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@ -13,6 +13,18 @@ import org.bukkit.entity.Player;
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public class PlayerConfig extends FileConfig {
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private static String CONFIG_FOLDER = "userdata";
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/**
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* 获得玩家配置(保存在 指定 文件夹)
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*
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* @param plugin
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* 插件
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* @param player
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* 玩家
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*/
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public PlayerConfig(final File dir, final String playername) {
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super(new File(dir, CONFIG_FOLDER + File.separatorChar + playername + ".yml"));
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}
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/**
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* 获得玩家配置(保存在 CONFIG_FOLDER 文件夹)
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*
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