mirror of
https://e.coding.net/circlecloud/YumCore.git
synced 2024-11-21 01:38:51 +00:00
release: update to 1.9.0
Signed-off-by: MiaoWoo <admin@yumc.pw>
This commit is contained in:
parent
d438c9a5f1
commit
1e115b3cab
4
pom.xml
4
pom.xml
@ -4,7 +4,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>pw.yumc</groupId>
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<artifactId>YumCore</artifactId>
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<version>1.8.9</version>
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<version>1.9.0</version>
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<build>
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<finalName>${project.artifactId}</finalName>
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<plugins>
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@ -123,7 +123,7 @@
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<dependency>
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<groupId>com.comphenix.protocol</groupId>
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<artifactId>ProtocolLib</artifactId>
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<version>4.2.1</version>
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<version>4.5.1</version>
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</dependency>
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<dependency>
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<groupId>com.sk89q.worldedit</groupId>
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@ -1,5 +1,13 @@
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package pw.yumc.YumCore.bukkit.compatible;
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import com.google.common.base.Charsets;
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import org.bukkit.*;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.json.simple.JSONObject;
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import pw.yumc.YumCore.annotation.NotProguard;
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import pw.yumc.YumCore.bukkit.Log;
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import pw.yumc.YumCore.bukkit.P;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Field;
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import java.lang.reflect.Method;
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@ -7,69 +15,54 @@ import java.util.Arrays;
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import java.util.Collection;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.json.simple.JSONObject;
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import com.google.common.base.Charsets;
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import pw.yumc.YumCore.annotation.NotProguard;
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import pw.yumc.YumCore.bukkit.Log;
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import pw.yumc.YumCore.bukkit.P;
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/**
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* Bukkit兼容类
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*
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* @since 2016年7月23日 下午1:04:56
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* @author 喵♂呜
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* @since 2016年7月23日 下午1:04:56
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*/
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public class C {
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private static Class<?> nmsChatSerializer;
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public static boolean init;
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private static boolean above_1_16 = false;
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private static Class<?> nmsIChatBaseComponent;
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private static Class<?> packetType;
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private static Class<?> nmsChatMessageTypeClass;
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private static Constructor<?> packetTypeConstructor;
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private static Method chatSerializer;
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private static Method getHandle;
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private static Method nmsChatMessageTypeClassValueOf;
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private static String version;
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private static boolean newversion;
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private static Field playerConnection;
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private static Method sendPacket;
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private static Object[] chatMessageTypes;
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public static boolean init;
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static {
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try {
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version = getNMSVersion();
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newversion = Integer.parseInt(version.split("_")[1]) > 7;
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nmsChatSerializer = Class.forName(a(newversion ? "IChatBaseComponent$ChatSerializer" : "ChatSerializer"));
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Class<?> nmsChatSerializer = Class.forName(a(newversion ? "IChatBaseComponent$ChatSerializer" : "ChatSerializer"));
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chatSerializer = nmsChatSerializer.getMethod("a", String.class);
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nmsIChatBaseComponent = Class.forName(a("IChatBaseComponent"));
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packetType = Class.forName(a("PacketPlayOutChat"));
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Class<?> packetType = Class.forName(a("PacketPlayOutChat"));
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Arrays.stream(packetType.getConstructors()).forEach(c -> {
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if (c.getParameterTypes().length == 2) {
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packetTypeConstructor = c;
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}
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if (c.getParameterTypes().length == 3) {
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packetTypeConstructor = c;
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above_1_16 = true;
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}
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});
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nmsChatMessageTypeClass = packetTypeConstructor.getParameterTypes()[1];
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Class<?> nmsChatMessageTypeClass = packetTypeConstructor.getParameterTypes()[1];
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if (nmsChatMessageTypeClass.isEnum()) {
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chatMessageTypes = nmsChatMessageTypeClass.getEnumConstants();
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} else {
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switch (nmsChatMessageTypeClass.getName()) {
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case "int":
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nmsChatMessageTypeClass = Integer.class;
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case "byte":
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nmsChatMessageTypeClass = Byte.class;
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case "int":
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nmsChatMessageTypeClass = Integer.class;
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break;
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case "byte":
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nmsChatMessageTypeClass = Byte.class;
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break;
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}
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nmsChatMessageTypeClassValueOf = nmsChatMessageTypeClass.getDeclaredMethod("valueOf", String.class);
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}
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@ -109,14 +102,11 @@ public class C {
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/**
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* 给玩家发送Json消息
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*
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* @param receivingPacket
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* 接受信息的玩家
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* @param json
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* Json信息
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* @param type
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* 类型
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* 0. 消息
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* 2. ActionBar
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* @param receivingPacket 接受信息的玩家
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* @param json Json信息
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* @param type 类型
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* 0. 消息
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* 2. ActionBar
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*/
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public static void sendJson(org.bukkit.entity.Player receivingPacket, String json, int type) {
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try {
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@ -124,7 +114,9 @@ public class C {
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Object player = getHandle.invoke(receivingPacket);
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Object connection = playerConnection.get(player);
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Object typeObj = chatMessageTypes == null ? nmsChatMessageTypeClassValueOf.invoke(null, String.valueOf(type)) : chatMessageTypes[type];
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sendPacket.invoke(connection, packetTypeConstructor.newInstance(serialized, typeObj));
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sendPacket.invoke(connection, above_1_16
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? packetTypeConstructor.newInstance(serialized, typeObj, receivingPacket.getUniqueId())
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: packetTypeConstructor.newInstance(serialized, typeObj));
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} catch (Exception ex) {
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Log.d("Json发包错误 " + version, ex);
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}
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@ -137,8 +129,7 @@ public class C {
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/**
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* 公告发送ActionBar
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*
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* @param message
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* 需要发送的消息
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* @param message 需要发送的消息
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*/
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@NotProguard
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public static void broadcast(String message) {
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@ -150,10 +141,8 @@ public class C {
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/**
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* 公告发送ActionBar
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*
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* @param message
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* 需要发送的消息
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* @param times
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* 需要显示的时间
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* @param message 需要发送的消息
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* @param times 需要显示的时间
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*/
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@NotProguard
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public static void broadcast(final String message, final int times) {
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@ -174,12 +163,9 @@ public class C {
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/**
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* 公告发送ActionBar(分世界)
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*
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* @param world
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* 需要发送的世界
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* @param message
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* 需要发送的消息
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* @param times
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* 需要显示的时间
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* @param world 需要发送的世界
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* @param message 需要发送的消息
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* @param times 需要显示的时间
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*/
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@NotProguard
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public static void broadcast(final World world, final String message, final int times) {
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@ -200,10 +186,8 @@ public class C {
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/**
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* 给玩家发送ActionBar消息
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*
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* @param receivingPacket
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* 接受信息的玩家
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* @param msg
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* ActionBar信息
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* @param receivingPacket 接受信息的玩家
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* @param msg ActionBar信息
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*/
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@NotProguard
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public static void send(org.bukkit.entity.Player receivingPacket, String msg) {
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@ -213,12 +197,9 @@ public class C {
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/**
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* 给玩家发送ActionBar消息
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*
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* @param receivingPacket
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* 接受信息的玩家
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* @param msg
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* 需要发送的消息
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* @param times
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* 需要显示的时间
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* @param receivingPacket 接受信息的玩家
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* @param msg 需要发送的消息
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* @param times 需要显示的时间
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*/
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@NotProguard
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public static void send(final org.bukkit.entity.Player receivingPacket, final String msg, final int times) {
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@ -240,14 +221,15 @@ public class C {
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/**
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* Bukkit Player兼容类
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*
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* @since 2016年7月23日 下午4:33:40
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* @author 喵♂呜
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* @since 2016年7月23日 下午4:33:40
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*/
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public static class Player {
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private static Class<?> gameProfileClass;
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private static Constructor<?> gameProfileConstructor;
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private static Constructor<?> craftOfflinePlayerConstructor;
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private static Method getOnlinePlayers;
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static {
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try {
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// getOnlinePlayers start
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@ -291,8 +273,7 @@ public class C {
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/**
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* 获取离线玩家(跳过网络获取)
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*
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* @param playerName
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* 玩家名称
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* @param playerName 玩家名称
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* @return {@link OfflinePlayer}
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*/
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@NotProguard
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@ -327,6 +308,7 @@ public class C {
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private static Constructor<?> packetTitleSendConstructor;
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private static Constructor<?> packetTitleSetTimeConstructor;
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private static Object[] actions;
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static {
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try {
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packetActions = Class.forName(a(newversion ? "PacketPlayOutTitle$EnumTitleAction" : "EnumTitleAction"));
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@ -345,10 +327,8 @@ public class C {
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/**
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* 发送Title公告
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*
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* @param title
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* 标题
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* @param subtitle
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* 子标题
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* @param title 标题
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* @param subtitle 子标题
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*/
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@NotProguard
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public static void broadcast(String title, String subtitle) {
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@ -360,16 +340,11 @@ public class C {
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/**
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* 发送Title公告
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*
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* @param title
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* 标题
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* @param subtitle
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* 子标题
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* @param fadeInTime
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* 淡入时间
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* @param stayTime
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* 持续时间
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* @param fadeOutTime
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* 淡出时间
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* @param title 标题
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* @param subtitle 子标题
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* @param fadeInTime 淡入时间
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* @param stayTime 持续时间
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* @param fadeOutTime 淡出时间
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*/
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@NotProguard
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public static void broadcast(String title, String subtitle, int fadeInTime, int stayTime, int fadeOutTime) {
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@ -381,12 +356,9 @@ public class C {
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/**
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* 发送Title公告
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*
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* @param world
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* 世界
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* @param title
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* 标题
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* @param subtitle
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* 子标题
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* @param world 世界
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* @param title 标题
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* @param subtitle 子标题
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*/
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@NotProguard
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public static void broadcast(World world, String title, String subtitle) {
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@ -396,10 +368,8 @@ public class C {
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/**
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* 重置玩家的Title
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*
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* @param recoverPlayer
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* 接受的玩家
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* @throws Exception
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* 异常
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* @param recoverPlayer 接受的玩家
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* @throws Exception 异常
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*/
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@NotProguard
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public static void reset(org.bukkit.entity.Player recoverPlayer) throws Exception {
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@ -413,12 +383,9 @@ public class C {
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/**
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* 发送Titile(默认时间 1 2 1)
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*
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* @param receivingPacket
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* 接受信息的玩家
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* @param title
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* 标题
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* @param subtitle
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* 子标题
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* @param receivingPacket 接受信息的玩家
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* @param title 标题
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* @param subtitle 子标题
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*/
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@NotProguard
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public static void send(org.bukkit.entity.Player receivingPacket, String title, String subtitle) {
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@ -428,18 +395,12 @@ public class C {
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/**
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* 发送Titile
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*
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* @param receivingPacket
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* 接受信息的玩家
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* @param title
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* 标题
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* @param subtitle
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* 子标题
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* @param fadeInTime
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* 淡入时间
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* @param stayTime
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* 持续时间
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* @param fadeOutTime
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* 淡出时间
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* @param receivingPacket 接受信息的玩家
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* @param title 标题
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* @param subtitle 子标题
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* @param fadeInTime 淡入时间
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* @param stayTime 持续时间
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* @param fadeOutTime 淡出时间
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*/
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@NotProguard
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public static void send(org.bukkit.entity.Player receivingPacket, String title, String subtitle, int fadeInTime, int stayTime, int fadeOutTime) {
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