feat: 使用插件的类加载器
Signed-off-by: 502647092 <admin@yumc.pw>
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abe5569c4a
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b6a452aa10
@ -8,6 +8,7 @@ import java.nio.file.Paths;
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import javax.script.ScriptEngineManager;
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import lombok.SneakyThrows;
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import lombok.val;
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import pw.yumc.YumCore.engine.MiaoScriptEngine;
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/**
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@ -32,6 +33,8 @@ public class ScriptEngine {
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@SneakyThrows
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public void enableEngine(ClassLoader loader) {
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val origin = Thread.currentThread().getContextClassLoader();
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Thread.currentThread().setContextClassLoader(loader);
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ScriptEngineManager manager = new ScriptEngineManager(null);
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this.engine = new MiaoScriptEngine(manager, "nashorn");
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this.engine.put("base", new Base());
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@ -40,9 +43,10 @@ public class ScriptEngine {
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if (Files.exists(bios)) {
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this.engine.eval("load('" + bios.toFile().getCanonicalPath() + "')");
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} else {
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this.engine.eval(new InputStreamReader(loader.getResourceAsStream("bios.js")));
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this.engine.eval(new InputStreamReader(Thread.currentThread().getContextClassLoader().getResourceAsStream("bios.js")));
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}
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engine.invokeFunction("boot", root, logger);
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Thread.currentThread().setContextClassLoader(origin);
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}
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@SneakyThrows
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@ -12,7 +12,7 @@ var disable;
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// 开发环境下初始化
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root = root || "src/main/resources";
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// 解压文件到根目录
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release(root, "[core|modules]/.*", true);
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release(root, "[api|core|internal|modules]/.*", true);
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release(root, "plugins/.*");
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load(root + '/core/init.js');
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if (__FILE__ !== "<eval>") {
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@ -8,7 +8,6 @@ var event = require('api/event');
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var command = require('api/command');
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var bukkit = require('api/server');
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var item = require('api/item');
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var fs = require('fs');
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var Arrays = Java.type('java.util.Arrays');
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var ItemStackArray = Java.type('org.bukkit.inventory.ItemStack[]');
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@ -45,13 +44,25 @@ var description = {
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result: [
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{
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percent: 10,
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command: 'money give %player% 200',
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command: 'money give %player% 100',
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item: {
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id: 160,
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damage: 3,
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name: '§c奖品',
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name: '§c奖品1',
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lore: [
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'这是奖品子的Lore'
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'这是奖品1的Lore'
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]
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}
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},
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{
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percent: 20,
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command: 'money give %player% 200',
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item: {
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id: 160,
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damage: 4,
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name: '§c奖品2',
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lore: [
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'这是奖品2的Lore'
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]
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}
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}
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@ -62,7 +73,6 @@ var description = {
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};
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var panel = item.create(160, 1, 13);
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var air = item.create(0);
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var config;
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var items;
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@ -96,10 +106,10 @@ function load() {
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}
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function isTargetItem(item, config) {
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return item.typeId == config.id &&
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return item.typeId === config.id &&
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item.itemMeta &&
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item.itemMeta.displayName == config.name &&
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item.itemMeta.lore && Java.from(item.itemMeta.lore).toJson() == config.lore.toJson()
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item.itemMeta.displayName === config.name &&
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item.itemMeta.lore && Java.from(item.itemMeta.lore).toJson() === config.lore.toJson()
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}
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function newItem(name, sub) {
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@ -108,8 +118,8 @@ function newItem(name, sub) {
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function newItemFromConfig(config) {
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var i = newItem(config.id, config.damage);
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if (config.name) item.setName(i, config.name)
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if (config.lore) item.setLore(i, config.lore)
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if (config.name) item.setName(i, config.name);
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if (config.lore) item.setLore(i, config.lore);
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return i;
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}
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@ -124,15 +134,13 @@ function enable() {
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});
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event.on(this, 'InventoryClick', function click(event) {
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var inv = event.inventory;
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if (inv.title != config.title) return;
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if (inv.title !== config.title) return;
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var player = event.whoClicked;
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var slot = event.rawSlot;
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if (slot > 53 || slot < 0) {
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return;
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}
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event.cancelled = true;
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var click = event.currentItem;
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var cursor = event.cursor;
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switch (slot) {
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case 10:
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case 16:
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@ -145,14 +153,14 @@ function enable() {
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break;
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case 33:
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var temp = inv.getItem(40);
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if (temp && temp.typeId != 0) {
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console.sender(player, '§c请先取走奖品!')
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if (temp && temp.typeId !== 0) {
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console.sender(player, '§c请先取走奖品!');
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return;
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}
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var litem;
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var box = inv.getItem(10);
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var key = inv.getItem(16);
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if (box && box.typeId != 0 && key && key.typeId != 0) {
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if (box && box.typeId !== 0 && key && key.typeId !== 0) {
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for (var i = 0; i < config.list.length; i++) {
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var r = config.list[i];
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if (isTargetItem(box, r.box)) {
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@ -163,11 +171,11 @@ function enable() {
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}
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// TODO 抽奖
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if (!litem) {
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console.sender(player, '§c请先放入抽奖物品和钥匙!')
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console.sender(player, '§c请先放入抽奖物品和钥匙!');
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return;
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}
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if (!isTargetItem(key, litem.key)) {
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console.sender(player, '§c抽奖物品和钥匙不匹配!')
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console.sender(player, '§c抽奖物品和钥匙不匹配!');
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return;
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}
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var resultlist = [];
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