declare namespace org {
    namespace bukkit {
        namespace event {
            namespace player {
                namespace PlayerBedEnterEvent {
                    // @ts-ignore
                     class BedEnterResult {
                        public static OK: org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;
                        public static NOT_POSSIBLE_HERE: org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;
                        public static NOT_POSSIBLE_NOW: org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;
                        public static TOO_FAR_AWAY: org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;
                        public static NOT_SAFE: org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;
                        public static OTHER_PROBLEM: org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;
                        public static values(): org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult[];
                        public static valueOf(name: string): org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult;
                    }
                }
            }
        }
    }
}
