(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
'use strict'

exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray

var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array

var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
  lookup[i] = code[i]
  revLookup[code.charCodeAt(i)] = i
}

// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63

function getLens (b64) {
  var len = b64.length

  if (len % 4 > 0) {
    throw new Error('Invalid string. Length must be a multiple of 4')
  }

  // Trim off extra bytes after placeholder bytes are found
  // See: https://github.com/beatgammit/base64-js/issues/42
  var validLen = b64.indexOf('=')
  if (validLen === -1) validLen = len

  var placeHoldersLen = validLen === len
    ? 0
    : 4 - (validLen % 4)

  return [validLen, placeHoldersLen]
}

// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
  var lens = getLens(b64)
  var validLen = lens[0]
  var placeHoldersLen = lens[1]
  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}

function _byteLength (b64, validLen, placeHoldersLen) {
  return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}

function toByteArray (b64) {
  var tmp
  var lens = getLens(b64)
  var validLen = lens[0]
  var placeHoldersLen = lens[1]

  var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))

  var curByte = 0

  // if there are placeholders, only get up to the last complete 4 chars
  var len = placeHoldersLen > 0
    ? validLen - 4
    : validLen

  for (var i = 0; i < len; i += 4) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 18) |
      (revLookup[b64.charCodeAt(i + 1)] << 12) |
      (revLookup[b64.charCodeAt(i + 2)] << 6) |
      revLookup[b64.charCodeAt(i + 3)]
    arr[curByte++] = (tmp >> 16) & 0xFF
    arr[curByte++] = (tmp >> 8) & 0xFF
    arr[curByte++] = tmp & 0xFF
  }

  if (placeHoldersLen === 2) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 2) |
      (revLookup[b64.charCodeAt(i + 1)] >> 4)
    arr[curByte++] = tmp & 0xFF
  }

  if (placeHoldersLen === 1) {
    tmp =
      (revLookup[b64.charCodeAt(i)] << 10) |
      (revLookup[b64.charCodeAt(i + 1)] << 4) |
      (revLookup[b64.charCodeAt(i + 2)] >> 2)
    arr[curByte++] = (tmp >> 8) & 0xFF
    arr[curByte++] = tmp & 0xFF
  }

  return arr
}

function tripletToBase64 (num) {
  return lookup[num >> 18 & 0x3F] +
    lookup[num >> 12 & 0x3F] +
    lookup[num >> 6 & 0x3F] +
    lookup[num & 0x3F]
}

function encodeChunk (uint8, start, end) {
  var tmp
  var output = []
  for (var i = start; i < end; i += 3) {
    tmp =
      ((uint8[i] << 16) & 0xFF0000) +
      ((uint8[i + 1] << 8) & 0xFF00) +
      (uint8[i + 2] & 0xFF)
    output.push(tripletToBase64(tmp))
  }
  return output.join('')
}

function fromByteArray (uint8) {
  var tmp
  var len = uint8.length
  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
  var parts = []
  var maxChunkLength = 16383 // must be multiple of 3

  // go through the array every three bytes, we'll deal with trailing stuff later
  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
    parts.push(encodeChunk(
      uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
    ))
  }

  // pad the end with zeros, but make sure to not forget the extra bytes
  if (extraBytes === 1) {
    tmp = uint8[len - 1]
    parts.push(
      lookup[tmp >> 2] +
      lookup[(tmp << 4) & 0x3F] +
      '=='
    )
  } else if (extraBytes === 2) {
    tmp = (uint8[len - 2] << 8) + uint8[len - 1]
    parts.push(
      lookup[tmp >> 10] +
      lookup[(tmp >> 4) & 0x3F] +
      lookup[(tmp << 2) & 0x3F] +
      '='
    )
  }

  return parts.join('')
}

},{}],2:[function(require,module,exports){

},{}],3:[function(require,module,exports){
/*!
 * The buffer module from node.js, for the browser.
 *
 * @author   Feross Aboukhadijeh <https://feross.org>
 * @license  MIT
 */
/* eslint-disable no-proto */

'use strict'

var base64 = require('base64-js')
var ieee754 = require('ieee754')

exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50

var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH

/**
 * If `Buffer.TYPED_ARRAY_SUPPORT`:
 *   === true    Use Uint8Array implementation (fastest)
 *   === false   Print warning and recommend using `buffer` v4.x which has an Object
 *               implementation (most compatible, even IE6)
 *
 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 * Opera 11.6+, iOS 4.2+.
 *
 * We report that the browser does not support typed arrays if the are not subclassable
 * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
 * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
 * for __proto__ and has a buggy typed array implementation.
 */
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()

if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
    typeof console.error === 'function') {
  console.error(
    'This browser lacks typed array (Uint8Array) support which is required by ' +
    '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
  )
}

function typedArraySupport () {
  // Can typed array instances can be augmented?
  try {
    var arr = new Uint8Array(1)
    arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
    return arr.foo() === 42
  } catch (e) {
    return false
  }
}

Object.defineProperty(Buffer.prototype, 'parent', {
  enumerable: true,
  get: function () {
    if (!Buffer.isBuffer(this)) return undefined
    return this.buffer
  }
})

Object.defineProperty(Buffer.prototype, 'offset', {
  enumerable: true,
  get: function () {
    if (!Buffer.isBuffer(this)) return undefined
    return this.byteOffset
  }
})

function createBuffer (length) {
  if (length > K_MAX_LENGTH) {
    throw new RangeError('The value "' + length + '" is invalid for option "size"')
  }
  // Return an augmented `Uint8Array` instance
  var buf = new Uint8Array(length)
  buf.__proto__ = Buffer.prototype
  return buf
}

/**
 * The Buffer constructor returns instances of `Uint8Array` that have their
 * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
 * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
 * and the `Uint8Array` methods. Square bracket notation works as expected -- it
 * returns a single octet.
 *
 * The `Uint8Array` prototype remains unmodified.
 */

function Buffer (arg, encodingOrOffset, length) {
  // Common case.
  if (typeof arg === 'number') {
    if (typeof encodingOrOffset === 'string') {
      throw new TypeError(
        'The "string" argument must be of type string. Received type number'
      )
    }
    return allocUnsafe(arg)
  }
  return from(arg, encodingOrOffset, length)
}

// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
if (typeof Symbol !== 'undefined' && Symbol.species != null &&
    Buffer[Symbol.species] === Buffer) {
  Object.defineProperty(Buffer, Symbol.species, {
    value: null,
    configurable: true,
    enumerable: false,
    writable: false
  })
}

Buffer.poolSize = 8192 // not used by this implementation

function from (value, encodingOrOffset, length) {
  if (typeof value === 'string') {
    return fromString(value, encodingOrOffset)
  }

  if (ArrayBuffer.isView(value)) {
    return fromArrayLike(value)
  }

  if (value == null) {
    throw TypeError(
      'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
      'or Array-like Object. Received type ' + (typeof value)
    )
  }

  if (isInstance(value, ArrayBuffer) ||
      (value && isInstance(value.buffer, ArrayBuffer))) {
    return fromArrayBuffer(value, encodingOrOffset, length)
  }

  if (typeof value === 'number') {
    throw new TypeError(
      'The "value" argument must not be of type number. Received type number'
    )
  }

  var valueOf = value.valueOf && value.valueOf()
  if (valueOf != null && valueOf !== value) {
    return Buffer.from(valueOf, encodingOrOffset, length)
  }

  var b = fromObject(value)
  if (b) return b

  if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
      typeof value[Symbol.toPrimitive] === 'function') {
    return Buffer.from(
      value[Symbol.toPrimitive]('string'), encodingOrOffset, length
    )
  }

  throw new TypeError(
    'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
    'or Array-like Object. Received type ' + (typeof value)
  )
}

/**
 * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
 * if value is a number.
 * Buffer.from(str[, encoding])
 * Buffer.from(array)
 * Buffer.from(buffer)
 * Buffer.from(arrayBuffer[, byteOffset[, length]])
 **/
Buffer.from = function (value, encodingOrOffset, length) {
  return from(value, encodingOrOffset, length)
}

// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array

function assertSize (size) {
  if (typeof size !== 'number') {
    throw new TypeError('"size" argument must be of type number')
  } else if (size < 0) {
    throw new RangeError('The value "' + size + '" is invalid for option "size"')
  }
}

function alloc (size, fill, encoding) {
  assertSize(size)
  if (size <= 0) {
    return createBuffer(size)
  }
  if (fill !== undefined) {
    // Only pay attention to encoding if it's a string. This
    // prevents accidentally sending in a number that would
    // be interpretted as a start offset.
    return typeof encoding === 'string'
      ? createBuffer(size).fill(fill, encoding)
      : createBuffer(size).fill(fill)
  }
  return createBuffer(size)
}

/**
 * Creates a new filled Buffer instance.
 * alloc(size[, fill[, encoding]])
 **/
Buffer.alloc = function (size, fill, encoding) {
  return alloc(size, fill, encoding)
}

function allocUnsafe (size) {
  assertSize(size)
  return createBuffer(size < 0 ? 0 : checked(size) | 0)
}

/**
 * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
 * */
Buffer.allocUnsafe = function (size) {
  return allocUnsafe(size)
}
/**
 * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
 */
Buffer.allocUnsafeSlow = function (size) {
  return allocUnsafe(size)
}

function fromString (string, encoding) {
  if (typeof encoding !== 'string' || encoding === '') {
    encoding = 'utf8'
  }

  if (!Buffer.isEncoding(encoding)) {
    throw new TypeError('Unknown encoding: ' + encoding)
  }

  var length = byteLength(string, encoding) | 0
  var buf = createBuffer(length)

  var actual = buf.write(string, encoding)

  if (actual !== length) {
    // Writing a hex string, for example, that contains invalid characters will
    // cause everything after the first invalid character to be ignored. (e.g.
    // 'abxxcd' will be treated as 'ab')
    buf = buf.slice(0, actual)
  }

  return buf
}

function fromArrayLike (array) {
  var length = array.length < 0 ? 0 : checked(array.length) | 0
  var buf = createBuffer(length)
  for (var i = 0; i < length; i += 1) {
    buf[i] = array[i] & 255
  }
  return buf
}

function fromArrayBuffer (array, byteOffset, length) {
  if (byteOffset < 0 || array.byteLength < byteOffset) {
    throw new RangeError('"offset" is outside of buffer bounds')
  }

  if (array.byteLength < byteOffset + (length || 0)) {
    throw new RangeError('"length" is outside of buffer bounds')
  }

  var buf
  if (byteOffset === undefined && length === undefined) {
    buf = new Uint8Array(array)
  } else if (length === undefined) {
    buf = new Uint8Array(array, byteOffset)
  } else {
    buf = new Uint8Array(array, byteOffset, length)
  }

  // Return an augmented `Uint8Array` instance
  buf.__proto__ = Buffer.prototype
  return buf
}

function fromObject (obj) {
  if (Buffer.isBuffer(obj)) {
    var len = checked(obj.length) | 0
    var buf = createBuffer(len)

    if (buf.length === 0) {
      return buf
    }

    obj.copy(buf, 0, 0, len)
    return buf
  }

  if (obj.length !== undefined) {
    if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
      return createBuffer(0)
    }
    return fromArrayLike(obj)
  }

  if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
    return fromArrayLike(obj.data)
  }
}

function checked (length) {
  // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
  // length is NaN (which is otherwise coerced to zero.)
  if (length >= K_MAX_LENGTH) {
    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                         'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
  }
  return length | 0
}

function SlowBuffer (length) {
  if (+length != length) { // eslint-disable-line eqeqeq
    length = 0
  }
  return Buffer.alloc(+length)
}

Buffer.isBuffer = function isBuffer (b) {
  return b != null && b._isBuffer === true &&
    b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
}

Buffer.compare = function compare (a, b) {
  if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
  if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
    throw new TypeError(
      'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
    )
  }

  if (a === b) return 0

  var x = a.length
  var y = b.length

  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
    if (a[i] !== b[i]) {
      x = a[i]
      y = b[i]
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

Buffer.isEncoding = function isEncoding (encoding) {
  switch (String(encoding).toLowerCase()) {
    case 'hex':
    case 'utf8':
    case 'utf-8':
    case 'ascii':
    case 'latin1':
    case 'binary':
    case 'base64':
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      return true
    default:
      return false
  }
}

Buffer.concat = function concat (list, length) {
  if (!Array.isArray(list)) {
    throw new TypeError('"list" argument must be an Array of Buffers')
  }

  if (list.length === 0) {
    return Buffer.alloc(0)
  }

  var i
  if (length === undefined) {
    length = 0
    for (i = 0; i < list.length; ++i) {
      length += list[i].length
    }
  }

  var buffer = Buffer.allocUnsafe(length)
  var pos = 0
  for (i = 0; i < list.length; ++i) {
    var buf = list[i]
    if (isInstance(buf, Uint8Array)) {
      buf = Buffer.from(buf)
    }
    if (!Buffer.isBuffer(buf)) {
      throw new TypeError('"list" argument must be an Array of Buffers')
    }
    buf.copy(buffer, pos)
    pos += buf.length
  }
  return buffer
}

function byteLength (string, encoding) {
  if (Buffer.isBuffer(string)) {
    return string.length
  }
  if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
    return string.byteLength
  }
  if (typeof string !== 'string') {
    throw new TypeError(
      'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
      'Received type ' + typeof string
    )
  }

  var len = string.length
  var mustMatch = (arguments.length > 2 && arguments[2] === true)
  if (!mustMatch && len === 0) return 0

  // Use a for loop to avoid recursion
  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'ascii':
      case 'latin1':
      case 'binary':
        return len
      case 'utf8':
      case 'utf-8':
        return utf8ToBytes(string).length
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return len * 2
      case 'hex':
        return len >>> 1
      case 'base64':
        return base64ToBytes(string).length
      default:
        if (loweredCase) {
          return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
        }
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}
Buffer.byteLength = byteLength

function slowToString (encoding, start, end) {
  var loweredCase = false

  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
  // property of a typed array.

  // This behaves neither like String nor Uint8Array in that we set start/end
  // to their upper/lower bounds if the value passed is out of range.
  // undefined is handled specially as per ECMA-262 6th Edition,
  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
  if (start === undefined || start < 0) {
    start = 0
  }
  // Return early if start > this.length. Done here to prevent potential uint32
  // coercion fail below.
  if (start > this.length) {
    return ''
  }

  if (end === undefined || end > this.length) {
    end = this.length
  }

  if (end <= 0) {
    return ''
  }

  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
  end >>>= 0
  start >>>= 0

  if (end <= start) {
    return ''
  }

  if (!encoding) encoding = 'utf8'

  while (true) {
    switch (encoding) {
      case 'hex':
        return hexSlice(this, start, end)

      case 'utf8':
      case 'utf-8':
        return utf8Slice(this, start, end)

      case 'ascii':
        return asciiSlice(this, start, end)

      case 'latin1':
      case 'binary':
        return latin1Slice(this, start, end)

      case 'base64':
        return base64Slice(this, start, end)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return utf16leSlice(this, start, end)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = (encoding + '').toLowerCase()
        loweredCase = true
    }
  }
}

// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true

function swap (b, n, m) {
  var i = b[n]
  b[n] = b[m]
  b[m] = i
}

Buffer.prototype.swap16 = function swap16 () {
  var len = this.length
  if (len % 2 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 16-bits')
  }
  for (var i = 0; i < len; i += 2) {
    swap(this, i, i + 1)
  }
  return this
}

Buffer.prototype.swap32 = function swap32 () {
  var len = this.length
  if (len % 4 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 32-bits')
  }
  for (var i = 0; i < len; i += 4) {
    swap(this, i, i + 3)
    swap(this, i + 1, i + 2)
  }
  return this
}

Buffer.prototype.swap64 = function swap64 () {
  var len = this.length
  if (len % 8 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 64-bits')
  }
  for (var i = 0; i < len; i += 8) {
    swap(this, i, i + 7)
    swap(this, i + 1, i + 6)
    swap(this, i + 2, i + 5)
    swap(this, i + 3, i + 4)
  }
  return this
}

Buffer.prototype.toString = function toString () {
  var length = this.length
  if (length === 0) return ''
  if (arguments.length === 0) return utf8Slice(this, 0, length)
  return slowToString.apply(this, arguments)
}

Buffer.prototype.toLocaleString = Buffer.prototype.toString

Buffer.prototype.equals = function equals (b) {
  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return true
  return Buffer.compare(this, b) === 0
}

Buffer.prototype.inspect = function inspect () {
  var str = ''
  var max = exports.INSPECT_MAX_BYTES
  str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
  if (this.length > max) str += ' ... '
  return '<Buffer ' + str + '>'
}

Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
  if (isInstance(target, Uint8Array)) {
    target = Buffer.from(target, target.offset, target.byteLength)
  }
  if (!Buffer.isBuffer(target)) {
    throw new TypeError(
      'The "target" argument must be one of type Buffer or Uint8Array. ' +
      'Received type ' + (typeof target)
    )
  }

  if (start === undefined) {
    start = 0
  }
  if (end === undefined) {
    end = target ? target.length : 0
  }
  if (thisStart === undefined) {
    thisStart = 0
  }
  if (thisEnd === undefined) {
    thisEnd = this.length
  }

  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
    throw new RangeError('out of range index')
  }

  if (thisStart >= thisEnd && start >= end) {
    return 0
  }
  if (thisStart >= thisEnd) {
    return -1
  }
  if (start >= end) {
    return 1
  }

  start >>>= 0
  end >>>= 0
  thisStart >>>= 0
  thisEnd >>>= 0

  if (this === target) return 0

  var x = thisEnd - thisStart
  var y = end - start
  var len = Math.min(x, y)

  var thisCopy = this.slice(thisStart, thisEnd)
  var targetCopy = target.slice(start, end)

  for (var i = 0; i < len; ++i) {
    if (thisCopy[i] !== targetCopy[i]) {
      x = thisCopy[i]
      y = targetCopy[i]
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
  // Empty buffer means no match
  if (buffer.length === 0) return -1

  // Normalize byteOffset
  if (typeof byteOffset === 'string') {
    encoding = byteOffset
    byteOffset = 0
  } else if (byteOffset > 0x7fffffff) {
    byteOffset = 0x7fffffff
  } else if (byteOffset < -0x80000000) {
    byteOffset = -0x80000000
  }
  byteOffset = +byteOffset // Coerce to Number.
  if (numberIsNaN(byteOffset)) {
    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
    byteOffset = dir ? 0 : (buffer.length - 1)
  }

  // Normalize byteOffset: negative offsets start from the end of the buffer
  if (byteOffset < 0) byteOffset = buffer.length + byteOffset
  if (byteOffset >= buffer.length) {
    if (dir) return -1
    else byteOffset = buffer.length - 1
  } else if (byteOffset < 0) {
    if (dir) byteOffset = 0
    else return -1
  }

  // Normalize val
  if (typeof val === 'string') {
    val = Buffer.from(val, encoding)
  }

  // Finally, search either indexOf (if dir is true) or lastIndexOf
  if (Buffer.isBuffer(val)) {
    // Special case: looking for empty string/buffer always fails
    if (val.length === 0) {
      return -1
    }
    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
  } else if (typeof val === 'number') {
    val = val & 0xFF // Search for a byte value [0-255]
    if (typeof Uint8Array.prototype.indexOf === 'function') {
      if (dir) {
        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
      } else {
        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
      }
    }
    return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
  }

  throw new TypeError('val must be string, number or Buffer')
}

function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
  var indexSize = 1
  var arrLength = arr.length
  var valLength = val.length

  if (encoding !== undefined) {
    encoding = String(encoding).toLowerCase()
    if (encoding === 'ucs2' || encoding === 'ucs-2' ||
        encoding === 'utf16le' || encoding === 'utf-16le') {
      if (arr.length < 2 || val.length < 2) {
        return -1
      }
      indexSize = 2
      arrLength /= 2
      valLength /= 2
      byteOffset /= 2
    }
  }

  function read (buf, i) {
    if (indexSize === 1) {
      return buf[i]
    } else {
      return buf.readUInt16BE(i * indexSize)
    }
  }

  var i
  if (dir) {
    var foundIndex = -1
    for (i = byteOffset; i < arrLength; i++) {
      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
        if (foundIndex === -1) foundIndex = i
        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
      } else {
        if (foundIndex !== -1) i -= i - foundIndex
        foundIndex = -1
      }
    }
  } else {
    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
    for (i = byteOffset; i >= 0; i--) {
      var found = true
      for (var j = 0; j < valLength; j++) {
        if (read(arr, i + j) !== read(val, j)) {
          found = false
          break
        }
      }
      if (found) return i
    }
  }

  return -1
}

Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
  return this.indexOf(val, byteOffset, encoding) !== -1
}

Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}

Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}

function hexWrite (buf, string, offset, length) {
  offset = Number(offset) || 0
  var remaining = buf.length - offset
  if (!length) {
    length = remaining
  } else {
    length = Number(length)
    if (length > remaining) {
      length = remaining
    }
  }

  var strLen = string.length

  if (length > strLen / 2) {
    length = strLen / 2
  }
  for (var i = 0; i < length; ++i) {
    var parsed = parseInt(string.substr(i * 2, 2), 16)
    if (numberIsNaN(parsed)) return i
    buf[offset + i] = parsed
  }
  return i
}

function utf8Write (buf, string, offset, length) {
  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}

function asciiWrite (buf, string, offset, length) {
  return blitBuffer(asciiToBytes(string), buf, offset, length)
}

function latin1Write (buf, string, offset, length) {
  return asciiWrite(buf, string, offset, length)
}

function base64Write (buf, string, offset, length) {
  return blitBuffer(base64ToBytes(string), buf, offset, length)
}

function ucs2Write (buf, string, offset, length) {
  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}

Buffer.prototype.write = function write (string, offset, length, encoding) {
  // Buffer#write(string)
  if (offset === undefined) {
    encoding = 'utf8'
    length = this.length
    offset = 0
  // Buffer#write(string, encoding)
  } else if (length === undefined && typeof offset === 'string') {
    encoding = offset
    length = this.length
    offset = 0
  // Buffer#write(string, offset[, length][, encoding])
  } else if (isFinite(offset)) {
    offset = offset >>> 0
    if (isFinite(length)) {
      length = length >>> 0
      if (encoding === undefined) encoding = 'utf8'
    } else {
      encoding = length
      length = undefined
    }
  } else {
    throw new Error(
      'Buffer.write(string, encoding, offset[, length]) is no longer supported'
    )
  }

  var remaining = this.length - offset
  if (length === undefined || length > remaining) length = remaining

  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
    throw new RangeError('Attempt to write outside buffer bounds')
  }

  if (!encoding) encoding = 'utf8'

  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'hex':
        return hexWrite(this, string, offset, length)

      case 'utf8':
      case 'utf-8':
        return utf8Write(this, string, offset, length)

      case 'ascii':
        return asciiWrite(this, string, offset, length)

      case 'latin1':
      case 'binary':
        return latin1Write(this, string, offset, length)

      case 'base64':
        // Warning: maxLength not taken into account in base64Write
        return base64Write(this, string, offset, length)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return ucs2Write(this, string, offset, length)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}

Buffer.prototype.toJSON = function toJSON () {
  return {
    type: 'Buffer',
    data: Array.prototype.slice.call(this._arr || this, 0)
  }
}

function base64Slice (buf, start, end) {
  if (start === 0 && end === buf.length) {
    return base64.fromByteArray(buf)
  } else {
    return base64.fromByteArray(buf.slice(start, end))
  }
}

function utf8Slice (buf, start, end) {
  end = Math.min(buf.length, end)
  var res = []

  var i = start
  while (i < end) {
    var firstByte = buf[i]
    var codePoint = null
    var bytesPerSequence = (firstByte > 0xEF) ? 4
      : (firstByte > 0xDF) ? 3
        : (firstByte > 0xBF) ? 2
          : 1

    if (i + bytesPerSequence <= end) {
      var secondByte, thirdByte, fourthByte, tempCodePoint

      switch (bytesPerSequence) {
        case 1:
          if (firstByte < 0x80) {
            codePoint = firstByte
          }
          break
        case 2:
          secondByte = buf[i + 1]
          if ((secondByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
            if (tempCodePoint > 0x7F) {
              codePoint = tempCodePoint
            }
          }
          break
        case 3:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
              codePoint = tempCodePoint
            }
          }
          break
        case 4:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          fourthByte = buf[i + 3]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
              codePoint = tempCodePoint
            }
          }
      }
    }

    if (codePoint === null) {
      // we did not generate a valid codePoint so insert a
      // replacement char (U+FFFD) and advance only 1 byte
      codePoint = 0xFFFD
      bytesPerSequence = 1
    } else if (codePoint > 0xFFFF) {
      // encode to utf16 (surrogate pair dance)
      codePoint -= 0x10000
      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
      codePoint = 0xDC00 | codePoint & 0x3FF
    }

    res.push(codePoint)
    i += bytesPerSequence
  }

  return decodeCodePointsArray(res)
}

// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000

function decodeCodePointsArray (codePoints) {
  var len = codePoints.length
  if (len <= MAX_ARGUMENTS_LENGTH) {
    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
  }

  // Decode in chunks to avoid "call stack size exceeded".
  var res = ''
  var i = 0
  while (i < len) {
    res += String.fromCharCode.apply(
      String,
      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
    )
  }
  return res
}

function asciiSlice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i] & 0x7F)
  }
  return ret
}

function latin1Slice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i])
  }
  return ret
}

function hexSlice (buf, start, end) {
  var len = buf.length

  if (!start || start < 0) start = 0
  if (!end || end < 0 || end > len) end = len

  var out = ''
  for (var i = start; i < end; ++i) {
    out += toHex(buf[i])
  }
  return out
}

function utf16leSlice (buf, start, end) {
  var bytes = buf.slice(start, end)
  var res = ''
  for (var i = 0; i < bytes.length; i += 2) {
    res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
  }
  return res
}

Buffer.prototype.slice = function slice (start, end) {
  var len = this.length
  start = ~~start
  end = end === undefined ? len : ~~end

  if (start < 0) {
    start += len
    if (start < 0) start = 0
  } else if (start > len) {
    start = len
  }

  if (end < 0) {
    end += len
    if (end < 0) end = 0
  } else if (end > len) {
    end = len
  }

  if (end < start) end = start

  var newBuf = this.subarray(start, end)
  // Return an augmented `Uint8Array` instance
  newBuf.__proto__ = Buffer.prototype
  return newBuf
}

/*
 * Need to make sure that buffer isn't trying to write out of bounds.
 */
function checkOffset (offset, ext, length) {
  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}

Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }

  return val
}

Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    checkOffset(offset, byteLength, this.length)
  }

  var val = this[offset + --byteLength]
  var mul = 1
  while (byteLength > 0 && (mul *= 0x100)) {
    val += this[offset + --byteLength] * mul
  }

  return val
}

Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 1, this.length)
  return this[offset]
}

Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  return this[offset] | (this[offset + 1] << 8)
}

Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  return (this[offset] << 8) | this[offset + 1]
}

Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return ((this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16)) +
      (this[offset + 3] * 0x1000000)
}

Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] * 0x1000000) +
    ((this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    this[offset + 3])
}

Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var i = byteLength
  var mul = 1
  var val = this[offset + --i]
  while (i > 0 && (mul *= 0x100)) {
    val += this[offset + --i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 1, this.length)
  if (!(this[offset] & 0x80)) return (this[offset])
  return ((0xff - this[offset] + 1) * -1)
}

Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset] | (this[offset + 1] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset + 1] | (this[offset] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset]) |
    (this[offset + 1] << 8) |
    (this[offset + 2] << 16) |
    (this[offset + 3] << 24)
}

Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] << 24) |
    (this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    (this[offset + 3])
}

Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, true, 23, 4)
}

Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, false, 23, 4)
}

Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, true, 52, 8)
}

Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
  offset = offset >>> 0
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, false, 52, 8)
}

function checkInt (buf, value, offset, ext, max, min) {
  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
}

Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1
    checkInt(this, value, offset, byteLength, maxBytes, 0)
  }

  var mul = 1
  var i = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  byteLength = byteLength >>> 0
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1
    checkInt(this, value, offset, byteLength, maxBytes, 0)
  }

  var i = byteLength - 1
  var mul = 1
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  return offset + 2
}

Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  this[offset] = (value >>> 8)
  this[offset + 1] = (value & 0xff)
  return offset + 2
}

Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  this[offset + 3] = (value >>> 24)
  this[offset + 2] = (value >>> 16)
  this[offset + 1] = (value >>> 8)
  this[offset] = (value & 0xff)
  return offset + 4
}

Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  this[offset] = (value >>> 24)
  this[offset + 1] = (value >>> 16)
  this[offset + 2] = (value >>> 8)
  this[offset + 3] = (value & 0xff)
  return offset + 4
}

Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    var limit = Math.pow(2, (8 * byteLength) - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = 0
  var mul = 1
  var sub = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
      sub = 1
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    var limit = Math.pow(2, (8 * byteLength) - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = byteLength - 1
  var mul = 1
  var sub = 0
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
      sub = 1
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
  if (value < 0) value = 0xff + value + 1
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  return offset + 2
}

Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  this[offset] = (value >>> 8)
  this[offset + 1] = (value & 0xff)
  return offset + 2
}

Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  this[offset] = (value & 0xff)
  this[offset + 1] = (value >>> 8)
  this[offset + 2] = (value >>> 16)
  this[offset + 3] = (value >>> 24)
  return offset + 4
}

Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  if (value < 0) value = 0xffffffff + value + 1
  this[offset] = (value >>> 24)
  this[offset + 1] = (value >>> 16)
  this[offset + 2] = (value >>> 8)
  this[offset + 3] = (value & 0xff)
  return offset + 4
}

function checkIEEE754 (buf, value, offset, ext, max, min) {
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
  if (offset < 0) throw new RangeError('Index out of range')
}

function writeFloat (buf, value, offset, littleEndian, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
  }
  ieee754.write(buf, value, offset, littleEndian, 23, 4)
  return offset + 4
}

Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
  return writeFloat(this, value, offset, true, noAssert)
}

Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
  return writeFloat(this, value, offset, false, noAssert)
}

function writeDouble (buf, value, offset, littleEndian, noAssert) {
  value = +value
  offset = offset >>> 0
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
  }
  ieee754.write(buf, value, offset, littleEndian, 52, 8)
  return offset + 8
}

Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
  return writeDouble(this, value, offset, true, noAssert)
}

Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
  return writeDouble(this, value, offset, false, noAssert)
}

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
  if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
  if (!start) start = 0
  if (!end && end !== 0) end = this.length
  if (targetStart >= target.length) targetStart = target.length
  if (!targetStart) targetStart = 0
  if (end > 0 && end < start) end = start

  // Copy 0 bytes; we're done
  if (end === start) return 0
  if (target.length === 0 || this.length === 0) return 0

  // Fatal error conditions
  if (targetStart < 0) {
    throw new RangeError('targetStart out of bounds')
  }
  if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
  if (end < 0) throw new RangeError('sourceEnd out of bounds')

  // Are we oob?
  if (end > this.length) end = this.length
  if (target.length - targetStart < end - start) {
    end = target.length - targetStart + start
  }

  var len = end - start

  if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
    // Use built-in when available, missing from IE11
    this.copyWithin(targetStart, start, end)
  } else if (this === target && start < targetStart && targetStart < end) {
    // descending copy from end
    for (var i = len - 1; i >= 0; --i) {
      target[i + targetStart] = this[i + start]
    }
  } else {
    Uint8Array.prototype.set.call(
      target,
      this.subarray(start, end),
      targetStart
    )
  }

  return len
}

// Usage:
//    buffer.fill(number[, offset[, end]])
//    buffer.fill(buffer[, offset[, end]])
//    buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
  // Handle string cases:
  if (typeof val === 'string') {
    if (typeof start === 'string') {
      encoding = start
      start = 0
      end = this.length
    } else if (typeof end === 'string') {
      encoding = end
      end = this.length
    }
    if (encoding !== undefined && typeof encoding !== 'string') {
      throw new TypeError('encoding must be a string')
    }
    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
      throw new TypeError('Unknown encoding: ' + encoding)
    }
    if (val.length === 1) {
      var code = val.charCodeAt(0)
      if ((encoding === 'utf8' && code < 128) ||
          encoding === 'latin1') {
        // Fast path: If `val` fits into a single byte, use that numeric value.
        val = code
      }
    }
  } else if (typeof val === 'number') {
    val = val & 255
  }

  // Invalid ranges are not set to a default, so can range check early.
  if (start < 0 || this.length < start || this.length < end) {
    throw new RangeError('Out of range index')
  }

  if (end <= start) {
    return this
  }

  start = start >>> 0
  end = end === undefined ? this.length : end >>> 0

  if (!val) val = 0

  var i
  if (typeof val === 'number') {
    for (i = start; i < end; ++i) {
      this[i] = val
    }
  } else {
    var bytes = Buffer.isBuffer(val)
      ? val
      : Buffer.from(val, encoding)
    var len = bytes.length
    if (len === 0) {
      throw new TypeError('The value "' + val +
        '" is invalid for argument "value"')
    }
    for (i = 0; i < end - start; ++i) {
      this[i + start] = bytes[i % len]
    }
  }

  return this
}

// HELPER FUNCTIONS
// ================

var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g

function base64clean (str) {
  // Node takes equal signs as end of the Base64 encoding
  str = str.split('=')[0]
  // Node strips out invalid characters like \n and \t from the string, base64-js does not
  str = str.trim().replace(INVALID_BASE64_RE, '')
  // Node converts strings with length < 2 to ''
  if (str.length < 2) return ''
  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
  while (str.length % 4 !== 0) {
    str = str + '='
  }
  return str
}

function toHex (n) {
  if (n < 16) return '0' + n.toString(16)
  return n.toString(16)
}

function utf8ToBytes (string, units) {
  units = units || Infinity
  var codePoint
  var length = string.length
  var leadSurrogate = null
  var bytes = []

  for (var i = 0; i < length; ++i) {
    codePoint = string.charCodeAt(i)

    // is surrogate component
    if (codePoint > 0xD7FF && codePoint < 0xE000) {
      // last char was a lead
      if (!leadSurrogate) {
        // no lead yet
        if (codePoint > 0xDBFF) {
          // unexpected trail
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        } else if (i + 1 === length) {
          // unpaired lead
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        }

        // valid lead
        leadSurrogate = codePoint

        continue
      }

      // 2 leads in a row
      if (codePoint < 0xDC00) {
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
        leadSurrogate = codePoint
        continue
      }

      // valid surrogate pair
      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
    } else if (leadSurrogate) {
      // valid bmp char, but last char was a lead
      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
    }

    leadSurrogate = null

    // encode utf8
    if (codePoint < 0x80) {
      if ((units -= 1) < 0) break
      bytes.push(codePoint)
    } else if (codePoint < 0x800) {
      if ((units -= 2) < 0) break
      bytes.push(
        codePoint >> 0x6 | 0xC0,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x10000) {
      if ((units -= 3) < 0) break
      bytes.push(
        codePoint >> 0xC | 0xE0,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x110000) {
      if ((units -= 4) < 0) break
      bytes.push(
        codePoint >> 0x12 | 0xF0,
        codePoint >> 0xC & 0x3F | 0x80,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else {
      throw new Error('Invalid code point')
    }
  }

  return bytes
}

function asciiToBytes (str) {
  var byteArray = []
  for (var i = 0; i < str.length; ++i) {
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push(str.charCodeAt(i) & 0xFF)
  }
  return byteArray
}

function utf16leToBytes (str, units) {
  var c, hi, lo
  var byteArray = []
  for (var i = 0; i < str.length; ++i) {
    if ((units -= 2) < 0) break

    c = str.charCodeAt(i)
    hi = c >> 8
    lo = c % 256
    byteArray.push(lo)
    byteArray.push(hi)
  }

  return byteArray
}

function base64ToBytes (str) {
  return base64.toByteArray(base64clean(str))
}

function blitBuffer (src, dst, offset, length) {
  for (var i = 0; i < length; ++i) {
    if ((i + offset >= dst.length) || (i >= src.length)) break
    dst[i + offset] = src[i]
  }
  return i
}

// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
// the `instanceof` check but they should be treated as of that type.
// See: https://github.com/feross/buffer/issues/166
function isInstance (obj, type) {
  return obj instanceof type ||
    (obj != null && obj.constructor != null && obj.constructor.name != null &&
      obj.constructor.name === type.name)
}
function numberIsNaN (obj) {
  // For IE11 support
  return obj !== obj // eslint-disable-line no-self-compare
}

},{"base64-js":1,"ieee754":6}],4:[function(require,module,exports){
(function (Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.

function isArray(arg) {
  if (Array.isArray) {
    return Array.isArray(arg);
  }
  return objectToString(arg) === '[object Array]';
}
exports.isArray = isArray;

function isBoolean(arg) {
  return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;

function isNull(arg) {
  return arg === null;
}
exports.isNull = isNull;

function isNullOrUndefined(arg) {
  return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;

function isNumber(arg) {
  return typeof arg === 'number';
}
exports.isNumber = isNumber;

function isString(arg) {
  return typeof arg === 'string';
}
exports.isString = isString;

function isSymbol(arg) {
  return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;

function isUndefined(arg) {
  return arg === void 0;
}
exports.isUndefined = isUndefined;

function isRegExp(re) {
  return objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;

function isDate(d) {
  return objectToString(d) === '[object Date]';
}
exports.isDate = isDate;

function isError(e) {
  return (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;

function isFunction(arg) {
  return typeof arg === 'function';
}
exports.isFunction = isFunction;

function isPrimitive(arg) {
  return arg === null ||
         typeof arg === 'boolean' ||
         typeof arg === 'number' ||
         typeof arg === 'string' ||
         typeof arg === 'symbol' ||  // ES6 symbol
         typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;

exports.isBuffer = Buffer.isBuffer;

function objectToString(o) {
  return Object.prototype.toString.call(o);
}

}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
},{"../../is-buffer/index.js":8}],5:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

var objectCreate = Object.create || objectCreatePolyfill
var objectKeys = Object.keys || objectKeysPolyfill
var bind = Function.prototype.bind || functionBindPolyfill

function EventEmitter() {
  if (!this._events || !Object.prototype.hasOwnProperty.call(this, '_events')) {
    this._events = objectCreate(null);
    this._eventsCount = 0;
  }

  this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;

// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;

EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;

// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
var defaultMaxListeners = 10;

var hasDefineProperty;
try {
  var o = {};
  if (Object.defineProperty) Object.defineProperty(o, 'x', { value: 0 });
  hasDefineProperty = o.x === 0;
} catch (err) { hasDefineProperty = false }
if (hasDefineProperty) {
  Object.defineProperty(EventEmitter, 'defaultMaxListeners', {
    enumerable: true,
    get: function() {
      return defaultMaxListeners;
    },
    set: function(arg) {
      // check whether the input is a positive number (whose value is zero or
      // greater and not a NaN).
      if (typeof arg !== 'number' || arg < 0 || arg !== arg)
        throw new TypeError('"defaultMaxListeners" must be a positive number');
      defaultMaxListeners = arg;
    }
  });
} else {
  EventEmitter.defaultMaxListeners = defaultMaxListeners;
}

// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
  if (typeof n !== 'number' || n < 0 || isNaN(n))
    throw new TypeError('"n" argument must be a positive number');
  this._maxListeners = n;
  return this;
};

function $getMaxListeners(that) {
  if (that._maxListeners === undefined)
    return EventEmitter.defaultMaxListeners;
  return that._maxListeners;
}

EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
  return $getMaxListeners(this);
};

// These standalone emit* functions are used to optimize calling of event
// handlers for fast cases because emit() itself often has a variable number of
// arguments and can be deoptimized because of that. These functions always have
// the same number of arguments and thus do not get deoptimized, so the code
// inside them can execute faster.
function emitNone(handler, isFn, self) {
  if (isFn)
    handler.call(self);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].call(self);
  }
}
function emitOne(handler, isFn, self, arg1) {
  if (isFn)
    handler.call(self, arg1);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].call(self, arg1);
  }
}
function emitTwo(handler, isFn, self, arg1, arg2) {
  if (isFn)
    handler.call(self, arg1, arg2);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].call(self, arg1, arg2);
  }
}
function emitThree(handler, isFn, self, arg1, arg2, arg3) {
  if (isFn)
    handler.call(self, arg1, arg2, arg3);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].call(self, arg1, arg2, arg3);
  }
}

function emitMany(handler, isFn, self, args) {
  if (isFn)
    handler.apply(self, args);
  else {
    var len = handler.length;
    var listeners = arrayClone(handler, len);
    for (var i = 0; i < len; ++i)
      listeners[i].apply(self, args);
  }
}

EventEmitter.prototype.emit = function emit(type) {
  var er, handler, len, args, i, events;
  var doError = (type === 'error');

  events = this._events;
  if (events)
    doError = (doError && events.error == null);
  else if (!doError)
    return false;

  // If there is no 'error' event listener then throw.
  if (doError) {
    if (arguments.length > 1)
      er = arguments[1];
    if (er instanceof Error) {
      throw er; // Unhandled 'error' event
    } else {
      // At least give some kind of context to the user
      var err = new Error('Unhandled "error" event. (' + er + ')');
      err.context = er;
      throw err;
    }
    return false;
  }

  handler = events[type];

  if (!handler)
    return false;

  var isFn = typeof handler === 'function';
  len = arguments.length;
  switch (len) {
      // fast cases
    case 1:
      emitNone(handler, isFn, this);
      break;
    case 2:
      emitOne(handler, isFn, this, arguments[1]);
      break;
    case 3:
      emitTwo(handler, isFn, this, arguments[1], arguments[2]);
      break;
    case 4:
      emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]);
      break;
      // slower
    default:
      args = new Array(len - 1);
      for (i = 1; i < len; i++)
        args[i - 1] = arguments[i];
      emitMany(handler, isFn, this, args);
  }

  return true;
};

function _addListener(target, type, listener, prepend) {
  var m;
  var events;
  var existing;

  if (typeof listener !== 'function')
    throw new TypeError('"listener" argument must be a function');

  events = target._events;
  if (!events) {
    events = target._events = objectCreate(null);
    target._eventsCount = 0;
  } else {
    // To avoid recursion in the case that type === "newListener"! Before
    // adding it to the listeners, first emit "newListener".
    if (events.newListener) {
      target.emit('newListener', type,
          listener.listener ? listener.listener : listener);

      // Re-assign `events` because a newListener handler could have caused the
      // this._events to be assigned to a new object
      events = target._events;
    }
    existing = events[type];
  }

  if (!existing) {
    // Optimize the case of one listener. Don't need the extra array object.
    existing = events[type] = listener;
    ++target._eventsCount;
  } else {
    if (typeof existing === 'function') {
      // Adding the second element, need to change to array.
      existing = events[type] =
          prepend ? [listener, existing] : [existing, listener];
    } else {
      // If we've already got an array, just append.
      if (prepend) {
        existing.unshift(listener);
      } else {
        existing.push(listener);
      }
    }

    // Check for listener leak
    if (!existing.warned) {
      m = $getMaxListeners(target);
      if (m && m > 0 && existing.length > m) {
        existing.warned = true;
        var w = new Error('Possible EventEmitter memory leak detected. ' +
            existing.length + ' "' + String(type) + '" listeners ' +
            'added. Use emitter.setMaxListeners() to ' +
            'increase limit.');
        w.name = 'MaxListenersExceededWarning';
        w.emitter = target;
        w.type = type;
        w.count = existing.length;
        if (typeof console === 'object' && console.warn) {
          console.warn('%s: %s', w.name, w.message);
        }
      }
    }
  }

  return target;
}

EventEmitter.prototype.addListener = function addListener(type, listener) {
  return _addListener(this, type, listener, false);
};

EventEmitter.prototype.on = EventEmitter.prototype.addListener;

EventEmitter.prototype.prependListener =
    function prependListener(type, listener) {
      return _addListener(this, type, listener, true);
    };

function onceWrapper() {
  if (!this.fired) {
    this.target.removeListener(this.type, this.wrapFn);
    this.fired = true;
    switch (arguments.length) {
      case 0:
        return this.listener.call(this.target);
      case 1:
        return this.listener.call(this.target, arguments[0]);
      case 2:
        return this.listener.call(this.target, arguments[0], arguments[1]);
      case 3:
        return this.listener.call(this.target, arguments[0], arguments[1],
            arguments[2]);
      default:
        var args = new Array(arguments.length);
        for (var i = 0; i < args.length; ++i)
          args[i] = arguments[i];
        this.listener.apply(this.target, args);
    }
  }
}

function _onceWrap(target, type, listener) {
  var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };
  var wrapped = bind.call(onceWrapper, state);
  wrapped.listener = listener;
  state.wrapFn = wrapped;
  return wrapped;
}

EventEmitter.prototype.once = function once(type, listener) {
  if (typeof listener !== 'function')
    throw new TypeError('"listener" argument must be a function');
  this.on(type, _onceWrap(this, type, listener));
  return this;
};

EventEmitter.prototype.prependOnceListener =
    function prependOnceListener(type, listener) {
      if (typeof listener !== 'function')
        throw new TypeError('"listener" argument must be a function');
      this.prependListener(type, _onceWrap(this, type, listener));
      return this;
    };

// Emits a 'removeListener' event if and only if the listener was removed.
EventEmitter.prototype.removeListener =
    function removeListener(type, listener) {
      var list, events, position, i, originalListener;

      if (typeof listener !== 'function')
        throw new TypeError('"listener" argument must be a function');

      events = this._events;
      if (!events)
        return this;

      list = events[type];
      if (!list)
        return this;

      if (list === listener || list.listener === listener) {
        if (--this._eventsCount === 0)
          this._events = objectCreate(null);
        else {
          delete events[type];
          if (events.removeListener)
            this.emit('removeListener', type, list.listener || listener);
        }
      } else if (typeof list !== 'function') {
        position = -1;

        for (i = list.length - 1; i >= 0; i--) {
          if (list[i] === listener || list[i].listener === listener) {
            originalListener = list[i].listener;
            position = i;
            break;
          }
        }

        if (position < 0)
          return this;

        if (position === 0)
          list.shift();
        else
          spliceOne(list, position);

        if (list.length === 1)
          events[type] = list[0];

        if (events.removeListener)
          this.emit('removeListener', type, originalListener || listener);
      }

      return this;
    };

EventEmitter.prototype.removeAllListeners =
    function removeAllListeners(type) {
      var listeners, events, i;

      events = this._events;
      if (!events)
        return this;

      // not listening for removeListener, no need to emit
      if (!events.removeListener) {
        if (arguments.length === 0) {
          this._events = objectCreate(null);
          this._eventsCount = 0;
        } else if (events[type]) {
          if (--this._eventsCount === 0)
            this._events = objectCreate(null);
          else
            delete events[type];
        }
        return this;
      }

      // emit removeListener for all listeners on all events
      if (arguments.length === 0) {
        var keys = objectKeys(events);
        var key;
        for (i = 0; i < keys.length; ++i) {
          key = keys[i];
          if (key === 'removeListener') continue;
          this.removeAllListeners(key);
        }
        this.removeAllListeners('removeListener');
        this._events = objectCreate(null);
        this._eventsCount = 0;
        return this;
      }

      listeners = events[type];

      if (typeof listeners === 'function') {
        this.removeListener(type, listeners);
      } else if (listeners) {
        // LIFO order
        for (i = listeners.length - 1; i >= 0; i--) {
          this.removeListener(type, listeners[i]);
        }
      }

      return this;
    };

function _listeners(target, type, unwrap) {
  var events = target._events;

  if (!events)
    return [];

  var evlistener = events[type];
  if (!evlistener)
    return [];

  if (typeof evlistener === 'function')
    return unwrap ? [evlistener.listener || evlistener] : [evlistener];

  return unwrap ? unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);
}

EventEmitter.prototype.listeners = function listeners(type) {
  return _listeners(this, type, true);
};

EventEmitter.prototype.rawListeners = function rawListeners(type) {
  return _listeners(this, type, false);
};

EventEmitter.listenerCount = function(emitter, type) {
  if (typeof emitter.listenerCount === 'function') {
    return emitter.listenerCount(type);
  } else {
    return listenerCount.call(emitter, type);
  }
};

EventEmitter.prototype.listenerCount = listenerCount;
function listenerCount(type) {
  var events = this._events;

  if (events) {
    var evlistener = events[type];

    if (typeof evlistener === 'function') {
      return 1;
    } else if (evlistener) {
      return evlistener.length;
    }
  }

  return 0;
}

EventEmitter.prototype.eventNames = function eventNames() {
  return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : [];
};

// About 1.5x faster than the two-arg version of Array#splice().
function spliceOne(list, index) {
  for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1)
    list[i] = list[k];
  list.pop();
}

function arrayClone(arr, n) {
  var copy = new Array(n);
  for (var i = 0; i < n; ++i)
    copy[i] = arr[i];
  return copy;
}

function unwrapListeners(arr) {
  var ret = new Array(arr.length);
  for (var i = 0; i < ret.length; ++i) {
    ret[i] = arr[i].listener || arr[i];
  }
  return ret;
}

function objectCreatePolyfill(proto) {
  var F = function() {};
  F.prototype = proto;
  return new F;
}
function objectKeysPolyfill(obj) {
  var keys = [];
  for (var k in obj) if (Object.prototype.hasOwnProperty.call(obj, k)) {
    keys.push(k);
  }
  return k;
}
function functionBindPolyfill(context) {
  var fn = this;
  return function () {
    return fn.apply(context, arguments);
  };
}

},{}],6:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
  var e, m
  var eLen = (nBytes * 8) - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var nBits = -7
  var i = isLE ? (nBytes - 1) : 0
  var d = isLE ? -1 : 1
  var s = buffer[offset + i]

  i += d

  e = s & ((1 << (-nBits)) - 1)
  s >>= (-nBits)
  nBits += eLen
  for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}

  m = e & ((1 << (-nBits)) - 1)
  e >>= (-nBits)
  nBits += mLen
  for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}

  if (e === 0) {
    e = 1 - eBias
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity)
  } else {
    m = m + Math.pow(2, mLen)
    e = e - eBias
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
  var e, m, c
  var eLen = (nBytes * 8) - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
  var i = isLE ? 0 : (nBytes - 1)
  var d = isLE ? 1 : -1
  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0

  value = Math.abs(value)

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0
    e = eMax
  } else {
    e = Math.floor(Math.log(value) / Math.LN2)
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--
      c *= 2
    }
    if (e + eBias >= 1) {
      value += rt / c
    } else {
      value += rt * Math.pow(2, 1 - eBias)
    }
    if (value * c >= 2) {
      e++
      c /= 2
    }

    if (e + eBias >= eMax) {
      m = 0
      e = eMax
    } else if (e + eBias >= 1) {
      m = ((value * c) - 1) * Math.pow(2, mLen)
      e = e + eBias
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
      e = 0
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

  e = (e << mLen) | m
  eLen += mLen
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

  buffer[offset + i - d] |= s * 128
}

},{}],7:[function(require,module,exports){
if (typeof Object.create === 'function') {
  // implementation from standard node.js 'util' module
  module.exports = function inherits(ctor, superCtor) {
    ctor.super_ = superCtor
    ctor.prototype = Object.create(superCtor.prototype, {
      constructor: {
        value: ctor,
        enumerable: false,
        writable: true,
        configurable: true
      }
    });
  };
} else {
  // old school shim for old browsers
  module.exports = function inherits(ctor, superCtor) {
    ctor.super_ = superCtor
    var TempCtor = function () {}
    TempCtor.prototype = superCtor.prototype
    ctor.prototype = new TempCtor()
    ctor.prototype.constructor = ctor
  }
}

},{}],8:[function(require,module,exports){
/*!
 * Determine if an object is a Buffer
 *
 * @author   Feross Aboukhadijeh <https://feross.org>
 * @license  MIT
 */

// The _isBuffer check is for Safari 5-7 support, because it's missing
// Object.prototype.constructor. Remove this eventually
module.exports = function (obj) {
  return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
}

function isBuffer (obj) {
  return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
}

// For Node v0.10 support. Remove this eventually.
function isSlowBuffer (obj) {
  return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
}

},{}],9:[function(require,module,exports){
var toString = {}.toString;

module.exports = Array.isArray || function (arr) {
  return toString.call(arr) == '[object Array]';
};

},{}],10:[function(require,module,exports){
(function (process){
'use strict';

if (!process.version ||
    process.version.indexOf('v0.') === 0 ||
    process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
  module.exports = { nextTick: nextTick };
} else {
  module.exports = process
}

function nextTick(fn, arg1, arg2, arg3) {
  if (typeof fn !== 'function') {
    throw new TypeError('"callback" argument must be a function');
  }
  var len = arguments.length;
  var args, i;
  switch (len) {
  case 0:
  case 1:
    return process.nextTick(fn);
  case 2:
    return process.nextTick(function afterTickOne() {
      fn.call(null, arg1);
    });
  case 3:
    return process.nextTick(function afterTickTwo() {
      fn.call(null, arg1, arg2);
    });
  case 4:
    return process.nextTick(function afterTickThree() {
      fn.call(null, arg1, arg2, arg3);
    });
  default:
    args = new Array(len - 1);
    i = 0;
    while (i < args.length) {
      args[i++] = arguments[i];
    }
    return process.nextTick(function afterTick() {
      fn.apply(null, args);
    });
  }
}


}).call(this,require('_process'))
},{"_process":11}],11:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};

// cached from whatever global is present so that test runners that stub it
// don't break things.  But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals.  It's inside a
// function because try/catches deoptimize in certain engines.

var cachedSetTimeout;
var cachedClearTimeout;

function defaultSetTimout() {
    throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
    throw new Error('clearTimeout has not been defined');
}
(function () {
    try {
        if (typeof setTimeout === 'function') {
            cachedSetTimeout = setTimeout;
        } else {
            cachedSetTimeout = defaultSetTimout;
        }
    } catch (e) {
        cachedSetTimeout = defaultSetTimout;
    }
    try {
        if (typeof clearTimeout === 'function') {
            cachedClearTimeout = clearTimeout;
        } else {
            cachedClearTimeout = defaultClearTimeout;
        }
    } catch (e) {
        cachedClearTimeout = defaultClearTimeout;
    }
} ())
function runTimeout(fun) {
    if (cachedSetTimeout === setTimeout) {
        //normal enviroments in sane situations
        return setTimeout(fun, 0);
    }
    // if setTimeout wasn't available but was latter defined
    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
        cachedSetTimeout = setTimeout;
        return setTimeout(fun, 0);
    }
    try {
        // when when somebody has screwed with setTimeout but no I.E. maddness
        return cachedSetTimeout(fun, 0);
    } catch(e){
        try {
            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
            return cachedSetTimeout.call(null, fun, 0);
        } catch(e){
            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
            return cachedSetTimeout.call(this, fun, 0);
        }
    }


}
function runClearTimeout(marker) {
    if (cachedClearTimeout === clearTimeout) {
        //normal enviroments in sane situations
        return clearTimeout(marker);
    }
    // if clearTimeout wasn't available but was latter defined
    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
        cachedClearTimeout = clearTimeout;
        return clearTimeout(marker);
    }
    try {
        // when when somebody has screwed with setTimeout but no I.E. maddness
        return cachedClearTimeout(marker);
    } catch (e){
        try {
            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
            return cachedClearTimeout.call(null, marker);
        } catch (e){
            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
            // Some versions of I.E. have different rules for clearTimeout vs setTimeout
            return cachedClearTimeout.call(this, marker);
        }
    }



}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;

function cleanUpNextTick() {
    if (!draining || !currentQueue) {
        return;
    }
    draining = false;
    if (currentQueue.length) {
        queue = currentQueue.concat(queue);
    } else {
        queueIndex = -1;
    }
    if (queue.length) {
        drainQueue();
    }
}

function drainQueue() {
    if (draining) {
        return;
    }
    var timeout = runTimeout(cleanUpNextTick);
    draining = true;

    var len = queue.length;
    while(len) {
        currentQueue = queue;
        queue = [];
        while (++queueIndex < len) {
            if (currentQueue) {
                currentQueue[queueIndex].run();
            }
        }
        queueIndex = -1;
        len = queue.length;
    }
    currentQueue = null;
    draining = false;
    runClearTimeout(timeout);
}

process.nextTick = function (fun) {
    var args = new Array(arguments.length - 1);
    if (arguments.length > 1) {
        for (var i = 1; i < arguments.length; i++) {
            args[i - 1] = arguments[i];
        }
    }
    queue.push(new Item(fun, args));
    if (queue.length === 1 && !draining) {
        runTimeout(drainQueue);
    }
};

// v8 likes predictible objects
function Item(fun, array) {
    this.fun = fun;
    this.array = array;
}
Item.prototype.run = function () {
    this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};

function noop() {}

process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;

process.listeners = function (name) { return [] }

process.binding = function (name) {
    throw new Error('process.binding is not supported');
};

process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };

},{}],12:[function(require,module,exports){
module.exports = require('./lib/_stream_duplex.js');

},{"./lib/_stream_duplex.js":13}],13:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.

'use strict';

/*<replacement>*/

var pna = require('process-nextick-args');
/*</replacement>*/

/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) {
    keys.push(key);
  }return keys;
};
/*</replacement>*/

module.exports = Duplex;

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');

util.inherits(Duplex, Readable);

{
  // avoid scope creep, the keys array can then be collected
  var keys = objectKeys(Writable.prototype);
  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
}

function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);

  Readable.call(this, options);
  Writable.call(this, options);

  if (options && options.readable === false) this.readable = false;

  if (options && options.writable === false) this.writable = false;

  this.allowHalfOpen = true;
  if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;

  this.once('end', onend);
}

Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._writableState.highWaterMark;
  }
});

// the no-half-open enforcer
function onend() {
  // if we allow half-open state, or if the writable side ended,
  // then we're ok.
  if (this.allowHalfOpen || this._writableState.ended) return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  pna.nextTick(onEndNT, this);
}

function onEndNT(self) {
  self.end();
}

Object.defineProperty(Duplex.prototype, 'destroyed', {
  get: function () {
    if (this._readableState === undefined || this._writableState === undefined) {
      return false;
    }
    return this._readableState.destroyed && this._writableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (this._readableState === undefined || this._writableState === undefined) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
    this._writableState.destroyed = value;
  }
});

Duplex.prototype._destroy = function (err, cb) {
  this.push(null);
  this.end();

  pna.nextTick(cb, err);
};
},{"./_stream_readable":15,"./_stream_writable":17,"core-util-is":4,"inherits":7,"process-nextick-args":10}],14:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.

'use strict';

module.exports = PassThrough;

var Transform = require('./_stream_transform');

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

util.inherits(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);

  Transform.call(this, options);
}

PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};
},{"./_stream_transform":16,"core-util-is":4,"inherits":7}],15:[function(require,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

'use strict';

/*<replacement>*/

var pna = require('process-nextick-args');
/*</replacement>*/

module.exports = Readable;

/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/

/*<replacement>*/
var Duplex;
/*</replacement>*/

Readable.ReadableState = ReadableState;

/*<replacement>*/
var EE = require('events').EventEmitter;

var EElistenerCount = function (emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/

/*<replacement>*/

var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*</replacement>*/

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

/*<replacement>*/
var debugUtil = require('util');
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function () {};
}
/*</replacement>*/

var BufferList = require('./internal/streams/BufferList');
var destroyImpl = require('./internal/streams/destroy');
var StringDecoder;

util.inherits(Readable, Stream);

var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];

function prependListener(emitter, event, fn) {
  // Sadly this is not cacheable as some libraries bundle their own
  // event emitter implementation with them.
  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);

  // This is a hack to make sure that our error handler is attached before any
  // userland ones.  NEVER DO THIS. This is here only because this code needs
  // to continue to work with older versions of Node.js that do not include
  // the prependListener() method. The goal is to eventually remove this hack.
  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}

function ReadableState(options, stream) {
  Duplex = Duplex || require('./_stream_duplex');

  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  var isDuplex = stream instanceof Duplex;

  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;

  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  var hwm = options.highWaterMark;
  var readableHwm = options.readableHighWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;

  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;

  // cast to ints.
  this.highWaterMark = Math.floor(this.highWaterMark);

  // A linked list is used to store data chunks instead of an array because the
  // linked list can remove elements from the beginning faster than
  // array.shift()
  this.buffer = new BufferList();
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // a flag to be able to tell if the event 'readable'/'data' is emitted
  // immediately, or on a later tick.  We set this to true at first, because
  // any actions that shouldn't happen until "later" should generally also
  // not happen before the first read call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;

  // has it been destroyed
  this.destroyed = false;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;

  this.decoder = null;
  this.encoding = null;
  if (options.encoding) {
    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  Duplex = Duplex || require('./_stream_duplex');

  if (!(this instanceof Readable)) return new Readable(options);

  this._readableState = new ReadableState(options, this);

  // legacy
  this.readable = true;

  if (options) {
    if (typeof options.read === 'function') this._read = options.read;

    if (typeof options.destroy === 'function') this._destroy = options.destroy;
  }

  Stream.call(this);
}

Object.defineProperty(Readable.prototype, 'destroyed', {
  get: function () {
    if (this._readableState === undefined) {
      return false;
    }
    return this._readableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._readableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._readableState.destroyed = value;
  }
});

Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
  this.push(null);
  cb(err);
};

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;
  var skipChunkCheck;

  if (!state.objectMode) {
    if (typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;
      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }
      skipChunkCheck = true;
    }
  } else {
    skipChunkCheck = true;
  }

  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
};

// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
  return readableAddChunk(this, chunk, null, true, false);
};

function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
  var state = stream._readableState;
  if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else {
    var er;
    if (!skipChunkCheck) er = chunkInvalid(state, chunk);
    if (er) {
      stream.emit('error', er);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
        chunk = _uint8ArrayToBuffer(chunk);
      }

      if (addToFront) {
        if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
      } else if (state.ended) {
        stream.emit('error', new Error('stream.push() after EOF'));
      } else {
        state.reading = false;
        if (state.decoder && !encoding) {
          chunk = state.decoder.write(chunk);
          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
        } else {
          addChunk(stream, state, chunk, false);
        }
      }
    } else if (!addToFront) {
      state.reading = false;
    }
  }

  return needMoreData(state);
}

function addChunk(stream, state, chunk, addToFront) {
  if (state.flowing && state.length === 0 && !state.sync) {
    stream.emit('data', chunk);
    stream.read(0);
  } else {
    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);

    if (state.needReadable) emitReadable(stream);
  }
  maybeReadMore(stream, state);
}

function chunkInvalid(state, chunk) {
  var er;
  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  return er;
}

// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes.  This is to work around cases where hwm=0,
// such as the repl.  Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
  return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}

Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
};

// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
  this._readableState.decoder = new StringDecoder(enc);
  this._readableState.encoding = enc;
  return this;
};

// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2 to prevent increasing hwm excessively in
    // tiny amounts
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }
  return n;
}

// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
  if (n <= 0 || state.length === 0 && state.ended) return 0;
  if (state.objectMode) return 1;
  if (n !== n) {
    // Only flow one buffer at a time
    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
  }
  // If we're asking for more than the current hwm, then raise the hwm.
  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
  if (n <= state.length) return n;
  // Don't have enough
  if (!state.ended) {
    state.needReadable = true;
    return 0;
  }
  return state.length;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
  debug('read', n);
  n = parseInt(n, 10);
  var state = this._readableState;
  var nOrig = n;

  if (n !== 0) state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;
  debug('need readable', doRead);

  // if we currently have less than the highWaterMark, then also read some
  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  }

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  } else if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0) state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
    // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.
    if (!state.reading) n = howMuchToRead(nOrig, state);
  }

  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  } else {
    state.length -= n;
  }

  if (state.length === 0) {
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (!state.ended) state.needReadable = true;

    // If we tried to read() past the EOF, then emit end on the next tick.
    if (nOrig !== n && state.ended) endReadable(this);
  }

  if (ret !== null) this.emit('data', ret);

  return ret;
};

function onEofChunk(stream, state) {
  if (state.ended) return;
  if (state.decoder) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }
  state.ended = true;

  // emit 'readable' now to make sure it gets picked up.
  emitReadable(stream);
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;
  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
  }
}

function emitReadable_(stream) {
  debug('emit readable');
  stream.emit('readable');
  flow(stream);
}

// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    pna.nextTick(maybeReadMore_, stream, state);
  }
}

function maybeReadMore_(stream, state) {
  var len = state.length;
  while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;else len = state.length;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
  this.emit('error', new Error('_read() is not implemented'));
};

Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);

  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;

  var endFn = doEnd ? onend : unpipe;
  if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);

  dest.on('unpipe', onunpipe);
  function onunpipe(readable, unpipeInfo) {
    debug('onunpipe');
    if (readable === src) {
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
        unpipeInfo.hasUnpiped = true;
        cleanup();
      }
    }
  }

  function onend() {
    debug('onend');
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);

  var cleanedUp = false;
  function cleanup() {
    debug('cleanup');
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', unpipe);
    src.removeListener('data', ondata);

    cleanedUp = true;

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }

  // If the user pushes more data while we're writing to dest then we'll end up
  // in ondata again. However, we only want to increase awaitDrain once because
  // dest will only emit one 'drain' event for the multiple writes.
  // => Introduce a guard on increasing awaitDrain.
  var increasedAwaitDrain = false;
  src.on('data', ondata);
  function ondata(chunk) {
    debug('ondata');
    increasedAwaitDrain = false;
    var ret = dest.write(chunk);
    if (false === ret && !increasedAwaitDrain) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', src._readableState.awaitDrain);
        src._readableState.awaitDrain++;
        increasedAwaitDrain = true;
      }
      src.pause();
    }
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
  }

  // Make sure our error handler is attached before userland ones.
  prependListener(dest, 'error', onerror);

  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);

  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }

  return dest;
};

function pipeOnDrain(src) {
  return function () {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;
    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}

Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;
  var unpipeInfo = { hasUnpiped: false };

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0) return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;

    if (!dest) dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this, unpipeInfo);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;

    for (var i = 0; i < len; i++) {
      dests[i].emit('unpipe', this, unpipeInfo);
    }return this;
  }

  // try to find the right one.
  var index = indexOf(state.pipes, dest);
  if (index === -1) return this;

  state.pipes.splice(index, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];

  dest.emit('unpipe', this, unpipeInfo);

  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);

  if (ev === 'data') {
    // Start flowing on next tick if stream isn't explicitly paused
    if (this._readableState.flowing !== false) this.resume();
  } else if (ev === 'readable') {
    var state = this._readableState;
    if (!state.endEmitted && !state.readableListening) {
      state.readableListening = state.needReadable = true;
      state.emittedReadable = false;
      if (!state.reading) {
        pna.nextTick(nReadingNextTick, this);
      } else if (state.length) {
        emitReadable(this);
      }
    }
  }

  return res;
};
Readable.prototype.addListener = Readable.prototype.on;

function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
}

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
  var state = this._readableState;
  if (!state.flowing) {
    debug('resume');
    state.flowing = true;
    resume(this, state);
  }
  return this;
};

function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    pna.nextTick(resume_, stream, state);
  }
}

function resume_(stream, state) {
  if (!state.reading) {
    debug('resume read 0');
    stream.read(0);
  }

  state.resumeScheduled = false;
  state.awaitDrain = 0;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}

Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);
  if (false !== this._readableState.flowing) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }
  return this;
};

function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);
  while (state.flowing && stream.read() !== null) {}
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
  var _this = this;

  var state = this._readableState;
  var paused = false;

  stream.on('end', function () {
    debug('wrapped end');
    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) _this.push(chunk);
    }

    _this.push(null);
  });

  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk);

    // don't skip over falsy values in objectMode
    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;

    var ret = _this.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function (method) {
        return function () {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  }

  // proxy certain important events.
  for (var n = 0; n < kProxyEvents.length; n++) {
    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
  }

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  this._read = function (n) {
    debug('wrapped _read', n);
    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return this;
};

Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._readableState.highWaterMark;
  }
});

// exposed for testing purposes only.
Readable._fromList = fromList;

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
  // nothing buffered
  if (state.length === 0) return null;

  var ret;
  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
    // read it all, truncate the list
    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
    state.buffer.clear();
  } else {
    // read part of list
    ret = fromListPartial(n, state.buffer, state.decoder);
  }

  return ret;
}

// Extracts only enough buffered data to satisfy the amount requested.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromListPartial(n, list, hasStrings) {
  var ret;
  if (n < list.head.data.length) {
    // slice is the same for buffers and strings
    ret = list.head.data.slice(0, n);
    list.head.data = list.head.data.slice(n);
  } else if (n === list.head.data.length) {
    // first chunk is a perfect match
    ret = list.shift();
  } else {
    // result spans more than one buffer
    ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
  }
  return ret;
}

// Copies a specified amount of characters from the list of buffered data
// chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBufferString(n, list) {
  var p = list.head;
  var c = 1;
  var ret = p.data;
  n -= ret.length;
  while (p = p.next) {
    var str = p.data;
    var nb = n > str.length ? str.length : n;
    if (nb === str.length) ret += str;else ret += str.slice(0, n);
    n -= nb;
    if (n === 0) {
      if (nb === str.length) {
        ++c;
        if (p.next) list.head = p.next;else list.head = list.tail = null;
      } else {
        list.head = p;
        p.data = str.slice(nb);
      }
      break;
    }
    ++c;
  }
  list.length -= c;
  return ret;
}

// Copies a specified amount of bytes from the list of buffered data chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBuffer(n, list) {
  var ret = Buffer.allocUnsafe(n);
  var p = list.head;
  var c = 1;
  p.data.copy(ret);
  n -= p.data.length;
  while (p = p.next) {
    var buf = p.data;
    var nb = n > buf.length ? buf.length : n;
    buf.copy(ret, ret.length - n, 0, nb);
    n -= nb;
    if (n === 0) {
      if (nb === buf.length) {
        ++c;
        if (p.next) list.head = p.next;else list.head = list.tail = null;
      } else {
        list.head = p;
        p.data = buf.slice(nb);
      }
      break;
    }
    ++c;
  }
  list.length -= c;
  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;

  // If we get here before consuming all the bytes, then that is a
  // bug in node.  Should never happen.
  if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');

  if (!state.endEmitted) {
    state.ended = true;
    pna.nextTick(endReadableNT, state, stream);
  }
}

function endReadableNT(state, stream) {
  // Check that we didn't get one last unshift.
  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');
  }
}

function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }
  return -1;
}
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./_stream_duplex":13,"./internal/streams/BufferList":18,"./internal/streams/destroy":19,"./internal/streams/stream":20,"_process":11,"core-util-is":4,"events":5,"inherits":7,"isarray":9,"process-nextick-args":10,"safe-buffer":26,"string_decoder/":21,"util":2}],16:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.

'use strict';

module.exports = Transform;

var Duplex = require('./_stream_duplex');

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

util.inherits(Transform, Duplex);

function afterTransform(er, data) {
  var ts = this._transformState;
  ts.transforming = false;

  var cb = ts.writecb;

  if (!cb) {
    return this.emit('error', new Error('write callback called multiple times'));
  }

  ts.writechunk = null;
  ts.writecb = null;

  if (data != null) // single equals check for both `null` and `undefined`
    this.push(data);

  cb(er);

  var rs = this._readableState;
  rs.reading = false;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    this._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);

  Duplex.call(this, options);

  this._transformState = {
    afterTransform: afterTransform.bind(this),
    needTransform: false,
    transforming: false,
    writecb: null,
    writechunk: null,
    writeencoding: null
  };

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;

  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;

    if (typeof options.flush === 'function') this._flush = options.flush;
  }

  // When the writable side finishes, then flush out anything remaining.
  this.on('prefinish', prefinish);
}

function prefinish() {
  var _this = this;

  if (typeof this._flush === 'function') {
    this._flush(function (er, data) {
      done(_this, er, data);
    });
  } else {
    done(this, null, null);
  }
}

Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
  throw new Error('_transform() is not implemented');
};

Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

Transform.prototype._destroy = function (err, cb) {
  var _this2 = this;

  Duplex.prototype._destroy.call(this, err, function (err2) {
    cb(err2);
    _this2.emit('close');
  });
};

function done(stream, er, data) {
  if (er) return stream.emit('error', er);

  if (data != null) // single equals check for both `null` and `undefined`
    stream.push(data);

  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');

  if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');

  return stream.push(null);
}
},{"./_stream_duplex":13,"core-util-is":4,"inherits":7}],17:[function(require,module,exports){
(function (process,global,setImmediate){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.

'use strict';

/*<replacement>*/

var pna = require('process-nextick-args');
/*</replacement>*/

module.exports = Writable;

/* <replacement> */
function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
}

// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
  var _this = this;

  this.next = null;
  this.entry = null;
  this.finish = function () {
    onCorkedFinish(_this, state);
  };
}
/* </replacement> */

/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
/*</replacement>*/

/*<replacement>*/
var Duplex;
/*</replacement>*/

Writable.WritableState = WritableState;

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

/*<replacement>*/
var internalUtil = {
  deprecate: require('util-deprecate')
};
/*</replacement>*/

/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/

/*<replacement>*/

var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}
function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

/*</replacement>*/

var destroyImpl = require('./internal/streams/destroy');

util.inherits(Writable, Stream);

function nop() {}

function WritableState(options, stream) {
  Duplex = Duplex || require('./_stream_duplex');

  options = options || {};

  // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.
  var isDuplex = stream instanceof Duplex;

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;

  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  var hwm = options.highWaterMark;
  var writableHwm = options.writableHighWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;

  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;

  // cast to ints.
  this.highWaterMark = Math.floor(this.highWaterMark);

  // if _final has been called
  this.finalCalled = false;

  // drain event flag.
  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // has it been destroyed
  this.destroyed = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // when true all writes will be buffered until .uncork() call
  this.corked = 0;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function (er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;

  this.bufferedRequest = null;
  this.lastBufferedRequest = null;

  // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted
  this.pendingcb = 0;

  // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams
  this.prefinished = false;

  // True if the error was already emitted and should not be thrown again
  this.errorEmitted = false;

  // count buffered requests
  this.bufferedRequestCount = 0;

  // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two
  this.corkedRequestsFree = new CorkedRequest(this);
}

WritableState.prototype.getBuffer = function getBuffer() {
  var current = this.bufferedRequest;
  var out = [];
  while (current) {
    out.push(current);
    current = current.next;
  }
  return out;
};

(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function () {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
    });
  } catch (_) {}
})();

// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
  realHasInstance = Function.prototype[Symbol.hasInstance];
  Object.defineProperty(Writable, Symbol.hasInstance, {
    value: function (object) {
      if (realHasInstance.call(this, object)) return true;
      if (this !== Writable) return false;

      return object && object._writableState instanceof WritableState;
    }
  });
} else {
  realHasInstance = function (object) {
    return object instanceof this;
  };
}

function Writable(options) {
  Duplex = Duplex || require('./_stream_duplex');

  // Writable ctor is applied to Duplexes, too.
  // `realHasInstance` is necessary because using plain `instanceof`
  // would return false, as no `_writableState` property is attached.

  // Trying to use the custom `instanceof` for Writable here will also break the
  // Node.js LazyTransform implementation, which has a non-trivial getter for
  // `_writableState` that would lead to infinite recursion.
  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
    return new Writable(options);
  }

  this._writableState = new WritableState(options, this);

  // legacy.
  this.writable = true;

  if (options) {
    if (typeof options.write === 'function') this._write = options.write;

    if (typeof options.writev === 'function') this._writev = options.writev;

    if (typeof options.destroy === 'function') this._destroy = options.destroy;

    if (typeof options.final === 'function') this._final = options.final;
  }

  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
  this.emit('error', new Error('Cannot pipe, not readable'));
};

function writeAfterEnd(stream, cb) {
  var er = new Error('write after end');
  // TODO: defer error events consistently everywhere, not just the cb
  stream.emit('error', er);
  pna.nextTick(cb, er);
}

// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
  var valid = true;
  var er = false;

  if (chunk === null) {
    er = new TypeError('May not write null values to stream');
  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  if (er) {
    stream.emit('error', er);
    pna.nextTick(cb, er);
    valid = false;
  }
  return valid;
}

Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;
  var isBuf = !state.objectMode && _isUint8Array(chunk);

  if (isBuf && !Buffer.isBuffer(chunk)) {
    chunk = _uint8ArrayToBuffer(chunk);
  }

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;

  if (typeof cb !== 'function') cb = nop;

  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
  }

  return ret;
};

Writable.prototype.cork = function () {
  var state = this._writableState;

  state.corked++;
};

Writable.prototype.uncork = function () {
  var state = this._writableState;

  if (state.corked) {
    state.corked--;

    if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};

Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = Buffer.from(chunk, encoding);
  }
  return chunk;
}

Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function () {
    return this._writableState.highWaterMark;
  }
});

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
  if (!isBuf) {
    var newChunk = decodeChunk(state, chunk, encoding);
    if (chunk !== newChunk) {
      isBuf = true;
      encoding = 'buffer';
      chunk = newChunk;
    }
  }
  var len = state.objectMode ? 1 : chunk.length;

  state.length += len;

  var ret = state.length < state.highWaterMark;
  // we must ensure that previous needDrain will not be reset to false.
  if (!ret) state.needDrain = true;

  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = {
      chunk: chunk,
      encoding: encoding,
      isBuf: isBuf,
      callback: cb,
      next: null
    };
    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }
    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }

  return ret;
}

function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;

  if (sync) {
    // defer the callback if we are being called synchronously
    // to avoid piling up things on the stack
    pna.nextTick(cb, er);
    // this can emit finish, and it will always happen
    // after error
    pna.nextTick(finishMaybe, stream, state);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
  } else {
    // the caller expect this to happen before if
    // it is async
    cb(er);
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
    // this can emit finish, but finish must
    // always follow error
    finishMaybe(stream, state);
  }
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;

  onwriteStateUpdate(state);

  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state);

    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }

    if (sync) {
      /*<replacement>*/
      asyncWrite(afterWrite, stream, state, finished, cb);
      /*</replacement>*/
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}

// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;

  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;

    var count = 0;
    var allBuffers = true;
    while (entry) {
      buffer[count] = entry;
      if (!entry.isBuf) allBuffers = false;
      entry = entry.next;
      count += 1;
    }
    buffer.allBuffers = allBuffers;

    doWrite(stream, state, true, state.length, buffer, '', holder.finish);

    // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite
    state.pendingcb++;
    state.lastBufferedRequest = null;
    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }
    state.bufferedRequestCount = 0;
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;

      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      state.bufferedRequestCount--;
      // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.
      if (state.writing) {
        break;
      }
    }

    if (entry === null) state.lastBufferedRequest = null;
  }

  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}

Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new Error('_write() is not implemented'));
};

Writable.prototype._writev = null;

Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);

  // .end() fully uncorks
  if (state.corked) {
    state.corked = 1;
    this.uncork();
  }

  // ignore unnecessary end() calls.
  if (!state.ending && !state.finished) endWritable(this, state, cb);
};

function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
  stream._final(function (err) {
    state.pendingcb--;
    if (err) {
      stream.emit('error', err);
    }
    state.prefinished = true;
    stream.emit('prefinish');
    finishMaybe(stream, state);
  });
}
function prefinish(stream, state) {
  if (!state.prefinished && !state.finalCalled) {
    if (typeof stream._final === 'function') {
      state.pendingcb++;
      state.finalCalled = true;
      pna.nextTick(callFinal, stream, state);
    } else {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
}

function finishMaybe(stream, state) {
  var need = needFinish(state);
  if (need) {
    prefinish(stream, state);
    if (state.pendingcb === 0) {
      state.finished = true;
      stream.emit('finish');
    }
  }
  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
  }
  state.ended = true;
  stream.writable = false;
}

function onCorkedFinish(corkReq, state, err) {
  var entry = corkReq.entry;
  corkReq.entry = null;
  while (entry) {
    var cb = entry.callback;
    state.pendingcb--;
    cb(err);
    entry = entry.next;
  }
  if (state.corkedRequestsFree) {
    state.corkedRequestsFree.next = corkReq;
  } else {
    state.corkedRequestsFree = corkReq;
  }
}

Object.defineProperty(Writable.prototype, 'destroyed', {
  get: function () {
    if (this._writableState === undefined) {
      return false;
    }
    return this._writableState.destroyed;
  },
  set: function (value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._writableState) {
      return;
    }

    // backward compatibility, the user is explicitly
    // managing destroyed
    this._writableState.destroyed = value;
  }
});

Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
  this.end();
  cb(err);
};
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("timers").setImmediate)
},{"./_stream_duplex":13,"./internal/streams/destroy":19,"./internal/streams/stream":20,"_process":11,"core-util-is":4,"inherits":7,"process-nextick-args":10,"safe-buffer":26,"timers":29,"util-deprecate":30}],18:[function(require,module,exports){
'use strict';

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

var Buffer = require('safe-buffer').Buffer;
var util = require('util');

function copyBuffer(src, target, offset) {
  src.copy(target, offset);
}

module.exports = function () {
  function BufferList() {
    _classCallCheck(this, BufferList);

    this.head = null;
    this.tail = null;
    this.length = 0;
  }

  BufferList.prototype.push = function push(v) {
    var entry = { data: v, next: null };
    if (this.length > 0) this.tail.next = entry;else this.head = entry;
    this.tail = entry;
    ++this.length;
  };

  BufferList.prototype.unshift = function unshift(v) {
    var entry = { data: v, next: this.head };
    if (this.length === 0) this.tail = entry;
    this.head = entry;
    ++this.length;
  };

  BufferList.prototype.shift = function shift() {
    if (this.length === 0) return;
    var ret = this.head.data;
    if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
    --this.length;
    return ret;
  };

  BufferList.prototype.clear = function clear() {
    this.head = this.tail = null;
    this.length = 0;
  };

  BufferList.prototype.join = function join(s) {
    if (this.length === 0) return '';
    var p = this.head;
    var ret = '' + p.data;
    while (p = p.next) {
      ret += s + p.data;
    }return ret;
  };

  BufferList.prototype.concat = function concat(n) {
    if (this.length === 0) return Buffer.alloc(0);
    if (this.length === 1) return this.head.data;
    var ret = Buffer.allocUnsafe(n >>> 0);
    var p = this.head;
    var i = 0;
    while (p) {
      copyBuffer(p.data, ret, i);
      i += p.data.length;
      p = p.next;
    }
    return ret;
  };

  return BufferList;
}();

if (util && util.inspect && util.inspect.custom) {
  module.exports.prototype[util.inspect.custom] = function () {
    var obj = util.inspect({ length: this.length });
    return this.constructor.name + ' ' + obj;
  };
}
},{"safe-buffer":26,"util":2}],19:[function(require,module,exports){
'use strict';

/*<replacement>*/

var pna = require('process-nextick-args');
/*</replacement>*/

// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
  var _this = this;

  var readableDestroyed = this._readableState && this._readableState.destroyed;
  var writableDestroyed = this._writableState && this._writableState.destroyed;

  if (readableDestroyed || writableDestroyed) {
    if (cb) {
      cb(err);
    } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
      pna.nextTick(emitErrorNT, this, err);
    }
    return this;
  }

  // we set destroyed to true before firing error callbacks in order
  // to make it re-entrance safe in case destroy() is called within callbacks

  if (this._readableState) {
    this._readableState.destroyed = true;
  }

  // if this is a duplex stream mark the writable part as destroyed as well
  if (this._writableState) {
    this._writableState.destroyed = true;
  }

  this._destroy(err || null, function (err) {
    if (!cb && err) {
      pna.nextTick(emitErrorNT, _this, err);
      if (_this._writableState) {
        _this._writableState.errorEmitted = true;
      }
    } else if (cb) {
      cb(err);
    }
  });

  return this;
}

function undestroy() {
  if (this._readableState) {
    this._readableState.destroyed = false;
    this._readableState.reading = false;
    this._readableState.ended = false;
    this._readableState.endEmitted = false;
  }

  if (this._writableState) {
    this._writableState.destroyed = false;
    this._writableState.ended = false;
    this._writableState.ending = false;
    this._writableState.finished = false;
    this._writableState.errorEmitted = false;
  }
}

function emitErrorNT(self, err) {
  self.emit('error', err);
}

module.exports = {
  destroy: destroy,
  undestroy: undestroy
};
},{"process-nextick-args":10}],20:[function(require,module,exports){
module.exports = require('events').EventEmitter;

},{"events":5}],21:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

'use strict';

/*<replacement>*/

var Buffer = require('safe-buffer').Buffer;
/*</replacement>*/

var isEncoding = Buffer.isEncoding || function (encoding) {
  encoding = '' + encoding;
  switch (encoding && encoding.toLowerCase()) {
    case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
      return true;
    default:
      return false;
  }
};

function _normalizeEncoding(enc) {
  if (!enc) return 'utf8';
  var retried;
  while (true) {
    switch (enc) {
      case 'utf8':
      case 'utf-8':
        return 'utf8';
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return 'utf16le';
      case 'latin1':
      case 'binary':
        return 'latin1';
      case 'base64':
      case 'ascii':
      case 'hex':
        return enc;
      default:
        if (retried) return; // undefined
        enc = ('' + enc).toLowerCase();
        retried = true;
    }
  }
};

// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
  var nenc = _normalizeEncoding(enc);
  if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
  return nenc || enc;
}

// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
  this.encoding = normalizeEncoding(encoding);
  var nb;
  switch (this.encoding) {
    case 'utf16le':
      this.text = utf16Text;
      this.end = utf16End;
      nb = 4;
      break;
    case 'utf8':
      this.fillLast = utf8FillLast;
      nb = 4;
      break;
    case 'base64':
      this.text = base64Text;
      this.end = base64End;
      nb = 3;
      break;
    default:
      this.write = simpleWrite;
      this.end = simpleEnd;
      return;
  }
  this.lastNeed = 0;
  this.lastTotal = 0;
  this.lastChar = Buffer.allocUnsafe(nb);
}

StringDecoder.prototype.write = function (buf) {
  if (buf.length === 0) return '';
  var r;
  var i;
  if (this.lastNeed) {
    r = this.fillLast(buf);
    if (r === undefined) return '';
    i = this.lastNeed;
    this.lastNeed = 0;
  } else {
    i = 0;
  }
  if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
  return r || '';
};

StringDecoder.prototype.end = utf8End;

// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;

// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
  if (this.lastNeed <= buf.length) {
    buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
  }
  buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
  this.lastNeed -= buf.length;
};

// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte. If an invalid byte is detected, -2 is returned.
function utf8CheckByte(byte) {
  if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
  return byte >> 6 === 0x02 ? -1 : -2;
}

// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
  var j = buf.length - 1;
  if (j < i) return 0;
  var nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) self.lastNeed = nb - 1;
    return nb;
  }
  if (--j < i || nb === -2) return 0;
  nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) self.lastNeed = nb - 2;
    return nb;
  }
  if (--j < i || nb === -2) return 0;
  nb = utf8CheckByte(buf[j]);
  if (nb >= 0) {
    if (nb > 0) {
      if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
    }
    return nb;
  }
  return 0;
}

// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
  if ((buf[0] & 0xC0) !== 0x80) {
    self.lastNeed = 0;
    return '\ufffd';
  }
  if (self.lastNeed > 1 && buf.length > 1) {
    if ((buf[1] & 0xC0) !== 0x80) {
      self.lastNeed = 1;
      return '\ufffd';
    }
    if (self.lastNeed > 2 && buf.length > 2) {
      if ((buf[2] & 0xC0) !== 0x80) {
        self.lastNeed = 2;
        return '\ufffd';
      }
    }
  }
}

// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
  var p = this.lastTotal - this.lastNeed;
  var r = utf8CheckExtraBytes(this, buf, p);
  if (r !== undefined) return r;
  if (this.lastNeed <= buf.length) {
    buf.copy(this.lastChar, p, 0, this.lastNeed);
    return this.lastChar.toString(this.encoding, 0, this.lastTotal);
  }
  buf.copy(this.lastChar, p, 0, buf.length);
  this.lastNeed -= buf.length;
}

// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
  var total = utf8CheckIncomplete(this, buf, i);
  if (!this.lastNeed) return buf.toString('utf8', i);
  this.lastTotal = total;
  var end = buf.length - (total - this.lastNeed);
  buf.copy(this.lastChar, 0, end);
  return buf.toString('utf8', i, end);
}

// For UTF-8, a replacement character is added when ending on a partial
// character.
function utf8End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) return r + '\ufffd';
  return r;
}

// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
  if ((buf.length - i) % 2 === 0) {
    var r = buf.toString('utf16le', i);
    if (r) {
      var c = r.charCodeAt(r.length - 1);
      if (c >= 0xD800 && c <= 0xDBFF) {
        this.lastNeed = 2;
        this.lastTotal = 4;
        this.lastChar[0] = buf[buf.length - 2];
        this.lastChar[1] = buf[buf.length - 1];
        return r.slice(0, -1);
      }
    }
    return r;
  }
  this.lastNeed = 1;
  this.lastTotal = 2;
  this.lastChar[0] = buf[buf.length - 1];
  return buf.toString('utf16le', i, buf.length - 1);
}

// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) {
    var end = this.lastTotal - this.lastNeed;
    return r + this.lastChar.toString('utf16le', 0, end);
  }
  return r;
}

function base64Text(buf, i) {
  var n = (buf.length - i) % 3;
  if (n === 0) return buf.toString('base64', i);
  this.lastNeed = 3 - n;
  this.lastTotal = 3;
  if (n === 1) {
    this.lastChar[0] = buf[buf.length - 1];
  } else {
    this.lastChar[0] = buf[buf.length - 2];
    this.lastChar[1] = buf[buf.length - 1];
  }
  return buf.toString('base64', i, buf.length - n);
}

function base64End(buf) {
  var r = buf && buf.length ? this.write(buf) : '';
  if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
  return r;
}

// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
  return buf.toString(this.encoding);
}

function simpleEnd(buf) {
  return buf && buf.length ? this.write(buf) : '';
}
},{"safe-buffer":26}],22:[function(require,module,exports){
module.exports = require('./readable').PassThrough

},{"./readable":23}],23:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');

},{"./lib/_stream_duplex.js":13,"./lib/_stream_passthrough.js":14,"./lib/_stream_readable.js":15,"./lib/_stream_transform.js":16,"./lib/_stream_writable.js":17}],24:[function(require,module,exports){
module.exports = require('./readable').Transform

},{"./readable":23}],25:[function(require,module,exports){
module.exports = require('./lib/_stream_writable.js');

},{"./lib/_stream_writable.js":17}],26:[function(require,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer

// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
  for (var key in src) {
    dst[key] = src[key]
  }
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
  module.exports = buffer
} else {
  // Copy properties from require('buffer')
  copyProps(buffer, exports)
  exports.Buffer = SafeBuffer
}

function SafeBuffer (arg, encodingOrOffset, length) {
  return Buffer(arg, encodingOrOffset, length)
}

// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)

SafeBuffer.from = function (arg, encodingOrOffset, length) {
  if (typeof arg === 'number') {
    throw new TypeError('Argument must not be a number')
  }
  return Buffer(arg, encodingOrOffset, length)
}

SafeBuffer.alloc = function (size, fill, encoding) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  var buf = Buffer(size)
  if (fill !== undefined) {
    if (typeof encoding === 'string') {
      buf.fill(fill, encoding)
    } else {
      buf.fill(fill)
    }
  } else {
    buf.fill(0)
  }
  return buf
}

SafeBuffer.allocUnsafe = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return Buffer(size)
}

SafeBuffer.allocUnsafeSlow = function (size) {
  if (typeof size !== 'number') {
    throw new TypeError('Argument must be a number')
  }
  return buffer.SlowBuffer(size)
}

},{"buffer":3}],27:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

module.exports = Stream;

var EE = require('events').EventEmitter;
var inherits = require('inherits');

inherits(Stream, EE);
Stream.Readable = require('readable-stream/readable.js');
Stream.Writable = require('readable-stream/writable.js');
Stream.Duplex = require('readable-stream/duplex.js');
Stream.Transform = require('readable-stream/transform.js');
Stream.PassThrough = require('readable-stream/passthrough.js');

// Backwards-compat with node 0.4.x
Stream.Stream = Stream;



// old-style streams.  Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.

function Stream() {
  EE.call(this);
}

Stream.prototype.pipe = function(dest, options) {
  var source = this;

  function ondata(chunk) {
    if (dest.writable) {
      if (false === dest.write(chunk) && source.pause) {
        source.pause();
      }
    }
  }

  source.on('data', ondata);

  function ondrain() {
    if (source.readable && source.resume) {
      source.resume();
    }
  }

  dest.on('drain', ondrain);

  // If the 'end' option is not supplied, dest.end() will be called when
  // source gets the 'end' or 'close' events.  Only dest.end() once.
  if (!dest._isStdio && (!options || options.end !== false)) {
    source.on('end', onend);
    source.on('close', onclose);
  }

  var didOnEnd = false;
  function onend() {
    if (didOnEnd) return;
    didOnEnd = true;

    dest.end();
  }


  function onclose() {
    if (didOnEnd) return;
    didOnEnd = true;

    if (typeof dest.destroy === 'function') dest.destroy();
  }

  // don't leave dangling pipes when there are errors.
  function onerror(er) {
    cleanup();
    if (EE.listenerCount(this, 'error') === 0) {
      throw er; // Unhandled stream error in pipe.
    }
  }

  source.on('error', onerror);
  dest.on('error', onerror);

  // remove all the event listeners that were added.
  function cleanup() {
    source.removeListener('data', ondata);
    dest.removeListener('drain', ondrain);

    source.removeListener('end', onend);
    source.removeListener('close', onclose);

    source.removeListener('error', onerror);
    dest.removeListener('error', onerror);

    source.removeListener('end', cleanup);
    source.removeListener('close', cleanup);

    dest.removeListener('close', cleanup);
  }

  source.on('end', cleanup);
  source.on('close', cleanup);

  dest.on('close', cleanup);

  dest.emit('pipe', source);

  // Allow for unix-like usage: A.pipe(B).pipe(C)
  return dest;
};

},{"events":5,"inherits":7,"readable-stream/duplex.js":12,"readable-stream/passthrough.js":22,"readable-stream/readable.js":23,"readable-stream/transform.js":24,"readable-stream/writable.js":25}],28:[function(require,module,exports){
arguments[4][21][0].apply(exports,arguments)
},{"dup":21,"safe-buffer":26}],29:[function(require,module,exports){
(function (setImmediate,clearImmediate){
var nextTick = require('process/browser.js').nextTick;
var apply = Function.prototype.apply;
var slice = Array.prototype.slice;
var immediateIds = {};
var nextImmediateId = 0;

// DOM APIs, for completeness

exports.setTimeout = function() {
  return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
};
exports.setInterval = function() {
  return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
};
exports.clearTimeout =
exports.clearInterval = function(timeout) { timeout.close(); };

function Timeout(id, clearFn) {
  this._id = id;
  this._clearFn = clearFn;
}
Timeout.prototype.unref = Timeout.prototype.ref = function() {};
Timeout.prototype.close = function() {
  this._clearFn.call(window, this._id);
};

// Does not start the time, just sets up the members needed.
exports.enroll = function(item, msecs) {
  clearTimeout(item._idleTimeoutId);
  item._idleTimeout = msecs;
};

exports.unenroll = function(item) {
  clearTimeout(item._idleTimeoutId);
  item._idleTimeout = -1;
};

exports._unrefActive = exports.active = function(item) {
  clearTimeout(item._idleTimeoutId);

  var msecs = item._idleTimeout;
  if (msecs >= 0) {
    item._idleTimeoutId = setTimeout(function onTimeout() {
      if (item._onTimeout)
        item._onTimeout();
    }, msecs);
  }
};

// That's not how node.js implements it but the exposed api is the same.
exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
  var id = nextImmediateId++;
  var args = arguments.length < 2 ? false : slice.call(arguments, 1);

  immediateIds[id] = true;

  nextTick(function onNextTick() {
    if (immediateIds[id]) {
      // fn.call() is faster so we optimize for the common use-case
      // @see http://jsperf.com/call-apply-segu
      if (args) {
        fn.apply(null, args);
      } else {
        fn.call(null);
      }
      // Prevent ids from leaking
      exports.clearImmediate(id);
    }
  });

  return id;
};

exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
  delete immediateIds[id];
};
}).call(this,require("timers").setImmediate,require("timers").clearImmediate)
},{"process/browser.js":11,"timers":29}],30:[function(require,module,exports){
(function (global){

/**
 * Module exports.
 */

module.exports = deprecate;

/**
 * Mark that a method should not be used.
 * Returns a modified function which warns once by default.
 *
 * If `localStorage.noDeprecation = true` is set, then it is a no-op.
 *
 * If `localStorage.throwDeprecation = true` is set, then deprecated functions
 * will throw an Error when invoked.
 *
 * If `localStorage.traceDeprecation = true` is set, then deprecated functions
 * will invoke `console.trace()` instead of `console.error()`.
 *
 * @param {Function} fn - the function to deprecate
 * @param {String} msg - the string to print to the console when `fn` is invoked
 * @returns {Function} a new "deprecated" version of `fn`
 * @api public
 */

function deprecate (fn, msg) {
  if (config('noDeprecation')) {
    return fn;
  }

  var warned = false;
  function deprecated() {
    if (!warned) {
      if (config('throwDeprecation')) {
        throw new Error(msg);
      } else if (config('traceDeprecation')) {
        console.trace(msg);
      } else {
        console.warn(msg);
      }
      warned = true;
    }
    return fn.apply(this, arguments);
  }

  return deprecated;
}

/**
 * Checks `localStorage` for boolean values for the given `name`.
 *
 * @param {String} name
 * @returns {Boolean}
 * @api private
 */

function config (name) {
  // accessing global.localStorage can trigger a DOMException in sandboxed iframes
  try {
    if (!global.localStorage) return false;
  } catch (_) {
    return false;
  }
  var val = global.localStorage[name];
  if (null == val) return false;
  return String(val).toLowerCase() === 'true';
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],31:[function(require,module,exports){
window.SignLib = require('secp256k1/lib/js')
window.Buffer = require('safe-buffer').Buffer

// var hash0=[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1];
//
//
// var PrivKey0=sha3("secret");
// var PrivKey=Buffer.from(PrivKey0);
// var hash=Buffer.from(hash0);
// var PubKey=SignLib.publicKeyCreate(PrivKey,1);
//
//
// console.log("PrivKey="+GetHexFromArr(PrivKey));
// console.log("PubKey="+GetHexFromArr(PubKey));
//
//
//
//
// var Str=GetHexFromArr(SignLib.sign(hash, PrivKey,null,null).signature)
// console.log("Str="+Str)
//
//
//

},{"safe-buffer":43,"secp256k1/lib/js":49}],32:[function(require,module,exports){
var Buffer = require('safe-buffer').Buffer
var Transform = require('stream').Transform
var StringDecoder = require('string_decoder').StringDecoder
var inherits = require('inherits')

function CipherBase (hashMode) {
  Transform.call(this)
  this.hashMode = typeof hashMode === 'string'
  if (this.hashMode) {
    this[hashMode] = this._finalOrDigest
  } else {
    this.final = this._finalOrDigest
  }
  if (this._final) {
    this.__final = this._final
    this._final = null
  }
  this._decoder = null
  this._encoding = null
}
inherits(CipherBase, Transform)

CipherBase.prototype.update = function (data, inputEnc, outputEnc) {
  if (typeof data === 'string') {
    data = Buffer.from(data, inputEnc)
  }

  var outData = this._update(data)
  if (this.hashMode) return this

  if (outputEnc) {
    outData = this._toString(outData, outputEnc)
  }

  return outData
}

CipherBase.prototype.setAutoPadding = function () {}
CipherBase.prototype.getAuthTag = function () {
  throw new Error('trying to get auth tag in unsupported state')
}

CipherBase.prototype.setAuthTag = function () {
  throw new Error('trying to set auth tag in unsupported state')
}

CipherBase.prototype.setAAD = function () {
  throw new Error('trying to set aad in unsupported state')
}

CipherBase.prototype._transform = function (data, _, next) {
  var err
  try {
    if (this.hashMode) {
      this._update(data)
    } else {
      this.push(this._update(data))
    }
  } catch (e) {
    err = e
  } finally {
    next(err)
  }
}
CipherBase.prototype._flush = function (done) {
  var err
  try {
    this.push(this.__final())
  } catch (e) {
    err = e
  }

  done(err)
}
CipherBase.prototype._finalOrDigest = function (outputEnc) {
  var outData = this.__final() || Buffer.alloc(0)
  if (outputEnc) {
    outData = this._toString(outData, outputEnc, true)
  }
  return outData
}

CipherBase.prototype._toString = function (value, enc, fin) {
  if (!this._decoder) {
    this._decoder = new StringDecoder(enc)
    this._encoding = enc
  }

  if (this._encoding !== enc) throw new Error('can\'t switch encodings')

  var out = this._decoder.write(value)
  if (fin) {
    out += this._decoder.end()
  }

  return out
}

module.exports = CipherBase

},{"inherits":40,"safe-buffer":43,"stream":27,"string_decoder":28}],33:[function(require,module,exports){
'use strict'
var inherits = require('inherits')
var MD5 = require('md5.js')
var RIPEMD160 = require('ripemd160')
var sha = require('sha.js')
var Base = require('cipher-base')

function Hash (hash) {
  Base.call(this, 'digest')

  this._hash = hash
}

inherits(Hash, Base)

Hash.prototype._update = function (data) {
  this._hash.update(data)
}

Hash.prototype._final = function () {
  return this._hash.digest()
}

module.exports = function createHash (alg) {
  alg = alg.toLowerCase()
  if (alg === 'md5') return new MD5()
  if (alg === 'rmd160' || alg === 'ripemd160') return new RIPEMD160()

  return new Hash(sha(alg))
}

},{"cipher-base":32,"inherits":40,"md5.js":41,"ripemd160":42,"sha.js":52}],34:[function(require,module,exports){
var MD5 = require('md5.js')

module.exports = function (buffer) {
  return new MD5().update(buffer).digest()
}

},{"md5.js":41}],35:[function(require,module,exports){
'use strict'
var inherits = require('inherits')
var Legacy = require('./legacy')
var Base = require('cipher-base')
var Buffer = require('safe-buffer').Buffer
var md5 = require('create-hash/md5')
var RIPEMD160 = require('ripemd160')

var sha = require('sha.js')

var ZEROS = Buffer.alloc(128)

function Hmac (alg, key) {
  Base.call(this, 'digest')
  if (typeof key === 'string') {
    key = Buffer.from(key)
  }

  var blocksize = (alg === 'sha512' || alg === 'sha384') ? 128 : 64

  this._alg = alg
  this._key = key
  if (key.length > blocksize) {
    var hash = alg === 'rmd160' ? new RIPEMD160() : sha(alg)
    key = hash.update(key).digest()
  } else if (key.length < blocksize) {
    key = Buffer.concat([key, ZEROS], blocksize)
  }

  var ipad = this._ipad = Buffer.allocUnsafe(blocksize)
  var opad = this._opad = Buffer.allocUnsafe(blocksize)

  for (var i = 0; i < blocksize; i++) {
    ipad[i] = key[i] ^ 0x36
    opad[i] = key[i] ^ 0x5C
  }
  this._hash = alg === 'rmd160' ? new RIPEMD160() : sha(alg)
  this._hash.update(ipad)
}

inherits(Hmac, Base)

Hmac.prototype._update = function (data) {
  this._hash.update(data)
}

Hmac.prototype._final = function () {
  var h = this._hash.digest()
  var hash = this._alg === 'rmd160' ? new RIPEMD160() : sha(this._alg)
  return hash.update(this._opad).update(h).digest()
}

module.exports = function createHmac (alg, key) {
  alg = alg.toLowerCase()
  if (alg === 'rmd160' || alg === 'ripemd160') {
    return new Hmac('rmd160', key)
  }
  if (alg === 'md5') {
    return new Legacy(md5, key)
  }
  return new Hmac(alg, key)
}

},{"./legacy":36,"cipher-base":32,"create-hash/md5":34,"inherits":40,"ripemd160":42,"safe-buffer":43,"sha.js":52}],36:[function(require,module,exports){
'use strict'
var inherits = require('inherits')
var Buffer = require('safe-buffer').Buffer

var Base = require('cipher-base')

var ZEROS = Buffer.alloc(128)
var blocksize = 64

function Hmac (alg, key) {
  Base.call(this, 'digest')
  if (typeof key === 'string') {
    key = Buffer.from(key)
  }

  this._alg = alg
  this._key = key

  if (key.length > blocksize) {
    key = alg(key)
  } else if (key.length < blocksize) {
    key = Buffer.concat([key, ZEROS], blocksize)
  }

  var ipad = this._ipad = Buffer.allocUnsafe(blocksize)
  var opad = this._opad = Buffer.allocUnsafe(blocksize)

  for (var i = 0; i < blocksize; i++) {
    ipad[i] = key[i] ^ 0x36
    opad[i] = key[i] ^ 0x5C
  }

  this._hash = [ipad]
}

inherits(Hmac, Base)

Hmac.prototype._update = function (data) {
  this._hash.push(data)
}

Hmac.prototype._final = function () {
  var h = this._alg(Buffer.concat(this._hash))
  return this._alg(Buffer.concat([this._opad, h]))
}
module.exports = Hmac

},{"cipher-base":32,"inherits":40,"safe-buffer":43}],37:[function(require,module,exports){
(function (Buffer){
'use strict'
var createHmac = require('create-hmac')
var hashInfo = require('./lib/hash-info.json')

var ebuf = new Buffer(0)
var b0x00 = new Buffer([ 0x00 ])
var b0x01 = new Buffer([ 0x01 ])

function HmacDRBG (algo, entropy, nonce, pers) {
  var info = hashInfo[algo]
  if (info === undefined) throw new Error('hash ' + algo + ' is not supported')

  this._algo = algo
  this._securityStrength = info.securityStrength / 8
  this._outlen = info.outlen / 8
  this._reseedInterval = 0x1000000000000 // 2**48

  this._init(entropy, nonce, pers)
}

HmacDRBG.prototype._update = function (seed) {
  var kmac = createHmac(this._algo, this._K).update(this._V).update(b0x00)
  if (seed) kmac.update(seed)

  this._K = kmac.digest()
  this._V = createHmac(this._algo, this._K).update(this._V).digest()
  if (!seed) return

  this._K = createHmac(this._algo, this._K).update(this._V).update(b0x01).update(seed).digest()
  this._V = createHmac(this._algo, this._K).update(this._V).digest()
}

HmacDRBG.prototype._init = function (entropy, nonce, pers) {
  if (entropy.length < this._securityStrength) throw new Error('Not enough entropy')

  this._K = new Buffer(this._outlen)
  this._V = new Buffer(this._outlen)
  for (var i = 0; i < this._K.length; ++i) {
    this._K[i] = 0x00
    this._V[i] = 0x01
  }

  this._update(Buffer.concat([ entropy, nonce, pers || ebuf ]))
  this._reseed = 1
}

HmacDRBG.prototype.reseed = function (entropy, add) {
  if (entropy.length < this._securityStrength) throw new Error('Not enough entropy')

  this._update(Buffer.concat([ entropy, add || ebuf ]))
  this._reseed = 1
}

HmacDRBG.prototype.generate = function (len, add) {
  if (this._reseed > this._reseedInterval) throw new Error('Reseed is required')

  if (add && add.length === 0) add = undefined
  if (add) this._update(add)

  var temp = new Buffer(0)
  while (temp.length < len) {
    this._V = createHmac(this._algo, this._K).update(this._V).digest()
    temp = Buffer.concat([ temp, this._V ])
  }

  this._update(add)
  this._reseed += 1
  return temp.slice(0, len)
}

module.exports = HmacDRBG

}).call(this,require("buffer").Buffer)
},{"./lib/hash-info.json":38,"buffer":3,"create-hmac":35}],38:[function(require,module,exports){
module.exports={
  "sha1": {
    "securityStrength": 128,
    "outlen": 160,
    "seedlen": 440
  },
  "sha224": {
    "securityStrength": 192,
    "outlen": 224,
    "seedlen": 440
  },
  "sha256": {
    "securityStrength": 256,
    "outlen": 256,
    "seedlen": 440
  },
  "sha384": {
    "securityStrength": 256,
    "outlen": 384,
    "seedlen": 888
  },
  "sha512": {
    "securityStrength": 256,
    "outlen": 512,
    "seedlen": 888
  }
}

},{}],39:[function(require,module,exports){
'use strict'
var Buffer = require('safe-buffer').Buffer
var Transform = require('stream').Transform
var inherits = require('inherits')

function throwIfNotStringOrBuffer (val, prefix) {
  if (!Buffer.isBuffer(val) && typeof val !== 'string') {
    throw new TypeError(prefix + ' must be a string or a buffer')
  }
}

function HashBase (blockSize) {
  Transform.call(this)

  this._block = Buffer.allocUnsafe(blockSize)
  this._blockSize = blockSize
  this._blockOffset = 0
  this._length = [0, 0, 0, 0]

  this._finalized = false
}

inherits(HashBase, Transform)

HashBase.prototype._transform = function (chunk, encoding, callback) {
  var error = null
  try {
    this.update(chunk, encoding)
  } catch (err) {
    error = err
  }

  callback(error)
}

HashBase.prototype._flush = function (callback) {
  var error = null
  try {
    this.push(this.digest())
  } catch (err) {
    error = err
  }

  callback(error)
}

HashBase.prototype.update = function (data, encoding) {
  throwIfNotStringOrBuffer(data, 'Data')
  if (this._finalized) throw new Error('Digest already called')
  if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)

  // consume data
  var block = this._block
  var offset = 0
  while (this._blockOffset + data.length - offset >= this._blockSize) {
    for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]
    this._update()
    this._blockOffset = 0
  }
  while (offset < data.length) block[this._blockOffset++] = data[offset++]

  // update length
  for (var j = 0, carry = data.length * 8; carry > 0; ++j) {
    this._length[j] += carry
    carry = (this._length[j] / 0x0100000000) | 0
    if (carry > 0) this._length[j] -= 0x0100000000 * carry
  }

  return this
}

HashBase.prototype._update = function () {
  throw new Error('_update is not implemented')
}

HashBase.prototype.digest = function (encoding) {
  if (this._finalized) throw new Error('Digest already called')
  this._finalized = true

  var digest = this._digest()
  if (encoding !== undefined) digest = digest.toString(encoding)

  // reset state
  this._block.fill(0)
  this._blockOffset = 0
  for (var i = 0; i < 4; ++i) this._length[i] = 0

  return digest
}

HashBase.prototype._digest = function () {
  throw new Error('_digest is not implemented')
}

module.exports = HashBase

},{"inherits":40,"safe-buffer":43,"stream":27}],40:[function(require,module,exports){
arguments[4][7][0].apply(exports,arguments)
},{"dup":7}],41:[function(require,module,exports){
'use strict'
var inherits = require('inherits')
var HashBase = require('hash-base')
var Buffer = require('safe-buffer').Buffer

var ARRAY16 = new Array(16)

function MD5 () {
  HashBase.call(this, 64)

  // state
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
}

inherits(MD5, HashBase)

MD5.prototype._update = function () {
  var M = ARRAY16
  for (var i = 0; i < 16; ++i) M[i] = this._block.readInt32LE(i * 4)

  var a = this._a
  var b = this._b
  var c = this._c
  var d = this._d

  a = fnF(a, b, c, d, M[0], 0xd76aa478, 7)
  d = fnF(d, a, b, c, M[1], 0xe8c7b756, 12)
  c = fnF(c, d, a, b, M[2], 0x242070db, 17)
  b = fnF(b, c, d, a, M[3], 0xc1bdceee, 22)
  a = fnF(a, b, c, d, M[4], 0xf57c0faf, 7)
  d = fnF(d, a, b, c, M[5], 0x4787c62a, 12)
  c = fnF(c, d, a, b, M[6], 0xa8304613, 17)
  b = fnF(b, c, d, a, M[7], 0xfd469501, 22)
  a = fnF(a, b, c, d, M[8], 0x698098d8, 7)
  d = fnF(d, a, b, c, M[9], 0x8b44f7af, 12)
  c = fnF(c, d, a, b, M[10], 0xffff5bb1, 17)
  b = fnF(b, c, d, a, M[11], 0x895cd7be, 22)
  a = fnF(a, b, c, d, M[12], 0x6b901122, 7)
  d = fnF(d, a, b, c, M[13], 0xfd987193, 12)
  c = fnF(c, d, a, b, M[14], 0xa679438e, 17)
  b = fnF(b, c, d, a, M[15], 0x49b40821, 22)

  a = fnG(a, b, c, d, M[1], 0xf61e2562, 5)
  d = fnG(d, a, b, c, M[6], 0xc040b340, 9)
  c = fnG(c, d, a, b, M[11], 0x265e5a51, 14)
  b = fnG(b, c, d, a, M[0], 0xe9b6c7aa, 20)
  a = fnG(a, b, c, d, M[5], 0xd62f105d, 5)
  d = fnG(d, a, b, c, M[10], 0x02441453, 9)
  c = fnG(c, d, a, b, M[15], 0xd8a1e681, 14)
  b = fnG(b, c, d, a, M[4], 0xe7d3fbc8, 20)
  a = fnG(a, b, c, d, M[9], 0x21e1cde6, 5)
  d = fnG(d, a, b, c, M[14], 0xc33707d6, 9)
  c = fnG(c, d, a, b, M[3], 0xf4d50d87, 14)
  b = fnG(b, c, d, a, M[8], 0x455a14ed, 20)
  a = fnG(a, b, c, d, M[13], 0xa9e3e905, 5)
  d = fnG(d, a, b, c, M[2], 0xfcefa3f8, 9)
  c = fnG(c, d, a, b, M[7], 0x676f02d9, 14)
  b = fnG(b, c, d, a, M[12], 0x8d2a4c8a, 20)

  a = fnH(a, b, c, d, M[5], 0xfffa3942, 4)
  d = fnH(d, a, b, c, M[8], 0x8771f681, 11)
  c = fnH(c, d, a, b, M[11], 0x6d9d6122, 16)
  b = fnH(b, c, d, a, M[14], 0xfde5380c, 23)
  a = fnH(a, b, c, d, M[1], 0xa4beea44, 4)
  d = fnH(d, a, b, c, M[4], 0x4bdecfa9, 11)
  c = fnH(c, d, a, b, M[7], 0xf6bb4b60, 16)
  b = fnH(b, c, d, a, M[10], 0xbebfbc70, 23)
  a = fnH(a, b, c, d, M[13], 0x289b7ec6, 4)
  d = fnH(d, a, b, c, M[0], 0xeaa127fa, 11)
  c = fnH(c, d, a, b, M[3], 0xd4ef3085, 16)
  b = fnH(b, c, d, a, M[6], 0x04881d05, 23)
  a = fnH(a, b, c, d, M[9], 0xd9d4d039, 4)
  d = fnH(d, a, b, c, M[12], 0xe6db99e5, 11)
  c = fnH(c, d, a, b, M[15], 0x1fa27cf8, 16)
  b = fnH(b, c, d, a, M[2], 0xc4ac5665, 23)

  a = fnI(a, b, c, d, M[0], 0xf4292244, 6)
  d = fnI(d, a, b, c, M[7], 0x432aff97, 10)
  c = fnI(c, d, a, b, M[14], 0xab9423a7, 15)
  b = fnI(b, c, d, a, M[5], 0xfc93a039, 21)
  a = fnI(a, b, c, d, M[12], 0x655b59c3, 6)
  d = fnI(d, a, b, c, M[3], 0x8f0ccc92, 10)
  c = fnI(c, d, a, b, M[10], 0xffeff47d, 15)
  b = fnI(b, c, d, a, M[1], 0x85845dd1, 21)
  a = fnI(a, b, c, d, M[8], 0x6fa87e4f, 6)
  d = fnI(d, a, b, c, M[15], 0xfe2ce6e0, 10)
  c = fnI(c, d, a, b, M[6], 0xa3014314, 15)
  b = fnI(b, c, d, a, M[13], 0x4e0811a1, 21)
  a = fnI(a, b, c, d, M[4], 0xf7537e82, 6)
  d = fnI(d, a, b, c, M[11], 0xbd3af235, 10)
  c = fnI(c, d, a, b, M[2], 0x2ad7d2bb, 15)
  b = fnI(b, c, d, a, M[9], 0xeb86d391, 21)

  this._a = (this._a + a) | 0
  this._b = (this._b + b) | 0
  this._c = (this._c + c) | 0
  this._d = (this._d + d) | 0
}

MD5.prototype._digest = function () {
  // create padding and handle blocks
  this._block[this._blockOffset++] = 0x80
  if (this._blockOffset > 56) {
    this._block.fill(0, this._blockOffset, 64)
    this._update()
    this._blockOffset = 0
  }

  this._block.fill(0, this._blockOffset, 56)
  this._block.writeUInt32LE(this._length[0], 56)
  this._block.writeUInt32LE(this._length[1], 60)
  this._update()

  // produce result
  var buffer = Buffer.allocUnsafe(16)
  buffer.writeInt32LE(this._a, 0)
  buffer.writeInt32LE(this._b, 4)
  buffer.writeInt32LE(this._c, 8)
  buffer.writeInt32LE(this._d, 12)
  return buffer
}

function rotl (x, n) {
  return (x << n) | (x >>> (32 - n))
}

function fnF (a, b, c, d, m, k, s) {
  return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + b) | 0
}

function fnG (a, b, c, d, m, k, s) {
  return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + b) | 0
}

function fnH (a, b, c, d, m, k, s) {
  return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + b) | 0
}

function fnI (a, b, c, d, m, k, s) {
  return (rotl((a + ((c ^ (b | (~d)))) + m + k) | 0, s) + b) | 0
}

module.exports = MD5

},{"hash-base":39,"inherits":40,"safe-buffer":43}],42:[function(require,module,exports){
'use strict'
var Buffer = require('buffer').Buffer
var inherits = require('inherits')
var HashBase = require('hash-base')

var ARRAY16 = new Array(16)

var zl = [
  0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
  7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,
  3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,
  1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,
  4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13
]

var zr = [
  5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,
  6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,
  15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,
  8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,
  12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11
]

var sl = [
  11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,
  7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,
  11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,
  11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,
  9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6
]

var sr = [
  8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,
  9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,
  9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,
  15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,
  8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11
]

var hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]
var hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]

function RIPEMD160 () {
  HashBase.call(this, 64)

  // state
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0
}

inherits(RIPEMD160, HashBase)

RIPEMD160.prototype._update = function () {
  var words = ARRAY16
  for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4)

  var al = this._a | 0
  var bl = this._b | 0
  var cl = this._c | 0
  var dl = this._d | 0
  var el = this._e | 0

  var ar = this._a | 0
  var br = this._b | 0
  var cr = this._c | 0
  var dr = this._d | 0
  var er = this._e | 0

  // computation
  for (var i = 0; i < 80; i += 1) {
    var tl
    var tr
    if (i < 16) {
      tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i])
      tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i])
    } else if (i < 32) {
      tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i])
      tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i])
    } else if (i < 48) {
      tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i])
      tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i])
    } else if (i < 64) {
      tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i])
      tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i])
    } else { // if (i<80) {
      tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i])
      tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i])
    }

    al = el
    el = dl
    dl = rotl(cl, 10)
    cl = bl
    bl = tl

    ar = er
    er = dr
    dr = rotl(cr, 10)
    cr = br
    br = tr
  }

  // update state
  var t = (this._b + cl + dr) | 0
  this._b = (this._c + dl + er) | 0
  this._c = (this._d + el + ar) | 0
  this._d = (this._e + al + br) | 0
  this._e = (this._a + bl + cr) | 0
  this._a = t
}

RIPEMD160.prototype._digest = function () {
  // create padding and handle blocks
  this._block[this._blockOffset++] = 0x80
  if (this._blockOffset > 56) {
    this._block.fill(0, this._blockOffset, 64)
    this._update()
    this._blockOffset = 0
  }

  this._block.fill(0, this._blockOffset, 56)
  this._block.writeUInt32LE(this._length[0], 56)
  this._block.writeUInt32LE(this._length[1], 60)
  this._update()

  // produce result
  var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20)
  buffer.writeInt32LE(this._a, 0)
  buffer.writeInt32LE(this._b, 4)
  buffer.writeInt32LE(this._c, 8)
  buffer.writeInt32LE(this._d, 12)
  buffer.writeInt32LE(this._e, 16)
  return buffer
}

function rotl (x, n) {
  return (x << n) | (x >>> (32 - n))
}

function fn1 (a, b, c, d, e, m, k, s) {
  return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0
}

function fn2 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0
}

function fn3 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0
}

function fn4 (a, b, c, d, e, m, k, s) {
  return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0
}

function fn5 (a, b, c, d, e, m, k, s) {
  return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0
}

module.exports = RIPEMD160

},{"buffer":3,"hash-base":39,"inherits":40}],43:[function(require,module,exports){
arguments[4][26][0].apply(exports,arguments)
},{"buffer":3,"dup":26}],44:[function(require,module,exports){
'use strict'
var Buffer = require('safe-buffer').Buffer
var optimized = require('./optimized')

function BN () {
  this.negative = 0
  this.words = null
  this.length = 0
}

BN.fromNumber = function (n) {
  var bn = new BN()
  bn.words = [n & 0x03ffffff]
  bn.length = 1
  return bn
}

BN.fromBuffer = function (b32) {
  var bn = new BN()

  bn.words = new Array(10)
  bn.words[0] = (b32[28] & 0x03) << 24 | b32[29] << 16 | b32[30] << 8 | b32[31]
  bn.words[1] = (b32[25] & 0x0F) << 22 | b32[26] << 14 | b32[27] << 6 | b32[28] >>> 2
  bn.words[2] = (b32[22] & 0x3F) << 20 | b32[23] << 12 | b32[24] << 4 | b32[25] >>> 4
  bn.words[3] = (b32[19] & 0xFF) << 18 | b32[20] << 10 | b32[21] << 2 | b32[22] >>> 6

  bn.words[4] = (b32[15] & 0x03) << 24 | b32[16] << 16 | b32[17] << 8 | b32[18]
  bn.words[5] = (b32[12] & 0x0F) << 22 | b32[13] << 14 | b32[14] << 6 | b32[15] >>> 2
  bn.words[6] = (b32[9] & 0x3F) << 20 | b32[10] << 12 | b32[11] << 4 | b32[12] >>> 4
  bn.words[7] = (b32[6] & 0xFF) << 18 | b32[7] << 10 | b32[8] << 2 | b32[9] >>> 6

  bn.words[8] = (b32[2] & 0x03) << 24 | b32[3] << 16 | b32[4] << 8 | b32[5]
  bn.words[9] = b32[0] << 14 | b32[1] << 6 | b32[2] >>> 2

  bn.length = 10
  return bn.strip()
}

BN.prototype.toBuffer = function () {
  var w = this.words
  for (var i = this.length; i < 10; ++i) w[i] = 0

  return Buffer.from([
    (w[9] >>> 14) & 0xFF, (w[9] >>> 6) & 0xFF, (w[9] & 0x3F) << 2 | ((w[8] >>> 24) & 0x03), // 0, 1, 2
    (w[8] >>> 16) & 0xFF, (w[8] >>> 8) & 0xFF, w[8] & 0xFF, // 3, 4, 5

    (w[7] >>> 18) & 0xFF, (w[7] >>> 10) & 0xFF, (w[7] >>> 2) & 0xFF, // 6, 7, 8
    ((w[7] & 0x03) << 6) | ((w[6] >>> 20) & 0x3F), (w[6] >>> 12) & 0xFF, (w[6] >>> 4) & 0xFF, // 9, 10, 11
    ((w[6] & 0x0F) << 4) | ((w[5] >>> 22) & 0x0F), (w[5] >>> 14) & 0xFF, (w[5] >>> 6) & 0xFF, // 12, 13, 14
    ((w[5] & 0x3F) << 2) | ((w[4] >>> 24) & 0x03), (w[4] >>> 16) & 0xFF, (w[4] >>> 8) & 0xFF, w[4] & 0xFF, // 15, 16, 17, 18

    (w[3] >>> 18) & 0xFF, (w[3] >>> 10) & 0xFF, (w[3] >>> 2) & 0xFF, // 19, 20, 21
    ((w[3] & 0x03) << 6) | ((w[2] >>> 20) & 0x3F), (w[2] >>> 12) & 0xFF, (w[2] >>> 4) & 0xFF, // 22, 23, 24
    ((w[2] & 0x0F) << 4) | ((w[1] >>> 22) & 0x0F), (w[1] >>> 14) & 0xFF, (w[1] >>> 6) & 0xFF, // 25, 26, 27
    ((w[1] & 0x3F) << 2) | ((w[0] >>> 24) & 0x03), (w[0] >>> 16) & 0xFF, (w[0] >>> 8) & 0xFF, w[0] & 0xFF // 28, 29, 30, 31
  ])
}

BN.prototype.clone = function () {
  var r = new BN()
  r.words = new Array(this.length)
  for (var i = 0; i < this.length; i++) r.words[i] = this.words[i]
  r.length = this.length
  r.negative = this.negative
  return r
}

BN.prototype.strip = function () {
  while (this.length > 1 && (this.words[this.length - 1] | 0) === 0) this.length--
  return this
}

BN.prototype.normSign = function () {
  // -0 = 0
  if (this.length === 1 && this.words[0] === 0) this.negative = 0
  return this
}

BN.prototype.isEven = function () {
  return (this.words[0] & 1) === 0
}

BN.prototype.isOdd = function () {
  return (this.words[0] & 1) === 1
}

BN.prototype.isZero = function () {
  return this.length === 1 && this.words[0] === 0
}

BN.prototype.ucmp = function (num) {
  if (this.length !== num.length) return this.length > num.length ? 1 : -1

  for (var i = this.length - 1; i >= 0; --i) {
    if (this.words[i] !== num.words[i]) return this.words[i] > num.words[i] ? 1 : -1
  }

  return 0
}

BN.prototype.gtOne = function () {
  return this.length > 1 || this.words[0] > 1
}

BN.prototype.isOverflow = function () {
  return this.ucmp(BN.n) >= 0
}

BN.prototype.isHigh = function () {
  return this.ucmp(BN.nh) === 1
}

BN.prototype.bitLengthGT256 = function () {
  return this.length > 10 || (this.length === 10 && this.words[9] > 0x003fffff)
}

BN.prototype.iuaddn = function (num) {
  this.words[0] += num

  for (var i = 0; this.words[i] > 0x03ffffff && i < this.length; ++i) {
    this.words[i] -= 0x04000000
    this.words[i + 1] += 1
  }

  if (i === this.length) {
    this.words[i] = 1
    this.length += 1
  }

  return this
}

BN.prototype.iadd = function (num) {
  // (-this) + num -> -(this - num)
  // this + (-num) -> this - num
  if (this.negative !== num.negative) {
    if (this.negative !== 0) {
      this.negative = 0
      this.isub(num)
      this.negative ^= 1
    } else {
      num.negative = 0
      this.isub(num)
      num.negative = 1
    }

    return this.normSign()
  }

  // a.length > b.length
  var a
  var b
  if (this.length > num.length) {
    a = this
    b = num
  } else {
    a = num
    b = this
  }

  for (var i = 0, carry = 0; i < b.length; ++i) {
    var word = a.words[i] + b.words[i] + carry
    this.words[i] = word & 0x03ffffff
    carry = word >>> 26
  }

  for (; carry !== 0 && i < a.length; ++i) {
    word = a.words[i] + carry
    this.words[i] = word & 0x03ffffff
    carry = word >>> 26
  }

  this.length = a.length
  if (carry !== 0) {
    this.words[this.length++] = carry
  } else if (a !== this) {
    for (; i < a.length; ++i) {
      this.words[i] = a.words[i]
    }
  }

  return this
}

BN.prototype.add = function (num) {
  return this.clone().iadd(num)
}

BN.prototype.isub = function (num) {
  // (-this) - num -> -(this + num)
  // this - (-num) -> this + num
  if (this.negative !== num.negative) {
    if (this.negative !== 0) {
      this.negative = 0
      this.iadd(num)
      this.negative = 1
    } else {
      num.negative = 0
      this.iadd(num)
      num.negative = 1
    }

    return this.normSign()
  }

  var cmp = this.ucmp(num)
  if (cmp === 0) {
    this.negative = 0
    this.words[0] = 0
    this.length = 1
    return this
  }

  // a > b
  var a
  var b
  if (cmp > 0) {
    a = this
    b = num
  } else {
    a = num
    b = this
  }

  for (var i = 0, carry = 0; i < b.length; ++i) {
    var word = a.words[i] - b.words[i] + carry
    carry = word >> 26
    this.words[i] = word & 0x03ffffff
  }

  for (; carry !== 0 && i < a.length; ++i) {
    word = a.words[i] + carry
    carry = word >> 26
    this.words[i] = word & 0x03ffffff
  }

  if (carry === 0 && i < a.length && a !== this) {
    for (; i < a.length; ++i) this.words[i] = a.words[i]
  }

  this.length = Math.max(this.length, i)

  if (a !== this) this.negative ^= 1

  return this.strip().normSign()
}

BN.prototype.sub = function (num) {
  return this.clone().isub(num)
}

BN.umulTo = function (num1, num2, out) {
  out.length = num1.length + num2.length - 1

  var a1 = num1.words[0]
  var b1 = num2.words[0]
  var r1 = a1 * b1

  var carry = (r1 / 0x04000000) | 0
  out.words[0] = r1 & 0x03ffffff

  for (var k = 1, maxK = out.length; k < maxK; k++) {
    var ncarry = carry >>> 26
    var rword = carry & 0x03ffffff
    for (var j = Math.max(0, k - num1.length + 1), maxJ = Math.min(k, num2.length - 1); j <= maxJ; j++) {
      var i = k - j
      var a = num1.words[i]
      var b = num2.words[j]
      var r = a * b + rword
      ncarry += (r / 0x04000000) | 0
      rword = r & 0x03ffffff
    }
    out.words[k] = rword
    carry = ncarry
  }

  if (carry !== 0) out.words[out.length++] = carry

  return out.strip()
}

BN.umulTo10x10 = Math.imul ? optimized.umulTo10x10 : BN.umulTo

BN.umulnTo = function (num, k, out) {
  if (k === 0) {
    out.words = [0]
    out.length = 1
    return out
  }

  for (var i = 0, carry = 0; i < num.length; ++i) {
    var r = num.words[i] * k + carry
    out.words[i] = r & 0x03ffffff
    carry = (r / 0x04000000) | 0
  }

  if (carry > 0) {
    out.words[i] = carry
    out.length = num.length + 1
  } else {
    out.length = num.length
  }

  return out
}

BN.prototype.umul = function (num) {
  var out = new BN()
  out.words = new Array(this.length + num.length)

  if (this.length === 10 && num.length === 10) {
    return BN.umulTo10x10(this, num, out)
  } else if (this.length === 1) {
    return BN.umulnTo(num, this.words[0], out)
  } else if (num.length === 1) {
    return BN.umulnTo(this, num.words[0], out)
  } else {
    return BN.umulTo(this, num, out)
  }
}

BN.prototype.isplit = function (output) {
  output.length = Math.min(this.length, 9)
  for (var i = 0; i < output.length; ++i) output.words[i] = this.words[i]

  if (this.length <= 9) {
    this.words[0] = 0
    this.length = 1
    return this
  }

  // Shift by 9 limbs
  var prev = this.words[9]
  output.words[output.length++] = prev & 0x003fffff

  for (i = 10; i < this.length; ++i) {
    var word = this.words[i]
    this.words[i - 10] = ((word & 0x003fffff) << 4) | (prev >>> 22)
    prev = word
  }
  prev >>>= 22
  this.words[i - 10] = prev

  if (prev === 0 && this.length > 10) {
    this.length -= 10
  } else {
    this.length -= 9
  }

  return this
}

BN.prototype.fireduce = function () {
  if (this.isOverflow()) this.isub(BN.n)
  return this
}

BN.prototype.ureduce = function () {
  var num = this.clone().isplit(BN.tmp).umul(BN.nc).iadd(BN.tmp)
  if (num.bitLengthGT256()) {
    num = num.isplit(BN.tmp).umul(BN.nc).iadd(BN.tmp)
    if (num.bitLengthGT256()) num = num.isplit(BN.tmp).umul(BN.nc).iadd(BN.tmp)
  }

  return num.fireduce()
}

BN.prototype.ishrn = function (n) {
  var mask = (1 << n) - 1
  var m = 26 - n

  for (var i = this.length - 1, carry = 0; i >= 0; --i) {
    var word = this.words[i]
    this.words[i] = (carry << m) | (word >>> n)
    carry = word & mask
  }

  if (this.length > 1 && this.words[this.length - 1] === 0) this.length -= 1

  return this
}

BN.prototype.uinvm = function () {
  var x = this.clone()
  var y = BN.n.clone()

  // A * x + B * y = x
  var A = BN.fromNumber(1)
  var B = BN.fromNumber(0)

  // C * x + D * y = y
  var C = BN.fromNumber(0)
  var D = BN.fromNumber(1)

  while (x.isEven() && y.isEven()) {
    for (var k = 1, m = 1; (x.words[0] & m) === 0 && (y.words[0] & m) === 0 && k < 26; ++k, m <<= 1);
    x.ishrn(k)
    y.ishrn(k)
  }

  var yp = y.clone()
  var xp = x.clone()

  while (!x.isZero()) {
    for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);
    if (i > 0) {
      x.ishrn(i)
      while (i-- > 0) {
        if (A.isOdd() || B.isOdd()) {
          A.iadd(yp)
          B.isub(xp)
        }

        A.ishrn(1)
        B.ishrn(1)
      }
    }

    for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);
    if (j > 0) {
      y.ishrn(j)
      while (j-- > 0) {
        if (C.isOdd() || D.isOdd()) {
          C.iadd(yp)
          D.isub(xp)
        }

        C.ishrn(1)
        D.ishrn(1)
      }
    }

    if (x.ucmp(y) >= 0) {
      x.isub(y)
      A.isub(C)
      B.isub(D)
    } else {
      y.isub(x)
      C.isub(A)
      D.isub(B)
    }
  }

  if (C.negative === 1) {
    C.negative = 0
    var result = C.ureduce()
    result.negative ^= 1
    return result.normSign().iadd(BN.n)
  } else {
    return C.ureduce()
  }
}

BN.prototype.imulK = function () {
  this.words[this.length] = 0
  this.words[this.length + 1] = 0
  this.length += 2

  for (var i = 0, lo = 0; i < this.length; ++i) {
    var w = this.words[i] | 0
    lo += w * 0x3d1
    this.words[i] = lo & 0x03ffffff
    lo = w * 0x40 + ((lo / 0x04000000) | 0)
  }

  if (this.words[this.length - 1] === 0) {
    this.length -= 1
    if (this.words[this.length - 1] === 0) this.length -= 1
  }

  return this
}

BN.prototype.redIReduce = function () {
  this.isplit(BN.tmp).imulK().iadd(BN.tmp)
  if (this.bitLengthGT256()) this.isplit(BN.tmp).imulK().iadd(BN.tmp)

  var cmp = this.ucmp(BN.p)
  if (cmp === 0) {
    this.words[0] = 0
    this.length = 1
  } else if (cmp > 0) {
    this.isub(BN.p)
  } else {
    this.strip()
  }

  return this
}

BN.prototype.redNeg = function () {
  if (this.isZero()) return BN.fromNumber(0)

  return BN.p.sub(this)
}

BN.prototype.redAdd = function (num) {
  return this.clone().redIAdd(num)
}

BN.prototype.redIAdd = function (num) {
  this.iadd(num)
  if (this.ucmp(BN.p) >= 0) this.isub(BN.p)

  return this
}

BN.prototype.redIAdd7 = function () {
  this.iuaddn(7)
  if (this.ucmp(BN.p) >= 0) this.isub(BN.p)

  return this
}

BN.prototype.redSub = function (num) {
  return this.clone().redISub(num)
}

BN.prototype.redISub = function (num) {
  this.isub(num)
  if (this.negative !== 0) this.iadd(BN.p)

  return this
}

BN.prototype.redMul = function (num) {
  return this.umul(num).redIReduce()
}

BN.prototype.redSqr = function () {
  return this.umul(this).redIReduce()
}

BN.prototype.redSqrt = function () {
  if (this.isZero()) return this.clone()

  var wv2 = this.redSqr()
  var wv4 = wv2.redSqr()
  var wv12 = wv4.redSqr().redMul(wv4)
  var wv14 = wv12.redMul(wv2)
  var wv15 = wv14.redMul(this)

  var out = wv15
  for (var i = 0; i < 54; ++i) out = out.redSqr().redSqr().redSqr().redSqr().redMul(wv15)
  out = out.redSqr().redSqr().redSqr().redSqr().redMul(wv14)
  for (i = 0; i < 5; ++i) out = out.redSqr().redSqr().redSqr().redSqr().redMul(wv15)
  out = out.redSqr().redSqr().redSqr().redSqr().redMul(wv12)
  out = out.redSqr().redSqr().redSqr().redSqr().redSqr().redSqr().redMul(wv12)

  if (out.redSqr().ucmp(this) === 0) {
    return out
  } else {
    return null
  }
}

BN.prototype.redInvm = function () {
  var a = this.clone()
  var b = BN.p.clone()

  var x1 = BN.fromNumber(1)
  var x2 = BN.fromNumber(0)

  while (a.gtOne() && b.gtOne()) {
    for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);
    if (i > 0) {
      a.ishrn(i)
      while (i-- > 0) {
        if (x1.isOdd()) x1.iadd(BN.p)
        x1.ishrn(1)
      }
    }

    for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);
    if (j > 0) {
      b.ishrn(j)
      while (j-- > 0) {
        if (x2.isOdd()) x2.iadd(BN.p)
        x2.ishrn(1)
      }
    }

    if (a.ucmp(b) >= 0) {
      a.isub(b)
      x1.isub(x2)
    } else {
      b.isub(a)
      x2.isub(x1)
    }
  }

  var res
  if (a.length === 1 && a.words[0] === 1) {
    res = x1
  } else {
    res = x2
  }

  if (res.negative !== 0) res.iadd(BN.p)

  if (res.negative !== 0) {
    res.negative = 0
    return res.redIReduce().redNeg()
  } else {
    return res.redIReduce()
  }
}

BN.prototype.getNAF = function (w) {
  var naf = []
  var ws = 1 << (w + 1)
  var wsm1 = ws - 1
  var ws2 = ws >> 1

  var k = this.clone()
  while (!k.isZero()) {
    for (var i = 0, m = 1; (k.words[0] & m) === 0 && i < 26; ++i, m <<= 1) naf.push(0)

    if (i !== 0) {
      k.ishrn(i)
    } else {
      var mod = k.words[0] & wsm1
      if (mod >= ws2) {
        naf.push(ws2 - mod)
        k.iuaddn(mod - ws2).ishrn(1)
      } else {
        naf.push(mod)
        k.words[0] -= mod
        if (!k.isZero()) {
          for (i = w - 1; i > 0; --i) naf.push(0)
          k.ishrn(w)
        }
      }
    }
  }

  return naf
}

BN.prototype.inspect = function () {
  if (this.isZero()) return '0'

  var buffer = this.toBuffer().toString('hex')
  for (var i = 0; buffer[i] === '0'; ++i);
  return buffer.slice(i)
}

BN.n = BN.fromBuffer(Buffer.from('FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEBAAEDCE6AF48A03BBFD25E8CD0364141', 'hex'))
BN.nh = BN.n.clone().ishrn(1)
BN.nc = BN.fromBuffer(Buffer.from('000000000000000000000000000000014551231950B75FC4402DA1732FC9BEBF', 'hex'))
BN.p = BN.fromBuffer(Buffer.from('FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEFFFFFC2F', 'hex'))
BN.psn = BN.p.sub(BN.n)
BN.tmp = new BN()
BN.tmp.words = new Array(10)

// WTF?! it speed-up benchmark on ~20%
;(function () {
  var x = BN.fromNumber(1)
  x.words[3] = 0
})()

module.exports = BN

},{"./optimized":45,"safe-buffer":43}],45:[function(require,module,exports){
'use strict'
exports.umulTo10x10 = function (num1, num2, out) {
  var a = num1.words
  var b = num2.words
  var o = out.words
  var c = 0
  var lo
  var mid
  var hi
  var a0 = a[0] | 0
  var al0 = a0 & 0x1fff
  var ah0 = a0 >>> 13
  var a1 = a[1] | 0
  var al1 = a1 & 0x1fff
  var ah1 = a1 >>> 13
  var a2 = a[2] | 0
  var al2 = a2 & 0x1fff
  var ah2 = a2 >>> 13
  var a3 = a[3] | 0
  var al3 = a3 & 0x1fff
  var ah3 = a3 >>> 13
  var a4 = a[4] | 0
  var al4 = a4 & 0x1fff
  var ah4 = a4 >>> 13
  var a5 = a[5] | 0
  var al5 = a5 & 0x1fff
  var ah5 = a5 >>> 13
  var a6 = a[6] | 0
  var al6 = a6 & 0x1fff
  var ah6 = a6 >>> 13
  var a7 = a[7] | 0
  var al7 = a7 & 0x1fff
  var ah7 = a7 >>> 13
  var a8 = a[8] | 0
  var al8 = a8 & 0x1fff
  var ah8 = a8 >>> 13
  var a9 = a[9] | 0
  var al9 = a9 & 0x1fff
  var ah9 = a9 >>> 13
  var b0 = b[0] | 0
  var bl0 = b0 & 0x1fff
  var bh0 = b0 >>> 13
  var b1 = b[1] | 0
  var bl1 = b1 & 0x1fff
  var bh1 = b1 >>> 13
  var b2 = b[2] | 0
  var bl2 = b2 & 0x1fff
  var bh2 = b2 >>> 13
  var b3 = b[3] | 0
  var bl3 = b3 & 0x1fff
  var bh3 = b3 >>> 13
  var b4 = b[4] | 0
  var bl4 = b4 & 0x1fff
  var bh4 = b4 >>> 13
  var b5 = b[5] | 0
  var bl5 = b5 & 0x1fff
  var bh5 = b5 >>> 13
  var b6 = b[6] | 0
  var bl6 = b6 & 0x1fff
  var bh6 = b6 >>> 13
  var b7 = b[7] | 0
  var bl7 = b7 & 0x1fff
  var bh7 = b7 >>> 13
  var b8 = b[8] | 0
  var bl8 = b8 & 0x1fff
  var bh8 = b8 >>> 13
  var b9 = b[9] | 0
  var bl9 = b9 & 0x1fff
  var bh9 = b9 >>> 13

  out.length = 19
  /* k = 0 */
  lo = Math.imul(al0, bl0)
  mid = Math.imul(al0, bh0)
  mid += Math.imul(ah0, bl0)
  hi = Math.imul(ah0, bh0)
  var w0 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w0 >>> 26)
  w0 &= 0x3ffffff
  /* k = 1 */
  lo = Math.imul(al1, bl0)
  mid = Math.imul(al1, bh0)
  mid += Math.imul(ah1, bl0)
  hi = Math.imul(ah1, bh0)
  lo += Math.imul(al0, bl1)
  mid += Math.imul(al0, bh1)
  mid += Math.imul(ah0, bl1)
  hi += Math.imul(ah0, bh1)
  var w1 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w1 >>> 26)
  w1 &= 0x3ffffff
  /* k = 2 */
  lo = Math.imul(al2, bl0)
  mid = Math.imul(al2, bh0)
  mid += Math.imul(ah2, bl0)
  hi = Math.imul(ah2, bh0)
  lo += Math.imul(al1, bl1)
  mid += Math.imul(al1, bh1)
  mid += Math.imul(ah1, bl1)
  hi += Math.imul(ah1, bh1)
  lo += Math.imul(al0, bl2)
  mid += Math.imul(al0, bh2)
  mid += Math.imul(ah0, bl2)
  hi += Math.imul(ah0, bh2)
  var w2 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w2 >>> 26)
  w2 &= 0x3ffffff
  /* k = 3 */
  lo = Math.imul(al3, bl0)
  mid = Math.imul(al3, bh0)
  mid += Math.imul(ah3, bl0)
  hi = Math.imul(ah3, bh0)
  lo += Math.imul(al2, bl1)
  mid += Math.imul(al2, bh1)
  mid += Math.imul(ah2, bl1)
  hi += Math.imul(ah2, bh1)
  lo += Math.imul(al1, bl2)
  mid += Math.imul(al1, bh2)
  mid += Math.imul(ah1, bl2)
  hi += Math.imul(ah1, bh2)
  lo += Math.imul(al0, bl3)
  mid += Math.imul(al0, bh3)
  mid += Math.imul(ah0, bl3)
  hi += Math.imul(ah0, bh3)
  var w3 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w3 >>> 26)
  w3 &= 0x3ffffff
  /* k = 4 */
  lo = Math.imul(al4, bl0)
  mid = Math.imul(al4, bh0)
  mid += Math.imul(ah4, bl0)
  hi = Math.imul(ah4, bh0)
  lo += Math.imul(al3, bl1)
  mid += Math.imul(al3, bh1)
  mid += Math.imul(ah3, bl1)
  hi += Math.imul(ah3, bh1)
  lo += Math.imul(al2, bl2)
  mid += Math.imul(al2, bh2)
  mid += Math.imul(ah2, bl2)
  hi += Math.imul(ah2, bh2)
  lo += Math.imul(al1, bl3)
  mid += Math.imul(al1, bh3)
  mid += Math.imul(ah1, bl3)
  hi += Math.imul(ah1, bh3)
  lo += Math.imul(al0, bl4)
  mid += Math.imul(al0, bh4)
  mid += Math.imul(ah0, bl4)
  hi += Math.imul(ah0, bh4)
  var w4 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w4 >>> 26)
  w4 &= 0x3ffffff
  /* k = 5 */
  lo = Math.imul(al5, bl0)
  mid = Math.imul(al5, bh0)
  mid += Math.imul(ah5, bl0)
  hi = Math.imul(ah5, bh0)
  lo += Math.imul(al4, bl1)
  mid += Math.imul(al4, bh1)
  mid += Math.imul(ah4, bl1)
  hi += Math.imul(ah4, bh1)
  lo += Math.imul(al3, bl2)
  mid += Math.imul(al3, bh2)
  mid += Math.imul(ah3, bl2)
  hi += Math.imul(ah3, bh2)
  lo += Math.imul(al2, bl3)
  mid += Math.imul(al2, bh3)
  mid += Math.imul(ah2, bl3)
  hi += Math.imul(ah2, bh3)
  lo += Math.imul(al1, bl4)
  mid += Math.imul(al1, bh4)
  mid += Math.imul(ah1, bl4)
  hi += Math.imul(ah1, bh4)
  lo += Math.imul(al0, bl5)
  mid += Math.imul(al0, bh5)
  mid += Math.imul(ah0, bl5)
  hi += Math.imul(ah0, bh5)
  var w5 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w5 >>> 26)
  w5 &= 0x3ffffff
  /* k = 6 */
  lo = Math.imul(al6, bl0)
  mid = Math.imul(al6, bh0)
  mid += Math.imul(ah6, bl0)
  hi = Math.imul(ah6, bh0)
  lo += Math.imul(al5, bl1)
  mid += Math.imul(al5, bh1)
  mid += Math.imul(ah5, bl1)
  hi += Math.imul(ah5, bh1)
  lo += Math.imul(al4, bl2)
  mid += Math.imul(al4, bh2)
  mid += Math.imul(ah4, bl2)
  hi += Math.imul(ah4, bh2)
  lo += Math.imul(al3, bl3)
  mid += Math.imul(al3, bh3)
  mid += Math.imul(ah3, bl3)
  hi += Math.imul(ah3, bh3)
  lo += Math.imul(al2, bl4)
  mid += Math.imul(al2, bh4)
  mid += Math.imul(ah2, bl4)
  hi += Math.imul(ah2, bh4)
  lo += Math.imul(al1, bl5)
  mid += Math.imul(al1, bh5)
  mid += Math.imul(ah1, bl5)
  hi += Math.imul(ah1, bh5)
  lo += Math.imul(al0, bl6)
  mid += Math.imul(al0, bh6)
  mid += Math.imul(ah0, bl6)
  hi += Math.imul(ah0, bh6)
  var w6 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w6 >>> 26)
  w6 &= 0x3ffffff
  /* k = 7 */
  lo = Math.imul(al7, bl0)
  mid = Math.imul(al7, bh0)
  mid += Math.imul(ah7, bl0)
  hi = Math.imul(ah7, bh0)
  lo += Math.imul(al6, bl1)
  mid += Math.imul(al6, bh1)
  mid += Math.imul(ah6, bl1)
  hi += Math.imul(ah6, bh1)
  lo += Math.imul(al5, bl2)
  mid += Math.imul(al5, bh2)
  mid += Math.imul(ah5, bl2)
  hi += Math.imul(ah5, bh2)
  lo += Math.imul(al4, bl3)
  mid += Math.imul(al4, bh3)
  mid += Math.imul(ah4, bl3)
  hi += Math.imul(ah4, bh3)
  lo += Math.imul(al3, bl4)
  mid += Math.imul(al3, bh4)
  mid += Math.imul(ah3, bl4)
  hi += Math.imul(ah3, bh4)
  lo += Math.imul(al2, bl5)
  mid += Math.imul(al2, bh5)
  mid += Math.imul(ah2, bl5)
  hi += Math.imul(ah2, bh5)
  lo += Math.imul(al1, bl6)
  mid += Math.imul(al1, bh6)
  mid += Math.imul(ah1, bl6)
  hi += Math.imul(ah1, bh6)
  lo += Math.imul(al0, bl7)
  mid += Math.imul(al0, bh7)
  mid += Math.imul(ah0, bl7)
  hi += Math.imul(ah0, bh7)
  var w7 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w7 >>> 26)
  w7 &= 0x3ffffff
  /* k = 8 */
  lo = Math.imul(al8, bl0)
  mid = Math.imul(al8, bh0)
  mid += Math.imul(ah8, bl0)
  hi = Math.imul(ah8, bh0)
  lo += Math.imul(al7, bl1)
  mid += Math.imul(al7, bh1)
  mid += Math.imul(ah7, bl1)
  hi += Math.imul(ah7, bh1)
  lo += Math.imul(al6, bl2)
  mid += Math.imul(al6, bh2)
  mid += Math.imul(ah6, bl2)
  hi += Math.imul(ah6, bh2)
  lo += Math.imul(al5, bl3)
  mid += Math.imul(al5, bh3)
  mid += Math.imul(ah5, bl3)
  hi += Math.imul(ah5, bh3)
  lo += Math.imul(al4, bl4)
  mid += Math.imul(al4, bh4)
  mid += Math.imul(ah4, bl4)
  hi += Math.imul(ah4, bh4)
  lo += Math.imul(al3, bl5)
  mid += Math.imul(al3, bh5)
  mid += Math.imul(ah3, bl5)
  hi += Math.imul(ah3, bh5)
  lo += Math.imul(al2, bl6)
  mid += Math.imul(al2, bh6)
  mid += Math.imul(ah2, bl6)
  hi += Math.imul(ah2, bh6)
  lo += Math.imul(al1, bl7)
  mid += Math.imul(al1, bh7)
  mid += Math.imul(ah1, bl7)
  hi += Math.imul(ah1, bh7)
  lo += Math.imul(al0, bl8)
  mid += Math.imul(al0, bh8)
  mid += Math.imul(ah0, bl8)
  hi += Math.imul(ah0, bh8)
  var w8 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w8 >>> 26)
  w8 &= 0x3ffffff
  /* k = 9 */
  lo = Math.imul(al9, bl0)
  mid = Math.imul(al9, bh0)
  mid += Math.imul(ah9, bl0)
  hi = Math.imul(ah9, bh0)
  lo += Math.imul(al8, bl1)
  mid += Math.imul(al8, bh1)
  mid += Math.imul(ah8, bl1)
  hi += Math.imul(ah8, bh1)
  lo += Math.imul(al7, bl2)
  mid += Math.imul(al7, bh2)
  mid += Math.imul(ah7, bl2)
  hi += Math.imul(ah7, bh2)
  lo += Math.imul(al6, bl3)
  mid += Math.imul(al6, bh3)
  mid += Math.imul(ah6, bl3)
  hi += Math.imul(ah6, bh3)
  lo += Math.imul(al5, bl4)
  mid += Math.imul(al5, bh4)
  mid += Math.imul(ah5, bl4)
  hi += Math.imul(ah5, bh4)
  lo += Math.imul(al4, bl5)
  mid += Math.imul(al4, bh5)
  mid += Math.imul(ah4, bl5)
  hi += Math.imul(ah4, bh5)
  lo += Math.imul(al3, bl6)
  mid += Math.imul(al3, bh6)
  mid += Math.imul(ah3, bl6)
  hi += Math.imul(ah3, bh6)
  lo += Math.imul(al2, bl7)
  mid += Math.imul(al2, bh7)
  mid += Math.imul(ah2, bl7)
  hi += Math.imul(ah2, bh7)
  lo += Math.imul(al1, bl8)
  mid += Math.imul(al1, bh8)
  mid += Math.imul(ah1, bl8)
  hi += Math.imul(ah1, bh8)
  lo += Math.imul(al0, bl9)
  mid += Math.imul(al0, bh9)
  mid += Math.imul(ah0, bl9)
  hi += Math.imul(ah0, bh9)
  var w9 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w9 >>> 26)
  w9 &= 0x3ffffff
  /* k = 10 */
  lo = Math.imul(al9, bl1)
  mid = Math.imul(al9, bh1)
  mid += Math.imul(ah9, bl1)
  hi = Math.imul(ah9, bh1)
  lo += Math.imul(al8, bl2)
  mid += Math.imul(al8, bh2)
  mid += Math.imul(ah8, bl2)
  hi += Math.imul(ah8, bh2)
  lo += Math.imul(al7, bl3)
  mid += Math.imul(al7, bh3)
  mid += Math.imul(ah7, bl3)
  hi += Math.imul(ah7, bh3)
  lo += Math.imul(al6, bl4)
  mid += Math.imul(al6, bh4)
  mid += Math.imul(ah6, bl4)
  hi += Math.imul(ah6, bh4)
  lo += Math.imul(al5, bl5)
  mid += Math.imul(al5, bh5)
  mid += Math.imul(ah5, bl5)
  hi += Math.imul(ah5, bh5)
  lo += Math.imul(al4, bl6)
  mid += Math.imul(al4, bh6)
  mid += Math.imul(ah4, bl6)
  hi += Math.imul(ah4, bh6)
  lo += Math.imul(al3, bl7)
  mid += Math.imul(al3, bh7)
  mid += Math.imul(ah3, bl7)
  hi += Math.imul(ah3, bh7)
  lo += Math.imul(al2, bl8)
  mid += Math.imul(al2, bh8)
  mid += Math.imul(ah2, bl8)
  hi += Math.imul(ah2, bh8)
  lo += Math.imul(al1, bl9)
  mid += Math.imul(al1, bh9)
  mid += Math.imul(ah1, bl9)
  hi += Math.imul(ah1, bh9)
  var w10 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w10 >>> 26)
  w10 &= 0x3ffffff
  /* k = 11 */
  lo = Math.imul(al9, bl2)
  mid = Math.imul(al9, bh2)
  mid += Math.imul(ah9, bl2)
  hi = Math.imul(ah9, bh2)
  lo += Math.imul(al8, bl3)
  mid += Math.imul(al8, bh3)
  mid += Math.imul(ah8, bl3)
  hi += Math.imul(ah8, bh3)
  lo += Math.imul(al7, bl4)
  mid += Math.imul(al7, bh4)
  mid += Math.imul(ah7, bl4)
  hi += Math.imul(ah7, bh4)
  lo += Math.imul(al6, bl5)
  mid += Math.imul(al6, bh5)
  mid += Math.imul(ah6, bl5)
  hi += Math.imul(ah6, bh5)
  lo += Math.imul(al5, bl6)
  mid += Math.imul(al5, bh6)
  mid += Math.imul(ah5, bl6)
  hi += Math.imul(ah5, bh6)
  lo += Math.imul(al4, bl7)
  mid += Math.imul(al4, bh7)
  mid += Math.imul(ah4, bl7)
  hi += Math.imul(ah4, bh7)
  lo += Math.imul(al3, bl8)
  mid += Math.imul(al3, bh8)
  mid += Math.imul(ah3, bl8)
  hi += Math.imul(ah3, bh8)
  lo += Math.imul(al2, bl9)
  mid += Math.imul(al2, bh9)
  mid += Math.imul(ah2, bl9)
  hi += Math.imul(ah2, bh9)
  var w11 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w11 >>> 26)
  w11 &= 0x3ffffff
  /* k = 12 */
  lo = Math.imul(al9, bl3)
  mid = Math.imul(al9, bh3)
  mid += Math.imul(ah9, bl3)
  hi = Math.imul(ah9, bh3)
  lo += Math.imul(al8, bl4)
  mid += Math.imul(al8, bh4)
  mid += Math.imul(ah8, bl4)
  hi += Math.imul(ah8, bh4)
  lo += Math.imul(al7, bl5)
  mid += Math.imul(al7, bh5)
  mid += Math.imul(ah7, bl5)
  hi += Math.imul(ah7, bh5)
  lo += Math.imul(al6, bl6)
  mid += Math.imul(al6, bh6)
  mid += Math.imul(ah6, bl6)
  hi += Math.imul(ah6, bh6)
  lo += Math.imul(al5, bl7)
  mid += Math.imul(al5, bh7)
  mid += Math.imul(ah5, bl7)
  hi += Math.imul(ah5, bh7)
  lo += Math.imul(al4, bl8)
  mid += Math.imul(al4, bh8)
  mid += Math.imul(ah4, bl8)
  hi += Math.imul(ah4, bh8)
  lo += Math.imul(al3, bl9)
  mid += Math.imul(al3, bh9)
  mid += Math.imul(ah3, bl9)
  hi += Math.imul(ah3, bh9)
  var w12 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w12 >>> 26)
  w12 &= 0x3ffffff
  /* k = 13 */
  lo = Math.imul(al9, bl4)
  mid = Math.imul(al9, bh4)
  mid += Math.imul(ah9, bl4)
  hi = Math.imul(ah9, bh4)
  lo += Math.imul(al8, bl5)
  mid += Math.imul(al8, bh5)
  mid += Math.imul(ah8, bl5)
  hi += Math.imul(ah8, bh5)
  lo += Math.imul(al7, bl6)
  mid += Math.imul(al7, bh6)
  mid += Math.imul(ah7, bl6)
  hi += Math.imul(ah7, bh6)
  lo += Math.imul(al6, bl7)
  mid += Math.imul(al6, bh7)
  mid += Math.imul(ah6, bl7)
  hi += Math.imul(ah6, bh7)
  lo += Math.imul(al5, bl8)
  mid += Math.imul(al5, bh8)
  mid += Math.imul(ah5, bl8)
  hi += Math.imul(ah5, bh8)
  lo += Math.imul(al4, bl9)
  mid += Math.imul(al4, bh9)
  mid += Math.imul(ah4, bl9)
  hi += Math.imul(ah4, bh9)
  var w13 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w13 >>> 26)
  w13 &= 0x3ffffff
  /* k = 14 */
  lo = Math.imul(al9, bl5)
  mid = Math.imul(al9, bh5)
  mid += Math.imul(ah9, bl5)
  hi = Math.imul(ah9, bh5)
  lo += Math.imul(al8, bl6)
  mid += Math.imul(al8, bh6)
  mid += Math.imul(ah8, bl6)
  hi += Math.imul(ah8, bh6)
  lo += Math.imul(al7, bl7)
  mid += Math.imul(al7, bh7)
  mid += Math.imul(ah7, bl7)
  hi += Math.imul(ah7, bh7)
  lo += Math.imul(al6, bl8)
  mid += Math.imul(al6, bh8)
  mid += Math.imul(ah6, bl8)
  hi += Math.imul(ah6, bh8)
  lo += Math.imul(al5, bl9)
  mid += Math.imul(al5, bh9)
  mid += Math.imul(ah5, bl9)
  hi += Math.imul(ah5, bh9)
  var w14 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w14 >>> 26)
  w14 &= 0x3ffffff
  /* k = 15 */
  lo = Math.imul(al9, bl6)
  mid = Math.imul(al9, bh6)
  mid += Math.imul(ah9, bl6)
  hi = Math.imul(ah9, bh6)
  lo += Math.imul(al8, bl7)
  mid += Math.imul(al8, bh7)
  mid += Math.imul(ah8, bl7)
  hi += Math.imul(ah8, bh7)
  lo += Math.imul(al7, bl8)
  mid += Math.imul(al7, bh8)
  mid += Math.imul(ah7, bl8)
  hi += Math.imul(ah7, bh8)
  lo += Math.imul(al6, bl9)
  mid += Math.imul(al6, bh9)
  mid += Math.imul(ah6, bl9)
  hi += Math.imul(ah6, bh9)
  var w15 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w15 >>> 26)
  w15 &= 0x3ffffff
  /* k = 16 */
  lo = Math.imul(al9, bl7)
  mid = Math.imul(al9, bh7)
  mid += Math.imul(ah9, bl7)
  hi = Math.imul(ah9, bh7)
  lo += Math.imul(al8, bl8)
  mid += Math.imul(al8, bh8)
  mid += Math.imul(ah8, bl8)
  hi += Math.imul(ah8, bh8)
  lo += Math.imul(al7, bl9)
  mid += Math.imul(al7, bh9)
  mid += Math.imul(ah7, bl9)
  hi += Math.imul(ah7, bh9)
  var w16 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w16 >>> 26)
  w16 &= 0x3ffffff
  /* k = 17 */
  lo = Math.imul(al9, bl8)
  mid = Math.imul(al9, bh8)
  mid += Math.imul(ah9, bl8)
  hi = Math.imul(ah9, bh8)
  lo += Math.imul(al8, bl9)
  mid += Math.imul(al8, bh9)
  mid += Math.imul(ah8, bl9)
  hi += Math.imul(ah8, bh9)
  var w17 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w17 >>> 26)
  w17 &= 0x3ffffff
  /* k = 18 */
  lo = Math.imul(al9, bl9)
  mid = Math.imul(al9, bh9)
  mid += Math.imul(ah9, bl9)
  hi = Math.imul(ah9, bh9)
  var w18 = c + lo + ((mid & 0x1fff) << 13)
  c = hi + (mid >>> 13) + (w18 >>> 26)
  w18 &= 0x3ffffff
  o[0] = w0
  o[1] = w1
  o[2] = w2
  o[3] = w3
  o[4] = w4
  o[5] = w5
  o[6] = w6
  o[7] = w7
  o[8] = w8
  o[9] = w9
  o[10] = w10
  o[11] = w11
  o[12] = w12
  o[13] = w13
  o[14] = w14
  o[15] = w15
  o[16] = w16
  o[17] = w17
  o[18] = w18
  if (c !== 0) {
    o[19] = c
    out.length++
  }
  return out
}

},{}],46:[function(require,module,exports){
'use strict'
var BN = require('./bn')

function ECJPoint (x, y, z) {
  if (x === null && y === null && z === null) {
    this.x = ECJPoint.one
    this.y = ECJPoint.one
    this.z = ECJPoint.zero
  } else {
    this.x = x
    this.y = y
    this.z = z
  }

  this.zOne = this.z === ECJPoint.one
}

ECJPoint.zero = BN.fromNumber(0)
ECJPoint.one = BN.fromNumber(1)

ECJPoint.prototype.neg = function () {
  if (this.inf) return this

  return new ECJPoint(this.x, this.y.redNeg(), this.z)
}

ECJPoint.prototype.add = function (p) {
  // O + P = P
  if (this.inf) return p

  // P + O = P
  if (p.inf) return this

  // http://hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html#addition-add-1998-cmo-2
  // 12M + 4S + 7A
  var pz2 = p.z.redSqr()
  var z2 = this.z.redSqr()
  var u1 = this.x.redMul(pz2)
  var u2 = p.x.redMul(z2)
  var s1 = this.y.redMul(pz2).redMul(p.z)
  var s2 = p.y.redMul(z2).redMul(this.z)

  var h = u1.redSub(u2)
  var r = s1.redSub(s2)
  if (h.isZero()) {
    if (r.isZero()) return this.dbl()
    return new ECJPoint(null, null, null)
  }

  var h2 = h.redSqr()
  var v = u1.redMul(h2)
  var h3 = h2.redMul(h)

  var nx = r.redSqr().redIAdd(h3).redISub(v).redISub(v)
  var ny = r.redMul(v.redISub(nx)).redISub(s1.redMul(h3))
  var nz = this.z.redMul(p.z).redMul(h)

  return new ECJPoint(nx, ny, nz)
}

ECJPoint.prototype.mixedAdd = function (p) {
  // O + P = P
  if (this.inf) return p.toECJPoint()

  // P + O = P
  if (p.inf) return this

  // http://hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html#addition-add-1998-cmo-2
  //   with p.z = 1
  // 8M + 3S + 7A
  var z2 = this.z.redSqr()
  var u1 = this.x
  var u2 = p.x.redMul(z2)
  var s1 = this.y
  var s2 = p.y.redMul(z2).redMul(this.z)

  var h = u1.redSub(u2)
  var r = s1.redSub(s2)
  if (h.isZero()) {
    if (r.isZero()) return this.dbl()
    return new ECJPoint(null, null, null)
  }

  var h2 = h.redSqr()
  var v = u1.redMul(h2)
  var h3 = h2.redMul(h)

  var nx = r.redSqr().redIAdd(h3).redISub(v).redISub(v)
  var ny = r.redMul(v.redISub(nx)).redISub(s1.redMul(h3))
  var nz = this.z.redMul(h)

  return new ECJPoint(nx, ny, nz)
}

ECJPoint.prototype.dbl = function () {
  if (this.inf) return this

  var nx
  var ny
  var nz

  // Z = 1
  if (this.zOne) {
    // http://hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html#doubling-mdbl-2007-bl
    // 1M + 5S + 6A + 3*2 + 1*3 + 1*8

    // XX = X1^2
    var xx = this.x.redSqr()
    // YY = Y1^2
    var yy = this.y.redSqr()
    // YYYY = YY^2
    var yyyy = yy.redSqr()
    // S = 2 * ((X1 + YY)^2 - XX - YYYY)
    var s = this.x.redAdd(yy).redSqr().redISub(xx).redISub(yyyy)
    s = s.redIAdd(s)
    // M = 3 * XX
    var m = xx.redAdd(xx).redIAdd(xx)
    // T = M ^ 2 - 2*S
    var t = m.redSqr().redISub(s).redISub(s)

    // 8 * YYYY
    var yyyy8 = yyyy.redIAdd(yyyy).redIAdd(yyyy).redIAdd(yyyy)

    // X3 = T
    nx = t
    // Y3 = M * (S - T) - 8 * YYYY
    ny = m.redMul(s.redISub(t)).redISub(yyyy8)
    // Z3 = 2*Y1
    nz = this.y.redAdd(this.y)
  } else {
    // http://hyperelliptic.org/EFD/g1p/auto-shortw-jacobian-0.html#doubling-dbl-2009-l
    // 2M + 5S + 6A + 3*2 + 1*3 + 1*8

    // A = X1^2
    var a = this.x.redSqr()
    // B = Y1^2
    var b = this.y.redSqr()
    // C = B^2
    var c = b.redSqr()
    // D = 2 * ((X1 + B)^2 - A - C)
    var d = this.x.redAdd(b).redSqr().redISub(a).redISub(c)
    d = d.redIAdd(d)
    // E = 3 * A
    var e = a.redAdd(a).redIAdd(a)
    // F = E^2
    var f = e.redSqr()

    // 8 * C
    var c8 = c.redIAdd(c).redIAdd(c).redIAdd(c)

    // X3 = F - 2 * D
    nx = f.redISub(d).redISub(d)
    // Y3 = E * (D - X3) - 8 * C
    ny = e.redMul(d.redISub(nx)).redISub(c8)
    // Z3 = 2 * Y1 * Z1
    nz = this.y.redMul(this.z)
    nz = nz.redIAdd(nz)
  }

  return new ECJPoint(nx, ny, nz)
}

ECJPoint.prototype.dblp = function (pow) {
  if (pow === 0 || this.inf) return this

  var point = this
  for (var i = 0; i < pow; i++) point = point.dbl()

  return point
}

Object.defineProperty(ECJPoint.prototype, 'inf', {
  enumerable: true,
  get: function () {
    return this.z.isZero()
  }
})

module.exports = ECJPoint

},{"./bn":44}],47:[function(require,module,exports){
'use strict'
var Buffer = require('safe-buffer').Buffer
var BN = require('./bn')
var ECJPoint = require('./ecjpoint')

function ECPoint (x, y) {
  if (x === null && y === null) {
    this.x = this.y = null
    this.inf = true
  } else {
    this.x = x
    this.y = y
    this.inf = false
  }
}

ECPoint.fromPublicKey = function (publicKey) {
  var first = publicKey[0]
  var x
  var y

  if (publicKey.length === 33 && (first === 0x02 || first === 0x03)) {
    x = BN.fromBuffer(publicKey.slice(1, 33))

    // overflow
    if (x.ucmp(BN.p) >= 0) return null

    // create from X
    y = x.redSqr().redMul(x).redIAdd7().redSqrt()
    if (y === null) return null
    if ((first === 0x03) !== y.isOdd()) y = y.redNeg()

    return new ECPoint(x, y)
  }

  if (publicKey.length === 65 && (first === 0x04 || first === 0x06 || first === 0x07)) {
    x = BN.fromBuffer(publicKey.slice(1, 33))
    y = BN.fromBuffer(publicKey.slice(33, 65))

    // overflow
    if (x.ucmp(BN.p) >= 0 || y.ucmp(BN.p) >= 0) return null

    // is odd flag
    if ((first === 0x06 || first === 0x07) && y.isOdd() !== (first === 0x07)) return null

    // x*x*x + 7 = y*y
    if (x.redSqr().redMul(x).redIAdd7().ucmp(y.redSqr()) !== 0) return null

    return new ECPoint(x, y)
  }

  return null
}

ECPoint.prototype.toPublicKey = function (compressed) {
  var x = this.x
  var y = this.y
  var publicKey

  if (compressed) {
    publicKey = Buffer.alloc(33)
    publicKey[0] = y.isOdd() ? 0x03 : 0x02
    x.toBuffer().copy(publicKey, 1)
  } else {
    publicKey = Buffer.alloc(65)
    publicKey[0] = 0x04
    x.toBuffer().copy(publicKey, 1)
    y.toBuffer().copy(publicKey, 33)
  }

  return publicKey
}

ECPoint.fromECJPoint = function (p) {
  if (p.inf) return new ECPoint(null, null)

  var zinv = p.z.redInvm()
  var zinv2 = zinv.redSqr()
  var ax = p.x.redMul(zinv2)
  var ay = p.y.redMul(zinv2).redMul(zinv)

  return new ECPoint(ax, ay)
}

ECPoint.prototype.toECJPoint = function () {
  if (this.inf) return new ECJPoint(null, null, null)

  return new ECJPoint(this.x, this.y, ECJPoint.one)
}

ECPoint.prototype.neg = function () {
  if (this.inf) return this

  return new ECPoint(this.x, this.y.redNeg())
}

ECPoint.prototype.add = function (p) {
  // O + P = P
  if (this.inf) return p

  // P + O = P
  if (p.inf) return this

  if (this.x.ucmp(p.x) === 0) {
    // P + P = 2P
    if (this.y.ucmp(p.y) === 0) return this.dbl()
    // P + (-P) = O
    return new ECPoint(null, null)
  }

  // s = (y - yp) / (x - xp)
  // nx = s^2 - x - xp
  // ny = s * (x - nx) - y
  var s = this.y.redSub(p.y)
  if (!s.isZero()) s = s.redMul(this.x.redSub(p.x).redInvm())

  var nx = s.redSqr().redISub(this.x).redISub(p.x)
  var ny = s.redMul(this.x.redSub(nx)).redISub(this.y)
  return new ECPoint(nx, ny)
}

ECPoint.prototype.dbl = function () {
  if (this.inf) return this

  // 2P = O
  var yy = this.y.redAdd(this.y)
  if (yy.isZero()) return new ECPoint(null, null)

  // s = (3 * x^2) / (2 * y)
  // nx = s^2 - 2*x
  // ny = s * (x - nx) - y
  var x2 = this.x.redSqr()
  var s = x2.redAdd(x2).redIAdd(x2).redMul(yy.redInvm())

  var nx = s.redSqr().redISub(this.x.redAdd(this.x))
  var ny = s.redMul(this.x.redSub(nx)).redISub(this.y)
  return new ECPoint(nx, ny)
}

ECPoint.prototype.mul = function (num) {
  // Algorithm 3.36 Window NAF method for point multiplication
  var nafPoints = this._getNAFPoints(4)
  var points = nafPoints.points

  // Get NAF form
  var naf = num.getNAF(nafPoints.wnd)

  // Add `this`*(N+1) for every w-NAF index
  var acc = new ECJPoint(null, null, null)
  for (var i = naf.length - 1; i >= 0; i--) {
    // Count zeroes
    for (var k = 0; i >= 0 && naf[i] === 0; i--, ++k);
    if (i >= 0) k += 1
    acc = acc.dblp(k)

    if (i < 0) break

    // J +- P
    var z = naf[i]
    if (z > 0) {
      acc = acc.mixedAdd(points[(z - 1) >> 1])
    } else {
      acc = acc.mixedAdd(points[(-z - 1) >> 1].neg())
    }
  }

  return ECPoint.fromECJPoint(acc)
}

ECPoint.prototype._getNAFPoints1 = function () {
  return { wnd: 1, points: [this] }
}

ECPoint.prototype._getNAFPoints = function (wnd) {
  var points = new Array((1 << wnd) - 1)
  points[0] = this
  var dbl = this.dbl()
  for (var i = 1; i < points.length; ++i) points[i] = points[i - 1].add(dbl)
  return { wnd: wnd, points: points }
}

module.exports = ECPoint

},{"./bn":44,"./ecjpoint":46,"safe-buffer":43}],48:[function(require,module,exports){
'use strict'
var Buffer = require('safe-buffer').Buffer
var BN = require('./bn')
var ECPoint = require('./ecpoint')
var ECJPoint = require('./ecjpoint')

function ECPointG () {
  this.x = BN.fromBuffer(Buffer.from('79BE667EF9DCBBAC55A06295CE870B07029BFCDB2DCE28D959F2815B16F81798', 'hex'))
  this.y = BN.fromBuffer(Buffer.from('483ADA7726A3C4655DA4FBFC0E1108A8FD17B448A68554199C47D08FFB10D4B8', 'hex'))
  this.inf = false

  this._precompute()
}

ECPointG.prototype._precompute = function () {
  var ecpoint = new ECPoint(this.x, this.y)

  var dstep = 4
  var points = new Array(1 + Math.ceil(257 / dstep))
  var acc = points[0] = ecpoint
  for (var i = 1; i < points.length; ++i) {
    for (var j = 0; j < dstep; j++) acc = acc.dbl()
    points[i] = acc
  }

  this.precomputed = {
    naf: ecpoint._getNAFPoints(7),
    doubles: {
      step: dstep,
      points: points,
      negpoints: points.map(function (p) { return p.neg() })
    }
  }
}

ECPointG.prototype.mul = function (num) {
  // Algorithm 3.42 Fixed-base NAF windowing method for point multiplication
  var step = this.precomputed.doubles.step
  var points = this.precomputed.doubles.points
  var negpoints = this.precomputed.doubles.negpoints

  var naf = num.getNAF(1)
  var I = ((1 << (step + 1)) - (step % 2 === 0 ? 2 : 1)) / 3

  // Translate into more windowed form
  var repr = []
  for (var j = 0; j < naf.length; j += step) {
    var nafW = 0
    for (var k = j + step - 1; k >= j; k--) nafW = (nafW << 1) + naf[k]
    repr.push(nafW)
  }

  var a = new ECJPoint(null, null, null)
  var b = new ECJPoint(null, null, null)
  for (var i = I; i > 0; i--) {
    for (var jj = 0; jj < repr.length; jj++) {
      if (repr[jj] === i) {
        b = b.mixedAdd(points[jj])
      } else if (repr[jj] === -i) {
        b = b.mixedAdd(negpoints[jj])
      }
    }

    a = a.add(b)
  }

  return ECPoint.fromECJPoint(a)
}

ECPointG.prototype.mulAdd = function (k1, p2, k2) {
  var nafPointsP1 = this.precomputed.naf
  var nafPointsP2 = p2._getNAFPoints1()
  var wnd = [nafPointsP1.points, nafPointsP2.points]
  var naf = [k1.getNAF(nafPointsP1.wnd), k2.getNAF(nafPointsP2.wnd)]

  var acc = new ECJPoint(null, null, null)
  var tmp = [null, null]
  for (var i = Math.max(naf[0].length, naf[1].length); i >= 0; i--) {
    var k = 0

    for (; i >= 0; ++k, --i) {
      tmp[0] = naf[0][i] | 0
      tmp[1] = naf[1][i] | 0

      if (tmp[0] !== 0 || tmp[1] !== 0) break
    }

    if (i >= 0) k += 1
    acc = acc.dblp(k)

    if (i < 0) break

    for (var jj = 0; jj < 2; jj++) {
      var z = tmp[jj]
      var p
      if (z === 0) {
        continue
      } else if (z > 0) {
        p = wnd[jj][z >> 1]
      } else if (z < 0) {
        p = wnd[jj][-z >> 1].neg()
      }

      // hack: ECPoint detection
      if (p.z === undefined) {
        acc = acc.mixedAdd(p)
      } else {
        acc = acc.add(p)
      }
    }
  }

  return acc
}

module.exports = new ECPointG()

},{"./bn":44,"./ecjpoint":46,"./ecpoint":47,"safe-buffer":43}],49:[function(require,module,exports){
'use strict'
var Buffer = require('safe-buffer').Buffer
var createHash = require('create-hash')
var HmacDRBG = require('drbg.js/hmac')
var messages = require('../messages.json')
var BN = require('./bn')
var ECPoint = require('./ecpoint')
var g = require('./ecpointg')

exports.privateKeyVerify = function (privateKey) {
  var bn = BN.fromBuffer(privateKey)
  return !(bn.isOverflow() || bn.isZero())
}

exports.privateKeyExport = function (privateKey, compressed) {
  var d = BN.fromBuffer(privateKey)
  if (d.isOverflow() || d.isZero()) throw new Error(messages.EC_PRIVATE_KEY_EXPORT_DER_FAIL)

  return g.mul(d).toPublicKey(compressed)
}

exports.privateKeyNegate = function (privateKey) {
  var bn = BN.fromBuffer(privateKey)
  if (bn.isZero()) return Buffer.alloc(32)

  if (bn.ucmp(BN.n) > 0) bn.isub(BN.n)
  return BN.n.sub(bn).toBuffer()
}

exports.privateKeyModInverse = function (privateKey) {
  var bn = BN.fromBuffer(privateKey)
  if (bn.isOverflow() || bn.isZero()) throw new Error(messages.EC_PRIVATE_KEY_RANGE_INVALID)

  return bn.uinvm().toBuffer()
}

exports.privateKeyTweakAdd = function (privateKey, tweak) {
  var bn = BN.fromBuffer(tweak)
  if (bn.isOverflow()) throw new Error(messages.EC_PRIVATE_KEY_TWEAK_ADD_FAIL)

  bn.iadd(BN.fromBuffer(privateKey))
  if (bn.isOverflow()) bn.isub(BN.n)
  if (bn.isZero()) throw new Error(messages.EC_PRIVATE_KEY_TWEAK_ADD_FAIL)

  return bn.toBuffer()
}

exports.privateKeyTweakMul = function (privateKey, tweak) {
  var bn = BN.fromBuffer(tweak)
  if (bn.isOverflow() || bn.isZero()) throw new Error(messages.EC_PRIVATE_KEY_TWEAK_MUL_FAIL)

  var d = BN.fromBuffer(privateKey)
  return bn.umul(d).ureduce().toBuffer()
}

exports.publicKeyCreate = function (privateKey, compressed) {
  var d = BN.fromBuffer(privateKey)
  if (d.isOverflow() || d.isZero()) throw new Error(messages.EC_PUBLIC_KEY_CREATE_FAIL)

  return g.mul(d).toPublicKey(compressed)
}

exports.publicKeyConvert = function (publicKey, compressed) {
  var point = ECPoint.fromPublicKey(publicKey)
  if (point === null) throw new Error(messages.EC_PUBLIC_KEY_PARSE_FAIL)

  return point.toPublicKey(compressed)
}

exports.publicKeyVerify = function (publicKey) {
  return ECPoint.fromPublicKey(publicKey) !== null
}

exports.publicKeyTweakAdd = function (publicKey, tweak, compressed) {
  var point = ECPoint.fromPublicKey(publicKey)
  if (point === null) throw new Error(messages.EC_PUBLIC_KEY_PARSE_FAIL)

  tweak = BN.fromBuffer(tweak)
  if (tweak.isOverflow()) throw new Error(messages.EC_PUBLIC_KEY_TWEAK_ADD_FAIL)

  return g.mul(tweak).add(point).toPublicKey(compressed)
}

exports.publicKeyTweakMul = function (publicKey, tweak, compressed) {
  var point = ECPoint.fromPublicKey(publicKey)
  if (point === null) throw new Error(messages.EC_PUBLIC_KEY_PARSE_FAIL)

  tweak = BN.fromBuffer(tweak)
  if (tweak.isOverflow() || tweak.isZero()) throw new Error(messages.EC_PUBLIC_KEY_TWEAK_MUL_FAIL)

  return point.mul(tweak).toPublicKey(compressed)
}

exports.publicKeyCombine = function (publicKeys, compressed) {
  var points = new Array(publicKeys.length)
  for (var i = 0; i < publicKeys.length; ++i) {
    points[i] = ECPoint.fromPublicKey(publicKeys[i])
    if (points[i] === null) throw new Error(messages.EC_PUBLIC_KEY_PARSE_FAIL)
  }

  var point = points[0]
  for (var j = 1; j < points.length; ++j) point = point.add(points[j])
  if (point.inf) throw new Error(messages.EC_PUBLIC_KEY_COMBINE_FAIL)

  return point.toPublicKey(compressed)
}

exports.signatureNormalize = function (signature) {
  var r = BN.fromBuffer(signature.slice(0, 32))
  var s = BN.fromBuffer(signature.slice(32, 64))
  if (r.isOverflow() || s.isOverflow()) throw new Error(messages.ECDSA_SIGNATURE_PARSE_FAIL)

  var result = Buffer.from(signature)
  if (s.isHigh()) BN.n.sub(s).toBuffer().copy(result, 32)

  return result
}

exports.signatureExport = function (signature) {
  var r = signature.slice(0, 32)
  var s = signature.slice(32, 64)
  if (BN.fromBuffer(r).isOverflow() || BN.fromBuffer(s).isOverflow()) throw new Error(messages.ECDSA_SIGNATURE_PARSE_FAIL)

  return { r: r, s: s }
}

exports.signatureImport = function (sigObj) {
  var r = BN.fromBuffer(sigObj.r)
  if (r.isOverflow()) r = BN.fromNumber(0)

  var s = BN.fromBuffer(sigObj.s)
  if (s.isOverflow()) s = BN.fromNumber(0)

  return Buffer.concat([r.toBuffer(), s.toBuffer()])
}

exports.sign = function (message, privateKey, noncefn, data) {
  var d = BN.fromBuffer(privateKey)
  if (d.isOverflow() || d.isZero()) throw new Error(messages.ECDSA_SIGN_FAIL)

  if (noncefn === null) {
    var drbg = new HmacDRBG('sha256', privateKey, message, data)
    noncefn = function () { return drbg.generate(32) }
  }

  var bnMessage = BN.fromBuffer(message)
  for (var count = 0; ; ++count) {
    var nonce = noncefn(message, privateKey, null, data, count)
    if (!Buffer.isBuffer(nonce) || nonce.length !== 32) throw new Error(messages.ECDSA_SIGN_FAIL)

    var k = BN.fromBuffer(nonce)
    if (k.isOverflow() || k.isZero()) continue

    var kp = g.mul(k)
    var r = kp.x.fireduce()
    if (r.isZero()) continue

    var s = k.uinvm().umul(r.umul(d).ureduce().iadd(bnMessage).fireduce()).ureduce()
    if (s.isZero()) continue

    var recovery = (kp.x.ucmp(r) !== 0 ? 2 : 0) | (kp.y.isOdd() ? 1 : 0)
    if (s.isHigh()) {
      s = BN.n.sub(s)
      recovery ^= 1
    }

    return {
      signature: Buffer.concat([r.toBuffer(), s.toBuffer()]),
      recovery: recovery
    }
  }
}

exports.verify = function (message, signature, publicKey) {
  var sigr = BN.fromBuffer(signature.slice(0, 32))
  var sigs = BN.fromBuffer(signature.slice(32, 64))
  if (sigr.isOverflow() || sigs.isOverflow()) throw new Error(messages.ECDSA_SIGNATURE_PARSE_FAIL)

  if (sigs.isHigh() || sigr.isZero() || sigs.isZero()) return false

  var pub = ECPoint.fromPublicKey(publicKey)
  if (pub === null) throw new Error(messages.EC_PUBLIC_KEY_PARSE_FAIL)

  var sinv = sigs.uinvm()
  var u1 = sinv.umul(BN.fromBuffer(message)).ureduce()
  var u2 = sinv.umul(sigr).ureduce()
  var point = g.mulAdd(u1, pub, u2)
  if (point.inf) return false

  // return ECPoint.fromECJPoint(point).x.fireduce().ucmp(sigr) === 0
  // Inversion-free
  var z2 = point.z.redSqr()
  if (sigr.redMul(z2).ucmp(point.x) === 0) return true
  if (sigr.ucmp(BN.psn) >= 0) return false

  return sigr.iadd(BN.psn).redMul(z2).ucmp(point.x) === 0
}

exports.recover = function (message, signature, recovery, compressed) {
  var sigr = BN.fromBuffer(signature.slice(0, 32))
  var sigs = BN.fromBuffer(signature.slice(32, 64))
  if (sigr.isOverflow() || sigs.isOverflow()) throw new Error(messages.ECDSA_SIGNATURE_PARSE_FAIL)

  do {
    if (sigr.isZero() || sigs.isZero()) break

    var kpx = sigr
    if (recovery >> 1) {
      if (kpx.ucmp(BN.psn) >= 0) break
      kpx = sigr.add(BN.n)
    }

    var kpPublicKey = Buffer.concat([Buffer.from([0x02 + (recovery & 0x01)]), kpx.toBuffer()])
    var kp = ECPoint.fromPublicKey(kpPublicKey)
    if (kp === null) break

    var rInv = sigr.uinvm()
    var s1 = BN.n.sub(BN.fromBuffer(message)).umul(rInv).ureduce()
    var s2 = sigs.umul(rInv).ureduce()
    var point = ECPoint.fromECJPoint(g.mulAdd(s1, kp, s2))
    return point.toPublicKey(compressed)
  } while (false)

  throw new Error(messages.ECDSA_RECOVER_FAIL)
}

exports.ecdh = function (publicKey, privateKey) {
  var shared = exports.ecdhUnsafe(publicKey, privateKey, true)
  return createHash('sha256').update(shared).digest()
}

exports.ecdhUnsafe = function (publicKey, privateKey, compressed) {
  var point = ECPoint.fromPublicKey(publicKey)
  if (point === null) throw new Error(messages.EC_PUBLIC_KEY_PARSE_FAIL)

  var scalar = BN.fromBuffer(privateKey)
  if (scalar.isOverflow() || scalar.isZero()) throw new Error(messages.ECDH_FAIL)

  return point.mul(scalar).toPublicKey(compressed)
}

},{"../messages.json":50,"./bn":44,"./ecpoint":47,"./ecpointg":48,"create-hash":33,"drbg.js/hmac":37,"safe-buffer":43}],50:[function(require,module,exports){
module.exports={
  "COMPRESSED_TYPE_INVALID": "compressed should be a boolean",
  "EC_PRIVATE_KEY_TYPE_INVALID": "private key should be a Buffer",
  "EC_PRIVATE_KEY_LENGTH_INVALID": "private key length is invalid",
  "EC_PRIVATE_KEY_RANGE_INVALID": "private key range is invalid",
  "EC_PRIVATE_KEY_TWEAK_ADD_FAIL": "tweak out of range or resulting private key is invalid",
  "EC_PRIVATE_KEY_TWEAK_MUL_FAIL": "tweak out of range",
  "EC_PRIVATE_KEY_EXPORT_DER_FAIL": "couldn't export to DER format",
  "EC_PRIVATE_KEY_IMPORT_DER_FAIL": "couldn't import from DER format",
  "EC_PUBLIC_KEYS_TYPE_INVALID": "public keys should be an Array",
  "EC_PUBLIC_KEYS_LENGTH_INVALID": "public keys Array should have at least 1 element",
  "EC_PUBLIC_KEY_TYPE_INVALID": "public key should be a Buffer",
  "EC_PUBLIC_KEY_LENGTH_INVALID": "public key length is invalid",
  "EC_PUBLIC_KEY_PARSE_FAIL": "the public key could not be parsed or is invalid",
  "EC_PUBLIC_KEY_CREATE_FAIL": "private was invalid, try again",
  "EC_PUBLIC_KEY_TWEAK_ADD_FAIL": "tweak out of range or resulting public key is invalid",
  "EC_PUBLIC_KEY_TWEAK_MUL_FAIL": "tweak out of range",
  "EC_PUBLIC_KEY_COMBINE_FAIL": "the sum of the public keys is not valid",
  "ECDH_FAIL": "scalar was invalid (zero or overflow)",
  "ECDSA_SIGNATURE_TYPE_INVALID": "signature should be a Buffer",
  "ECDSA_SIGNATURE_LENGTH_INVALID": "signature length is invalid",
  "ECDSA_SIGNATURE_PARSE_FAIL": "couldn't parse signature",
  "ECDSA_SIGNATURE_PARSE_DER_FAIL": "couldn't parse DER signature",
  "ECDSA_SIGNATURE_SERIALIZE_DER_FAIL": "couldn't serialize signature to DER format",
  "ECDSA_SIGN_FAIL": "nonce generation function failed or private key is invalid",
  "ECDSA_RECOVER_FAIL": "couldn't recover public key from signature",
  "MSG32_TYPE_INVALID": "message should be a Buffer",
  "MSG32_LENGTH_INVALID": "message length is invalid",
  "OPTIONS_TYPE_INVALID": "options should be an Object",
  "OPTIONS_DATA_TYPE_INVALID": "options.data should be a Buffer",
  "OPTIONS_DATA_LENGTH_INVALID": "options.data length is invalid",
  "OPTIONS_NONCEFN_TYPE_INVALID": "options.noncefn should be a Function",
  "RECOVERY_ID_TYPE_INVALID": "recovery should be a Number",
  "RECOVERY_ID_VALUE_INVALID": "recovery should have value between -1 and 4",
  "TWEAK_TYPE_INVALID": "tweak should be a Buffer",
  "TWEAK_LENGTH_INVALID": "tweak length is invalid"
}

},{}],51:[function(require,module,exports){
var Buffer = require('safe-buffer').Buffer

// prototype class for hash functions
function Hash (blockSize, finalSize) {
  this._block = Buffer.alloc(blockSize)
  this._finalSize = finalSize
  this._blockSize = blockSize
  this._len = 0
}

Hash.prototype.update = function (data, enc) {
  if (typeof data === 'string') {
    enc = enc || 'utf8'
    data = Buffer.from(data, enc)
  }

  var block = this._block
  var blockSize = this._blockSize
  var length = data.length
  var accum = this._len

  for (var offset = 0; offset < length;) {
    var assigned = accum % blockSize
    var remainder = Math.min(length - offset, blockSize - assigned)

    for (var i = 0; i < remainder; i++) {
      block[assigned + i] = data[offset + i]
    }

    accum += remainder
    offset += remainder

    if ((accum % blockSize) === 0) {
      this._update(block)
    }
  }

  this._len += length
  return this
}

Hash.prototype.digest = function (enc) {
  var rem = this._len % this._blockSize

  this._block[rem] = 0x80

  // zero (rem + 1) trailing bits, where (rem + 1) is the smallest
  // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize
  this._block.fill(0, rem + 1)

  if (rem >= this._finalSize) {
    this._update(this._block)
    this._block.fill(0)
  }

  var bits = this._len * 8

  // uint32
  if (bits <= 0xffffffff) {
    this._block.writeUInt32BE(bits, this._blockSize - 4)

  // uint64
  } else {
    var lowBits = (bits & 0xffffffff) >>> 0
    var highBits = (bits - lowBits) / 0x100000000

    this._block.writeUInt32BE(highBits, this._blockSize - 8)
    this._block.writeUInt32BE(lowBits, this._blockSize - 4)
  }

  this._update(this._block)
  var hash = this._hash()

  return enc ? hash.toString(enc) : hash
}

Hash.prototype._update = function () {
  throw new Error('_update must be implemented by subclass')
}

module.exports = Hash

},{"safe-buffer":43}],52:[function(require,module,exports){
var exports = module.exports = function SHA (algorithm) {
  algorithm = algorithm.toLowerCase()

  var Algorithm = exports[algorithm]
  if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')

  return new Algorithm()
}

exports.sha = require('./sha')
exports.sha1 = require('./sha1')
exports.sha224 = require('./sha224')
exports.sha256 = require('./sha256')
exports.sha384 = require('./sha384')
exports.sha512 = require('./sha512')

},{"./sha":53,"./sha1":54,"./sha224":55,"./sha256":56,"./sha384":57,"./sha512":58}],53:[function(require,module,exports){
/*
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined
 * in FIPS PUB 180-1
 * This source code is derived from sha1.js of the same repository.
 * The difference between SHA-0 and SHA-1 is just a bitwise rotate left
 * operation was added.
 */

var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var K = [
  0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
]

var W = new Array(80)

function Sha () {
  this.init()
  this._w = W

  Hash.call(this, 64, 56)
}

inherits(Sha, Hash)

Sha.prototype.init = function () {
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0

  return this
}

function rotl5 (num) {
  return (num << 5) | (num >>> 27)
}

function rotl30 (num) {
  return (num << 30) | (num >>> 2)
}

function ft (s, b, c, d) {
  if (s === 0) return (b & c) | ((~b) & d)
  if (s === 2) return (b & c) | (b & d) | (c & d)
  return b ^ c ^ d
}

Sha.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 80; ++i) W[i] = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]

  for (var j = 0; j < 80; ++j) {
    var s = ~~(j / 20)
    var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0

    e = d
    d = c
    c = rotl30(b)
    b = a
    a = t
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
}

Sha.prototype._hash = function () {
  var H = Buffer.allocUnsafe(20)

  H.writeInt32BE(this._a | 0, 0)
  H.writeInt32BE(this._b | 0, 4)
  H.writeInt32BE(this._c | 0, 8)
  H.writeInt32BE(this._d | 0, 12)
  H.writeInt32BE(this._e | 0, 16)

  return H
}

module.exports = Sha

},{"./hash":51,"inherits":40,"safe-buffer":43}],54:[function(require,module,exports){
/*
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined
 * in FIPS PUB 180-1
 * Version 2.1a Copyright Paul Johnston 2000 - 2002.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 * Distributed under the BSD License
 * See http://pajhome.org.uk/crypt/md5 for details.
 */

var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var K = [
  0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
]

var W = new Array(80)

function Sha1 () {
  this.init()
  this._w = W

  Hash.call(this, 64, 56)
}

inherits(Sha1, Hash)

Sha1.prototype.init = function () {
  this._a = 0x67452301
  this._b = 0xefcdab89
  this._c = 0x98badcfe
  this._d = 0x10325476
  this._e = 0xc3d2e1f0

  return this
}

function rotl1 (num) {
  return (num << 1) | (num >>> 31)
}

function rotl5 (num) {
  return (num << 5) | (num >>> 27)
}

function rotl30 (num) {
  return (num << 30) | (num >>> 2)
}

function ft (s, b, c, d) {
  if (s === 0) return (b & c) | ((~b) & d)
  if (s === 2) return (b & c) | (b & d) | (c & d)
  return b ^ c ^ d
}

Sha1.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 80; ++i) W[i] = rotl1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16])

  for (var j = 0; j < 80; ++j) {
    var s = ~~(j / 20)
    var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0

    e = d
    d = c
    c = rotl30(b)
    b = a
    a = t
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
}

Sha1.prototype._hash = function () {
  var H = Buffer.allocUnsafe(20)

  H.writeInt32BE(this._a | 0, 0)
  H.writeInt32BE(this._b | 0, 4)
  H.writeInt32BE(this._c | 0, 8)
  H.writeInt32BE(this._d | 0, 12)
  H.writeInt32BE(this._e | 0, 16)

  return H
}

module.exports = Sha1

},{"./hash":51,"inherits":40,"safe-buffer":43}],55:[function(require,module,exports){
/**
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
 * in FIPS 180-2
 * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 *
 */

var inherits = require('inherits')
var Sha256 = require('./sha256')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var W = new Array(64)

function Sha224 () {
  this.init()

  this._w = W // new Array(64)

  Hash.call(this, 64, 56)
}

inherits(Sha224, Sha256)

Sha224.prototype.init = function () {
  this._a = 0xc1059ed8
  this._b = 0x367cd507
  this._c = 0x3070dd17
  this._d = 0xf70e5939
  this._e = 0xffc00b31
  this._f = 0x68581511
  this._g = 0x64f98fa7
  this._h = 0xbefa4fa4

  return this
}

Sha224.prototype._hash = function () {
  var H = Buffer.allocUnsafe(28)

  H.writeInt32BE(this._a, 0)
  H.writeInt32BE(this._b, 4)
  H.writeInt32BE(this._c, 8)
  H.writeInt32BE(this._d, 12)
  H.writeInt32BE(this._e, 16)
  H.writeInt32BE(this._f, 20)
  H.writeInt32BE(this._g, 24)

  return H
}

module.exports = Sha224

},{"./hash":51,"./sha256":56,"inherits":40,"safe-buffer":43}],56:[function(require,module,exports){
/**
 * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
 * in FIPS 180-2
 * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
 * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
 *
 */

var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var K = [
  0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,
  0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,
  0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,
  0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,
  0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,
  0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,
  0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,
  0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,
  0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,
  0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,
  0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,
  0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,
  0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,
  0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,
  0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,
  0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2
]

var W = new Array(64)

function Sha256 () {
  this.init()

  this._w = W // new Array(64)

  Hash.call(this, 64, 56)
}

inherits(Sha256, Hash)

Sha256.prototype.init = function () {
  this._a = 0x6a09e667
  this._b = 0xbb67ae85
  this._c = 0x3c6ef372
  this._d = 0xa54ff53a
  this._e = 0x510e527f
  this._f = 0x9b05688c
  this._g = 0x1f83d9ab
  this._h = 0x5be0cd19

  return this
}

function ch (x, y, z) {
  return z ^ (x & (y ^ z))
}

function maj (x, y, z) {
  return (x & y) | (z & (x | y))
}

function sigma0 (x) {
  return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)
}

function sigma1 (x) {
  return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)
}

function gamma0 (x) {
  return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)
}

function gamma1 (x) {
  return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)
}

Sha256.prototype._update = function (M) {
  var W = this._w

  var a = this._a | 0
  var b = this._b | 0
  var c = this._c | 0
  var d = this._d | 0
  var e = this._e | 0
  var f = this._f | 0
  var g = this._g | 0
  var h = this._h | 0

  for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
  for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0

  for (var j = 0; j < 64; ++j) {
    var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0
    var T2 = (sigma0(a) + maj(a, b, c)) | 0

    h = g
    g = f
    f = e
    e = (d + T1) | 0
    d = c
    c = b
    b = a
    a = (T1 + T2) | 0
  }

  this._a = (a + this._a) | 0
  this._b = (b + this._b) | 0
  this._c = (c + this._c) | 0
  this._d = (d + this._d) | 0
  this._e = (e + this._e) | 0
  this._f = (f + this._f) | 0
  this._g = (g + this._g) | 0
  this._h = (h + this._h) | 0
}

Sha256.prototype._hash = function () {
  var H = Buffer.allocUnsafe(32)

  H.writeInt32BE(this._a, 0)
  H.writeInt32BE(this._b, 4)
  H.writeInt32BE(this._c, 8)
  H.writeInt32BE(this._d, 12)
  H.writeInt32BE(this._e, 16)
  H.writeInt32BE(this._f, 20)
  H.writeInt32BE(this._g, 24)
  H.writeInt32BE(this._h, 28)

  return H
}

module.exports = Sha256

},{"./hash":51,"inherits":40,"safe-buffer":43}],57:[function(require,module,exports){
var inherits = require('inherits')
var SHA512 = require('./sha512')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var W = new Array(160)

function Sha384 () {
  this.init()
  this._w = W

  Hash.call(this, 128, 112)
}

inherits(Sha384, SHA512)

Sha384.prototype.init = function () {
  this._ah = 0xcbbb9d5d
  this._bh = 0x629a292a
  this._ch = 0x9159015a
  this._dh = 0x152fecd8
  this._eh = 0x67332667
  this._fh = 0x8eb44a87
  this._gh = 0xdb0c2e0d
  this._hh = 0x47b5481d

  this._al = 0xc1059ed8
  this._bl = 0x367cd507
  this._cl = 0x3070dd17
  this._dl = 0xf70e5939
  this._el = 0xffc00b31
  this._fl = 0x68581511
  this._gl = 0x64f98fa7
  this._hl = 0xbefa4fa4

  return this
}

Sha384.prototype._hash = function () {
  var H = Buffer.allocUnsafe(48)

  function writeInt64BE (h, l, offset) {
    H.writeInt32BE(h, offset)
    H.writeInt32BE(l, offset + 4)
  }

  writeInt64BE(this._ah, this._al, 0)
  writeInt64BE(this._bh, this._bl, 8)
  writeInt64BE(this._ch, this._cl, 16)
  writeInt64BE(this._dh, this._dl, 24)
  writeInt64BE(this._eh, this._el, 32)
  writeInt64BE(this._fh, this._fl, 40)

  return H
}

module.exports = Sha384

},{"./hash":51,"./sha512":58,"inherits":40,"safe-buffer":43}],58:[function(require,module,exports){
var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer

var K = [
  0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,
  0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,
  0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,
  0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,
  0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,
  0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,
  0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,
  0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,
  0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,
  0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,
  0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,
  0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,
  0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,
  0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,
  0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,
  0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,
  0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,
  0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,
  0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,
  0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,
  0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,
  0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,
  0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,
  0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,
  0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,
  0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,
  0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,
  0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,
  0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,
  0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,
  0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,
  0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,
  0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,
  0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,
  0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,
  0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,
  0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,
  0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,
  0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,
  0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817
]

var W = new Array(160)

function Sha512 () {
  this.init()
  this._w = W

  Hash.call(this, 128, 112)
}

inherits(Sha512, Hash)

Sha512.prototype.init = function () {
  this._ah = 0x6a09e667
  this._bh = 0xbb67ae85
  this._ch = 0x3c6ef372
  this._dh = 0xa54ff53a
  this._eh = 0x510e527f
  this._fh = 0x9b05688c
  this._gh = 0x1f83d9ab
  this._hh = 0x5be0cd19

  this._al = 0xf3bcc908
  this._bl = 0x84caa73b
  this._cl = 0xfe94f82b
  this._dl = 0x5f1d36f1
  this._el = 0xade682d1
  this._fl = 0x2b3e6c1f
  this._gl = 0xfb41bd6b
  this._hl = 0x137e2179

  return this
}

function Ch (x, y, z) {
  return z ^ (x & (y ^ z))
}

function maj (x, y, z) {
  return (x & y) | (z & (x | y))
}

function sigma0 (x, xl) {
  return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)
}

function sigma1 (x, xl) {
  return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)
}

function Gamma0 (x, xl) {
  return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)
}

function Gamma0l (x, xl) {
  return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)
}

function Gamma1 (x, xl) {
  return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)
}

function Gamma1l (x, xl) {
  return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)
}

function getCarry (a, b) {
  return (a >>> 0) < (b >>> 0) ? 1 : 0
}

Sha512.prototype._update = function (M) {
  var W = this._w

  var ah = this._ah | 0
  var bh = this._bh | 0
  var ch = this._ch | 0
  var dh = this._dh | 0
  var eh = this._eh | 0
  var fh = this._fh | 0
  var gh = this._gh | 0
  var hh = this._hh | 0

  var al = this._al | 0
  var bl = this._bl | 0
  var cl = this._cl | 0
  var dl = this._dl | 0
  var el = this._el | 0
  var fl = this._fl | 0
  var gl = this._gl | 0
  var hl = this._hl | 0

  for (var i = 0; i < 32; i += 2) {
    W[i] = M.readInt32BE(i * 4)
    W[i + 1] = M.readInt32BE(i * 4 + 4)
  }
  for (; i < 160; i += 2) {
    var xh = W[i - 15 * 2]
    var xl = W[i - 15 * 2 + 1]
    var gamma0 = Gamma0(xh, xl)
    var gamma0l = Gamma0l(xl, xh)

    xh = W[i - 2 * 2]
    xl = W[i - 2 * 2 + 1]
    var gamma1 = Gamma1(xh, xl)
    var gamma1l = Gamma1l(xl, xh)

    // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]
    var Wi7h = W[i - 7 * 2]
    var Wi7l = W[i - 7 * 2 + 1]

    var Wi16h = W[i - 16 * 2]
    var Wi16l = W[i - 16 * 2 + 1]

    var Wil = (gamma0l + Wi7l) | 0
    var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0
    Wil = (Wil + gamma1l) | 0
    Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0
    Wil = (Wil + Wi16l) | 0
    Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0

    W[i] = Wih
    W[i + 1] = Wil
  }

  for (var j = 0; j < 160; j += 2) {
    Wih = W[j]
    Wil = W[j + 1]

    var majh = maj(ah, bh, ch)
    var majl = maj(al, bl, cl)

    var sigma0h = sigma0(ah, al)
    var sigma0l = sigma0(al, ah)
    var sigma1h = sigma1(eh, el)
    var sigma1l = sigma1(el, eh)

    // t1 = h + sigma1 + ch + K[j] + W[j]
    var Kih = K[j]
    var Kil = K[j + 1]

    var chh = Ch(eh, fh, gh)
    var chl = Ch(el, fl, gl)

    var t1l = (hl + sigma1l) | 0
    var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0
    t1l = (t1l + chl) | 0
    t1h = (t1h + chh + getCarry(t1l, chl)) | 0
    t1l = (t1l + Kil) | 0
    t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0
    t1l = (t1l + Wil) | 0
    t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0

    // t2 = sigma0 + maj
    var t2l = (sigma0l + majl) | 0
    var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0

    hh = gh
    hl = gl
    gh = fh
    gl = fl
    fh = eh
    fl = el
    el = (dl + t1l) | 0
    eh = (dh + t1h + getCarry(el, dl)) | 0
    dh = ch
    dl = cl
    ch = bh
    cl = bl
    bh = ah
    bl = al
    al = (t1l + t2l) | 0
    ah = (t1h + t2h + getCarry(al, t1l)) | 0
  }

  this._al = (this._al + al) | 0
  this._bl = (this._bl + bl) | 0
  this._cl = (this._cl + cl) | 0
  this._dl = (this._dl + dl) | 0
  this._el = (this._el + el) | 0
  this._fl = (this._fl + fl) | 0
  this._gl = (this._gl + gl) | 0
  this._hl = (this._hl + hl) | 0

  this._ah = (this._ah + ah + getCarry(this._al, al)) | 0
  this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0
  this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0
  this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0
  this._eh = (this._eh + eh + getCarry(this._el, el)) | 0
  this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0
  this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0
  this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0
}

Sha512.prototype._hash = function () {
  var H = Buffer.allocUnsafe(64)

  function writeInt64BE (h, l, offset) {
    H.writeInt32BE(h, offset)
    H.writeInt32BE(l, offset + 4)
  }

  writeInt64BE(this._ah, this._al, 0)
  writeInt64BE(this._bh, this._bl, 8)
  writeInt64BE(this._ch, this._cl, 16)
  writeInt64BE(this._dh, this._dl, 24)
  writeInt64BE(this._eh, this._el, 32)
  writeInt64BE(this._fh, this._fl, 40)
  writeInt64BE(this._gh, this._gl, 48)
  writeInt64BE(this._hh, this._hl, 56)

  return H
}

module.exports = Sha512

},{"./hash":51,"inherits":40,"safe-buffer":43}]},{},[31]);
