TabooLib/src/main/scala/io/izzel/taboolib/module/ai/PathfinderExecutor.java

89 lines
3.1 KiB
Java

package io.izzel.taboolib.module.ai;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
/**
* @Author sky
* @Since 2018-09-20 20:47
*/
public abstract class PathfinderExecutor {
public abstract Object getEntityInsentient(LivingEntity entity);
public abstract Object getNavigation(LivingEntity entity);
public abstract Object getControllerJump(LivingEntity entity);
public abstract Object getControllerMove(LivingEntity entity);
public abstract Object getControllerLook(LivingEntity entity);
public abstract Object getGoalSelector(LivingEntity entity);
public abstract Object getTargetSelector(LivingEntity entity);
public abstract Object getPathEntity(LivingEntity entity);
public abstract void setPathEntity(LivingEntity entity, Object pathEntity);
@Deprecated
public abstract void setGoalAi(LivingEntity entity, SimpleAi ai, int priority);
@Deprecated
public abstract void setTargetAi(LivingEntity entity, SimpleAi ai, int priority);
public abstract void addGoalAi(LivingEntity entity, SimpleAi ai, int priority);
public abstract void addTargetAi(LivingEntity entity, SimpleAi ai, int priority);
public abstract void replaceGoalAi(LivingEntity entity, SimpleAi ai, int priority);
public abstract void replaceTargetAi(LivingEntity entity, SimpleAi ai, int priority);
public abstract void replaceGoalAi(LivingEntity entity, SimpleAi ai, int priority, String name);
public abstract void replaceTargetAi(LivingEntity entity, SimpleAi ai, int priority, String name);
public abstract void removeGoalAi(LivingEntity entity, SimpleAi ai, int priority);
public abstract void removeTargetAi(LivingEntity entity, SimpleAi ai, int priority);
public abstract void removeGoalAi(LivingEntity entity, SimpleAi ai, String name);
public abstract void removeTargetAi(LivingEntity entity, SimpleAi ai, String name);
public abstract void clearGoalAi(LivingEntity entity);
public abstract void clearTargetAi(LivingEntity entity);
public abstract Iterable getGoalAi(LivingEntity entity);
public abstract Iterable getTargetAi(LivingEntity entity);
public abstract void setGoalAi(LivingEntity entity, Iterable ai);
public abstract void setTargetAi(LivingEntity entity, Iterable ai);
public abstract boolean navigationMove(LivingEntity entity, Location location);
public abstract boolean navigationMove(LivingEntity entity, Location location, double speed);
public abstract boolean navigationMove(LivingEntity entity, LivingEntity target);
public abstract boolean navigationMove(LivingEntity entity, LivingEntity target, double speed);
public abstract boolean navigationReach(LivingEntity entity);
public abstract void controllerLookAt(LivingEntity entity, Location target);
public abstract void controllerLookAt(LivingEntity entity, Entity target);
public abstract void controllerJumpReady(LivingEntity entity);
public abstract boolean controllerJumpCurrent(LivingEntity entity);
public abstract void setFollowRange(LivingEntity entity, double value);
}