diff --git a/src/main/resources/plugins/HelloWorld.js b/src/main/resources/plugins/HelloWorld.js index 548dd28..0f43646 100644 --- a/src/main/resources/plugins/HelloWorld.js +++ b/src/main/resources/plugins/HelloWorld.js @@ -6,6 +6,7 @@ var event = require('api/event'); var command = require('api/command'); +var fs = require('fs'); var papi = require('./ext/papi'); var join; @@ -19,27 +20,15 @@ var description = { } }; -function load() { - console.log('载入 Hello Wrold 测试插件!'); -} +// function load() { +// console.log('载入 Hello Wrold 测试插件!'); +// } function enable() { command.on(this, 'hello', { cmd: function (sender, command, args) { - console.log(command, Array.prototype.join.call(args, ' ')); + load(fs.file(root, 'test.js')); return true; - }, - tab: function (sender, command, args) { - switch (args.length) { - case 1: - return "arg1"; - case 2: - return "arg2"; - case 3: - return "arg3"; - default: - return 'default'; - } } }); console.log('启用 Hello Wrold 测试插件!'); @@ -61,7 +50,7 @@ function disable() { module.exports = { description: description, - load: load, + // load: load, enable: enable, disable: disable }; \ No newline at end of file diff --git a/src/main/resources/plugins/Lottery.js b/src/main/resources/plugins/Lottery.js new file mode 100644 index 0000000..1ccd406 --- /dev/null +++ b/src/main/resources/plugins/Lottery.js @@ -0,0 +1,207 @@ +'use strict'; +/** + * Hello Wrold 测试插件 + */ +/*global Java, base, module, exports, require*/ + +var event = require('api/event'); +var command = require('api/command'); +var bukkit = require('api/server'); +var item = require('api/item'); +var fs = require('fs'); + +var Arrays = Java.type('java.util.Arrays'); +var ItemStackArray = Java.type('org.bukkit.inventory.ItemStack[]'); + +var description = { + name: 'Lottery', + version: '1.0', + commands: { + 'l': { + description: 'Lottery主命令' + } + }, + config: { + title: '§m§s§a幸运抽奖', + panel: '160:13', + list: [ + { + box:{ + id: 160, + damage: 1, + name: '§a箱子', + lore: [ + '这是箱子的Lore' + ] + }, + key:{ + id: 160, + damage: 2, + name: '§b钥匙', + lore: [ + '这是钥匙的Lore' + ] + }, + result:[ + { + percent: 10, + command: 'money give %player% 200', + item: { + id: 160, + damage: 3, + name: '§c奖品', + lore: [ + '这是奖品子的Lore' + ] + } + } + ] + } + ] + } +}; + +var panel = item.create(160, 1, 13); +var air = item.create(0); +var config; +var items; + +var lmap=[]; +var cmap=[]; + +function load() { + config = this.config; + if (config.panel) { + var arr = config.panel.split(':'); + if (arr.length === 2) { + panel = newItem(arr[0], arr[1]); + } else { + panel = newItem(arr[0]); + } + } + items = new ItemStackArray(54); + item.setName(panel, ''); + var ok = newItem(160, 14); + item.setName(ok, '§a确定抽奖'); + var no = newItem(160, 15); + item.setName(no, '§c取消抽奖'); + Arrays.fill(items, 0, 10, panel); + Arrays.fill(items, 11, 16, panel); + Arrays.fill(items, 17, 29, panel); + items[29] = no; + Arrays.fill(items, 30, 33, panel); + items[33] = ok; + Arrays.fill(items, 34, 40, panel); + Arrays.fill(items, 41, 54, panel); +} + +function isTargetItem(item, config){ + return item.typeId == config.id && + item.itemMeta && + item.itemMeta.displayName == config.name && + item.itemMeta.lore && Java.from(item.itemMeta.lore).toJson() == config.lore.toJson() +} + +function newItem(name, sub) { + return item.create(name, 1, sub || 0); +} + +function newItemFromConfig(config){ + var i = newItem(config.id, config.damage); + if (config.name) item.setName(i, config.name) + if (config.lore) item.setLore(i, config.lore) + return i; +} + +function enable() { + command.on(this, 'l', { + cmd: function (sender, command, args) { + var inv = bukkit.$.createInventory(null, 54, config.title); + inv.setContents(items); + sender.openInventory(inv); + return true; + } + }); + event.on(this, 'InventoryClick', function click(event) { + var inv = event.inventory; + if (inv.title != config.title) return; + var player = event.whoClicked; + var slot = event.rawSlot; + if (slot > 53 || slot < 0) { + return; + } + event.cancelled = true; + var click = event.currentItem; + var cursor = event.cursor; + switch(slot){ + case 10: + case 16: + case 40: + event.cancelled = false; + break; + case 29: + // TODO 关闭界面 + player.closeInventory(); + break; + case 33: + var temp = inv.getItem(40); + if (temp && temp.typeId != 0) { + console.sender(player, '§c请先取走奖品!') + return; + } + var litem; + var box = inv.getItem(10); + var key = inv.getItem(16); + if (box && box.typeId != 0 && key && key.typeId != 0) { + for (var i = 0; i < config.list.length; i++){ + var r = config.list[i]; + if (isTargetItem(box, r.box)){ + litem = r; + break; + } + } + } + // TODO 抽奖 + if (!litem) { + console.sender(player, '§c请先放入抽奖物品和钥匙!') + return; + } + if (!isTargetItem(key, litem.key)) { + console.sender(player, '§c抽奖物品和钥匙不匹配!') + return; + } + var resultlist = []; + litem.result.forEach(function(t){ + for (var i=0; i < t.percent; i++){ + resultlist.push(t); + } + }); + console.log(resultlist.toJson()); + var ri = ext.random(resultlist.length); + console.log(ri); + var result = resultlist[ri]; + console.log(result.toJson()); + box.amount = box.amount - 1; + key.amount = key.amount - 1; + inv.setItem(10, box); + inv.setItem(16, key); + inv.setItem(40, newItemFromConfig(result.item)); + bukkit.console(result.command.replace('%player%', player.name)); + delete lmap[player.name]; + delete cmap[player.name]; + break; + default: + event.cancelled = true; + } + }); +} + +function disable() { +} + +module.exports = { + description: description, + load: load, + enable: enable, + disable: disable +}; \ No newline at end of file