feat: 新增引擎Shutdown方法 关闭资源
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@ -7,6 +7,7 @@
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global.root = root;
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global.noop = function () {
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};
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var startTime = new Date().getTime();
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loadCore();
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loadPatch();
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loadRequire();
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@ -17,6 +18,7 @@
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console.console("§4初始化插件基础系统库错误:§c", ex);
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console.ex(ex);
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}
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console.log('MiaoScript Engine Load Complete... Done (' + (new Date().getTime() - startTime) / 1000 + 's)!');
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};
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/**
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@ -100,8 +102,17 @@
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* 关闭插件Hook
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*/
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global.engineDisable = function disable() {
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if (global.manager && global.manager.$) {
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global.manager.disable();
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try {
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if (global.manager && global.manager.$) {
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global.manager.disable();
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}
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var server = require('api/server');
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if (server.shutdown) {
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server.shutdown();
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}
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} catch (ex) {
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console.console("§3MiaoScript Engine §aShutDown §4Error... ERR: ", ex);
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console.ex(ex);
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}
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}
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})(global);
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@ -136,3 +136,17 @@ exports.opcommand = function (player, command) {
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player.setOp(origin);
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}
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};
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/**
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* 关闭引擎时执行的操作
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*/
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function shutdown () {
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try {
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Bukkit.getScheduler().cancelTasks(plugin.self);
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Bukkit.getServicesManager().unregisterAll(plugin.self);
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org.bukkit.event.HandlerList.unregisterAll(plugin.self);
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Bukkit.getMessenger().unregisterIncomingPluginChannel(plugin.self);
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Bukkit.getMessenger().unregisterOutgoingPluginChannel(plugin.self);
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} catch (ex) {
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console.console();
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}
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}
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@ -7,13 +7,12 @@
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/*global Java, base, module, exports, require, __FILE__*/
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var Sponge = MServer;
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var Server = MServer.server;
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exports.$ = Sponge;
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/**
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* 插件管理
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* @type {{manager: *, get: exports.plugin.get, load: exports.plugin.load}}
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*/
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var PluginManager = Sponge.pluginManager;
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exports.plugin = {
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var plugin = {
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/**
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* 插件管理工具
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*/
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@ -41,7 +40,7 @@ exports.plugin = {
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* @type {{manager: *, get: exports.plugin.get, load: exports.plugin.load}}
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*/
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var ServicesManager = Sponge.serviceManager;
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exports.service = {
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var service = {
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/*
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* 服务管理工具
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*/
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@ -58,7 +57,7 @@ exports.service = {
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/**
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* 获取玩家
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*/
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exports.player = function () {
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function player() {
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switch (arguments.length) {
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case 0:
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return undefined;
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@ -71,7 +70,7 @@ exports.player = function () {
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/**
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* 获取在线玩家
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*/
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exports.players = function () {
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function players() {
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switch (arguments.length) {
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case 1:
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// 此处的forEach是Collection接口的
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@ -81,3 +80,24 @@ exports.players = function () {
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return Java.from(Server.onlinePlayers.toArray());
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}
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};
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/**
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* 关闭引擎时执行的操作
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*/
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function shutdown() {
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Sponge.eventManager.unregisterPluginListeners(plugin.self);
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Sponge.scheduler.getScheduledTasks(plugin.self).forEach(function (task) {
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task.cancel();
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});
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Sponge.commandManager.getOwnedBy(plugin.self).forEach(function (commandMapping) {
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Sponge.commandManager.removeMapping(commandMapping);
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});
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}
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exports = module.exports = {
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$: Sponge,
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plugin: plugin,
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service: service,
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player: player,
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players: players,
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shutdown: shutdown
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}
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