0.884
This commit is contained in:
440
Source/core/base.js
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440
Source/core/base.js
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@@ -0,0 +1,440 @@
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/*
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* @project: TERA
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* @version: Development (beta)
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* @license: MIT (not for evil)
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* @copyright: Yuriy Ivanov 2017-2019 [progr76@gmail.com]
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* Web: https://terafoundation.org
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* Twitter: https://twitter.com/terafoundation
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* Telegram: https://web.telegram.org/#/im?p=@terafoundation
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*/
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"use strict";
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require("./library.js");
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require("./crypto-library");
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require("./terahashmining");
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const crypto = require('crypto');
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const os = require('os');
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global.glStopNode = false;
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const MAX_TIME_NETWORK_TRANSPORT = 1 * 1000;
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var GlSumUser;
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var GlSumSys;
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var GlSumIdle;
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global.CountAllNode = 0;
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module.exports = class CCommon
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{
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constructor(SetKeyPair, RunIP, RunPort, UseRNDHeader, bVirtual)
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{
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global.SERVER = this
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this.VirtualMode = bVirtual
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this.KeyPair = SetKeyPair
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var PubKey = SetKeyPair.getPublicKey('', 'compressed');
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this.PubKeyType = PubKey[0]
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this.addrArr = PubKey.slice(1)
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this.addrStr = GetHexFromArr(this.addrArr)
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this.HashDBArr = shaarr2(this.KeyPair.getPrivateKey(), [0, 0, 0, 0, 0, 0, 0, 1])
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this.ServerSign = []
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}
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AddStatOnTimer()
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{
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var CountAll = 0;
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var CurTime = GetCurrentTime() - 0;
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for(var i = 0; i < this.NodesArr.length; i++)
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{
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var Item = this.NodesArr[i];
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if(Item.LastTime && (CurTime - Item.LastTime) < 3600 * 1000)
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CountAll++
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else
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if(Item.LastTimeGetNode && (CurTime - Item.LastTimeGetNode) < 3600 * 1000)
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CountAll++
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}
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global.CountAllNode = CountAll
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if(!global.STAT_MODE)
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return ;
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var StateTX = DApps.Accounts.DBStateTX.Read(0);
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if(StateTX)
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{
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var Delta = this.CurrentBlockNum - StateTX.BlockNum;
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ADD_TO_STAT("MAX:DELTA_TX", Delta)
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}
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var bHasCP = 0;
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if(CHECK_POINT.BlockNum)
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{
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var Block = this.ReadBlockHeaderDB(CHECK_POINT.BlockNum);
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if(Block && CompareArr(CHECK_POINT.Hash, Block.Hash) === 0)
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bHasCP = 1
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}
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var MinVer = global.MIN_VER_STAT;
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if(MinVer === 0)
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MinVer = global.UPDATE_CODE_VERSION_NUM
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var BufMap = {}, BufMap2 = {};
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var arr = this.GetActualNodes();
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var Count = 0, CountHot = 0, CountHotOK = 0, CountActualOK = 0, SumDeltaHot = 0, SumDeltaActual = 0, CountCP = 0, CountLH = 0,
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CountHash = 0, CountVer = 0, CountStop = 0;
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var CountAutoCorrectTime = 0;
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var SumAvgDeltaTime = 0;
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for(var i = 0; i < arr.length; i++)
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{
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var Node = arr[i];
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if(!Node || Node.IsAddrList)
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continue;
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var INFO = Node.INFO;
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if(!INFO)
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INFO = {}
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if(bHasCP && CHECK_POINT.BlockNum && INFO.CheckPointHashDB && CompareArr(CHECK_POINT.Hash, INFO.CheckPointHashDB) === 0)
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{
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CountCP++
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}
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if(INFO.LoadHistoryMode)
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CountLH++
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if(Node.StopGetBlock)
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CountStop++
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Count++
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SumAvgDeltaTime += Node.DeltaGlobTime
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if(Node.VersionNum >= MinVer)
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CountVer++
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if(INFO && INFO.BlockNumDB && INFO.BlockNumDB <= this.BlockNumDB)
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{
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var HashDB = ReadHashFromBufDB(BufMap2, INFO.BlockNumDB);
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if(HashDB && CompareArr(HashDB, INFO.HashDB) === 0)
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CountHash++
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}
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var StrChk = GetCheckAccHash(BufMap, INFO.AccountBlockNum, INFO.AccountsHash);
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var Chck = 0;
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if(StrChk.indexOf("=OK=") >= 0)
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{
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Chck = 1
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}
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var DeltaTime = Node.DeltaTime;
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if(!DeltaTime)
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DeltaTime = 0
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CountActualOK += Chck
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SumDeltaActual += DeltaTime
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if(Node.Hot)
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{
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CountHot++
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CountHotOK += Chck
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SumDeltaHot += DeltaTime
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}
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if(INFO.AutoCorrectTime)
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CountAutoCorrectTime++
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}
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ADD_TO_STAT("MAX:ALL_NODES", CountAll)
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ADD_TO_STAT("MAX:CONNECTED_NODES", Count)
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ADD_TO_STAT("MAX:HOT_NODES", CountHot)
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ADD_TO_STAT("MAX:HOT_OK", CountHotOK)
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ADD_TO_STAT("MAX:ACTUAL_OK", CountActualOK)
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ADD_TO_STAT("MAX:CHECK_POINT_OK", CountCP)
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ADD_TO_STAT("MAX:COUNTLH", CountLH)
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ADD_TO_STAT("MAX:HASH_OK", CountHash)
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ADD_TO_STAT("MAX:MIN_VERSION", CountVer)
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ADD_TO_STAT("MAX:STOP_GET", CountStop)
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ADD_TO_STAT("MAX:AUTOCORRECT", CountAutoCorrectTime)
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ADD_TO_STAT("MAX:TIME_DELTA", DELTA_CURRENT_TIME)
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if(!Count)
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Count = 1
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if(!CountHot)
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CountHot = 1
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if(Count >= 20)
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{
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var SumDeltaAvg = 0;
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var AvgGlobTime = SumAvgDeltaTime / Count;
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for(var i = 0; i < arr.length; i++)
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{
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var Node = arr[i];
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if(!Node || Node.IsAddrList)
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continue;
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var Delta = AvgGlobTime - Node.DeltaGlobTime;
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SumDeltaAvg += Delta * Delta
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}
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SumDeltaAvg = Math.sqrt(SumDeltaAvg / Count)
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ADD_TO_STAT("MAX:DELTA_GLOB_TIME", 100 + AvgGlobTime)
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ADD_TO_STAT("MAX:DISP_DELTA_GLOB_TIME", SumDeltaAvg)
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arr.sort(function (a,b)
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{
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return a.DeltaGlobTime - b.DeltaGlobTime;
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})
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var SumDeltaAvgM = 0;
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var AvgGlobTimeM = arr[Math.trunc(arr.length / 2)].DeltaGlobTime;
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var Length = arr.length;
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var Start = Math.trunc(Length * 0.05);
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var End = Math.trunc(Length * 0.95);
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var NodesCount = 0;
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for(var i = Start; i < End; i++)
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{
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var Node = arr[i];
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if(!Node || Node.IsAddrList)
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continue;
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NodesCount++
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var Delta = AvgGlobTimeM - Node.DeltaGlobTime;
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SumDeltaAvgM += Delta * Delta
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}
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if(!NodesCount)
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NodesCount = 1
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SumDeltaAvgM = Math.sqrt(SumDeltaAvgM / NodesCount)
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ADD_TO_STAT("MAX:MEDIAN_GLOB_TIME", 100 + AvgGlobTimeM)
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ADD_TO_STAT("MAX:DISP_MEDIAN_GLOB_TIME", SumDeltaAvgM)
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}
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ADD_TO_STAT("MAX:DELTA_TIME_HOT", SumDeltaHot / CountHot)
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ADD_TO_STAT("MAX:DELTA_TIME_ACTUAL", SumDeltaActual / Count)
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ADD_TO_STAT("MAX:MEMORY_USAGE", process.memoryUsage().heapTotal / 1024 / 1024)
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ADD_TO_STAT("MAX:MEMORY_FREE", os.freemem() / 1024 / 1024)
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var SumUser = 0;
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var SumSys = 0;
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var SumIdle = 0;
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var cpus = os.cpus();
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for(var i = 0; i < cpus.length; i++)
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{
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var cpu = cpus[i];
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SumUser += cpu.times.user
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SumSys += cpu.times.sys + cpu.times.irq
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SumIdle += cpu.times.idle
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}
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if(GlSumUser !== undefined)
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{
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var maxsum = cpus.length * 1000;
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ADD_TO_STAT("MAX:CPU_USER_MODE", Math.min(maxsum, SumUser - GlSumUser))
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ADD_TO_STAT("MAX:CPU_SYS_MODE", Math.min(maxsum, SumSys - GlSumSys))
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ADD_TO_STAT("MAX:CPU_IDLE_MODE", Math.min(maxsum, SumIdle - GlSumIdle))
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ADD_TO_STAT("MAX:CPU", Math.min(maxsum, SumUser + SumSys - GlSumUser - GlSumSys))
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}
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GlSumUser = SumUser
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GlSumSys = SumSys
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GlSumIdle = SumIdle
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}
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GetNewMeta()
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{
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return crypto.randomBytes(32);
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}
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};
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class SMemBuffer
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{
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constructor(MaxTime, CheckName)
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{
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this.MetaMap1 = {}
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this.MetaMap2 = {}
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this.CheckName = CheckName
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setInterval(this.ShiftMapDirect.bind(this), MaxTime)
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}
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GetStrKey(Arr)
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{
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if(typeof Arr === "number" || typeof Arr === "string")
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{
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return Arr;
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}
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else
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{
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return GetHexFromAddres(Arr);
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}
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throw "NOT RET!";
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}
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LoadValue(Arr, bStay)
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{
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if(!Arr)
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return undefined;
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var Key = this.GetStrKey(Arr);
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var Value = this.MetaMap1[Key];
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if(Value !== undefined)
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{
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if(!bStay)
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delete this.MetaMap1[Key]
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return Value;
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}
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Value = this.MetaMap2[Key]
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if(Value !== undefined)
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{
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if(!bStay)
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delete this.MetaMap2[Key]
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}
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return Value;
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}
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SaveValue(Arr, Value)
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{
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var Key = this.GetStrKey(Arr);
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if(Value !== undefined)
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this.MetaMap1[Key] = Value
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}
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ShiftMapDirect()
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{
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if(glStopNode)
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return ;
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if(this.CheckName)
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{
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var Count = 0;
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for(var key in this.MetaMap2)
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{
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Count++
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}
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if(Count)
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{
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ADD_TO_STAT(this.CheckName, 1, 1)
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}
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}
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this.MetaMap2 = this.MetaMap1
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this.MetaMap1 = {}
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}
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Clear()
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{
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this.MetaMap2 = {}
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this.MetaMap1 = {}
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}
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};
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class STreeBuffer
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{
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constructor(MaxTime, CompareFunction, KeyType, CheckName)
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{
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this.KeyType = KeyType
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this.MetaTree1 = new RBTree(CompareFunction)
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this.MetaTree2 = new RBTree(CompareFunction)
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this.CheckName = CheckName
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setInterval(this.ShiftMapDirect.bind(this), MaxTime)
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}
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LoadValue(Hash, bStay)
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{
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if(!Hash)
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return undefined;
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if(typeof Hash !== this.KeyType)
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throw "MUST ONLY HASH ARRAY: " + Hash;
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var element = this.MetaTree1.find({hash:Hash});
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if(element)
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{
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if(!bStay)
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this.MetaTree1.remove(element)
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return element.value;
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}
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element = this.MetaTree2.find({hash:Hash})
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if(element)
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{
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if(!bStay)
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this.MetaTree2.remove(element)
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return element.value;
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}
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return undefined;
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}
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SaveValue(Hash, Value)
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{
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if(typeof Hash !== this.KeyType)
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throw "MUST ONLY HASH ARRAY: " + Hash;
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if(Value !== undefined)
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{
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var element = this.MetaTree1.find({hash:Hash});
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if(element)
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element.value = Value
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else
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this.MetaTree1.insert({hash:Hash, value:Value})
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}
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}
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ShiftMapDirect()
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{
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if(this.CheckName && this.MetaTree2.size)
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{
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ADD_TO_STAT(this.CheckName, this.MetaTree2.size, 1)
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var it = this.MetaTree2.iterator(), Item;
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while((Item = it.next()) !== null)
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{
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var Name = Item.value.Name;
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ADD_TO_STAT(this.CheckName + ":" + Name, 1, 1)
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}
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}
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this.MetaTree2.clear()
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var empty_tree = this.MetaTree2;
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this.MetaTree2 = this.MetaTree1
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this.MetaTree1 = empty_tree
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}
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Clear()
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{
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this.MetaTree1.clear()
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this.MetaTree2.clear()
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}
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};
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function ReadHashFromBufDB(Map,BlockNum)
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{
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var MyHash = Map[BlockNum];
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if(!MyHash)
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{
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var Block = SERVER.ReadBlockHeaderDB(BlockNum);
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if(Block)
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MyHash = Block.Hash;
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else
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MyHash = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
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Map[BlockNum] = MyHash;
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}
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return MyHash;
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};
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function GetCheckAccHash(Map,BlockNum,Hash)
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{
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var MyHash = Map[BlockNum];
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if(!MyHash)
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{
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MyHash = DApps.Accounts.GetHashOrUndefined(BlockNum);
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Map[BlockNum] = MyHash;
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}
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if(MyHash)
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{
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if(!Hash)
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return "=ERR:NO=";
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if(CompareArr(Hash, MyHash) !== 0)
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return "=ERR:BAD=";
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else
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return "=OK=";
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}
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else
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{
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if(!Hash)
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return "=OK=:NO";
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else
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return "=MY:NO=";
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}
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};
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global.GetCheckAccHash = GetCheckAccHash;
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global.ReadHashFromBufDB = ReadHashFromBufDB;
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global.STreeBuffer = STreeBuffer;
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global.TestCreateTr = TestCreateTr;
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function TestCreateTr()
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{
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const FORMAT_CREATE = "{\
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Type:byte,\
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Currency:uint,\
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PubKey:arr33,\
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Description:str40,\
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Adviser:uint,\
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Reserve:arr7,\
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POWCreate:arr12,\
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}";
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var TR = {Type:100, Currency:0, PubKey:[2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0], Description:"Description", Adviser:10, };
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var Body = BufLib.GetBufferFromObject(TR, FORMAT_CREATE, 1000, {});
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var startTime = process.hrtime();
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var StartData = Date.now();
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var nonce = CreateHashBodyPOWInnerMinPower(Body, 1000, 17);
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var Time = process.hrtime(startTime);
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var power = GetPowPower(shaarr(Body));
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var deltaTime = (Time[0] * 1000 + Time[1] / 1e6) / 1000;
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var DeltaData = (new Date() - StartData) / 1000;
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ToLog("power=" + power + " nonce=" + nonce + " TIME=" + deltaTime + " sec" + " DeltaData=" + DeltaData + " sec");
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return {time1:deltaTime, time2:DeltaData};
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};
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function CreateHashBody(body,Num,Nonce)
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{
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body.writeUIntLE(Num, body.length - 12, 6);
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body.writeUIntLE(Nonce, body.length - 6, 6);
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return shaarr(body);
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};
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function CreateHashBodyPOWInnerMinPower(arr,BlockNum,MinPow)
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{
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var nonce = 0;
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while(1)
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{
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var arrhash = CreateHashBody(arr, BlockNum, nonce);
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var power = GetPowPower(arrhash);
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if(power >= MinPow)
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{
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return nonce;
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}
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nonce++;
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}
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};
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