@ -0,0 +1,92 @@
|
||||
declare namespace org {
|
||||
namespace spongepowered {
|
||||
namespace api {
|
||||
namespace block {
|
||||
namespace tileentity {
|
||||
// @ts-ignore
|
||||
interface MobSpawner extends org.spongepowered.api.block.tileentity.TileEntity {
|
||||
/**
|
||||
* Trigger an immediate spawn of a batch of entities.
|
||||
* <p>This will obey the restrictions of maximum nearby entities and player
|
||||
* range unless the {@code force} flag is set.</p>
|
||||
*/
|
||||
// @ts-ignore
|
||||
spawnEntityBatchImmediately(force: boolean): void;
|
||||
/**
|
||||
* Gets the {@link MobSpawnerData} for this mob spawner.
|
||||
*/
|
||||
// @ts-ignore
|
||||
getMobSpawnerData(): org.spongepowered.api.data.manipulator.mutable.MobSpawnerData;
|
||||
/**
|
||||
* Gets the {@link MutableBoundedValue} for the remaining delay before
|
||||
* a new attempt at spawning an {@link Entity} is made.
|
||||
*/
|
||||
// @ts-ignore
|
||||
remainingDelay(): org.spongepowered.api.data.value.mutable.MutableBoundedValue;
|
||||
/**
|
||||
* Gets the {@link MutableBoundedValue} for the minimum spawn delay
|
||||
* required between attempts to spawn an {@link Entity}.
|
||||
*/
|
||||
// @ts-ignore
|
||||
minimumSpawnDelay(): org.spongepowered.api.data.value.mutable.MutableBoundedValue;
|
||||
/**
|
||||
* Gets the {@link MutableBoundedValue} for the maximum spawn delay
|
||||
* required between attempts to spawn an {@link Entity}.
|
||||
*/
|
||||
// @ts-ignore
|
||||
maximumSpawnDelay(): org.spongepowered.api.data.value.mutable.MutableBoundedValue;
|
||||
/**
|
||||
* Gets the {@link MutableBoundedValue} for the count of successful
|
||||
* spawns of all {@link Entity} instances from the owning spawner. This
|
||||
* count is simply a total count, there is no limitation on how many
|
||||
* attempts are made to spawn an {@link Entity}.
|
||||
*/
|
||||
// @ts-ignore
|
||||
spawnCount(): org.spongepowered.api.data.value.mutable.MutableBoundedValue;
|
||||
/**
|
||||
* Gets the {@link MutableBoundedValue} for the limitation on the number
|
||||
* of nearby {@link Entity} instances can exist near the owning spawner. The
|
||||
* limitation is that if there are more {@link Entity} instances than the
|
||||
* provided value, no attempts to spawn a new {@link Entity} will be made.
|
||||
*/
|
||||
// @ts-ignore
|
||||
maximumNearbyEntities(): org.spongepowered.api.data.value.mutable.MutableBoundedValue;
|
||||
/**
|
||||
* Gets the {@link MutableBoundedValue} for the minimum range a
|
||||
* {@link Player} must remain in proximity of the spawner, such that if a
|
||||
* {@link Player} is NOT within the provided range, no attempts to spawn an
|
||||
* {@link Entity} is made.
|
||||
*/
|
||||
// @ts-ignore
|
||||
requiredPlayerRange(): org.spongepowered.api.data.value.mutable.MutableBoundedValue;
|
||||
/**
|
||||
* Gets the {@link MutableBoundedValue} for the maximum range that an
|
||||
* {@link Entity} can be spawned from the spawner.
|
||||
*/
|
||||
// @ts-ignore
|
||||
spawnRange(): org.spongepowered.api.data.value.mutable.MutableBoundedValue;
|
||||
/**
|
||||
* Gets the {@link Value}
|
||||
* for the overridden
|
||||
* {@link WeightedSerializableObject}{@code <EntitySnapshot>} to spawn
|
||||
* next. If possible, the next entity to spawn may be chosen from the
|
||||
* already provided {@link #possibleEntitiesToSpawn()}.
|
||||
*/
|
||||
// @ts-ignore
|
||||
nextEntityToSpawn(): org.spongepowered.api.data.value.mutable.Value;
|
||||
/**
|
||||
* Gets the {@link WeightedCollectionValue} of all possible
|
||||
* {@link Entity} instances that can be spawned by the spawner. As they
|
||||
* are all {@link WeightedSerializableObject}{@code <EntitySnapshot>}
|
||||
* instances, their weight is defined as a {@link Random} to determine
|
||||
* the next {@link Entity} that will be spawned, unless overriden by
|
||||
* {@link #nextEntityToSpawn()}.
|
||||
*/
|
||||
// @ts-ignore
|
||||
possibleEntitiesToSpawn(): org.spongepowered.api.data.value.mutable.WeightedCollectionValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user