true
return this
}
get volatile() {
this.flags.volatile = true
return this
}
get broadcast() {
this.flags.broadcast = true
return this
}
get local() {
this.flags.local = true
return this
}
to(room: string): SocketIO.Socket {
if (!~this._rooms.indexOf(room)) this._rooms.push(room)
return this
}
in(room: string): SocketIO.Socket {
return this.to(room)
}
use(fn: (packet: SocketIO.Packet, next: (err?: any) => void) => void): SocketIO.Socket {
throw new Error("Method not implemented.")
}
send(...args: any[]): SocketIO.Socket {
this.emit("message", ...args)
return this
}
write(...args: any[]): SocketIO.Socket {
return this.send(...args)
}
join(rooms: string | string[], fn?: (err?: any) => void): SocketIO.Socket {
if (!Array.isArray(rooms)) {
rooms = [rooms]
}
rooms = rooms.filter((room) => {
return !this.rooms.hasOwnProperty(room)
})
if (!rooms.length) {
fn && fn(null)
return this
}
this.adapter.addAll(this.id, rooms, (err) => {
if (err) return fn && fn(err);
// debug('joined room %s', rooms);
(rooms as Array<string>).forEach((room) => {
this.rooms[room] = room
})
fn && fn(null)
})
return this
}
leave(name: string, fn?: Function): SocketIO.Socket {
delete this.rooms[name]
fn && fn(null)
return this
}
leaveAll(): void {
this.adapter.delAll(this.id)
this.rooms = {}
}
disconnect(close?: boolean): SocketIO.Socket {
if (!this.connected) return this
if (close) {
this.client.disconnect()
} else {
this.packet({ type: PacketTypes.MESSAGE, sub_type: SubPacketTypes.DISCONNECT })
this.onclose('server namespace disconnect')
}
return this
}
compress(compress: boolean): SocketIO.Socket {
throw new Error("Method not implemented.")
}
error(err: any): void {
this.packet({ type: PacketTypes.MESSAGE, sub_type: SubPacketTypes.ERROR, data: err })
}
// ==========================================
buildHandshake(query): SocketIO.Handshake {
let requestUri = this.request.uri()
let headers = {}
let nativeHeaders = this.request.headers()
nativeHeaders.forEach(function (header) {
headers[header.getKey()] = header.getValue()
})
return {
headers: headers,
time: (new Date) + '',
address: this.conn.remoteAddress + '',
xdomain: !!headers['origin'],
secure: false,
issued: +(new Date),
url: requestUri,
query: Object.assign(query, querystring.parse(requestUri.indexOf('?') != -1 ? requestUri.split('?')[1] : ''))
}
this._rooms = new Set()
}
emit(event: string, ...args: any[]): boolean {
if (~this.events.indexOf(event)) {
@ -169,25 +128,26 @@ export class Socket extends EventEmitter implements SocketIO.Socket {
}
// access last argument to see if it's an ACK callback
if (typeof args[args.length - 1] === 'function') {
if (this._rooms.length || this.flags.broadcast) {
throw new Error('Callbacks are not supported when broadcasting')
if (typeof args[args.length - 1] === "function") {
if (this._rooms.size || this.flags.broadcast) {
throw new Error("Callbacks are not supported when broadcasting")
}
// debug('emitting packet with ack id %d', this.nsp.ids);
this.acks[this.nsp.ids] = args.pop()
packet.id = this.nsp.ids++
// console.debug("emitting packet with ack id %d", this.nsp._ids)
this.acks.set(this.nsp._ids, args.pop())
packet.id = this.nsp._ids++
}
let rooms = this._rooms.slice(0)
let flags = Object.assign({}, this.flags)
const rooms = new Set(this._rooms)
const flags = Object.assign({}, this.flags)
// reset flags
this._rooms = []
this._rooms.clear()
this.flags = {}
if (rooms.length || flags.broadcast) {
if (rooms.size || flags.broadcast) {
this.adapter.broadcast(packet, {
except: [this.id],
except: new Set([this.id]),
rooms: rooms,
flags: flags
})
@ -195,47 +155,69 @@ export class Socket extends EventEmitter implements SocketIO.Socket {
// dispatch packet
this.packet(packet, flags)
}
// @ts-ignore
return true
}
to(name: Room): Socket {
this._rooms.add(name)
return this
}
packet(packet: Packet, opts: any = { preEncoded: false }) {
if (!opts.preEncoded) {
packet.nsp = this.nsp.name
opts.compress = false !== opts.compress
}
try {
this.client.packet(packet, opts)
} catch (error) {
this.onerror(error)
}
in(room: string): Socket {
return this.to(room)
}
onconnect() {
this.nsp.connected[this.id] = this
this.client.sockets[this.id] = this
use(fn: (packet: Packet, next: (err?: any) => void) => void): Socket {
throw new Error("Method not implemented.")
}
send(...args: any[]): Socket {
this.emit("message", ...args)
return this
}
write(...args: any[]): Socket {
return this.send(...args)
}
public join(rooms: Room | Array<Room>): Promise<void> | void {
console.debug(`join room ${rooms}`)
return this.adapter.addAll(
this.id,
new Set(Array.isArray(rooms) ? rooms : [rooms])
)
}
/**
* Leaves a room.
*
* @param {String} room
* @return a Promise or nothing, depending on the adapter
* @public
*/
public leave(room: string): Promise<void> | void {
console.debug(`leave room ${room}`)
return this.adapter.del(this.id, room)
}
/**
* Leave all rooms.
*
* @private
*/
private leaveAll(): void {
this.adapter.delAll(this.id)
}
/**
* Called by `Namespace` upon successful
* middleware execution (ie: authorization).
* Socket is added to namespace array before
* call to join, so adapters can access it.
*
* @private
*/
_onconnect(): void {
console.debug("socket connected - writing packet")
this.join(this.id)
// let skip = this.nsp.name === '/' && this.nsp.fns.length === 0;
// if (skip) {
// debug('packet already sent in initial handshake');
// } else {
this.packet({
type: PacketTypes.MESSAGE,
sub_type: SubPacketTypes.CONNECT
})
// }
this.packet({ type: PacketTypes.MESSAGE, sub_type: SubPacketTypes.CONNECT })
}
onclose(reason?: string) {
if (!this.connected) return this
// debug('closing socket - reason %s', reason);
this.emit('disconnecting', reason)
this.leaveAll()
this.nsp.remove(this)
this.client.remove(this)
this.connected = false
this.disconnected = true
delete this.nsp.connected[this.id]
this.emit('disconnect', reason)
}
onpacket(packet: Packet) {
_onpacket(packet: Packet) {
switch (packet.sub_type) {
// 2
case SubPacketTypes.EVENT:
@ -259,23 +241,12 @@ export class Socket extends EventEmitter implements SocketIO.Socket {
break
// 4
case SubPacketTypes.ERROR:
this.onerror(new Error(packet.data))
this._onerror(new Error(packet.data))
}
}
onerror(err: Error) {
if (this.listeners('error').length) {
this.emit('error', err)
} else {
console.error('Missing error handler on `socket`.')
console.error(err.stack)
}
}
ondisconnect() {
this.onclose('client namespace disconnect')
}
onevent(packet: Packet) {
if (null != packet.id) {
// debug('attaching ack callback to event');
console.debug('attaching ack callback to event')
this.dispatch(packet, this.ack(packet.id))
} else {
this.dispatch(packet)
@ -297,11 +268,232 @@ export class Socket extends EventEmitter implements SocketIO.Socket {
onack(packet: Packet) {
let ack = this.acks[packet.id]
if ('function' == typeof ack) {
// debug('calling ack %s with %j', packet.id, packet.data);
console.debug('calling ack %s with %j', packet.id, packet.data)
ack.apply(this, packet.data)
delete this.acks[packet.id]
} else {
// debug('bad ack %s', packet.id);
console.debug('bad ack %s', packet.id)
}
}
/**
* Called upon client disconnect packet.
*
* @private
*/
private ondisconnect(): void {
console.debug("got disconnect packet")
this._onclose("client namespace disconnect")
}
/**
* Handles a client error.
*
* @private
*/
_onerror(err): void {
if (this.listeners("error").length) {
super.emit("error", err)
} else {
console.error("Missing error handler on `socket`.")
console.error(err.stack)
}
}
/**
* Called upon closing. Called by `Client`.
*
* @param {String} reason
* @throw {Error} optional error object
*
* @private
*/
_onclose(reason: string) {
console.debug(`closing socket - reason: ${reason} connected: ${this.connected}`)
if (!this.connected) return this
this.emit('disconnecting', reason)
this.leaveAll()
this.nsp._remove(this)
this.client._remove(this)
this.connected = false
this.disconnected = true
this.emit('disconnect', reason)
}
/**
* Produces an `error` packet.
*
* @param {Object} err - error object
*
* @private
*/
_error(err) {
this.packet({ type: PacketTypes.MESSAGE, sub_type: SubPacketTypes.ERROR, data: err })
}
disconnect(close?: boolean): Socket {
if (!this.connected) return this
if (close) {
this.client._disconnect()
} else {
this.packet({ type: PacketTypes.MESSAGE, sub_type: SubPacketTypes.DISCONNECT })
this._onclose('server namespace disconnect')
}
return this
}
compress(compress: boolean): Socket {
throw new Error("Method not implemented.")
}
/**
* Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
* receive messages (because of network slowness or other issues, or because theyre connected through long polling
* and is in the middle of a request-response cycle).
*
* @return {Socket} self
* @public
*/
public get volatile(): Socket {
this.flags.volatile = true
return this
}
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to every sockets but the
* sender.
*
* @return {Socket} self
* @public
*/
public get broadcast(): Socket {
this.flags.broadcast = true
return this
}
/**
* Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
*
* @return {Socket} self
* @public
*/
public get local(): Socket {
this.flags.local = true
return this
}
/**
* A reference to the request that originated the underlying Engine.IO Socket.
*
* @public
*/
public get request(): any {
return this.client.request
}
/**
* A reference to the underlying Client transport connection (Engine.IO Socket object).
*
* @public
*/
public get conn() {
return this.client.conn
}
/**
* @public
*/
public get rooms(): Set<Room> {
return this.adapter.socketRooms(this.id) || new Set()
}
/**
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
* callback.
*
* @param listener
* @public
*/
public onAny(listener: (...args: any[]) => void): Socket {
this._anyListeners = this._anyListeners || []
this._anyListeners.push(listener)
return this
}
/**
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
* callback. The listener is added to the beginning of the listeners array.
*
* @param listener
* @public
*/
public prependAny(listener: (...args: any[]) => void): Socket {
this._anyListeners = this._anyListeners || []
this._anyListeners.unshift(listener)
return this
}
/**
* Removes the listener that will be fired when any event is emitted.
*
* @param listener
* @public
*/
public offAny(listener?: (...args: any[]) => void): Socket {
if (!this._anyListeners) {
return this
}
if (listener) {
const listeners = this._anyListeners
for (let i = 0; i < listeners.length; i++) {
if (listener === listeners[i]) {
listeners.splice(i, 1)
return this
}
}
} else {
this._anyListeners = []
}
return this
}
/**
* Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,
* e.g. to remove listeners.
*
* @public
*/
public listenersAny() {
return this._anyListeners || []
}
// ==========================================
buildHandshake(auth): Handshake {
let requestUri = this.request.uri()
let headers = {}
let nativeHeaders = this.request.headers()
nativeHeaders.forEach(function (header) {
headers[header.getKey()] = header.getValue()
})
return {
headers: headers,
time: new Date() + '',
address: this.conn.remoteAddress + '',
xdomain: !!headers['origin'],
secure: false,
issued: +new Date(),
url: requestUri,
query: querystring.parse(requestUri.indexOf('?') != -1 ? requestUri.split('?')[1] : ''),
auth
}
}
packet(packet: Packet, opts: any = { preEncoded: false }) {
if (!opts.preEncoded) {
packet.nsp = this.nsp.name
opts.compress = false !== opts.compress
}
try {
this.client._packet(packet, opts)
} catch (error) {
this._onerror(error)
}
}
dispatch(packet: Packet, ack?: Function) {

View File

@ -1,7 +1,7 @@
import { EventEmitter } from 'events'
import { SocketIO } from '../socket-io/interfaces'
import { InnerClient } from '../interfaces'
export class TomcatClient extends EventEmitter implements SocketIO.EngineSocket {
export class TomcatClient extends EventEmitter implements InnerClient {
private _id: string
private session: javax.websocket.Session
@ -10,7 +10,6 @@ export class TomcatClient extends EventEmitter implements SocketIO.EngineSocket
remoteAddress: string
upgraded: boolean
request: any
transport: any
constructor(server: any, session: javax.websocket.Session) {
super()
@ -22,7 +21,6 @@ export class TomcatClient extends EventEmitter implements SocketIO.EngineSocket
uri: () => `${session.getRequestURI()}`,
headers: () => []
}
this.transport = null
this.session = session
this._id = session.getId() + ''
@ -34,6 +32,8 @@ export class TomcatClient extends EventEmitter implements SocketIO.EngineSocket
send(text: string) {
if (this.readyState == 'open') {
Java.synchronized(() => this.session.getBasicRemote().sendText(text), this.session)()
} else {
console.debug(`send message ${text} to close client ${this._id}`)
}
}
close() {

View File

@ -2,7 +2,6 @@ import { EventEmitter } from 'events'
import { ServerOptions } from '../socket-io'
import { ServerEvent } from '../socket-io/constants'
import { SocketIO } from '../socket-io/interfaces'
import { ProxyBeanName } from './constants'
import { TomcatClient } from './client'
@ -15,7 +14,7 @@ type TomcatWebSocketSession = javax.websocket.Session
class TomcatWebSocketServer extends EventEmitter {
private beanFactory: any
private executor: any
private clients: Map<string, SocketIO.EngineSocket>
private clients: Map<string, any>
constructor(beanFactory: any, options: ServerOptions) {
super()