--- ../src-base/minecraft/net/minecraftforge/common/ISpecialArmor.java +++ ../src-work/minecraft/net/minecraftforge/common/ISpecialArmor.java @@ -92,6 +92,11 @@ */ public static float ApplyArmor(EntityLivingBase entity, ItemStack[] inventory, DamageSource source, double damage) { + return ApplyArmor(entity, inventory, source, damage, true); + } + + public static float ApplyArmor(EntityLivingBase entity, ItemStack[] inventory, DamageSource source, double damage, boolean applyDamage) + { if (DEBUG) { System.out.println("Start: " + damage + " " + (damage * 25)); @@ -145,9 +150,12 @@ int itemDamage = (int)(absorb / 25D < 1 ? 1 : absorb / 25D); if (stack.getItem() instanceof ISpecialArmor) { - ((ISpecialArmor)stack.getItem()).damageArmor(entity, stack, source, itemDamage, prop.Slot); + if (applyDamage) + { + ((ISpecialArmor) stack.getItem()).damageArmor(entity, stack, source, itemDamage, prop.Slot); + } } - else + else if(applyDamage) { if (DEBUG) {