2019-02-10 19:53:54 +00:00
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/*
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* @project: TERA
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* @version: Development (beta)
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* @license: MIT (not for evil)
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2019-03-16 16:08:05 +00:00
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* @copyright: Yuriy Ivanov (Vtools) 2017-2019 [progr76@gmail.com]
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2019-02-10 19:53:54 +00:00
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* Web: https://terafoundation.org
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* Twitter: https://twitter.com/terafoundation
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* Telegram: https://web.telegram.org/#/im?p=@terafoundation
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*/
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var MAX_SUM_TER = 1e9;
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var MAX_SUM_CENT = 1e9;
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function ADD(Coin,Value2)
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{
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Coin.SumCOIN += Value2.SumCOIN;
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Coin.SumCENT += Value2.SumCENT;
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if(Coin.SumCENT >= MAX_SUM_CENT)
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{
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Coin.SumCENT -= MAX_SUM_CENT;
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Coin.SumCOIN++;
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}
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return true;
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};
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function SUB(Coin,Value2)
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{
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Coin.SumCOIN -= Value2.SumCOIN;
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if(Coin.SumCENT >= Value2.SumCENT)
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{
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Coin.SumCENT -= Value2.SumCENT;
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}
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else
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{
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Coin.SumCENT = MAX_SUM_CENT + Coin.SumCENT - Value2.SumCENT;
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Coin.SumCOIN--;
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}
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if(Coin.SumCOIN < 0)
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{
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return false;
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}
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return true;
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};
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function DIV(Coin,Value)
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{
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Coin.SumCOIN = Coin.SumCOIN / Value;
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Coin.SumCENT = Math.floor(Coin.SumCENT / Value);
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var SumCOIN = Math.floor(Coin.SumCOIN);
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var SumCENT = Math.floor((Coin.SumCOIN - SumCOIN) * MAX_SUM_CENT);
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Coin.SumCOIN = SumCOIN;
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Coin.SumCENT = Coin.SumCENT + SumCENT;
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if(Coin.SumCENT >= MAX_SUM_CENT)
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{
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Coin.SumCENT -= MAX_SUM_CENT;
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Coin.SumCOIN++;
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}
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return true;
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};
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function FLOAT_FROM_COIN(Coin)
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{
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var Sum = Coin.SumCOIN + Coin.SumCENT / 1e9;
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return Sum;
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};
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2019-03-16 16:08:05 +00:00
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function STRING_FROM_COIN(Coin)
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{
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var Sum = FLOAT_FROM_COIN(Coin);
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return Sum.toLocaleString();
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};
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2019-02-10 19:53:54 +00:00
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function COIN_FROM_FLOAT(Sum)
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{
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var SumCOIN = Math.floor(Sum);
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var SumCENT = Math.floor((Sum - SumCOIN) * MAX_SUM_CENT);
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var Coin = {SumCOIN:SumCOIN, SumCENT:SumCENT};
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var Sum2 = FLOAT_FROM_COIN(Coin);
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if(Sum2 !== Sum2)
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{
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throw "ERR CHECK COIN_FROM_FLOAT";
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}
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return Coin;
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};
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function ISZERO(Coin)
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{
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if(Coin.SumCOIN === 0 && Coin.SumCENT === 0)
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return true;
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else
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return false;
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};
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function COIN_FROM_STRING(Str)
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{
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throw "TODO: COIN_FROM_STRING";
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};
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if(typeof global === "object")
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{
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global.ADD = ADD;
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global.SUB = SUB;
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global.DIV = DIV;
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global.ISZERO = ISZERO;
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global.FLOAT_FROM_COIN = FLOAT_FROM_COIN;
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global.COIN_FROM_FLOAT = COIN_FROM_FLOAT;
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global.COIN_FROM_STRING = COIN_FROM_STRING;
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}
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