TabooLib/src/main/scala/io/izzel/taboolib/module/lite/SimpleEquip.java

192 lines
5.8 KiB
Java

package io.izzel.taboolib.module.lite;
import io.izzel.taboolib.Version;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
import java.util.Map;
import java.util.stream.Collectors;
/**
* @Author 坏黑
* @Since 2019-04-25 22:01
*/
public enum SimpleEquip {
HAND(EquipmentSlot.HAND, "mainhand", -1),
OFF_HAND(EquipmentSlot.OFF_HAND, "offhand", 40),
FEET(EquipmentSlot.FEET, "feet", 36),
LEGS(EquipmentSlot.LEGS, "legs", 37),
CHEST(EquipmentSlot.CHEST, "chest", 38),
HEAD(EquipmentSlot.HEAD, "head", 39);
private EquipmentSlot bukkit;
private String nms;
private int slot;
private boolean supported = Version.isAfter(Version.v1_9);
SimpleEquip(EquipmentSlot bukkit, String nms, int slot) {
this.bukkit = bukkit;
this.nms = nms;
this.slot = slot;
}
public void setItem(Player player, ItemStack item) {
setItem((LivingEntity) player, item);
}
public void setItem(LivingEntity entity, ItemStack item) {
switch (this) {
case HAND:
if (supported) {
entity.getEquipment().setItemInMainHand(item);
} else {
entity.getEquipment().setItemInHand(item);
}
break;
case OFF_HAND:
if (supported) {
entity.getEquipment().setItemInOffHand(item);
}
break;
case FEET:
entity.getEquipment().setBoots(item);
break;
case LEGS:
entity.getEquipment().setLeggings(item);
break;
case CHEST:
entity.getEquipment().setChestplate(item);
break;
case HEAD:
entity.getEquipment().setHelmet(item);
break;
}
}
public void setItemDropChance(LivingEntity entity, float chance) {
switch (this) {
case HAND:
if (supported) {
entity.getEquipment().setItemInMainHandDropChance(chance);
} else {
entity.getEquipment().setItemInHandDropChance(chance);
}
break;
case OFF_HAND:
if (supported) {
entity.getEquipment().setItemInOffHandDropChance(chance);
}
break;
case FEET:
entity.getEquipment().setBootsDropChance(chance);
break;
case LEGS:
entity.getEquipment().setLeggingsDropChance(chance);
break;
case CHEST:
entity.getEquipment().setChestplateDropChance(chance);
break;
case HEAD:
entity.getEquipment().setHelmetDropChance(chance);
break;
}
}
public ItemStack getItem(Player player) {
return getItem((LivingEntity) player);
}
public ItemStack getItem(LivingEntity entity) {
switch (this) {
case HAND:
if (supported) {
return entity.getEquipment().getItemInMainHand();
} else {
return entity.getEquipment().getItemInHand();
}
case OFF_HAND:
if (supported) {
return entity.getEquipment().getItemInOffHand();
}
case FEET:
return entity.getEquipment().getBoots();
case LEGS:
return entity.getEquipment().getLeggings();
case CHEST:
return entity.getEquipment().getChestplate();
case HEAD:
return entity.getEquipment().getHelmet();
default:
return null;
}
}
public float getItemDropChance(LivingEntity entity) {
switch (this) {
case HAND:
if (supported) {
return entity.getEquipment().getItemInMainHandDropChance();
} else {
return entity.getEquipment().getItemInHandDropChance();
}
case OFF_HAND:
if (supported) {
return entity.getEquipment().getItemInOffHandDropChance();
}
case FEET:
return entity.getEquipment().getBootsDropChance();
case LEGS:
return entity.getEquipment().getLeggingsDropChance();
case CHEST:
return entity.getEquipment().getChestplateDropChance();
case HEAD:
return entity.getEquipment().getHelmetDropChance();
default:
return 0f;
}
}
public static SimpleEquip fromNMS(String nms) {
return Arrays.stream(values()).filter(tEquipment -> tEquipment.nms.equalsIgnoreCase(nms)).findFirst().orElse(null);
}
public static SimpleEquip fromBukkit(EquipmentSlot bukkit) {
return Arrays.stream(values()).filter(tEquipment -> tEquipment.bukkit == bukkit).findFirst().orElse(null);
}
public static Map<SimpleEquip, ItemStack> getItems(Player player) {
return getItems((LivingEntity) player);
}
public static Map<SimpleEquip, ItemStack> getItems(LivingEntity entity) {
return Arrays.stream(values()).collect(Collectors.toMap(equipment -> equipment, equipment -> equipment.getItem(entity), (a, b) -> b));
}
// *********************************
//
// Getter and Setter
//
// *********************************
public EquipmentSlot getBukkit() {
return bukkit;
}
public String getNMS() {
return nms;
}
public int getSlot() {
return slot;
}
}