package pw.yumc.YumCore.bukkit.compatible; import com.google.common.base.Charsets; import org.bukkit.*; import org.json.simple.JSONObject; import pw.yumc.YumCore.bukkit.Log; import java.lang.reflect.Constructor; import java.lang.reflect.Field; import java.lang.reflect.Method; import java.util.Arrays; import java.util.Collection; import java.util.UUID; /** * Bukkit兼容类 * * @since 2016年7月23日 下午1:04:56 * @author 喵♂呜 */ public class C { private static Class nmsChatSerializer; private static Class nmsIChatBaseComponent; private static Class packetType; private static Class packetActions; private static Class packetTitle; private static Method getHandle; private static String version; private static Field playerConnection; private static Method sendPacket; static { try { version = getNMSVersion(); boolean newversion = Integer.parseInt(version.split("_")[1]) > 7; nmsChatSerializer = Class.forName(a(newversion ? "IChatBaseComponent$ChatSerializer" : "ChatSerializer")); nmsIChatBaseComponent = Class.forName(a("IChatBaseComponent")); packetType = Class.forName(a("PacketPlayOutChat")); packetActions = Class.forName(a(newversion ? "PacketPlayOutTitle$EnumTitleAction" : "EnumTitleAction")); packetTitle = Class.forName(a("PacketPlayOutTitle")); Class typeCraftPlayer = Class.forName(b("entity.CraftPlayer")); Class typeNMSPlayer = Class.forName(a("EntityPlayer")); Class typePlayerConnection = Class.forName(a("PlayerConnection")); getHandle = typeCraftPlayer.getMethod("getHandle"); playerConnection = typeNMSPlayer.getField("playerConnection"); sendPacket = typePlayerConnection.getMethod("sendPacket", Class.forName(a("Packet"))); } catch (Exception e) { Log.warning(C.class.getSimpleName() + " 兼容性工具初始化失败 可能造成部分功能不可用!"); Log.d(e); } } private C() { } public static String a(String str) { return "net.minecraft.server." + version + "." + str; } public static String b(String str) { return "org.bukkit.craftbukkit." + version + "." + str; } /** * 获得NMS版本号 * * @return NMS版本号 */ public static String getNMSVersion() { return Bukkit.getServer().getClass().getPackage().getName().replace(".", ",").split(",")[3]; } public static class ActionBar { private ActionBar() { } /** * 公告发送ActionBar * * @param message * 需要发送的消息 */ public static void broadcast(String message) { for (org.bukkit.entity.Player player : C.Player.getOnlinePlayers()) { send(player, message); } } /** * 公告发送ActionBar * * @param message * 需要发送的消息 * @param times * 需要显示的时间 */ public static void broadcast(final String message, final int times) { new Thread(new Runnable() { @Override public void run() { int time = times; do { for (org.bukkit.entity.Player player : C.Player.getOnlinePlayers()) { send(player, message); } try { Thread.sleep(1000); } catch (InterruptedException e) { // Ignore } time--; } while (time > 0); } }).start(); } /** * 公告发送ActionBar(分世界) * * @param world * 需要发送的世界 * @param message * 需要发送的消息 * @param times * 需要显示的时间 */ public static void broadcast(final World world, final String message, final int times) { new Thread(new Runnable() { @Override public void run() { int time = times; do { for (org.bukkit.entity.Player player : C.Player.getOnlinePlayers()) { if (player.getWorld().getName().equalsIgnoreCase(world.getName())) { send(player, message); } } try { Thread.sleep(1000); } catch (InterruptedException e) { // Ignore } time--; } while (time > 0); } }).start(); } /** * 给玩家发送ActionBar消息 * * @param receivingPacket * 接受信息的玩家 * @param msg * ActionBar信息 */ public static void send(org.bukkit.entity.Player receivingPacket, String msg) { Object packet; try { Object serialized = nmsChatSerializer.getMethod("a", String.class).invoke(null, "{\"text\":\"" + ChatColor.translateAlternateColorCodes('&', JSONObject.escape(msg)) + "\"}"); if (!version.contains("1_7")) { packet = packetType.getConstructor(nmsIChatBaseComponent, byte.class).newInstance(serialized, (byte) 2); } else { packet = packetType.getConstructor(nmsIChatBaseComponent, int.class).newInstance(serialized, 2); } Object player = getHandle.invoke(receivingPacket); Object connection = playerConnection.get(player); sendPacket.invoke(connection, packet); } catch (Exception ex) { Log.d("ActionBar发包错误 " + version, ex); } } /** * 给玩家发送ActionBar消息 * * @param receivingPacket * 接受信息的玩家 * @param msg * 需要发送的消息 * @param times * 需要显示的时间 */ public static void send(final org.bukkit.entity.Player receivingPacket, final String msg, final int times) { new Thread(new Runnable() { @Override public void run() { int time = times; do { send(receivingPacket, msg); try { Thread.sleep(1000); } catch (InterruptedException e) { // Ignore } time--; } while (time > 0); } }).start(); } } /** * Bukkit Player兼容类 * * @since 2016年7月23日 下午4:33:40 * @author 喵♂呜 */ public static class Player { private static Class gameProfileClass; private static Constructor gameProfileConstructor; private static Constructor craftOfflinePlayerConstructor; private static Method getOnlinePlayers; static { try { // getOnlinePlayers start getOnlinePlayers = Bukkit.class.getDeclaredMethod("getOnlinePlayers"); if (getOnlinePlayers.getReturnType() != org.bukkit.entity.Player[].class) { for (Method method : Bukkit.class.getDeclaredMethods()) { if (method.getReturnType() == org.bukkit.entity.Player[].class && method.getName().endsWith("getOnlinePlayers")) { getOnlinePlayers = method; } } } // getOnlinePlayers end } catch (Exception e) { Log.warning(Player.class.getSimpleName() + "兼容性工具初始化失败 可能造成部分功能不可用!"); } try { // getOfflinePlayer start try { gameProfileClass = Class.forName("net.minecraft.util.com.mojang.authlib.GameProfile"); } catch (Exception e) { try { gameProfileClass = Class.forName("com.mojang.authlib.GameProfile"); } catch (Exception ignored) { } } gameProfileConstructor = gameProfileClass.getDeclaredConstructor(UUID.class, String.class); gameProfileConstructor.setAccessible(true); Class craftServer = Bukkit.getServer().getClass(); Class craftOfflinePlayer = Class.forName(craftServer.getName().replace("CraftServer", "CraftOfflinePlayer")); craftOfflinePlayerConstructor = craftOfflinePlayer.getDeclaredConstructor(craftServer, gameProfileClass); craftOfflinePlayerConstructor.setAccessible(true); // getOfflinePlayer end } catch (Exception e) { Log.d(e); } } private Player() { } /** * 获取离线玩家(跳过网络获取) * * @param playerName * 玩家名称 * @return {@link OfflinePlayer} */ public static OfflinePlayer getOfflinePlayer(String playerName) { try { Object gameProfile = gameProfileConstructor.newInstance(UUID.nameUUIDFromBytes(("OfflinePlayer:" + playerName).getBytes(Charsets.UTF_8)), playerName); Object offlinePlayer = craftOfflinePlayerConstructor.newInstance(Bukkit.getServer(), gameProfile); return (OfflinePlayer) offlinePlayer; } catch (Exception e) { return Bukkit.getOfflinePlayer(playerName); } } /** * 获取在线玩家 * * @return 在线玩家 */ public static Collection getOnlinePlayers() { try { return Arrays.asList((org.bukkit.entity.Player[]) getOnlinePlayers.invoke(null)); } catch (Exception e) { return Bukkit.getOnlinePlayers(); } } } public static class Title { private Title() { } /** * 发送Title公告 * * @param title * 标题 * @param subtitle * 子标题 */ public static void broadcast(String title, String subtitle) { for (org.bukkit.entity.Player player : Player.getOnlinePlayers()) { send(player, title, subtitle); } } /** * 发送Title公告 * * @param title * 标题 * @param subtitle * 子标题 * @param fadeInTime * 淡入时间 * @param stayTime * 持续时间 * @param fadeOutTime * 淡出时间 */ public static void broadcast(String title, String subtitle, int fadeInTime, int stayTime, int fadeOutTime) { for (org.bukkit.entity.Player player : Player.getOnlinePlayers()) { send(player, title, subtitle, fadeInTime, stayTime, fadeOutTime); } } /** * 发送Title公告 * * @param world * 世界 * @param title * 标题 * @param subtitle * 子标题 */ public static void broadcast(World world, String title, String subtitle) { for (org.bukkit.entity.Player player : Player.getOnlinePlayers()) { if (player.getWorld().getName().equalsIgnoreCase(world.getName())) { send(player, title, subtitle); } } } /** * 重置玩家的Title * * @param recoverPlayer * 接受的玩家 * @throws Exception * 异常 */ public static void reset(org.bukkit.entity.Player recoverPlayer) throws Exception { // Send timings first Object player = getHandle.invoke(recoverPlayer); Object connection = playerConnection.get(player); Object[] actions = packetActions.getEnumConstants(); Object packet = packetTitle.getConstructor(packetActions, nmsIChatBaseComponent).newInstance(actions[4], null); sendPacket.invoke(connection, packet); } /** * 发送Titile(默认时间 1 2 1) * * @param receivingPacket * 接受信息的玩家 * @param title * 标题 * @param subtitle * 子标题 */ public static void send(org.bukkit.entity.Player receivingPacket, String title, String subtitle) { send(receivingPacket, title, subtitle, 1, 2, 1); } /** * 发送Titile * * @param receivingPacket * 接受信息的玩家 * @param title * 标题 * @param subtitle * 子标题 * @param fadeInTime * 淡入时间 * @param stayTime * 持续时间 * @param fadeOutTime * 淡出时间 */ public static void send(org.bukkit.entity.Player receivingPacket, String title, String subtitle, int fadeInTime, int stayTime, int fadeOutTime) { if (packetTitle != null) { try { // First reset previous settings reset(receivingPacket); // Send timings first Object player = getHandle.invoke(receivingPacket); Object connection = playerConnection.get(player); Object[] actions = packetActions.getEnumConstants(); Object packet; // Send if set if ((fadeInTime != -1) && (fadeOutTime != -1) && (stayTime != -1)) { packet = packetTitle.getConstructor(packetActions, nmsIChatBaseComponent, Integer.TYPE, Integer.TYPE, Integer.TYPE).newInstance(actions[2], null, fadeInTime * 20, stayTime * 20, fadeOutTime * 20); sendPacket.invoke(connection, packet); } // Send title Object serialized = nmsChatSerializer.getMethod("a", String.class).invoke(null, "{\"text\":\"" + ChatColor.translateAlternateColorCodes('&', title) + "\"}"); packet = packetTitle.getConstructor(packetActions, nmsIChatBaseComponent).newInstance(actions[0], serialized); sendPacket.invoke(connection, packet); if (!"".equals(subtitle)) { // Send subtitle if present serialized = nmsChatSerializer.getMethod("a", String.class).invoke(null, "{\"text\":\"" + ChatColor.translateAlternateColorCodes('&', subtitle) + "\"}"); packet = packetTitle.getConstructor(packetActions, nmsIChatBaseComponent).newInstance(actions[1], serialized); sendPacket.invoke(connection, packet); } } catch (Exception e) { Log.d(e); } } } } }