/// <reference path="./org.bukkit.Achievement.ts" />
/// <reference path="./org.bukkit.Art.ts" />
/// <reference path="./org.bukkit.Axis.ts" />
/// <reference path="./org.bukkit.BanEntry.ts" />
/// <reference path="./org.bukkit.BanList.Type.ts" />
/// <reference path="./org.bukkit.BanList.ts" />
/// <reference path="./org.bukkit.BlockChangeDelegate.ts" />
/// <reference path="./org.bukkit.Bukkit.ts" />
/// <reference path="./org.bukkit.ChatColor.ts" />
/// <reference path="./org.bukkit.Chunk.ts" />
/// <reference path="./org.bukkit.ChunkSnapshot.ts" />
/// <reference path="./org.bukkit.CoalType.ts" />
/// <reference path="./org.bukkit.Color.ts" />
/// <reference path="./org.bukkit.CropState.ts" />
/// <reference path="./org.bukkit.Difficulty.ts" />
/// <reference path="./org.bukkit.DyeColor.ts" />
/// <reference path="./org.bukkit.Effect.Type.ts" />
/// <reference path="./org.bukkit.Effect.ts" />
/// <reference path="./org.bukkit.EntityEffect.ts" />
/// <reference path="./org.bukkit.FireworkEffect.Builder.ts" />
/// <reference path="./org.bukkit.FireworkEffect.Type.ts" />
/// <reference path="./org.bukkit.FireworkEffect.ts" />
/// <reference path="./org.bukkit.FluidCollisionMode.ts" />
/// <reference path="./org.bukkit.GameMode.ts" />
/// <reference path="./org.bukkit.GameRule.ts" />
/// <reference path="./org.bukkit.GrassSpecies.ts" />
/// <reference path="./org.bukkit.Instrument.ts" />
/// <reference path="./org.bukkit.Keyed.ts" />
/// <reference path="./org.bukkit.Location.ts" />
/// <reference path="./org.bukkit.Material.ts" />
/// <reference path="./org.bukkit.Nameable.ts" />
/// <reference path="./org.bukkit.NamespacedKey.ts" />
/// <reference path="./org.bukkit.NetherWartsState.ts" />
/// <reference path="./org.bukkit.Note.Tone.ts" />
/// <reference path="./org.bukkit.Note.ts" />
/// <reference path="./org.bukkit.OfflinePlayer.ts" />
/// <reference path="./org.bukkit.Particle.DustOptions.ts" />
/// <reference path="./org.bukkit.Particle.ts" />
/// <reference path="./org.bukkit.PortalType.ts" />
/// <reference path="./org.bukkit.Registry.SimpleRegistry.ts" />
/// <reference path="./org.bukkit.Registry.ts" />
/// <reference path="./org.bukkit.Rotation.ts" />
/// <reference path="./org.bukkit.SandstoneType.ts" />
/// <reference path="./org.bukkit.Server.ts" />
/// <reference path="./org.bukkit.SkullType.ts" />
/// <reference path="./org.bukkit.Sound.ts" />
/// <reference path="./org.bukkit.SoundCategory.ts" />
/// <reference path="./org.bukkit.Statistic.Type.ts" />
/// <reference path="./org.bukkit.Statistic.ts" />
/// <reference path="./org.bukkit.StructureType.ts" />
/// <reference path="./org.bukkit.Tag.ts" />
/// <reference path="./org.bukkit.TreeSpecies.ts" />
/// <reference path="./org.bukkit.TreeType.ts" />
/// <reference path="./org.bukkit.UndefinedNullability.ts" />
/// <reference path="./org.bukkit.UnsafeValues.ts" />
/// <reference path="./org.bukkit.Utility.ts" />
/// <reference path="./org.bukkit.Warning.WarningState.ts" />
/// <reference path="./org.bukkit.Warning.ts" />
/// <reference path="./org.bukkit.WeatherType.ts" />
/// <reference path="./org.bukkit.World.Environment.ts" />
/// <reference path="./org.bukkit.World.ts" />
/// <reference path="./org.bukkit.WorldBorder.ts" />
/// <reference path="./org.bukkit.WorldCreator.ts" />
/// <reference path="./org.bukkit.WorldType.ts" />
/// <reference path="./org.bukkit.advancement.Advancement.ts" />
/// <reference path="./org.bukkit.advancement.AdvancementProgress.ts" />
/// <reference path="./org.bukkit.attribute.Attributable.ts" />
/// <reference path="./org.bukkit.attribute.Attribute.ts" />
/// <reference path="./org.bukkit.attribute.AttributeInstance.ts" />
/// <reference path="./org.bukkit.attribute.AttributeModifier.Operation.ts" />
/// <reference path="./org.bukkit.attribute.AttributeModifier.ts" />
/// <reference path="./org.bukkit.block.Banner.ts" />
/// <reference path="./org.bukkit.block.Barrel.ts" />
/// <reference path="./org.bukkit.block.Beacon.ts" />
/// <reference path="./org.bukkit.block.Bed.ts" />
/// <reference path="./org.bukkit.block.Bell.ts" />
/// <reference path="./org.bukkit.block.Biome.ts" />
/// <reference path="./org.bukkit.block.BlastFurnace.ts" />
/// <reference path="./org.bukkit.block.Block.ts" />
/// <reference path="./org.bukkit.block.BlockFace.ts" />
/// <reference path="./org.bukkit.block.BlockState.ts" />
/// <reference path="./org.bukkit.block.BrewingStand.ts" />
/// <reference path="./org.bukkit.block.Campfire.ts" />
/// <reference path="./org.bukkit.block.Chest.ts" />
/// <reference path="./org.bukkit.block.CommandBlock.ts" />
/// <reference path="./org.bukkit.block.Comparator.ts" />
/// <reference path="./org.bukkit.block.Conduit.ts" />
/// <reference path="./org.bukkit.block.Container.ts" />
/// <reference path="./org.bukkit.block.CreatureSpawner.ts" />
/// <reference path="./org.bukkit.block.DaylightDetector.ts" />
/// <reference path="./org.bukkit.block.Dispenser.ts" />
/// <reference path="./org.bukkit.block.DoubleChest.ts" />
/// <reference path="./org.bukkit.block.Dropper.ts" />
/// <reference path="./org.bukkit.block.EnchantingTable.ts" />
/// <reference path="./org.bukkit.block.EndGateway.ts" />
/// <reference path="./org.bukkit.block.EnderChest.ts" />
/// <reference path="./org.bukkit.block.FlowerPot.ts" />
/// <reference path="./org.bukkit.block.Furnace.ts" />
/// <reference path="./org.bukkit.block.Hopper.ts" />
/// <reference path="./org.bukkit.block.Jigsaw.ts" />
/// <reference path="./org.bukkit.block.Jukebox.ts" />
/// <reference path="./org.bukkit.block.Lectern.ts" />
/// <reference path="./org.bukkit.block.Lockable.ts" />
/// <reference path="./org.bukkit.block.NoteBlock.ts" />
/// <reference path="./org.bukkit.block.PistonMoveReaction.ts" />
/// <reference path="./org.bukkit.block.ShulkerBox.ts" />
/// <reference path="./org.bukkit.block.Sign.ts" />
/// <reference path="./org.bukkit.block.Skull.ts" />
/// <reference path="./org.bukkit.block.Smoker.ts" />
/// <reference path="./org.bukkit.block.Structure.ts" />
/// <reference path="./org.bukkit.block.TileState.ts" />
/// <reference path="./org.bukkit.block.banner.Pattern.ts" />
/// <reference path="./org.bukkit.block.banner.PatternType.ts" />
/// <reference path="./org.bukkit.block.data.Ageable.ts" />
/// <reference path="./org.bukkit.block.data.AnaloguePowerable.ts" />
/// <reference path="./org.bukkit.block.data.Attachable.ts" />
/// <reference path="./org.bukkit.block.data.Bisected.Half.ts" />
/// <reference path="./org.bukkit.block.data.Bisected.ts" />
/// <reference path="./org.bukkit.block.data.BlockData.ts" />
/// <reference path="./org.bukkit.block.data.Directional.ts" />
/// <reference path="./org.bukkit.block.data.Levelled.ts" />
/// <reference path="./org.bukkit.block.data.Lightable.ts" />
/// <reference path="./org.bukkit.block.data.MultipleFacing.ts" />
/// <reference path="./org.bukkit.block.data.Openable.ts" />
/// <reference path="./org.bukkit.block.data.Orientable.ts" />
/// <reference path="./org.bukkit.block.data.Powerable.ts" />
/// <reference path="./org.bukkit.block.data.Rail.Shape.ts" />
/// <reference path="./org.bukkit.block.data.Rail.ts" />
/// <reference path="./org.bukkit.block.data.Rotatable.ts" />
/// <reference path="./org.bukkit.block.data.Snowable.ts" />
/// <reference path="./org.bukkit.block.data.Waterlogged.ts" />
/// <reference path="./org.bukkit.block.data.type.Bamboo.Leaves.ts" />
/// <reference path="./org.bukkit.block.data.type.Bamboo.ts" />
/// <reference path="./org.bukkit.block.data.type.Bed.Part.ts" />
/// <reference path="./org.bukkit.block.data.type.Bed.ts" />
/// <reference path="./org.bukkit.block.data.type.Bell.Attachment.ts" />
/// <reference path="./org.bukkit.block.data.type.Bell.ts" />
/// <reference path="./org.bukkit.block.data.type.BrewingStand.ts" />
/// <reference path="./org.bukkit.block.data.type.BubbleColumn.ts" />
/// <reference path="./org.bukkit.block.data.type.Cake.ts" />
/// <reference path="./org.bukkit.block.data.type.Campfire.ts" />
/// <reference path="./org.bukkit.block.data.type.Chest.Type.ts" />
/// <reference path="./org.bukkit.block.data.type.Chest.ts" />
/// <reference path="./org.bukkit.block.data.type.Cocoa.ts" />
/// <reference path="./org.bukkit.block.data.type.CommandBlock.ts" />
/// <reference path="./org.bukkit.block.data.type.Comparator.Mode.ts" />
/// <reference path="./org.bukkit.block.data.type.Comparator.ts" />
/// <reference path="./org.bukkit.block.data.type.CoralWallFan.ts" />
/// <reference path="./org.bukkit.block.data.type.DaylightDetector.ts" />
/// <reference path="./org.bukkit.block.data.type.Dispenser.ts" />
/// <reference path="./org.bukkit.block.data.type.Door.Hinge.ts" />
/// <reference path="./org.bukkit.block.data.type.Door.ts" />
/// <reference path="./org.bukkit.block.data.type.EndPortalFrame.ts" />
/// <reference path="./org.bukkit.block.data.type.EnderChest.ts" />
/// <reference path="./org.bukkit.block.data.type.Farmland.ts" />
/// <reference path="./org.bukkit.block.data.type.Fence.ts" />
/// <reference path="./org.bukkit.block.data.type.Fire.ts" />
/// <reference path="./org.bukkit.block.data.type.Furnace.ts" />
/// <reference path="./org.bukkit.block.data.type.Gate.ts" />
/// <reference path="./org.bukkit.block.data.type.GlassPane.ts" />
/// <reference path="./org.bukkit.block.data.type.Hopper.ts" />
/// <reference path="./org.bukkit.block.data.type.Jukebox.ts" />
/// <reference path="./org.bukkit.block.data.type.Ladder.ts" />
/// <reference path="./org.bukkit.block.data.type.Lantern.ts" />
/// <reference path="./org.bukkit.block.data.type.Leaves.ts" />
/// <reference path="./org.bukkit.block.data.type.Lectern.ts" />
/// <reference path="./org.bukkit.block.data.type.NoteBlock.ts" />
/// <reference path="./org.bukkit.block.data.type.Observer.ts" />
/// <reference path="./org.bukkit.block.data.type.Piston.ts" />
/// <reference path="./org.bukkit.block.data.type.PistonHead.ts" />
/// <reference path="./org.bukkit.block.data.type.RedstoneRail.ts" />
/// <reference path="./org.bukkit.block.data.type.RedstoneWallTorch.ts" />
/// <reference path="./org.bukkit.block.data.type.RedstoneWire.Connection.ts" />
/// <reference path="./org.bukkit.block.data.type.RedstoneWire.ts" />
/// <reference path="./org.bukkit.block.data.type.Repeater.ts" />
/// <reference path="./org.bukkit.block.data.type.Sapling.ts" />
/// <reference path="./org.bukkit.block.data.type.Scaffolding.ts" />
/// <reference path="./org.bukkit.block.data.type.SeaPickle.ts" />
/// <reference path="./org.bukkit.block.data.type.Sign.ts" />
/// <reference path="./org.bukkit.block.data.type.Slab.Type.ts" />
/// <reference path="./org.bukkit.block.data.type.Slab.ts" />
/// <reference path="./org.bukkit.block.data.type.Snow.ts" />
/// <reference path="./org.bukkit.block.data.type.Stairs.Shape.ts" />
/// <reference path="./org.bukkit.block.data.type.Stairs.ts" />
/// <reference path="./org.bukkit.block.data.type.StructureBlock.Mode.ts" />
/// <reference path="./org.bukkit.block.data.type.StructureBlock.ts" />
/// <reference path="./org.bukkit.block.data.type.Switch.Face.ts" />
/// <reference path="./org.bukkit.block.data.type.Switch.ts" />
/// <reference path="./org.bukkit.block.data.type.TNT.ts" />
/// <reference path="./org.bukkit.block.data.type.TechnicalPiston.Type.ts" />
/// <reference path="./org.bukkit.block.data.type.TechnicalPiston.ts" />
/// <reference path="./org.bukkit.block.data.type.TrapDoor.ts" />
/// <reference path="./org.bukkit.block.data.type.Tripwire.ts" />
/// <reference path="./org.bukkit.block.data.type.TripwireHook.ts" />
/// <reference path="./org.bukkit.block.data.type.TurtleEgg.ts" />
/// <reference path="./org.bukkit.block.data.type.WallSign.ts" />
/// <reference path="./org.bukkit.block.structure.Mirror.ts" />
/// <reference path="./org.bukkit.block.structure.StructureRotation.ts" />
/// <reference path="./org.bukkit.block.structure.UsageMode.ts" />
/// <reference path="./org.bukkit.boss.BarColor.ts" />
/// <reference path="./org.bukkit.boss.BarFlag.ts" />
/// <reference path="./org.bukkit.boss.BarStyle.ts" />
/// <reference path="./org.bukkit.boss.BossBar.ts" />
/// <reference path="./org.bukkit.boss.KeyedBossBar.ts" />
/// <reference path="./org.bukkit.command.BlockCommandSender.ts" />
/// <reference path="./org.bukkit.command.Command.ts" />
/// <reference path="./org.bukkit.command.CommandException.ts" />
/// <reference path="./org.bukkit.command.CommandExecutor.ts" />
/// <reference path="./org.bukkit.command.CommandMap.ts" />
/// <reference path="./org.bukkit.command.CommandSender.ts" />
/// <reference path="./org.bukkit.command.ConsoleCommandSender.ts" />
/// <reference path="./org.bukkit.command.FormattedCommandAlias.ts" />
/// <reference path="./org.bukkit.command.MultipleCommandAlias.ts" />
/// <reference path="./org.bukkit.command.PluginCommand.ts" />
/// <reference path="./org.bukkit.command.PluginCommandYamlParser.ts" />
/// <reference path="./org.bukkit.command.PluginIdentifiableCommand.ts" />
/// <reference path="./org.bukkit.command.ProxiedCommandSender.ts" />
/// <reference path="./org.bukkit.command.RemoteConsoleCommandSender.ts" />
/// <reference path="./org.bukkit.command.SimpleCommandMap.ts" />
/// <reference path="./org.bukkit.command.TabCompleter.ts" />
/// <reference path="./org.bukkit.command.TabExecutor.ts" />
/// <reference path="./org.bukkit.command.defaults.BukkitCommand.ts" />
/// <reference path="./org.bukkit.command.defaults.HelpCommand.ts" />
/// <reference path="./org.bukkit.command.defaults.PluginsCommand.ts" />
/// <reference path="./org.bukkit.command.defaults.ReloadCommand.ts" />
/// <reference path="./org.bukkit.command.defaults.TimingsCommand.ts" />
/// <reference path="./org.bukkit.command.defaults.VersionCommand.ts" />
/// <reference path="./org.bukkit.configuration.Configuration.ts" />
/// <reference path="./org.bukkit.configuration.ConfigurationOptions.ts" />
/// <reference path="./org.bukkit.configuration.ConfigurationSection.ts" />
/// <reference path="./org.bukkit.configuration.InvalidConfigurationException.ts" />
/// <reference path="./org.bukkit.configuration.MemoryConfiguration.ts" />
/// <reference path="./org.bukkit.configuration.MemoryConfigurationOptions.ts" />
/// <reference path="./org.bukkit.configuration.MemorySection.ts" />
/// <reference path="./org.bukkit.configuration.file.FileConfiguration.ts" />
/// <reference path="./org.bukkit.configuration.file.FileConfigurationOptions.ts" />
/// <reference path="./org.bukkit.configuration.file.YamlConfiguration.ts" />
/// <reference path="./org.bukkit.configuration.file.YamlConfigurationOptions.ts" />
/// <reference path="./org.bukkit.configuration.file.YamlConstructor.ts" />
/// <reference path="./org.bukkit.configuration.file.YamlRepresenter.ts" />
/// <reference path="./org.bukkit.configuration.serialization.ConfigurationSerializable.ts" />
/// <reference path="./org.bukkit.configuration.serialization.ConfigurationSerialization.ts" />
/// <reference path="./org.bukkit.configuration.serialization.DelegateDeserialization.ts" />
/// <reference path="./org.bukkit.configuration.serialization.SerializableAs.ts" />
/// <reference path="./org.bukkit.conversations.BooleanPrompt.ts" />
/// <reference path="./org.bukkit.conversations.Conversable.ts" />
/// <reference path="./org.bukkit.conversations.Conversation.ConversationState.ts" />
/// <reference path="./org.bukkit.conversations.Conversation.ts" />
/// <reference path="./org.bukkit.conversations.ConversationAbandonedEvent.ts" />
/// <reference path="./org.bukkit.conversations.ConversationAbandonedListener.ts" />
/// <reference path="./org.bukkit.conversations.ConversationCanceller.ts" />
/// <reference path="./org.bukkit.conversations.ConversationContext.ts" />
/// <reference path="./org.bukkit.conversations.ConversationFactory.ts" />
/// <reference path="./org.bukkit.conversations.ConversationPrefix.ts" />
/// <reference path="./org.bukkit.conversations.ExactMatchConversationCanceller.ts" />
/// <reference path="./org.bukkit.conversations.FixedSetPrompt.ts" />
/// <reference path="./org.bukkit.conversations.InactivityConversationCanceller.ts" />
/// <reference path="./org.bukkit.conversations.ManuallyAbandonedConversationCanceller.ts" />
/// <reference path="./org.bukkit.conversations.MessagePrompt.ts" />
/// <reference path="./org.bukkit.conversations.NullConversationPrefix.ts" />
/// <reference path="./org.bukkit.conversations.NumericPrompt.ts" />
/// <reference path="./org.bukkit.conversations.PlayerNamePrompt.ts" />
/// <reference path="./org.bukkit.conversations.PluginNameConversationPrefix.ts" />
/// <reference path="./org.bukkit.conversations.Prompt.ts" />
/// <reference path="./org.bukkit.conversations.RegexPrompt.ts" />
/// <reference path="./org.bukkit.conversations.StringPrompt.ts" />
/// <reference path="./org.bukkit.conversations.ValidatingPrompt.ts" />
/// <reference path="./org.bukkit.enchantments.Enchantment.ts" />
/// <reference path="./org.bukkit.enchantments.EnchantmentOffer.ts" />
/// <reference path="./org.bukkit.enchantments.EnchantmentTarget.ts" />
/// <reference path="./org.bukkit.enchantments.EnchantmentWrapper.ts" />
/// <reference path="./org.bukkit.entity.AbstractArrow.PickupStatus.ts" />
/// <reference path="./org.bukkit.entity.AbstractArrow.ts" />
/// <reference path="./org.bukkit.entity.AbstractHorse.ts" />
/// <reference path="./org.bukkit.entity.AbstractVillager.ts" />
/// <reference path="./org.bukkit.entity.Ageable.ts" />
/// <reference path="./org.bukkit.entity.Ambient.ts" />
/// <reference path="./org.bukkit.entity.AnimalTamer.ts" />
/// <reference path="./org.bukkit.entity.Animals.ts" />
/// <reference path="./org.bukkit.entity.AreaEffectCloud.ts" />
/// <reference path="./org.bukkit.entity.ArmorStand.ts" />
/// <reference path="./org.bukkit.entity.Arrow.ts" />
/// <reference path="./org.bukkit.entity.Bat.ts" />
/// <reference path="./org.bukkit.entity.Blaze.ts" />
/// <reference path="./org.bukkit.entity.Boat.ts" />
/// <reference path="./org.bukkit.entity.Boss.ts" />
/// <reference path="./org.bukkit.entity.Cat.Type.ts" />
/// <reference path="./org.bukkit.entity.Cat.ts" />
/// <reference path="./org.bukkit.entity.CaveSpider.ts" />
/// <reference path="./org.bukkit.entity.ChestedHorse.ts" />
/// <reference path="./org.bukkit.entity.Chicken.ts" />
/// <reference path="./org.bukkit.entity.Cod.ts" />
/// <reference path="./org.bukkit.entity.ComplexEntityPart.ts" />
/// <reference path="./org.bukkit.entity.ComplexLivingEntity.ts" />
/// <reference path="./org.bukkit.entity.Cow.ts" />
/// <reference path="./org.bukkit.entity.Creature.ts" />
/// <reference path="./org.bukkit.entity.Creeper.ts" />
/// <reference path="./org.bukkit.entity.Damageable.ts" />
/// <reference path="./org.bukkit.entity.Dolphin.ts" />
/// <reference path="./org.bukkit.entity.Donkey.ts" />
/// <reference path="./org.bukkit.entity.DragonFireball.ts" />
/// <reference path="./org.bukkit.entity.Drowned.ts" />
/// <reference path="./org.bukkit.entity.Egg.ts" />
/// <reference path="./org.bukkit.entity.ElderGuardian.ts" />
/// <reference path="./org.bukkit.entity.EnderCrystal.ts" />
/// <reference path="./org.bukkit.entity.EnderDragon.Phase.ts" />
/// <reference path="./org.bukkit.entity.EnderDragon.ts" />
/// <reference path="./org.bukkit.entity.EnderDragonPart.ts" />
/// <reference path="./org.bukkit.entity.EnderPearl.ts" />
/// <reference path="./org.bukkit.entity.EnderSignal.ts" />
/// <reference path="./org.bukkit.entity.Enderman.ts" />
/// <reference path="./org.bukkit.entity.Endermite.ts" />
/// <reference path="./org.bukkit.entity.Entity.ts" />
/// <reference path="./org.bukkit.entity.EntityType.ts" />
/// <reference path="./org.bukkit.entity.Evoker.Spell.ts" />
/// <reference path="./org.bukkit.entity.Evoker.ts" />
/// <reference path="./org.bukkit.entity.EvokerFangs.ts" />
/// <reference path="./org.bukkit.entity.ExperienceOrb.ts" />
/// <reference path="./org.bukkit.entity.Explosive.ts" />
/// <reference path="./org.bukkit.entity.FallingBlock.ts" />
/// <reference path="./org.bukkit.entity.Fireball.ts" />
/// <reference path="./org.bukkit.entity.Firework.ts" />
/// <reference path="./org.bukkit.entity.Fish.ts" />
/// <reference path="./org.bukkit.entity.FishHook.ts" />
/// <reference path="./org.bukkit.entity.Flying.ts" />
/// <reference path="./org.bukkit.entity.Fox.Type.ts" />
/// <reference path="./org.bukkit.entity.Fox.ts" />
/// <reference path="./org.bukkit.entity.Ghast.ts" />
/// <reference path="./org.bukkit.entity.Giant.ts" />
/// <reference path="./org.bukkit.entity.Golem.ts" />
/// <reference path="./org.bukkit.entity.Guardian.ts" />
/// <reference path="./org.bukkit.entity.Hanging.ts" />
/// <reference path="./org.bukkit.entity.Horse.Color.ts" />
/// <reference path="./org.bukkit.entity.Horse.Style.ts" />
/// <reference path="./org.bukkit.entity.Horse.Variant.ts" />
/// <reference path="./org.bukkit.entity.Horse.ts" />
/// <reference path="./org.bukkit.entity.HumanEntity.ts" />
/// <reference path="./org.bukkit.entity.Husk.ts" />
/// <reference path="./org.bukkit.entity.Illager.ts" />
/// <reference path="./org.bukkit.entity.Illusioner.ts" />
/// <reference path="./org.bukkit.entity.IronGolem.ts" />
/// <reference path="./org.bukkit.entity.Item.ts" />
/// <reference path="./org.bukkit.entity.ItemFrame.ts" />
/// <reference path="./org.bukkit.entity.LargeFireball.ts" />
/// <reference path="./org.bukkit.entity.LeashHitch.ts" />
/// <reference path="./org.bukkit.entity.LightningStrike.ts" />
/// <reference path="./org.bukkit.entity.LingeringPotion.ts" />
/// <reference path="./org.bukkit.entity.LivingEntity.ts" />
/// <reference path="./org.bukkit.entity.Llama.Color.ts" />
/// <reference path="./org.bukkit.entity.Llama.ts" />
/// <reference path="./org.bukkit.entity.LlamaSpit.ts" />
/// <reference path="./org.bukkit.entity.MagmaCube.ts" />
/// <reference path="./org.bukkit.entity.Minecart.ts" />
/// <reference path="./org.bukkit.entity.Mob.ts" />
/// <reference path="./org.bukkit.entity.Monster.ts" />
/// <reference path="./org.bukkit.entity.Mule.ts" />
/// <reference path="./org.bukkit.entity.MushroomCow.Variant.ts" />
/// <reference path="./org.bukkit.entity.MushroomCow.ts" />
/// <reference path="./org.bukkit.entity.NPC.ts" />
/// <reference path="./org.bukkit.entity.Ocelot.Type.ts" />
/// <reference path="./org.bukkit.entity.Ocelot.ts" />
/// <reference path="./org.bukkit.entity.Painting.ts" />
/// <reference path="./org.bukkit.entity.Panda.Gene.ts" />
/// <reference path="./org.bukkit.entity.Panda.ts" />
/// <reference path="./org.bukkit.entity.Parrot.Variant.ts" />
/// <reference path="./org.bukkit.entity.Parrot.ts" />
/// <reference path="./org.bukkit.entity.Phantom.ts" />
/// <reference path="./org.bukkit.entity.Pig.ts" />
/// <reference path="./org.bukkit.entity.PigZombie.ts" />
/// <reference path="./org.bukkit.entity.Pillager.ts" />
/// <reference path="./org.bukkit.entity.Player.ts" />
/// <reference path="./org.bukkit.entity.PolarBear.ts" />
/// <reference path="./org.bukkit.entity.Pose.ts" />
/// <reference path="./org.bukkit.entity.Projectile.ts" />
/// <reference path="./org.bukkit.entity.PufferFish.ts" />
/// <reference path="./org.bukkit.entity.Rabbit.Type.ts" />
/// <reference path="./org.bukkit.entity.Rabbit.ts" />
/// <reference path="./org.bukkit.entity.Raider.ts" />
/// <reference path="./org.bukkit.entity.Ravager.ts" />
/// <reference path="./org.bukkit.entity.Salmon.ts" />
/// <reference path="./org.bukkit.entity.Sheep.ts" />
/// <reference path="./org.bukkit.entity.Shulker.ts" />
/// <reference path="./org.bukkit.entity.ShulkerBullet.ts" />
/// <reference path="./org.bukkit.entity.Silverfish.ts" />
/// <reference path="./org.bukkit.entity.Sittable.ts" />
/// <reference path="./org.bukkit.entity.Skeleton.SkeletonType.ts" />
/// <reference path="./org.bukkit.entity.Skeleton.ts" />
/// <reference path="./org.bukkit.entity.SkeletonHorse.ts" />
/// <reference path="./org.bukkit.entity.Slime.ts" />
/// <reference path="./org.bukkit.entity.SmallFireball.ts" />
/// <reference path="./org.bukkit.entity.Snowball.ts" />
/// <reference path="./org.bukkit.entity.Snowman.ts" />
/// <reference path="./org.bukkit.entity.SpectralArrow.ts" />
/// <reference path="./org.bukkit.entity.Spellcaster.Spell.ts" />
/// <reference path="./org.bukkit.entity.Spellcaster.ts" />
/// <reference path="./org.bukkit.entity.Spider.ts" />
/// <reference path="./org.bukkit.entity.SplashPotion.ts" />
/// <reference path="./org.bukkit.entity.Squid.ts" />
/// <reference path="./org.bukkit.entity.Stray.ts" />
/// <reference path="./org.bukkit.entity.TNTPrimed.ts" />
/// <reference path="./org.bukkit.entity.Tameable.ts" />
/// <reference path="./org.bukkit.entity.ThrownExpBottle.ts" />
/// <reference path="./org.bukkit.entity.ThrownPotion.ts" />
/// <reference path="./org.bukkit.entity.TippedArrow.ts" />
/// <reference path="./org.bukkit.entity.TraderLlama.ts" />
/// <reference path="./org.bukkit.entity.Trident.ts" />
/// <reference path="./org.bukkit.entity.TropicalFish.Pattern.ts" />
/// <reference path="./org.bukkit.entity.TropicalFish.ts" />
/// <reference path="./org.bukkit.entity.Turtle.ts" />
/// <reference path="./org.bukkit.entity.Vehicle.ts" />
/// <reference path="./org.bukkit.entity.Vex.ts" />
/// <reference path="./org.bukkit.entity.Villager.Profession.ts" />
/// <reference path="./org.bukkit.entity.Villager.Type.ts" />
/// <reference path="./org.bukkit.entity.Villager.ts" />
/// <reference path="./org.bukkit.entity.Vindicator.ts" />
/// <reference path="./org.bukkit.entity.WanderingTrader.ts" />
/// <reference path="./org.bukkit.entity.WaterMob.ts" />
/// <reference path="./org.bukkit.entity.Witch.ts" />
/// <reference path="./org.bukkit.entity.Wither.ts" />
/// <reference path="./org.bukkit.entity.WitherSkeleton.ts" />
/// <reference path="./org.bukkit.entity.WitherSkull.ts" />
/// <reference path="./org.bukkit.entity.Wolf.ts" />
/// <reference path="./org.bukkit.entity.Zombie.ts" />
/// <reference path="./org.bukkit.entity.ZombieHorse.ts" />
/// <reference path="./org.bukkit.entity.ZombieVillager.ts" />
/// <reference path="./org.bukkit.entity.memory.MemoryKey.ts" />
/// <reference path="./org.bukkit.entity.minecart.CommandMinecart.ts" />
/// <reference path="./org.bukkit.entity.minecart.ExplosiveMinecart.ts" />
/// <reference path="./org.bukkit.entity.minecart.HopperMinecart.ts" />
/// <reference path="./org.bukkit.entity.minecart.PoweredMinecart.ts" />
/// <reference path="./org.bukkit.entity.minecart.RideableMinecart.ts" />
/// <reference path="./org.bukkit.entity.minecart.SpawnerMinecart.ts" />
/// <reference path="./org.bukkit.entity.minecart.StorageMinecart.ts" />
/// <reference path="./org.bukkit.event.Cancellable.ts" />
/// <reference path="./org.bukkit.event.Event.Result.ts" />
/// <reference path="./org.bukkit.event.Event.ts" />
/// <reference path="./org.bukkit.event.EventException.ts" />
/// <reference path="./org.bukkit.event.EventHandler.ts" />
/// <reference path="./org.bukkit.event.EventPriority.ts" />
/// <reference path="./org.bukkit.event.HandlerList.ts" />
/// <reference path="./org.bukkit.event.Listener.ts" />
/// <reference path="./org.bukkit.event.block.Action.ts" />
/// <reference path="./org.bukkit.event.block.BlockBreakEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockBurnEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockCanBuildEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockCookEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockDamageEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockDispenseArmorEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockDispenseEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockDropItemEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockExpEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockExplodeEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockFadeEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockFertilizeEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockFormEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockFromToEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockGrowEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockIgniteEvent.IgniteCause.ts" />
/// <reference path="./org.bukkit.event.block.BlockIgniteEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockMultiPlaceEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockPhysicsEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockPistonEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockPistonExtendEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockPistonRetractEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockPlaceEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockRedstoneEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockShearEntityEvent.ts" />
/// <reference path="./org.bukkit.event.block.BlockSpreadEvent.ts" />
/// <reference path="./org.bukkit.event.block.CauldronLevelChangeEvent.ChangeReason.ts" />
/// <reference path="./org.bukkit.event.block.CauldronLevelChangeEvent.ts" />
/// <reference path="./org.bukkit.event.block.EntityBlockFormEvent.ts" />
/// <reference path="./org.bukkit.event.block.FluidLevelChangeEvent.ts" />
/// <reference path="./org.bukkit.event.block.LeavesDecayEvent.ts" />
/// <reference path="./org.bukkit.event.block.MoistureChangeEvent.ts" />
/// <reference path="./org.bukkit.event.block.NotePlayEvent.ts" />
/// <reference path="./org.bukkit.event.block.SignChangeEvent.ts" />
/// <reference path="./org.bukkit.event.block.SpongeAbsorbEvent.ts" />
/// <reference path="./org.bukkit.event.enchantment.EnchantItemEvent.ts" />
/// <reference path="./org.bukkit.event.enchantment.PrepareItemEnchantEvent.ts" />
/// <reference path="./org.bukkit.event.entity.AreaEffectCloudApplyEvent.ts" />
/// <reference path="./org.bukkit.event.entity.BatToggleSleepEvent.ts" />
/// <reference path="./org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.ts" />
/// <reference path="./org.bukkit.event.entity.CreatureSpawnEvent.ts" />
/// <reference path="./org.bukkit.event.entity.CreeperPowerEvent.PowerCause.ts" />
/// <reference path="./org.bukkit.event.entity.CreeperPowerEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EnderDragonChangePhaseEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityAirChangeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityBreakDoorEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityBreedEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityChangeBlockEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityCombustByBlockEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityCombustByEntityEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityCombustEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityCreatePortalEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityDamageByBlockEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityDamageByEntityEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityDamageEvent.DamageCause.ts" />
/// <reference path="./org.bukkit.event.entity.EntityDamageEvent.DamageModifier.ts" />
/// <reference path="./org.bukkit.event.entity.EntityDamageEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityDeathEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityDropItemEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityExplodeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityInteractEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPickupItemEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPlaceEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPortalEnterEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPortalEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPortalExitEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPoseChangeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPotionEffectEvent.Action.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ts" />
/// <reference path="./org.bukkit.event.entity.EntityPotionEffectEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.ts" />
/// <reference path="./org.bukkit.event.entity.EntityRegainHealthEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityResurrectEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityShootBowEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntitySpawnEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityTameEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityTargetEvent.TargetReason.ts" />
/// <reference path="./org.bukkit.event.entity.EntityTargetEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityTargetLivingEntityEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityTeleportEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityToggleGlideEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityToggleSwimEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityTransformEvent.TransformReason.ts" />
/// <reference path="./org.bukkit.event.entity.EntityTransformEvent.ts" />
/// <reference path="./org.bukkit.event.entity.EntityUnleashEvent.UnleashReason.ts" />
/// <reference path="./org.bukkit.event.entity.EntityUnleashEvent.ts" />
/// <reference path="./org.bukkit.event.entity.ExpBottleEvent.ts" />
/// <reference path="./org.bukkit.event.entity.ExplosionPrimeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.FireworkExplodeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.FoodLevelChangeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.HorseJumpEvent.ts" />
/// <reference path="./org.bukkit.event.entity.ItemDespawnEvent.ts" />
/// <reference path="./org.bukkit.event.entity.ItemMergeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.ItemSpawnEvent.ts" />
/// <reference path="./org.bukkit.event.entity.LingeringPotionSplashEvent.ts" />
/// <reference path="./org.bukkit.event.entity.PigZapEvent.ts" />
/// <reference path="./org.bukkit.event.entity.PigZombieAngerEvent.ts" />
/// <reference path="./org.bukkit.event.entity.PlayerDeathEvent.ts" />
/// <reference path="./org.bukkit.event.entity.PlayerLeashEntityEvent.ts" />
/// <reference path="./org.bukkit.event.entity.PotionSplashEvent.ts" />
/// <reference path="./org.bukkit.event.entity.ProjectileHitEvent.ts" />
/// <reference path="./org.bukkit.event.entity.ProjectileLaunchEvent.ts" />
/// <reference path="./org.bukkit.event.entity.SheepDyeWoolEvent.ts" />
/// <reference path="./org.bukkit.event.entity.SheepRegrowWoolEvent.ts" />
/// <reference path="./org.bukkit.event.entity.SlimeSplitEvent.ts" />
/// <reference path="./org.bukkit.event.entity.VillagerAcquireTradeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.VillagerCareerChangeEvent.ChangeReason.ts" />
/// <reference path="./org.bukkit.event.entity.VillagerCareerChangeEvent.ts" />
/// <reference path="./org.bukkit.event.entity.VillagerReplenishTradeEvent.ts" />
/// <reference path="./org.bukkit.event.hanging.HangingBreakByEntityEvent.ts" />
/// <reference path="./org.bukkit.event.hanging.HangingBreakEvent.RemoveCause.ts" />
/// <reference path="./org.bukkit.event.hanging.HangingBreakEvent.ts" />
/// <reference path="./org.bukkit.event.hanging.HangingEvent.ts" />
/// <reference path="./org.bukkit.event.hanging.HangingPlaceEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.BrewEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.BrewingStandFuelEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.ClickType.ts" />
/// <reference path="./org.bukkit.event.inventory.CraftItemEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.DragType.ts" />
/// <reference path="./org.bukkit.event.inventory.FurnaceBurnEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.FurnaceExtractEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.FurnaceSmeltEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryAction.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryClickEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryCloseEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryCreativeEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryDragEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryInteractEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryMoveItemEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryOpenEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryPickupItemEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryType.SlotType.ts" />
/// <reference path="./org.bukkit.event.inventory.InventoryType.ts" />
/// <reference path="./org.bukkit.event.inventory.PrepareAnvilEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.PrepareItemCraftEvent.ts" />
/// <reference path="./org.bukkit.event.inventory.TradeSelectEvent.ts" />
/// <reference path="./org.bukkit.event.player.AsyncPlayerChatEvent.ts" />
/// <reference path="./org.bukkit.event.player.AsyncPlayerPreLoginEvent.Result.ts" />
/// <reference path="./org.bukkit.event.player.AsyncPlayerPreLoginEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerAchievementAwardedEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerAdvancementDoneEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerAnimationEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerAnimationType.ts" />
/// <reference path="./org.bukkit.event.player.PlayerArmorStandManipulateEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerBedEnterEvent.BedEnterResult.ts" />
/// <reference path="./org.bukkit.event.player.PlayerBedEnterEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerBedLeaveEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerBucketEmptyEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerBucketEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerBucketFillEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerChangedMainHandEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerChangedWorldEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerChannelEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerChatEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerChatTabCompleteEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerCommandPreprocessEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerCommandSendEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerDropItemEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerEditBookEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerEggThrowEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerExpChangeEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerFishEvent.State.ts" />
/// <reference path="./org.bukkit.event.player.PlayerFishEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerGameModeChangeEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerInteractAtEntityEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerInteractEntityEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerInteractEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerItemBreakEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerItemConsumeEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerItemDamageEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerItemHeldEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerItemMendEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerJoinEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerKickEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerLevelChangeEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerLocaleChangeEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerLoginEvent.Result.ts" />
/// <reference path="./org.bukkit.event.player.PlayerLoginEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerMoveEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerPickupArrowEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerPickupItemEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerPortalEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerPreLoginEvent.Result.ts" />
/// <reference path="./org.bukkit.event.player.PlayerPreLoginEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerQuitEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerRecipeDiscoverEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerRegisterChannelEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerResourcePackStatusEvent.Status.ts" />
/// <reference path="./org.bukkit.event.player.PlayerResourcePackStatusEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerRespawnEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerRiptideEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerShearEntityEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerStatisticIncrementEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerSwapHandItemsEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerTakeLecternBookEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.ts" />
/// <reference path="./org.bukkit.event.player.PlayerTeleportEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerToggleFlightEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerToggleSneakEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerToggleSprintEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerUnleashEntityEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerUnregisterChannelEvent.ts" />
/// <reference path="./org.bukkit.event.player.PlayerVelocityEvent.ts" />
/// <reference path="./org.bukkit.event.server.BroadcastMessageEvent.ts" />
/// <reference path="./org.bukkit.event.server.MapInitializeEvent.ts" />
/// <reference path="./org.bukkit.event.server.PluginDisableEvent.ts" />
/// <reference path="./org.bukkit.event.server.PluginEnableEvent.ts" />
/// <reference path="./org.bukkit.event.server.PluginEvent.ts" />
/// <reference path="./org.bukkit.event.server.RemoteServerCommandEvent.ts" />
/// <reference path="./org.bukkit.event.server.ServerCommandEvent.ts" />
/// <reference path="./org.bukkit.event.server.ServerEvent.ts" />
/// <reference path="./org.bukkit.event.server.ServerListPingEvent.ts" />
/// <reference path="./org.bukkit.event.server.ServerLoadEvent.LoadType.ts" />
/// <reference path="./org.bukkit.event.server.ServerLoadEvent.ts" />
/// <reference path="./org.bukkit.event.server.ServiceEvent.ts" />
/// <reference path="./org.bukkit.event.server.ServiceRegisterEvent.ts" />
/// <reference path="./org.bukkit.event.server.ServiceUnregisterEvent.ts" />
/// <reference path="./org.bukkit.event.server.TabCompleteEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleBlockCollisionEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleCollisionEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleCreateEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleDamageEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleDestroyEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleEnterEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleEntityCollisionEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleExitEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleMoveEvent.ts" />
/// <reference path="./org.bukkit.event.vehicle.VehicleUpdateEvent.ts" />
/// <reference path="./org.bukkit.event.weather.LightningStrikeEvent.Cause.ts" />
/// <reference path="./org.bukkit.event.weather.LightningStrikeEvent.ts" />
/// <reference path="./org.bukkit.event.weather.ThunderChangeEvent.ts" />
/// <reference path="./org.bukkit.event.weather.WeatherChangeEvent.ts" />
/// <reference path="./org.bukkit.event.weather.WeatherEvent.ts" />
/// <reference path="./org.bukkit.event.world.ChunkEvent.ts" />
/// <reference path="./org.bukkit.event.world.ChunkLoadEvent.ts" />
/// <reference path="./org.bukkit.event.world.ChunkPopulateEvent.ts" />
/// <reference path="./org.bukkit.event.world.ChunkUnloadEvent.ts" />
/// <reference path="./org.bukkit.event.world.PortalCreateEvent.CreateReason.ts" />
/// <reference path="./org.bukkit.event.world.PortalCreateEvent.ts" />
/// <reference path="./org.bukkit.event.world.SpawnChangeEvent.ts" />
/// <reference path="./org.bukkit.event.world.StructureGrowEvent.ts" />
/// <reference path="./org.bukkit.event.world.WorldEvent.ts" />
/// <reference path="./org.bukkit.event.world.WorldInitEvent.ts" />
/// <reference path="./org.bukkit.event.world.WorldLoadEvent.ts" />
/// <reference path="./org.bukkit.event.world.WorldSaveEvent.ts" />
/// <reference path="./org.bukkit.event.world.WorldUnloadEvent.ts" />
/// <reference path="./org.bukkit.generator.BlockPopulator.ts" />
/// <reference path="./org.bukkit.generator.ChunkGenerator.BiomeGrid.ts" />
/// <reference path="./org.bukkit.generator.ChunkGenerator.ChunkData.ts" />
/// <reference path="./org.bukkit.generator.ChunkGenerator.ts" />
/// <reference path="./org.bukkit.help.GenericCommandHelpTopic.ts" />
/// <reference path="./org.bukkit.help.HelpMap.ts" />
/// <reference path="./org.bukkit.help.HelpTopic.ts" />
/// <reference path="./org.bukkit.help.HelpTopicComparator.TopicNameComparator.ts" />
/// <reference path="./org.bukkit.help.HelpTopicComparator.ts" />
/// <reference path="./org.bukkit.help.HelpTopicFactory.ts" />
/// <reference path="./org.bukkit.help.IndexHelpTopic.ts" />
/// <reference path="./org.bukkit.inventory.AbstractHorseInventory.ts" />
/// <reference path="./org.bukkit.inventory.AnvilInventory.ts" />
/// <reference path="./org.bukkit.inventory.BeaconInventory.ts" />
/// <reference path="./org.bukkit.inventory.BlastingRecipe.ts" />
/// <reference path="./org.bukkit.inventory.BlockInventoryHolder.ts" />
/// <reference path="./org.bukkit.inventory.BrewerInventory.ts" />
/// <reference path="./org.bukkit.inventory.CampfireRecipe.ts" />
/// <reference path="./org.bukkit.inventory.CartographyInventory.ts" />
/// <reference path="./org.bukkit.inventory.CookingRecipe.ts" />
/// <reference path="./org.bukkit.inventory.CraftingInventory.ts" />
/// <reference path="./org.bukkit.inventory.DoubleChestInventory.ts" />
/// <reference path="./org.bukkit.inventory.EnchantingInventory.ts" />
/// <reference path="./org.bukkit.inventory.EntityEquipment.ts" />
/// <reference path="./org.bukkit.inventory.EquipmentSlot.ts" />
/// <reference path="./org.bukkit.inventory.FurnaceInventory.ts" />
/// <reference path="./org.bukkit.inventory.FurnaceRecipe.ts" />
/// <reference path="./org.bukkit.inventory.GrindstoneInventory.ts" />
/// <reference path="./org.bukkit.inventory.HorseInventory.ts" />
/// <reference path="./org.bukkit.inventory.Inventory.ts" />
/// <reference path="./org.bukkit.inventory.InventoryHolder.ts" />
/// <reference path="./org.bukkit.inventory.InventoryView.Property.ts" />
/// <reference path="./org.bukkit.inventory.InventoryView.ts" />
/// <reference path="./org.bukkit.inventory.ItemFactory.ts" />
/// <reference path="./org.bukkit.inventory.ItemFlag.ts" />
/// <reference path="./org.bukkit.inventory.ItemStack.ts" />
/// <reference path="./org.bukkit.inventory.LecternInventory.ts" />
/// <reference path="./org.bukkit.inventory.LlamaInventory.ts" />
/// <reference path="./org.bukkit.inventory.LoomInventory.ts" />
/// <reference path="./org.bukkit.inventory.MainHand.ts" />
/// <reference path="./org.bukkit.inventory.Merchant.ts" />
/// <reference path="./org.bukkit.inventory.MerchantInventory.ts" />
/// <reference path="./org.bukkit.inventory.MerchantRecipe.ts" />
/// <reference path="./org.bukkit.inventory.PlayerInventory.ts" />
/// <reference path="./org.bukkit.inventory.Recipe.ts" />
/// <reference path="./org.bukkit.inventory.RecipeChoice.ExactChoice.ts" />
/// <reference path="./org.bukkit.inventory.RecipeChoice.MaterialChoice.ts" />
/// <reference path="./org.bukkit.inventory.RecipeChoice.ts" />
/// <reference path="./org.bukkit.inventory.ShapedRecipe.ts" />
/// <reference path="./org.bukkit.inventory.ShapelessRecipe.ts" />
/// <reference path="./org.bukkit.inventory.SmokingRecipe.ts" />
/// <reference path="./org.bukkit.inventory.StonecutterInventory.ts" />
/// <reference path="./org.bukkit.inventory.StonecuttingRecipe.ts" />
/// <reference path="./org.bukkit.inventory.meta.BannerMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.BlockDataMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.BlockStateMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.BookMeta.Generation.ts" />
/// <reference path="./org.bukkit.inventory.meta.BookMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.CrossbowMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.Damageable.ts" />
/// <reference path="./org.bukkit.inventory.meta.EnchantmentStorageMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.FireworkEffectMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.FireworkMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.ItemMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.KnowledgeBookMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.LeatherArmorMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.MapMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.PotionMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.Repairable.ts" />
/// <reference path="./org.bukkit.inventory.meta.SkullMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.SpawnEggMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.TropicalFishBucketMeta.ts" />
/// <reference path="./org.bukkit.inventory.meta.tags.CustomItemTagContainer.ts" />
/// <reference path="./org.bukkit.inventory.meta.tags.ItemTagAdapterContext.ts" />
/// <reference path="./org.bukkit.inventory.meta.tags.ItemTagType.PrimitiveTagType.ts" />
/// <reference path="./org.bukkit.inventory.meta.tags.ItemTagType.ts" />
/// <reference path="./org.bukkit.loot.LootContext.Builder.ts" />
/// <reference path="./org.bukkit.loot.LootContext.ts" />
/// <reference path="./org.bukkit.loot.LootTable.ts" />
/// <reference path="./org.bukkit.loot.LootTables.ts" />
/// <reference path="./org.bukkit.loot.Lootable.ts" />
/// <reference path="./org.bukkit.map.MapCanvas.ts" />
/// <reference path="./org.bukkit.map.MapCursor.Type.ts" />
/// <reference path="./org.bukkit.map.MapCursor.ts" />
/// <reference path="./org.bukkit.map.MapCursorCollection.ts" />
/// <reference path="./org.bukkit.map.MapFont.CharacterSprite.ts" />
/// <reference path="./org.bukkit.map.MapFont.ts" />
/// <reference path="./org.bukkit.map.MapPalette.ts" />
/// <reference path="./org.bukkit.map.MapRenderer.ts" />
/// <reference path="./org.bukkit.map.MapView.Scale.ts" />
/// <reference path="./org.bukkit.map.MapView.ts" />
/// <reference path="./org.bukkit.map.MinecraftFont.ts" />
/// <reference path="./org.bukkit.material.Attachable.ts" />
/// <reference path="./org.bukkit.material.Banner.ts" />
/// <reference path="./org.bukkit.material.Bed.ts" />
/// <reference path="./org.bukkit.material.Button.ts" />
/// <reference path="./org.bukkit.material.Cake.ts" />
/// <reference path="./org.bukkit.material.Cauldron.ts" />
/// <reference path="./org.bukkit.material.Chest.ts" />
/// <reference path="./org.bukkit.material.Coal.ts" />
/// <reference path="./org.bukkit.material.CocoaPlant.CocoaPlantSize.ts" />
/// <reference path="./org.bukkit.material.CocoaPlant.ts" />
/// <reference path="./org.bukkit.material.Colorable.ts" />
/// <reference path="./org.bukkit.material.Command.ts" />
/// <reference path="./org.bukkit.material.Comparator.ts" />
/// <reference path="./org.bukkit.material.Crops.ts" />
/// <reference path="./org.bukkit.material.DetectorRail.ts" />
/// <reference path="./org.bukkit.material.Diode.ts" />
/// <reference path="./org.bukkit.material.Directional.ts" />
/// <reference path="./org.bukkit.material.DirectionalContainer.ts" />
/// <reference path="./org.bukkit.material.Dispenser.ts" />
/// <reference path="./org.bukkit.material.Door.ts" />
/// <reference path="./org.bukkit.material.Dye.ts" />
/// <reference path="./org.bukkit.material.EnderChest.ts" />
/// <reference path="./org.bukkit.material.ExtendedRails.ts" />
/// <reference path="./org.bukkit.material.FlowerPot.ts" />
/// <reference path="./org.bukkit.material.Furnace.ts" />
/// <reference path="./org.bukkit.material.FurnaceAndDispenser.ts" />
/// <reference path="./org.bukkit.material.Gate.ts" />
/// <reference path="./org.bukkit.material.Hopper.ts" />
/// <reference path="./org.bukkit.material.Ladder.ts" />
/// <reference path="./org.bukkit.material.Leaves.ts" />
/// <reference path="./org.bukkit.material.Lever.ts" />
/// <reference path="./org.bukkit.material.LongGrass.ts" />
/// <reference path="./org.bukkit.material.MaterialData.ts" />
/// <reference path="./org.bukkit.material.MonsterEggs.ts" />
/// <reference path="./org.bukkit.material.Mushroom.ts" />
/// <reference path="./org.bukkit.material.NetherWarts.ts" />
/// <reference path="./org.bukkit.material.Observer.ts" />
/// <reference path="./org.bukkit.material.Openable.ts" />
/// <reference path="./org.bukkit.material.PistonBaseMaterial.ts" />
/// <reference path="./org.bukkit.material.PistonExtensionMaterial.ts" />
/// <reference path="./org.bukkit.material.PoweredRail.ts" />
/// <reference path="./org.bukkit.material.PressurePlate.ts" />
/// <reference path="./org.bukkit.material.PressureSensor.ts" />
/// <reference path="./org.bukkit.material.Pumpkin.ts" />
/// <reference path="./org.bukkit.material.Rails.ts" />
/// <reference path="./org.bukkit.material.Redstone.ts" />
/// <reference path="./org.bukkit.material.RedstoneTorch.ts" />
/// <reference path="./org.bukkit.material.RedstoneWire.ts" />
/// <reference path="./org.bukkit.material.Sandstone.ts" />
/// <reference path="./org.bukkit.material.Sapling.ts" />
/// <reference path="./org.bukkit.material.Sign.ts" />
/// <reference path="./org.bukkit.material.SimpleAttachableMaterialData.ts" />
/// <reference path="./org.bukkit.material.Skull.ts" />
/// <reference path="./org.bukkit.material.SmoothBrick.ts" />
/// <reference path="./org.bukkit.material.SpawnEgg.ts" />
/// <reference path="./org.bukkit.material.Stairs.ts" />
/// <reference path="./org.bukkit.material.Step.ts" />
/// <reference path="./org.bukkit.material.TexturedMaterial.ts" />
/// <reference path="./org.bukkit.material.Torch.ts" />
/// <reference path="./org.bukkit.material.TrapDoor.ts" />
/// <reference path="./org.bukkit.material.Tree.ts" />
/// <reference path="./org.bukkit.material.Tripwire.ts" />
/// <reference path="./org.bukkit.material.TripwireHook.ts" />
/// <reference path="./org.bukkit.material.Vine.ts" />
/// <reference path="./org.bukkit.material.Wood.ts" />
/// <reference path="./org.bukkit.material.WoodenStep.ts" />
/// <reference path="./org.bukkit.material.Wool.ts" />
/// <reference path="./org.bukkit.material.types.MushroomBlockTexture.ts" />
/// <reference path="./org.bukkit.metadata.FixedMetadataValue.ts" />
/// <reference path="./org.bukkit.metadata.LazyMetadataValue.CacheStrategy.ts" />
/// <reference path="./org.bukkit.metadata.LazyMetadataValue.ts" />
/// <reference path="./org.bukkit.metadata.MetadataConversionException.ts" />
/// <reference path="./org.bukkit.metadata.MetadataEvaluationException.ts" />
/// <reference path="./org.bukkit.metadata.MetadataStore.ts" />
/// <reference path="./org.bukkit.metadata.MetadataStoreBase.ts" />
/// <reference path="./org.bukkit.metadata.MetadataValue.ts" />
/// <reference path="./org.bukkit.metadata.MetadataValueAdapter.ts" />
/// <reference path="./org.bukkit.metadata.Metadatable.ts" />
/// <reference path="./org.bukkit.permissions.Permissible.ts" />
/// <reference path="./org.bukkit.permissions.PermissibleBase.ts" />
/// <reference path="./org.bukkit.permissions.Permission.ts" />
/// <reference path="./org.bukkit.permissions.PermissionAttachment.ts" />
/// <reference path="./org.bukkit.permissions.PermissionAttachmentInfo.ts" />
/// <reference path="./org.bukkit.permissions.PermissionDefault.ts" />
/// <reference path="./org.bukkit.permissions.PermissionRemovedExecutor.ts" />
/// <reference path="./org.bukkit.permissions.ServerOperator.ts" />
/// <reference path="./org.bukkit.persistence.PersistentDataAdapterContext.ts" />
/// <reference path="./org.bukkit.persistence.PersistentDataContainer.ts" />
/// <reference path="./org.bukkit.persistence.PersistentDataHolder.ts" />
/// <reference path="./org.bukkit.persistence.PersistentDataType.PrimitivePersistentDataType.ts" />
/// <reference path="./org.bukkit.persistence.PersistentDataType.ts" />
/// <reference path="./org.bukkit.plugin.AuthorNagException.ts" />
/// <reference path="./org.bukkit.plugin.EventExecutor.ts" />
/// <reference path="./org.bukkit.plugin.IllegalPluginAccessException.ts" />
/// <reference path="./org.bukkit.plugin.InvalidDescriptionException.ts" />
/// <reference path="./org.bukkit.plugin.InvalidPluginException.ts" />
/// <reference path="./org.bukkit.plugin.Plugin.ts" />
/// <reference path="./org.bukkit.plugin.PluginAwareness.Flags.ts" />
/// <reference path="./org.bukkit.plugin.PluginAwareness.ts" />
/// <reference path="./org.bukkit.plugin.PluginBase.ts" />
/// <reference path="./org.bukkit.plugin.PluginDescriptionFile.ts" />
/// <reference path="./org.bukkit.plugin.PluginLoadOrder.ts" />
/// <reference path="./org.bukkit.plugin.PluginLoader.ts" />
/// <reference path="./org.bukkit.plugin.PluginLogger.ts" />
/// <reference path="./org.bukkit.plugin.PluginManager.ts" />
/// <reference path="./org.bukkit.plugin.RegisteredListener.ts" />
/// <reference path="./org.bukkit.plugin.RegisteredServiceProvider.ts" />
/// <reference path="./org.bukkit.plugin.ServicePriority.ts" />
/// <reference path="./org.bukkit.plugin.ServicesManager.ts" />
/// <reference path="./org.bukkit.plugin.SimplePluginManager.ts" />
/// <reference path="./org.bukkit.plugin.SimpleServicesManager.ts" />
/// <reference path="./org.bukkit.plugin.TimedRegisteredListener.ts" />
/// <reference path="./org.bukkit.plugin.UnknownDependencyException.ts" />
/// <reference path="./org.bukkit.plugin.java.JavaPlugin.ts" />
/// <reference path="./org.bukkit.plugin.java.JavaPluginLoader.ts" />
/// <reference path="./org.bukkit.plugin.messaging.ChannelNameTooLongException.ts" />
/// <reference path="./org.bukkit.plugin.messaging.ChannelNotRegisteredException.ts" />
/// <reference path="./org.bukkit.plugin.messaging.MessageTooLargeException.ts" />
/// <reference path="./org.bukkit.plugin.messaging.Messenger.ts" />
/// <reference path="./org.bukkit.plugin.messaging.PluginChannelDirection.ts" />
/// <reference path="./org.bukkit.plugin.messaging.PluginMessageListener.ts" />
/// <reference path="./org.bukkit.plugin.messaging.PluginMessageListenerRegistration.ts" />
/// <reference path="./org.bukkit.plugin.messaging.PluginMessageRecipient.ts" />
/// <reference path="./org.bukkit.plugin.messaging.ReservedChannelException.ts" />
/// <reference path="./org.bukkit.plugin.messaging.StandardMessenger.ts" />
/// <reference path="./org.bukkit.potion.Potion.ts" />
/// <reference path="./org.bukkit.potion.PotionBrewer.ts" />
/// <reference path="./org.bukkit.potion.PotionData.ts" />
/// <reference path="./org.bukkit.potion.PotionEffect.ts" />
/// <reference path="./org.bukkit.potion.PotionEffectType.ts" />
/// <reference path="./org.bukkit.potion.PotionEffectTypeWrapper.ts" />
/// <reference path="./org.bukkit.potion.PotionType.ts" />
/// <reference path="./org.bukkit.projectiles.BlockProjectileSource.ts" />
/// <reference path="./org.bukkit.projectiles.ProjectileSource.ts" />
/// <reference path="./org.bukkit.scheduler.BukkitRunnable.ts" />
/// <reference path="./org.bukkit.scheduler.BukkitScheduler.ts" />
/// <reference path="./org.bukkit.scheduler.BukkitTask.ts" />
/// <reference path="./org.bukkit.scheduler.BukkitWorker.ts" />
/// <reference path="./org.bukkit.scoreboard.Criterias.ts" />
/// <reference path="./org.bukkit.scoreboard.DisplaySlot.ts" />
/// <reference path="./org.bukkit.scoreboard.NameTagVisibility.ts" />
/// <reference path="./org.bukkit.scoreboard.Objective.ts" />
/// <reference path="./org.bukkit.scoreboard.RenderType.ts" />
/// <reference path="./org.bukkit.scoreboard.Score.ts" />
/// <reference path="./org.bukkit.scoreboard.Scoreboard.ts" />
/// <reference path="./org.bukkit.scoreboard.ScoreboardManager.ts" />
/// <reference path="./org.bukkit.scoreboard.Team.Option.ts" />
/// <reference path="./org.bukkit.scoreboard.Team.OptionStatus.ts" />
/// <reference path="./org.bukkit.scoreboard.Team.ts" />
/// <reference path="./org.bukkit.util.BlockIterator.ts" />
/// <reference path="./org.bukkit.util.BlockVector.ts" />
/// <reference path="./org.bukkit.util.BoundingBox.ts" />
/// <reference path="./org.bukkit.util.CachedServerIcon.ts" />
/// <reference path="./org.bukkit.util.ChatPaginator.ChatPage.ts" />
/// <reference path="./org.bukkit.util.ChatPaginator.ts" />
/// <reference path="./org.bukkit.util.Consumer.ts" />
/// <reference path="./org.bukkit.util.EulerAngle.ts" />
/// <reference path="./org.bukkit.util.FileUtil.ts" />
/// <reference path="./org.bukkit.util.NumberConversions.ts" />
/// <reference path="./org.bukkit.util.RayTraceResult.ts" />
/// <reference path="./org.bukkit.util.StringUtil.ts" />
/// <reference path="./org.bukkit.util.Vector.ts" />
/// <reference path="./org.bukkit.util.io.BukkitObjectInputStream.ts" />
/// <reference path="./org.bukkit.util.io.BukkitObjectOutputStream.ts" />
/// <reference path="./org.bukkit.util.noise.NoiseGenerator.ts" />
/// <reference path="./org.bukkit.util.noise.OctaveGenerator.ts" />
/// <reference path="./org.bukkit.util.noise.PerlinNoiseGenerator.ts" />
/// <reference path="./org.bukkit.util.noise.PerlinOctaveGenerator.ts" />
/// <reference path="./org.bukkit.util.noise.SimplexNoiseGenerator.ts" />
/// <reference path="./org.bukkit.util.noise.SimplexOctaveGenerator.ts" />
/// <reference path="./org.bukkit.util.permissions.BroadcastPermissions.ts" />
/// <reference path="./org.bukkit.util.permissions.CommandPermissions.ts" />
/// <reference path="./org.bukkit.util.permissions.DefaultPermissions.ts" />
