/* * The MIT License (MIT) * * Copyright (c) 2018 Hex_27 * Copyright (c) 2020 Crypto Morin * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE * FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package io.izzel.taboolib.util.lite; import com.google.common.base.Enums; import com.google.common.cache.Cache; import com.google.common.cache.CacheBuilder; import com.google.common.collect.ImmutableMap; import com.google.common.collect.ImmutableSet; import com.google.common.collect.Maps; import org.apache.commons.lang.StringUtils; import org.apache.commons.lang.WordUtils; import org.bukkit.Bukkit; import org.bukkit.Material; import org.bukkit.inventory.ItemStack; import javax.annotation.Nonnull; import javax.annotation.Nullable; import java.util.*; import java.util.concurrent.TimeUnit; import java.util.regex.Pattern; /** * Materials - Data Values/Pre-flattening
* Supports 1.8-1.15
* 1.13 and above as priority. *

* This class is mainly designed to support ItemStacks. * If you want to use it on blocks you'll have to * use XBlock *

* Pre-flattening: https://minecraft.gamepedia.com/Java_Edition_data_values/Pre-flattening * Materials: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html * Materials (1.12): https://helpch.at/docs/1.12.2/index.html?org/bukkit/Material.html * Material IDs: https://minecraft-ids.grahamedgecombe.com/ * Material Source Code: https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/browse/src/main/java/org/bukkit/Material.java * Materials v1: https://www.spigotmc.org/threads/329630/ * * @author Crypto Morin * @version 4.0.0 * @see Material * @see ItemStack */ public enum Materials { ACACIA_BOAT("BOAT_ACACIA"), ACACIA_BUTTON("WOOD_BUTTON"), ACACIA_DOOR("ACACIA_DOOR_ITEM"), ACACIA_FENCE, ACACIA_FENCE_GATE, ACACIA_LEAVES("LEAVES_2"), ACACIA_LOG("LOG_2"), ACACIA_PLANKS(4, "WOOD"), ACACIA_PRESSURE_PLATE("WOOD_PLATE"), ACACIA_SAPLING(4, "SAPLING"), ACACIA_SIGN("SIGN"), ACACIA_SLAB(4, "WOOD_STEP", "WOODEN_SLAB", "WOOD_DOUBLE_STEP"), ACACIA_STAIRS, ACACIA_TRAPDOOR("TRAP_DOOR"), ACACIA_WALL_SIGN("SIGN_POST", "WALL_SIGN"), ACACIA_WOOD("LOG_2"), ACTIVATOR_RAIL, /** * https://minecraft.gamepedia.com/Air * * @see #VOID_AIR * @see #CAVE_AIR */ AIR, ALLIUM(2, "RED_ROSE"), ANDESITE(5, "STONE"), ANDESITE_SLAB, ANDESITE_STAIRS, ANDESITE_WALL, ANVIL, APPLE, ARMOR_STAND, ARROW, ATTACHED_MELON_STEM(7, "MELON_STEM"), ATTACHED_PUMPKIN_STEM(7, "PUMPKIN_STEM"), AZURE_BLUET(3, "RED_ROSE"), BAKED_POTATO, BAMBOO("1.14", "SUGAR_CANE", ""), BAMBOO_SAPLING("1.14"), BARREL("1.14", "CHEST", ""), BARRIER, BAT_SPAWN_EGG(65, "MONSTER_EGG"), BEACON, BEDROCK, BEEF("RAW_BEEF"), BEEHIVE("1.15"), /** * Beetroot is a known material in pre-1.13 * Use XBlock when comparing block types. */ BEETROOT("BEETROOT_BLOCK"), BEETROOTS("BEETROOT"), BEETROOT_SEEDS, BEETROOT_SOUP, BEE_NEST("1.15"), BEE_SPAWN_EGG("1.15"), BELL("1.14"), BIRCH_BOAT("BOAT_BIRCH"), BIRCH_BUTTON("WOOD_BUTTON"), BIRCH_DOOR("BIRCH_DOOR_ITEM"), BIRCH_FENCE, BIRCH_FENCE_GATE, BIRCH_LEAVES(2, "LEAVES"), BIRCH_LOG(2, "LOG"), BIRCH_PLANKS(2, "WOOD"), BIRCH_PRESSURE_PLATE("WOOD_PLATE"), BIRCH_SAPLING(2, "SAPLING"), BIRCH_SIGN("SIGN"), BIRCH_SLAB(2, "WOOD_STEP", "WOODEN_SLAB", "WOOD_DOUBLE_STEP"), BIRCH_STAIRS("BIRCH_WOOD_STAIRS"), BIRCH_TRAPDOOR("TRAP_DOOR"), BIRCH_WALL_SIGN("SIGN_POST", "WALL_SIGN"), BIRCH_WOOD(2, "LOG"), BLACK_BANNER("BANNER", "STANDING_BANNER"), BLACK_BED(15, "BED", "BED_BLOCK"), BLACK_CARPET(15, "CARPET"), BLACK_CONCRETE(15, "CONCRETE"), BLACK_CONCRETE_POWDER(15, "CONCRETE_POWDER"), BLACK_DYE("1.14", "INK_SACK"), BLACK_GLAZED_TERRACOTTA(15, "1.12", "HARD_CLAY", "STAINED_CLAY", "BLACK_TERRACOTTA"), BLACK_SHULKER_BOX, BLACK_STAINED_GLASS(15, "STAINED_GLASS"), BLACK_STAINED_GLASS_PANE(15, "STAINED_GLASS_PANE"), BLACK_TERRACOTTA(15, "HARD_CLAY", "STAINED_CLAY"), BLACK_WALL_BANNER("WALL_BANNER"), BLACK_WOOL(15, "WOOL"), BLAST_FURNACE("1.14", "FURNACE", ""), BLAZE_POWDER, BLAZE_ROD, BLAZE_SPAWN_EGG(61, "MONSTER_EGG"), BLUE_BANNER(11, "BANNER", "STANDING_BANNER"), BLUE_BED(4, "BED", "BED_BLOCK"), BLUE_CARPET(11, "CARPET"), BLUE_CONCRETE(11, "CONCRETE"), BLUE_CONCRETE_POWDER(11, "CONCRETE_POWDER"), BLUE_DYE(4, "INK_SACK", "LAPIS_LAZULI"), BLUE_GLAZED_TERRACOTTA(11, "1.12", "HARD_CLAY", "STAINED_CLAY", "BLUE_TERRACOTTA"), BLUE_ICE("1.13", "PACKED_ICE", ""), BLUE_ORCHID(1, "RED_ROSE"), BLUE_SHULKER_BOX, BLUE_STAINED_GLASS(11, "STAINED_GLASS"), BLUE_STAINED_GLASS_PANE(11, "THIN_GLASS", "STAINED_GLASS_PANE"), BLUE_TERRACOTTA(11, "STAINED_CLAY"), BLUE_WALL_BANNER(11, "WALL_BANNER"), BLUE_WOOL(11, "WOOL"), BONE, BONE_BLOCK, BONE_MEAL(15, "INK_SACK"), BOOK, BOOKSHELF, BOW, BOWL, BRAIN_CORAL("1.13"), BRAIN_CORAL_BLOCK("1.13"), BRAIN_CORAL_FAN("1.13"), BRAIN_CORAL_WALL_FAN, BREAD, BREWING_STAND("BREWING_STAND_ITEM"), BRICK("CLAY_BRICK"), BRICKS("BRICK"), BRICK_SLAB(4, "STEP"), BRICK_STAIRS, BRICK_WALL, BROWN_BANNER(3, "BANNER", "STANDING_BANNER"), BROWN_BED(12, "BED", "BED_BLOCK"), BROWN_CARPET(12, "CARPET"), BROWN_CONCRETE(12, "CONCRETE"), BROWN_CONCRETE_POWDER(12, "CONCRETE_POWDER"), BROWN_DYE(3, "INK_SACK", "COCOA", "COCOA_BEANS"), BROWN_GLAZED_TERRACOTTA(12, "1.12", "HARD_CLAY", "STAINED_CLAY", "BROWN_TERRACOTTA"), BROWN_MUSHROOM, BROWN_MUSHROOM_BLOCK("BROWN_MUSHROOM", "HUGE_MUSHROOM_1"), BROWN_SHULKER_BOX, BROWN_STAINED_GLASS(12, "STAINED_GLASS"), BROWN_STAINED_GLASS_PANE(12, "THIN_GLASS", "STAINED_GLASS_PANE"), BROWN_TERRACOTTA(12, "STAINED_CLAY"), BROWN_WALL_BANNER(3, "WALL_BANNER"), BROWN_WOOL(12, "WOOL"), BUBBLE_COLUMN("1.13"), BUBBLE_CORAL("1.13"), BUBBLE_CORAL_BLOCK("1.13"), BUBBLE_CORAL_FAN("1.13"), BUBBLE_CORAL_WALL_FAN, BUCKET, CACTUS, CAKE("CAKE_BLOCK"), CAMPFIRE("1.14"), CARROT("CARROT_ITEM"), CARROTS("CARROT"), CARROT_ON_A_STICK("CARROT_STICK"), CARTOGRAPHY_TABLE("1.14", "CRAFTING_TABLE", ""), CARVED_PUMPKIN(1, "1.13", "PUMPKIN", ""), CAT_SPAWN_EGG, CAULDRON("CAULDRON_ITEM"), /** * 1.13 tag is not added because it's the same thing as {@link #AIR} * * @see #VOID_AIR */ CAVE_AIR("AIR"), CAVE_SPIDER_SPAWN_EGG(59, "MONSTER_EGG"), CHAINMAIL_BOOTS, CHAINMAIL_CHESTPLATE, CHAINMAIL_HELMET, CHAINMAIL_LEGGINGS, CHAIN_COMMAND_BLOCK("COMMAND", "COMMAND_CHAIN"), CHARCOAL(1, "COAL"), CHEST("LOCKED_CHEST"), CHEST_MINECART("STORAGE_MINECART"), CHICKEN("RAW_CHICKEN"), CHICKEN_SPAWN_EGG(93, "MONSTER_EGG"), CHIPPED_ANVIL(1, "ANVIL"), CHISELED_QUARTZ_BLOCK(1, "QUARTZ_BLOCK"), CHISELED_RED_SANDSTONE(1, "RED_SANDSTONE"), CHISELED_SANDSTONE(1, "SANDSTONE"), CHISELED_STONE_BRICKS(3, "SMOOTH_BRICK"), CHORUS_FLOWER("1.9"), CHORUS_FRUIT("1.9"), CHORUS_PLANT("1.9"), CLAY, CLAY_BALL, CLOCK("WATCH"), COAL, COAL_BLOCK, COAL_ORE, COARSE_DIRT(1, "DIRT"), COBBLESTONE, COBBLESTONE_SLAB(3, "STEP"), COBBLESTONE_STAIRS, COBBLESTONE_WALL("COBBLE_WALL"), COBWEB("WEB"), COCOA("1.15"), COCOA_BEANS(3, "INK_SACK", "COCOA"), COD("RAW_FISH"), COD_BUCKET("1.13", "BUCKET", "WATER_BUCKET", ""), COD_SPAWN_EGG("1.13", "MONSTER_EGG", ""), COMMAND_BLOCK("COMMAND"), COMMAND_BLOCK_MINECART("COMMAND_MINECART"), COMPARATOR("REDSTONE_COMPARATOR", "REDSTONE_COMPARATOR_ON", "REDSTONE_COMPARATOR_OFF"), COMPASS, COMPOSTER("1.14", "CAULDRON", ""), CONDUIT("1.13", "BEACON"), COOKED_BEEF, COOKED_CHICKEN, COOKED_COD("COOKED_FISH"), COOKED_MUTTON, COOKED_PORKCHOP("PORK", "GRILLED_PORK"), COOKED_RABBIT, COOKED_SALMON(1, "COOKED_FISH"), COOKIE, CORNFLOWER(4, "1.14", "BLUE_DYE", ""), COW_SPAWN_EGG(92, "MONSTER_EGG"), CRACKED_STONE_BRICKS(2, "SMOOTH_BRICK"), CRAFTING_TABLE("WORKBENCH"), CREEPER_BANNER_PATTERN, CREEPER_HEAD(4, "SKULL", "SKULL_ITEM"), CREEPER_SPAWN_EGG(50, "MONSTER_EGG"), CREEPER_WALL_HEAD(4, "SKULL", "SKULL_ITEM"), CROSSBOW, CUT_RED_SANDSTONE("1.13"), CUT_RED_SANDSTONE_SLAB("STONE_SLAB2"), CUT_SANDSTONE("1.13"), CUT_SANDSTONE_SLAB("STEP"), CYAN_BANNER(6, "BANNER", "STANDING_BANNER"), CYAN_BED(9, "BED", "BED_BLOCK"), CYAN_CARPET(9, "CARPET"), CYAN_CONCRETE(9, "CONCRETE"), CYAN_CONCRETE_POWDER(9, "CONCRETE_POWDER"), CYAN_DYE(6, "INK_SACK"), CYAN_GLAZED_TERRACOTTA(9, "1.12", "HARD_CLAY", "STAINED_CLAY", "CYAN_TERRACOTTA"), CYAN_SHULKER_BOX, CYAN_STAINED_GLASS(9, "STAINED_GLASS"), CYAN_STAINED_GLASS_PANE(9, "STAINED_GLASS_PANE"), CYAN_TERRACOTTA(9, "HARD_CLAY", "STAINED_CLAY"), CYAN_WALL_BANNER(6, "WALL_BANNER"), CYAN_WOOL(9, "WOOL"), DAMAGED_ANVIL(2, "ANVIL"), DANDELION("YELLOW_FLOWER"), DARK_OAK_BOAT("BOAT_DARK_OAK"), DARK_OAK_BUTTON("WOOD_BUTTON"), DARK_OAK_DOOR("DARK_OAK_DOOR_ITEM"), DARK_OAK_FENCE, DARK_OAK_FENCE_GATE, DARK_OAK_LEAVES(1, "LEAVES", "LEAVES_2"), DARK_OAK_LOG(1, "LOG", "LOG_2"), DARK_OAK_PLANKS(5, "WOOD"), DARK_OAK_PRESSURE_PLATE("WOOD_PLATE"), DARK_OAK_SAPLING(5, "SAPLING"), DARK_OAK_SIGN("SIGN"), DARK_OAK_SLAB("WOOD_STEP", "WOODEN_SLAB", "WOOD_DOUBLE_STEP"), DARK_OAK_STAIRS, DARK_OAK_TRAPDOOR("TRAP_DOOR"), DARK_OAK_WALL_SIGN("SIGN_POST", "WALL_SIGN"), DARK_OAK_WOOD(1, "LOG", "LOG_2"), DARK_PRISMARINE(1, "PRISMARINE"), DARK_PRISMARINE_SLAB("1.13"), DARK_PRISMARINE_STAIRS("1.13"), DAYLIGHT_DETECTOR("DAYLIGHT_DETECTOR_INVERTED"), DEAD_BRAIN_CORAL("1.13"), DEAD_BRAIN_CORAL_BLOCK("1.13"), DEAD_BRAIN_CORAL_FAN("1.13"), DEAD_BRAIN_CORAL_WALL_FAN("1.13"), DEAD_BUBBLE_CORAL("1.13"), DEAD_BUBBLE_CORAL_BLOCK("1.13"), DEAD_BUBBLE_CORAL_FAN("1.13"), DEAD_BUBBLE_CORAL_WALL_FAN("1.13"), DEAD_BUSH, DEAD_FIRE_CORAL("1.13"), DEAD_FIRE_CORAL_BLOCK("1.13"), DEAD_FIRE_CORAL_FAN("1.13"), DEAD_FIRE_CORAL_WALL_FAN("1.13"), DEAD_HORN_CORAL("1.13"), DEAD_HORN_CORAL_BLOCK("1.13"), DEAD_HORN_CORAL_FAN("1.13"), DEAD_HORN_CORAL_WALL_FAN("1.13"), DEAD_TUBE_CORAL("1.13"), DEAD_TUBE_CORAL_BLOCK("1.13"), DEAD_TUBE_CORAL_FAN("1.13"), DEAD_TUBE_CORAL_WALL_FAN("1.13"), DEBUG_STICK("1.13", "STICK", ""), DETECTOR_RAIL, DIAMOND, DIAMOND_AXE, DIAMOND_BLOCK, DIAMOND_BOOTS, DIAMOND_CHESTPLATE, DIAMOND_HELMET, DIAMOND_HOE, DIAMOND_HORSE_ARMOR("DIAMOND_BARDING"), DIAMOND_LEGGINGS, DIAMOND_ORE, DIAMOND_PICKAXE, DIAMOND_SHOVEL("DIAMOND_SPADE"), DIAMOND_SWORD, DIORITE(3, "STONE"), DIORITE_SLAB, DIORITE_STAIRS, DIORITE_WALL, DIRT, DISPENSER, DOLPHIN_SPAWN_EGG("1.13", "MONSTER_EGG", ""), DONKEY_SPAWN_EGG(32, "MONSTER_EGG"), DRAGON_BREATH("DRAGONS_BREATH"), DRAGON_EGG, DRAGON_HEAD(5, "1.9", "SKULL", "SKULL_ITEM"), DRAGON_WALL_HEAD(5, "SKULL", "SKULL_ITEM"), DRIED_KELP("1.13"), DRIED_KELP_BLOCK("1.13"), DROPPER, DROWNED_SPAWN_EGG("1.13", "MONSTER_EGG", ""), EGG, ELDER_GUARDIAN_SPAWN_EGG(4, "MONSTER_EGG"), ELYTRA, EMERALD, EMERALD_BLOCK, EMERALD_ORE, ENCHANTED_BOOK, ENCHANTED_GOLDEN_APPLE(1, "GOLDEN_APPLE"), ENCHANTING_TABLE("ENCHANTMENT_TABLE"), ENDERMAN_SPAWN_EGG(58, "MONSTER_EGG"), ENDERMITE_SPAWN_EGG(67, "MONSTER_EGG"), ENDER_CHEST, ENDER_EYE("EYE_OF_ENDER"), ENDER_PEARL, END_CRYSTAL, END_GATEWAY("1.9"), END_PORTAL("ENDER_PORTAL"), END_PORTAL_FRAME("ENDER_PORTAL_FRAME"), END_ROD("1.9", "BLAZE_ROD", ""), END_STONE("ENDER_STONE"), END_STONE_BRICKS("END_BRICKS"), END_STONE_BRICK_SLAB(4, "STEP"), END_STONE_BRICK_STAIRS("SMOOTH_STAIRS"), END_STONE_BRICK_WALL, EVOKER_SPAWN_EGG(34, "MONSTER_EGG"), EXPERIENCE_BOTTLE("EXP_BOTTLE"), FARMLAND("SOIL"), FEATHER, FERMENTED_SPIDER_EYE, FERN(2, "LONG_GRASS"), FILLED_MAP("MAP"), FIRE, FIREWORK_ROCKET("FIREWORK"), FIREWORK_STAR("FIREWORK_CHARGE"), FIRE_CHARGE("FIREBALL"), FIRE_CORAL("1.13"), FIRE_CORAL_BLOCK("1.13"), FIRE_CORAL_FAN("1.13"), FIRE_CORAL_WALL_FAN, FISHING_ROD, FLETCHING_TABLE("1.14", "CRAFTING_TABLE", ""), FLINT, FLINT_AND_STEEL, FLOWER_BANNER_PATTERN, FLOWER_POT("FLOWER_POT_ITEM"), FOX_SPAWN_EGG("1.14"), /** * This special material cannot be obtained as an item. */ FROSTED_ICE("1.9", "PACKED_ICE", ""), FURNACE("BURNING_FURNACE"), FURNACE_MINECART("POWERED_MINECART"), GHAST_SPAWN_EGG(56, "MONSTER_EGG"), GHAST_TEAR, GLASS, GLASS_BOTTLE, GLASS_PANE("THIN_GLASS"), GLISTERING_MELON_SLICE("SPECKLED_MELON"), GLOBE_BANNER_PATTERN, GLOWSTONE, GLOWSTONE_DUST, GOLDEN_APPLE, GOLDEN_AXE("GOLD_AXE"), GOLDEN_BOOTS("GOLD_BOOTS"), GOLDEN_CARROT, GOLDEN_CHESTPLATE("GOLD_CHESTPLATE"), GOLDEN_HELMET("GOLD_HELMET"), GOLDEN_HOE("GOLD_HOE"), GOLDEN_HORSE_ARMOR("GOLD_BARDING"), GOLDEN_LEGGINGS("GOLD_LEGGINGS"), GOLDEN_PICKAXE("GOLD_PICKAXE"), GOLDEN_SHOVEL("GOLD_SPADE"), GOLDEN_SWORD("GOLD_SWORD"), GOLD_BLOCK, GOLD_INGOT, GOLD_NUGGET, GOLD_ORE, GRANITE(1, "STONE"), GRANITE_SLAB, GRANITE_STAIRS, GRANITE_WALL, GRASS, GRASS_BLOCK("GRASS"), GRASS_PATH, GRAVEL, GRAY_BANNER(8, "BANNER", "STANDING_BANNER"), GRAY_BED(7, "BED", "BED_BLOCK"), GRAY_CARPET(7, "CARPET"), GRAY_CONCRETE(7, "CONCRETE"), GRAY_CONCRETE_POWDER(7, "CONCRETE_POWDER"), GRAY_DYE(8, "INK_SACK"), GRAY_GLAZED_TERRACOTTA(7, "1.12", "HARD_CLAY", "STAINED_CLAY", "GRAY_TERRACOTTA"), GRAY_SHULKER_BOX, GRAY_STAINED_GLASS(7, "STAINED_GLASS"), GRAY_STAINED_GLASS_PANE(7, "THIN_GLASS", "STAINED_GLASS_PANE"), GRAY_TERRACOTTA(7, "HARD_CLAY", "STAINED_CLAY"), GRAY_WALL_BANNER(8, "WALL_BANNER"), GRAY_WOOL(7, "WOOL"), GREEN_BANNER(2, "BANNER", "STANDING_BANNER"), GREEN_BED(13, "BED", "BED_BLOCK"), GREEN_CARPET(13, "CARPET"), GREEN_CONCRETE(13, "CONCRETE"), GREEN_CONCRETE_POWDER(13, "CONCRETE_POWDER"), GREEN_DYE(2, "INK_SACK", "CACTUS_GREEN"), GREEN_GLAZED_TERRACOTTA(13, "1.12", "HARD_CLAY", "STAINED_CLAY", "GREEN_TERRACOTTA"), GREEN_SHULKER_BOX, GREEN_STAINED_GLASS(13, "STAINED_GLASS"), GREEN_STAINED_GLASS_PANE(13, "THIN_GLASS", "STAINED_GLASS_PANE"), GREEN_TERRACOTTA(13, "HARD_CLAY", "STAINED_CLAY"), GREEN_WALL_BANNER(2, "WALL_BANNER"), GREEN_WOOL(13, "WOOL"), GRINDSTONE("1.14", "ANVIL", ""), GUARDIAN_SPAWN_EGG(68, "MONSTER_EGG"), GUNPOWDER("SULPHUR"), HAY_BLOCK, HEART_OF_THE_SEA("1.13"), HEAVY_WEIGHTED_PRESSURE_PLATE("IRON_PLATE"), HONEYCOMB("1.15"), HONEYCOMB_BLOCK("1.15"), HONEY_BLOCK("1.15", "SLIME_BLOCK", ""), HONEY_BOTTLE("1.15", "GLASS_BOTTLE", ""), HOPPER, HOPPER_MINECART, HORN_CORAL("1.13"), HORN_CORAL_BLOCK("1.13"), HORN_CORAL_FAN("1.13"), HORN_CORAL_WALL_FAN, HORSE_SPAWN_EGG(100, "MONSTER_EGG"), HUSK_SPAWN_EGG(23, "MONSTER_EGG"), ICE, INFESTED_CHISELED_STONE_BRICKS(5, "MONSTER_EGGS", "SMOOTH_BRICK"), INFESTED_COBBLESTONE(1, "MONSTER_EGGS"), INFESTED_CRACKED_STONE_BRICKS(4, "MONSTER_EGGS", "SMOOTH_BRICK"), INFESTED_MOSSY_STONE_BRICKS(3, "MONSTER_EGGS"), INFESTED_STONE("MONSTER_EGGS"), INFESTED_STONE_BRICKS(2, "MONSTER_EGGS", "SMOOTH_BRICK"), INK_SAC("INK_SACK"), IRON_AXE, IRON_BARS("IRON_FENCE"), IRON_BLOCK, IRON_BOOTS, IRON_CHESTPLATE, IRON_DOOR("IRON_DOOR_BLOCK"), IRON_HELMET, IRON_HOE, IRON_HORSE_ARMOR("IRON_BARDING"), IRON_INGOT, IRON_LEGGINGS, IRON_NUGGET, IRON_ORE, IRON_PICKAXE, IRON_SHOVEL("IRON_SPADE"), IRON_SWORD, IRON_TRAPDOOR, ITEM_FRAME, JACK_O_LANTERN, JIGSAW("1.14", "COMMAND_BLOCK", "STRUCTURE_BLOCK", ""), JUKEBOX, JUNGLE_BOAT("BOAT_JUNGLE"), JUNGLE_BUTTON("WOOD_BUTTON"), JUNGLE_DOOR("JUNGLE_DOOR_ITEM"), JUNGLE_FENCE, JUNGLE_FENCE_GATE, JUNGLE_LEAVES(3, "LEAVES"), JUNGLE_LOG(3, "LOG"), JUNGLE_PLANKS(3, "WOOD"), JUNGLE_PRESSURE_PLATE("WOOD_PLATE"), JUNGLE_SAPLING(3, "SAPLING"), JUNGLE_SIGN("SIGN"), JUNGLE_SLAB(3, "WOOD_STEP", "WOODEN_SLAB", "WOOD_DOUBLE_STEP"), JUNGLE_STAIRS("JUNGLE_WOOD_STAIRS"), JUNGLE_TRAPDOOR("TRAP_DOOR"), JUNGLE_WALL_SIGN("SIGN_POST", "WALL_SIGN"), JUNGLE_WOOD(3, "LOG"), KELP("1.13"), KELP_PLANT("1.13"), KNOWLEDGE_BOOK("1.12", "BOOK"), LADDER, LANTERN("1.14", "SEA_LANTERN", ""), LAPIS_BLOCK, LAPIS_LAZULI(4, "INK_SACK"), LAPIS_ORE, LARGE_FERN(3, "DOUBLE_PLANT"), LAVA("STATIONARY_LAVA"), LAVA_BUCKET, LEAD("LEASH"), LEATHER, LEATHER_BOOTS, LEATHER_CHESTPLATE, LEATHER_HELMET, LEATHER_HORSE_ARMOR("1.14", "IRON_HORSE_ARMOR", ""), LEATHER_LEGGINGS, LECTERN("1.14", "BOOKSHELF", ""), LEVER, LIGHT_BLUE_BANNER(3, "BANNER", "STANDING_BANNER"), LIGHT_BLUE_BED(3, "BED", "BED_BLOCK"), LIGHT_BLUE_CARPET(3, "CARPET"), LIGHT_BLUE_CONCRETE(3, "CONCRETE"), LIGHT_BLUE_CONCRETE_POWDER(3, "CONCRETE_POWDER"), LIGHT_BLUE_DYE(12, "INK_SACK"), LIGHT_BLUE_GLAZED_TERRACOTTA(3, "1.12", "HARD_CLAY", "STAINED_CLAY", "LIGHT_BLUE_TERRACOTTA"), LIGHT_BLUE_SHULKER_BOX, LIGHT_BLUE_STAINED_GLASS(3, "STAINED_GLASS"), LIGHT_BLUE_STAINED_GLASS_PANE(3, "THIN_GLASS", "STAINED_GLASS_PANE"), LIGHT_BLUE_TERRACOTTA(3, "STAINED_CLAY"), LIGHT_BLUE_WALL_BANNER(12, "WALL_BANNER", "BANNER", "STANDING_BANNER"), LIGHT_BLUE_WOOL(3, "WOOL"), LIGHT_GRAY_BANNER(7, "BANNER", "STANDING_BANNER"), LIGHT_GRAY_BED(8, "BED", "BED_BLOCK"), LIGHT_GRAY_CARPET(8, "CARPET"), LIGHT_GRAY_CONCRETE(8, "CONCRETE"), LIGHT_GRAY_CONCRETE_POWDER(8, "CONCRETE_POWDER"), LIGHT_GRAY_DYE(7, "INK_SACK"), /** * Renamed to SILVER_GLAZED_TERRACOTTA in 1.13 * Renamed to LIGHT_GRAY_GLAZED_TERRACOTTA in 1.14 */ LIGHT_GRAY_GLAZED_TERRACOTTA(8, "1.12", "HARD_CLAY", "STAINED_CLAY", "LIGHT_GRAY_TERRACOTTA", "SILVER_GLAZED_TERRACOTTA"), LIGHT_GRAY_SHULKER_BOX("SILVER_SHULKER_BOX"), LIGHT_GRAY_STAINED_GLASS(8, "STAINED_GLASS"), LIGHT_GRAY_STAINED_GLASS_PANE(8, "THIN_GLASS", "STAINED_GLASS_PANE"), LIGHT_GRAY_TERRACOTTA(8, "HARD_CLAY", "STAINED_CLAY"), LIGHT_GRAY_WALL_BANNER(7, "WALL_BANNER"), LIGHT_GRAY_WOOL(8, "WOOL"), LIGHT_WEIGHTED_PRESSURE_PLATE("GOLD_PLATE"), LILAC(1, "DOUBLE_PLANT"), LILY_OF_THE_VALLEY(15, "1.14", "WHITE_DYE", ""), LILY_PAD("WATER_LILY"), LIME_BANNER(10, "BANNER", "STANDING_BANNER"), LIME_BED(5, "BED", "BED_BLOCK"), LIME_CARPET(5, "CARPET"), LIME_CONCRETE(5, "CONCRETE"), LIME_CONCRETE_POWDER(5, "CONCRETE_POWDER"), LIME_DYE(10, "INK_SACK"), LIME_GLAZED_TERRACOTTA(5, "1.12", "HARD_CLAY", "STAINED_CLAY", "LIME_TERRACOTTA"), LIME_SHULKER_BOX, LIME_STAINED_GLASS(5, "STAINED_GLASS"), LIME_STAINED_GLASS_PANE(5, "STAINED_GLASS_PANE"), LIME_TERRACOTTA(5, "HARD_CLAY", "STAINED_CLAY"), LIME_WALL_BANNER(10, "WALL_BANNER"), LIME_WOOL(5, "WOOL"), LINGERING_POTION, LLAMA_SPAWN_EGG(103, "MONSTER_EGG"), LOOM("1.14"), MAGENTA_BANNER(13, "BANNER", "STANDING_BANNER"), MAGENTA_BED(2, "BED", "BED_BLOCK"), MAGENTA_CARPET(2, "CARPET"), MAGENTA_CONCRETE(2, "CONCRETE"), MAGENTA_CONCRETE_POWDER(2, "CONCRETE_POWDER"), MAGENTA_DYE(13, "INK_SACK"), MAGENTA_GLAZED_TERRACOTTA(2, "1.12", "HARD_CLAY", "STAINED_CLAY", "MAGENTA_TERRACOTTA"), MAGENTA_SHULKER_BOX, MAGENTA_STAINED_GLASS(2, "STAINED_GLASS"), MAGENTA_STAINED_GLASS_PANE(2, "THIN_GLASS", "STAINED_GLASS_PANE"), MAGENTA_TERRACOTTA(2, "HARD_CLAY", "STAINED_CLAY"), MAGENTA_WALL_BANNER(13, "WALL_BANNER"), MAGENTA_WOOL(2, "WOOL"), MAGMA_BLOCK("1.10", "MAGMA"), MAGMA_CREAM, MAGMA_CUBE_SPAWN_EGG(62, "MONSTER_EGG"), MAP("EMPTY_MAP"), MELON("MELON_BLOCK"), MELON_SEEDS, MELON_SLICE("MELON"), MELON_STEM, MILK_BUCKET, MINECART, MOJANG_BANNER_PATTERN, MOOSHROOM_SPAWN_EGG(96, "MONSTER_EGG"), MOSSY_COBBLESTONE, MOSSY_COBBLESTONE_SLAB(3, "STEP"), MOSSY_COBBLESTONE_STAIRS, MOSSY_COBBLESTONE_WALL(1, "COBBLE_WALL", "COBBLESTONE_WALL"), MOSSY_STONE_BRICKS(1, "SMOOTH_BRICK"), MOSSY_STONE_BRICK_SLAB(4, "STEP"), MOSSY_STONE_BRICK_STAIRS("SMOOTH_STAIRS"), MOSSY_STONE_BRICK_WALL, MOVING_PISTON("PISTON_BASE", "PISTON_MOVING_PIECE"), MULE_SPAWN_EGG(32, "MONSTER_EGG"), MUSHROOM_STEM("BROWN_MUSHROOM"), MUSHROOM_STEW("MUSHROOM_SOUP"), MUSIC_DISC_11("GOLD_RECORD"), MUSIC_DISC_13("GREEN_RECORD"), MUSIC_DISC_BLOCKS("RECORD_3"), MUSIC_DISC_CAT("RECORD_4"), MUSIC_DISC_CHIRP("RECORD_5"), MUSIC_DISC_FAR("RECORD_6"), MUSIC_DISC_MALL("RECORD_7"), MUSIC_DISC_MELLOHI("RECORD_8"), MUSIC_DISC_STAL("RECORD_9"), MUSIC_DISC_STRAD("RECORD_10"), MUSIC_DISC_WAIT("RECORD_11"), MUSIC_DISC_WARD("RECORD_12"), MUTTON, MYCELIUM("MYCEL"), NAME_TAG, NAUTILUS_SHELL("1.13"), NETHERRACK, NETHER_BRICK("NETHER_BRICK_ITEM"), NETHER_BRICKS("NETHER_BRICK"), NETHER_BRICK_FENCE("NETHER_FENCE"), NETHER_BRICK_SLAB(4, "STEP"), NETHER_BRICK_STAIRS, NETHER_BRICK_WALL, NETHER_PORTAL("PORTAL"), NETHER_QUARTZ_ORE("QUARTZ_ORE"), NETHER_STAR, /** * Just like mentioned in https://minecraft.gamepedia.com/Nether_Wart * Nether wart is also known as nether stalk in the code. * NETHER_STALK is the planted state of nether warts. */ NETHER_WART("NETHER_WARTS", "NETHER_STALK"), NETHER_WART_BLOCK, NOTE_BLOCK, OAK_BOAT("BOAT"), OAK_BUTTON("WOOD_BUTTON"), OAK_DOOR("WOOD_DOOR", "WOODEN_DOOR"), OAK_FENCE("FENCE"), OAK_FENCE_GATE("FENCE_GATE"), OAK_LEAVES("LEAVES"), OAK_LOG("LOG"), OAK_PLANKS("WOOD"), OAK_PRESSURE_PLATE("WOOD_PLATE"), OAK_SAPLING("SAPLING"), OAK_SIGN("SIGN"), OAK_SLAB("WOOD_STEP", "WOODEN_SLAB", "WOOD_DOUBLE_STEP"), OAK_STAIRS("WOOD_STAIRS"), OAK_TRAPDOOR("TRAP_DOOR"), OAK_WALL_SIGN("SIGN_POST", "WALL_SIGN"), OAK_WOOD("LOG"), OBSERVER, OBSIDIAN, OCELOT_SPAWN_EGG(98, "MONSTER_EGG"), ORANGE_BANNER(14, "BANNER", "STANDING_BANNER"), ORANGE_BED(1, "BED", "BED_BLOCK"), ORANGE_CARPET(1, "CARPET"), ORANGE_CONCRETE(1, "CONCRETE"), ORANGE_CONCRETE_POWDER(1, "CONCRETE_POWDER"), ORANGE_DYE(14, "INK_SACK"), ORANGE_GLAZED_TERRACOTTA(1, "1.12", "HARD_CLAY", "STAINED_CLAY", "ORANGE_TERRACOTTA"), ORANGE_SHULKER_BOX, ORANGE_STAINED_GLASS(1, "STAINED_GLASS"), ORANGE_STAINED_GLASS_PANE(1, "STAINED_GLASS_PANE"), ORANGE_TERRACOTTA(1, "HARD_CLAY", "STAINED_CLAY"), ORANGE_TULIP(5, "RED_ROSE"), ORANGE_WALL_BANNER(14, "WALL_BANNER"), ORANGE_WOOL(1, "WOOL"), OXEYE_DAISY(8, "RED_ROSE"), PACKED_ICE, PAINTING, PANDA_SPAWN_EGG("1.14"), PAPER, PARROT_SPAWN_EGG(105, "MONSTER_EGG"), PEONY(5, "DOUBLE_PLANT"), PETRIFIED_OAK_SLAB("WOOD_STEP"), PHANTOM_MEMBRANE("1.13"), PHANTOM_SPAWN_EGG("1.13", "MONSTER_EGG", ""), PIG_SPAWN_EGG(90, "MONSTER_EGG"), PILLAGER_SPAWN_EGG("1.14"), PINK_BANNER(9, "BANNER", "STANDING_BANNER"), PINK_BED(6, "BED", "BED_BLOCK"), PINK_CARPET(6, "CARPET"), PINK_CONCRETE(6, "CONCRETE"), PINK_CONCRETE_POWDER(6, "CONCRETE_POWDER"), PINK_DYE(9, "INK_SACK"), PINK_GLAZED_TERRACOTTA(6, "1.12", "HARD_CLAY", "STAINED_CLAY", "PINK_TERRACOTTA"), PINK_SHULKER_BOX, PINK_STAINED_GLASS(6, "STAINED_GLASS"), PINK_STAINED_GLASS_PANE(6, "THIN_GLASS", "STAINED_GLASS_PANE"), PINK_TERRACOTTA(6, "HARD_CLAY", "STAINED_CLAY"), PINK_TULIP(7, "RED_ROSE"), PINK_WALL_BANNER(14, "WALL_BANNER"), PINK_WOOL(6, "WOOL"), PISTON("PISTON_BASE"), PISTON_HEAD("PISTON_EXTENSION"), PLAYER_HEAD(3, "SKULL", "SKULL_ITEM"), PLAYER_WALL_HEAD(3, "SKULL", "SKULL_ITEM"), PODZOL(2, "DIRT"), POISONOUS_POTATO, POLAR_BEAR_SPAWN_EGG(102, "MONSTER_EGG"), POLISHED_ANDESITE(6, "STONE"), POLISHED_ANDESITE_SLAB, POLISHED_ANDESITE_STAIRS, POLISHED_DIORITE(4, "STONE"), POLISHED_DIORITE_SLAB, POLISHED_DIORITE_STAIRS, POLISHED_GRANITE(2, "STONE"), POLISHED_GRANITE_SLAB, POLISHED_GRANITE_STAIRS, POPPED_CHORUS_FRUIT("CHORUS_FRUIT_POPPED"), POPPY("RED_ROSE"), PORKCHOP("PORK"), POTATO("POTATO_ITEM"), POTATOES("POTATO"), POTION, POTTED_ACACIA_SAPLING(4, "SAPLING", "FLOWER_POT"), POTTED_ALLIUM(2, "RED_ROSE", "FLOWER_POT"), POTTED_AZURE_BLUET(3, "RED_ROSE", "FLOWER_POT"), POTTED_BAMBOO, POTTED_BIRCH_SAPLING(2, "SAPLING", "FLOWER_POT"), POTTED_BLUE_ORCHID(1, "RED_ROSE", "FLOWER_POT"), POTTED_BROWN_MUSHROOM("FLOWER_POT"), POTTED_CACTUS("FLOWER_POT"), POTTED_CORNFLOWER, POTTED_DANDELION("YELLOW_FLOWER", "FLOWER_POT"), POTTED_DARK_OAK_SAPLING(5, "SAPLING", "FLOWER_POT"), POTTED_DEAD_BUSH("FLOWER_POT"), POTTED_FERN(2, "LONG_GRASS", "FLOWER_POT"), POTTED_JUNGLE_SAPLING(3, "SAPLING", "FLOWER_POT"), POTTED_LILY_OF_THE_VALLEY, POTTED_OAK_SAPLING("SAPLING", "FLOWER_POT"), POTTED_ORANGE_TULIP(5, "RED_ROSE", "FLOWER_POT"), POTTED_OXEYE_DAISY(8, "RED_ROSE", "FLOWER_POT"), POTTED_PINK_TULIP(7, "RED_ROSE", "FLOWER_POT"), POTTED_POPPY("RED_ROSE", "FLOWER_POT"), POTTED_RED_MUSHROOM("FLOWER_POT"), POTTED_RED_TULIP(4, "RED_ROSE", "FLOWER_POT"), POTTED_SPRUCE_SAPLING(1, "SAPLING", "FLOWER_POT"), POTTED_WHITE_TULIP(6, "RED_ROSE", "FLOWER_POT"), POTTED_WITHER_ROSE, POWERED_RAIL, PRISMARINE, PRISMARINE_BRICKS(2, "PRISMARINE"), PRISMARINE_BRICK_SLAB(4, "STEP"), PRISMARINE_BRICK_STAIRS("1.13"), PRISMARINE_CRYSTALS, PRISMARINE_SHARD, PRISMARINE_SLAB("1.13"), PRISMARINE_STAIRS("1.13"), PRISMARINE_WALL, PUFFERFISH(3, "RAW_FISH"), PUFFERFISH_BUCKET("1.13", "BUCKET", "WATER_BUCKET", ""), PUFFERFISH_SPAWN_EGG("1.13", "MONSTER_EGG", ""), PUMPKIN, PUMPKIN_PIE, PUMPKIN_SEEDS, PUMPKIN_STEM, PURPLE_BANNER(5, "BANNER", "STANDING_BANNER"), PURPLE_BED(10, "BED", "BED_BLOCK"), PURPLE_CARPET(10, "CARPET"), PURPLE_CONCRETE(10, "CONCRETE"), PURPLE_CONCRETE_POWDER(10, "CONCRETE_POWDER"), PURPLE_DYE(5, "INK_SACK"), PURPLE_GLAZED_TERRACOTTA(10, "1.12", "HARD_CLAY", "STAINED_CLAY", "PURPLE_TERRACOTTA"), PURPLE_SHULKER_BOX, PURPLE_STAINED_GLASS(10, "STAINED_GLASS"), PURPLE_STAINED_GLASS_PANE(10, "THIN_GLASS", "STAINED_GLASS_PANE"), PURPLE_TERRACOTTA(10, "HARD_CLAY", "STAINED_CLAY"), PURPLE_WALL_BANNER(5, "WALL_BANNER"), PURPLE_WOOL(10, "WOOL"), PURPUR_BLOCK, PURPUR_PILLAR, PURPUR_SLAB("PURPUR_DOUBLE_SLAB"), PURPUR_STAIRS, QUARTZ, QUARTZ_BLOCK, QUARTZ_PILLAR(2, "QUARTZ_BLOCK"), QUARTZ_SLAB(7, "STEP"), QUARTZ_STAIRS, RABBIT, RABBIT_FOOT, RABBIT_HIDE, RABBIT_SPAWN_EGG(101, "MONSTER_EGG"), RABBIT_STEW, RAIL("RAILS"), RAVAGER_SPAWN_EGG("1.14"), REDSTONE, REDSTONE_BLOCK, REDSTONE_LAMP("REDSTONE_LAMP_OFF", "REDSTONE_LAMP_ON"), REDSTONE_ORE("GLOWING_REDSTONE_ORE"), REDSTONE_TORCH("REDSTONE_TORCH_ON", "REDSTONE_TORCH_OFF"), REDSTONE_WALL_TORCH(1, "REDSTONE_TORCH_ON", "REDSTONE_TORCH_OFF"), REDSTONE_WIRE, RED_BANNER(1, "BANNER", "STANDING_BANNER"), RED_BED(14, "BED", "BED_BLOCK"), RED_CARPET(14, "CARPET"), RED_CONCRETE(14, "CONCRETE"), RED_CONCRETE_POWDER(14, "CONCRETE_POWDER"), RED_DYE(1, "ROSE_RED"), RED_GLAZED_TERRACOTTA(14, "1.12", "HARD_CLAY", "STAINED_CLAY", "RED_TERRACOTTA"), RED_MUSHROOM, RED_MUSHROOM_BLOCK("RED_MUSHROOM", "HUGE_MUSHROOM_2"), RED_NETHER_BRICKS("RED_NETHER_BRICK"), RED_NETHER_BRICK_SLAB(4, "STEP"), RED_NETHER_BRICK_STAIRS, RED_NETHER_BRICK_WALL, RED_SAND(1, "SAND"), RED_SANDSTONE, RED_SANDSTONE_SLAB("STONE_SLAB2", "DOUBLE_STONE_SLAB2"), RED_SANDSTONE_STAIRS, RED_SANDSTONE_WALL, RED_SHULKER_BOX, RED_STAINED_GLASS(14, "STAINED_GLASS"), RED_STAINED_GLASS_PANE(14, "THIN_GLASS", "STAINED_GLASS_PANE"), RED_TERRACOTTA(14, "HARD_CLAY", "STAINED_CLAY"), RED_TULIP(4, "RED_ROSE"), RED_WALL_BANNER(1, "WALL_BANNER"), RED_WOOL(14, "WOOL"), REPEATER("DIODE", "DIODE_BLOCK_ON", "DIODE_BLOCK_OFF"), REPEATING_COMMAND_BLOCK("COMMAND", "COMMAND_REPEATING"), ROSE_BUSH(4, "DOUBLE_PLANT"), ROTTEN_FLESH, SADDLE, SALMON(1, "RAW_FISH"), SALMON_BUCKET("1.13", "BUCKET", "WATER_BUCKET", ""), SALMON_SPAWN_EGG("1.13", "MONSTER_EGG", ""), SAND, SANDSTONE, SANDSTONE_SLAB(1, "STEP", "STONE_SLAB", "DOUBLE_STEP"), SANDSTONE_STAIRS, SANDSTONE_WALL, SCAFFOLDING("1.14", "SLIME_BLOCK", ""), SCUTE("1.13"), SEAGRASS("1.13", "GRASS", ""), SEA_LANTERN, SEA_PICKLE("1.13"), SHEARS, SHEEP_SPAWN_EGG(91, "MONSTER_EGG"), SHIELD, SHULKER_BOX("PURPLE_SHULKER_BOX"), SHULKER_SHELL, SHULKER_SPAWN_EGG(69, "MONSTER_EGG"), SILVERFISH_SPAWN_EGG(60, "MONSTER_EGG"), SKELETON_HORSE_SPAWN_EGG(28, "MONSTER_EGG"), SKELETON_SKULL("SKULL", "SKULL_ITEM"), SKELETON_SPAWN_EGG(51, "MONSTER_EGG"), SKELETON_WALL_SKULL("SKULL", "SKULL_ITEM"), SKULL_BANNER_PATTERN, SLIME_BALL, SLIME_BLOCK, SLIME_SPAWN_EGG(55, "MONSTER_EGG"), SMITHING_TABLE, SMOKER("1.14", "FURNACE", ""), SMOOTH_QUARTZ("1.13", "QUARTZ", ""), SMOOTH_QUARTZ_SLAB(7, "STEP"), SMOOTH_QUARTZ_STAIRS, SMOOTH_RED_SANDSTONE(2, "RED_SANDSTONE"), SMOOTH_RED_SANDSTONE_SLAB("STONE_SLAB2"), SMOOTH_RED_SANDSTONE_STAIRS, SMOOTH_SANDSTONE(2, "SANDSTONE"), SMOOTH_SANDSTONE_SLAB("STEP"), SMOOTH_SANDSTONE_STAIRS, SMOOTH_STONE("STEP"), SMOOTH_STONE_SLAB("STEP"), SNOW, SNOWBALL("SNOW_BALL"), SNOW_BLOCK, SOUL_SAND, SPAWNER("MOB_SPAWNER"), SPECTRAL_ARROW("1.9", "ARROW", ""), SPIDER_EYE, SPIDER_SPAWN_EGG(52, "MONSTER_EGG"), SPLASH_POTION, SPONGE, SPRUCE_BOAT("BOAT_SPRUCE"), SPRUCE_BUTTON("WOOD_BUTTON"), SPRUCE_DOOR("SPRUCE_DOOR_ITEM"), SPRUCE_FENCE, SPRUCE_FENCE_GATE, SPRUCE_LEAVES(1, "LEAVES"), SPRUCE_LOG(1, "LOG"), SPRUCE_PLANKS(1, "WOOD"), SPRUCE_PRESSURE_PLATE("WOOD_PLATE"), SPRUCE_SAPLING(1, "SAPLING"), SPRUCE_SIGN("SIGN"), SPRUCE_SLAB(1, "WOOD_STEP", "WOODEN_SLAB", "WOOD_DOUBLE_STEP"), SPRUCE_STAIRS("SPRUCE_WOOD_STAIRS"), SPRUCE_TRAPDOOR("TRAP_DOOR"), SPRUCE_WALL_SIGN("SIGN_POST", "WALL_SIGN"), SPRUCE_WOOD(1, "LOG"), SQUID_SPAWN_EGG(94, "MONSTER_EGG"), STICK, STICKY_PISTON("PISTON_BASE", "PISTON_STICKY_BASE"), STONE, STONECUTTER("1.14"), STONE_AXE, STONE_BRICKS("SMOOTH_BRICK"), STONE_BRICK_SLAB(4, "STEP", "STONE_SLAB", "DOUBLE_STEP"), STONE_BRICK_STAIRS("SMOOTH_STAIRS"), STONE_BRICK_WALL, STONE_BUTTON, STONE_HOE, STONE_PICKAXE, STONE_PRESSURE_PLATE("STONE_PLATE"), STONE_SHOVEL("STONE_SPADE"), STONE_SLAB("STEP", "DOUBLE_STEP"), STONE_STAIRS, STONE_SWORD, STRAY_SPAWN_EGG(6, "MONSTER_EGG"), STRING, STRIPPED_ACACIA_LOG("LOG_2"), STRIPPED_ACACIA_WOOD("LOG_2"), STRIPPED_BIRCH_LOG(2, "LOG"), STRIPPED_BIRCH_WOOD(2, "LOG"), STRIPPED_DARK_OAK_LOG("LOG"), STRIPPED_DARK_OAK_WOOD("LOG"), STRIPPED_JUNGLE_LOG(3, "LOG"), STRIPPED_JUNGLE_WOOD(3, "LOG"), STRIPPED_OAK_LOG("LOG"), STRIPPED_OAK_WOOD("LOG"), STRIPPED_SPRUCE_LOG(1, "LOG"), STRIPPED_SPRUCE_WOOD(1, "LOG"), STRUCTURE_BLOCK, /** * Originally developers used barrier blocks for its purpose. * So technically this isn't really considered as a suggested material. */ STRUCTURE_VOID("1.10", "", "BARRIER"), SUGAR, /** * Sugar Cane is a known material in pre-1.13 * Use XBlock when comparing block types. */ SUGAR_CANE("SUGAR_CANE_BLOCK"), SUNFLOWER("DOUBLE_PLANT"), SUSPICIOUS_STEW("1.14", "MUSHROOM_STEW", ""), SWEET_BERRIES("1.14"), SWEET_BERRY_BUSH("1.14", "GRASS", ""), TALL_GRASS(2, "DOUBLE_PLANT"), TALL_SEAGRASS(2, "1.13", "TALL_GRASS", ""), TERRACOTTA("HARD_CLAY"), TIPPED_ARROW("1.9", "ARROW", ""), TNT, TNT_MINECART("EXPLOSIVE_MINECART"), TORCH, TOTEM_OF_UNDYING("TOTEM"), TRADER_LLAMA_SPAWN_EGG(103, "1.14", "MONSTER_EGG", ""), TRAPPED_CHEST, TRIDENT("1.13"), TRIPWIRE, TRIPWIRE_HOOK, TROPICAL_FISH(2, "RAW_FISH"), TROPICAL_FISH_BUCKET("1.13", "BUCKET", "WATER_BUCKET"), TROPICAL_FISH_SPAWN_EGG("1.13", "MONSTER_EGG"), TUBE_CORAL("1.13"), TUBE_CORAL_BLOCK("1.13"), TUBE_CORAL_FAN("1.13"), TUBE_CORAL_WALL_FAN, TURTLE_EGG("1.13", "EGG", ""), TURTLE_HELMET("1.13", "IRON_HELMET", ""), TURTLE_SPAWN_EGG("1.13", "CHICKEN_SPAWN_EGG", ""), VEX_SPAWN_EGG(35, "MONSTER_EGG"), VILLAGER_SPAWN_EGG(120, "MONSTER_EGG"), VINDICATOR_SPAWN_EGG(36, "MONSTER_EGG"), VINE, /** * 1.13 tag is not added because it's the same thing as {@link #AIR} * * @see #CAVE_AIR */ VOID_AIR("AIR"), WALL_TORCH("TORCH"), WANDERING_TRADER_SPAWN_EGG("1.14", "VILLAGER_SPAWN_EGG", ""), /** * This is used for blocks only. * In 1.13- WATER will turn into STATIONARY_WATER after it finished spreading. * After 1.13+ this uses * https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/data/Levelled.html water flowing system. * Use XBlock for this instead. */ WATER("STATIONARY_WATER"), WATER_BUCKET, WET_SPONGE(1, "SPONGE"), /** * Wheat is a known material in pre-1.13 * Use XBlock when comparing block types. */ WHEAT("CROPS"), WHEAT_SEEDS("SEEDS"), WHITE_BANNER(15, "BANNER", "STANDING_BANNER"), WHITE_BED("BED", "BED_BLOCK"), WHITE_CARPET("CARPET"), WHITE_CONCRETE("CONCRETE"), WHITE_CONCRETE_POWDER("CONCRETE_POWDER"), WHITE_DYE(15, "1.14", "INK_SACK", "BONE_MEAL"), WHITE_GLAZED_TERRACOTTA("1.12", "HARD_CLAY", "STAINED_CLAY", "WHITE_TERRACOTTA"), WHITE_SHULKER_BOX, WHITE_STAINED_GLASS("STAINED_GLASS"), WHITE_STAINED_GLASS_PANE("THIN_GLASS", "STAINED_GLASS_PANE"), WHITE_TERRACOTTA("HARD_CLAY", "TERRACOTTA"), WHITE_TULIP(6, "RED_ROSE"), WHITE_WALL_BANNER(15, "WALL_BANNER"), WHITE_WOOL("WOOL"), WITCH_SPAWN_EGG(66, "MONSTER_EGG"), WITHER_ROSE("1.14", "BLACK_DYE", ""), WITHER_SKELETON_SKULL(1, "SKULL", "SKULL_ITEM"), WITHER_SKELETON_SPAWN_EGG(5, "MONSTER_EGG"), WITHER_SKELETON_WALL_SKULL(1, "SKULL", "SKULL_ITEM"), WOLF_SPAWN_EGG(95, "MONSTER_EGG"), WOODEN_AXE("WOOD_AXE"), WOODEN_HOE("WOOD_HOE"), WOODEN_PICKAXE("WOOD_PICKAXE"), WOODEN_SHOVEL("WOOD_SPADE"), WOODEN_SWORD("WOOD_SWORD"), WRITABLE_BOOK("BOOK_AND_QUILL"), WRITTEN_BOOK, YELLOW_BANNER(11, "BANNER", "STANDING_BANNER"), YELLOW_BED(4, "BED", "BED_BLOCK"), YELLOW_CARPET(4, "CARPET"), YELLOW_CONCRETE(4, "CONCRETE"), YELLOW_CONCRETE_POWDER(4, "CONCRETE_POWDER"), YELLOW_DYE(11, "INK_SACK", "DANDELION_YELLOW"), YELLOW_GLAZED_TERRACOTTA(4, "1.12", "HARD_CLAY", "STAINED_CLAY", "YELLOW_TERRACOTTA"), YELLOW_SHULKER_BOX, YELLOW_STAINED_GLASS(4, "STAINED_GLASS"), YELLOW_STAINED_GLASS_PANE(4, "THIN_GLASS", "STAINED_GLASS_PANE"), YELLOW_TERRACOTTA(4, "HARD_CLAY", "STAINED_CLAY"), YELLOW_WALL_BANNER(11, "WALL_BANNER"), YELLOW_WOOL(4, "WOOL"), ZOMBIE_HEAD(2, "SKULL", "SKULL_ITEM"), ZOMBIE_HORSE_SPAWN_EGG(29, "MONSTER_EGG"), ZOMBIE_PIGMAN_SPAWN_EGG(57, "MONSTER_EGG"), ZOMBIE_SPAWN_EGG(54, "MONSTER_EGG"), ZOMBIE_VILLAGER_SPAWN_EGG(27, "MONSTER_EGG"), ZOMBIE_WALL_HEAD(2, "SKULL", "SKULL_ITEM"); /** * An immutable cached set of {@link Materials#values()} to avoid allocating memory for * calling the method every time. * * @since 2.0.0 */ public static final EnumSet VALUES = EnumSet.allOf(Materials.class); /** * A set of material names that can be damaged. *

* Most of the names are not complete as this list is intended to be * checked with {@link String#contains} for memory usage. * * @since 1.0.0 */ private static final ImmutableSet DAMAGEABLE = ImmutableSet.of( "HELMET", "CHESTPLATE", "LEGGINGS", "BOOTS", "SWORD", "AXE", "PICKAXE", "SHOVEL", "HOE", "ELYTRA", "TRIDENT", "HORSE_ARMOR", "BARDING", "SHEARS", "FLINT_AND_STEEL", "BOW", "FISHING_ROD", "CARROT_ON_A_STICK", "CARROT_STICK", "SPADE", "SHIELD" ); /** * Materials Paradox (Duplication Check) *

* A map of duplicated material names in 1.13 and 1.12 that will conflict with the legacy names. * Values are the new material names. *
* Duplicates are normally only checked by keys, not values. * * @since 3.0.0 */ @SuppressWarnings("UnstableApiUsage") private static final ImmutableMap DUPLICATED = Maps.immutableEnumMap(ImmutableMap.builder() .put(MELON, MELON_SLICE) .put(CARROT, CARROTS) .put(POTATO, POTATOES) .put(BEETROOT, BEETROOTS) .put(BROWN_MUSHROOM, BROWN_MUSHROOM_BLOCK) .put(BRICK, BRICKS) .put(RED_MUSHROOM, RED_MUSHROOM_BLOCK) .put(MAP, FILLED_MAP) .put(NETHER_BRICK, NETHER_BRICKS) .build() ); /* * A set of all the legacy names without duplicates. *

* It'll help to free up a lot of memory if it's not used. * Add it back if you need it. * * @see #containsLegacy(String) * @since 2.2.0 * private static final ImmutableSet LEGACY_VALUES = VALUES.stream().map(Materials::getLegacy) .flatMap(Arrays::stream) .filter(m -> m.charAt(1) == '.') .collect(Collectors.collectingAndThen(Collectors.toSet(), ImmutableSet::copyOf)); */ /** * Guava (Google Core Libraries for Java)'s cache for performance and timed caches. * For strings that match a certain Materials. Mostly cached for configs. * * @since 1.0.0 */ private static final Cache NAME_CACHE = CacheBuilder.newBuilder() .softValues() .expireAfterAccess(15, TimeUnit.MINUTES) .build(); /** * Guava (Google Core Libraries for Java)'s cache for performance and timed caches. * For Materialss that are already parsed once. * * @since 3.0.0 */ private static final Cache> PARSED_CACHE = CacheBuilder.newBuilder() .softValues() .expireAfterAccess(10, TimeUnit.MINUTES) .concurrencyLevel(Runtime.getRuntime().availableProcessors()) .build(); /** * Pre-compiled RegEx pattern. * Include both replacements to avoid recreating string multiple times with multiple RegEx checks. * * @since 3.0.0 */ private static final Pattern FORMAT_PATTERN = Pattern.compile("\\W+"); /** * The current version of the server in the a form of a major version. * * @since 1.0.0 */ private static final int VERSION = Integer.parseInt(getMajorVersion(Bukkit.getVersion()).substring(2)); /** * Cached result if the server version is after the v1.13 flattening update. * Please don't mistake this with flat-chested people. It happened. * * @since 3.0.0 */ private static final boolean ISFLAT = supports(13); /** * The data value of this material https://minecraft.gamepedia.com/Java_Edition_data_values/Pre-flattening * * @see #getData() */ private final byte data; /** * A list of material names that was being used for older verions. * * @see #getLegacy() */ private final String[] legacy; Materials(int data, String... legacy) { this.data = (byte) data; this.legacy = legacy; } Materials() { this(0); } Materials(String... legacy) { this(0, legacy); } /** * Checks if the version is 1.13 Aquatic Update or higher. * An invocation of this method yields the cached result from the expression: *

*

* {@link #supports(int) 13}} *
* * @return true if 1.13 or higher. * @see #getVersion() * @see #supports(int) * @since 1.0.0 */ public static boolean isNewVersion() { return ISFLAT; } /** * This is just an extra method that method that can be used for many cases. * It can be used in {@link org.bukkit.event.player.PlayerInteractEvent} * or when accessing {@link org.bukkit.entity.Player#getMainHand()}, * or other compatibility related methods. *

* An invocation of this method yields exactly the same result as the expression: *

*

* {@link #getVersion()} == 1.8 *
* * @since 2.0.0 */ public static boolean isOneEight() { return !supports(9); } /** * The current version of the server. * * @return the current server version or 0.0 if unknown. * @see #isNewVersion() * @since 2.0.0 */ public static double getVersion() { return VERSION; } /** * When using newer versions of Minecraft ({@link #isNewVersion()}), helps * to find the old material name with its data value using a cached search for optimization. * * @see #matchDefinedMaterials(String, byte) * @since 1.0.0 */ @Nullable private static Materials requestOldMaterials(@Nonnull String name, byte data) { String holder = name + data; Materials material = NAME_CACHE.getIfPresent(holder); if (material != null) return material; for (Materials materials : VALUES) { if ((data == -1 || data == materials.data) && materials.anyMatchLegacy(name)) { NAME_CACHE.put(holder, materials); return materials; } } return null; } /** * Checks if Materials enum contains a material with the given name. *

* You should use {@link #matchMaterials(String)} instead if you're going * to get the Materials object after checking if it's available in the list * by doing a simple {@link Optional#isPresent()} check. * This is just to avoid multiple loops for maximum performance. * * @param name name of the material. * @return true if Materials enum has this material. * @since 1.0.0 */ public static boolean contains(@Nonnull String name) { name = format(name); for (Materials materials : VALUES) if (materials.name().equals(name)) return true; return false; } /** * Parses the given material name as an Materials with unspecified data value. * * @see #matchMaterials(String, byte) * @since 2.0.0 */ @Nonnull public static Optional matchMaterials(@Nonnull String name) { return matchMaterials(name, (byte) -1); } /** * Parses the given material name as an Materials. * Can also be used like: MATERIAL:DATA *

* Examples *

     *     {@code INK_SACK:1 -> RED_DYE}
     *     {@code WOOL, 14  -> RED_WOOL}
     * 
* * @see #matchDefinedMaterials(String, byte) * @see #matchMaterials(ItemStack) * @since 2.0.0 */ @Nonnull public static Optional matchMaterials(@Nonnull String name, byte data) { Optional oldMatch = matchMaterialsWithData(name); if (oldMatch.isPresent()) return oldMatch; // -1 Determines whether the item's data value is unknown and only the name is given. // Checking if the item is damageable won't do anything as the data is not going to be checked in requestOldMaterial anyway. return matchDefinedMaterials(format(name), data); } /** * Parses material name and data value from the specified string. * The seperators are: , or : * Spaces are allowed. Mostly used when getting materials from config for old school minecrafters. *

* Examples *

     *     {@code INK_SACK:1 -> RED_DYE}
     *     {@code WOOL, 14  -> RED_WOOL}
     * 
* * @param name the material string that consists of the material name, data and separator character. * @return the parsed Materials. * @see #matchMaterials(String) * @since 3.0.0 */ private static Optional matchMaterialsWithData(String name) { for (char separator : new char[]{',', ':'}) { int index = name.indexOf(separator); if (index == -1) continue; String mat = format(name.substring(0, index)); byte data = Byte.parseByte(StringUtils.deleteWhitespace(name.substring(index + 1))); return matchDefinedMaterials(mat, data); } return Optional.empty(); } /** * Parses the given material as an Materials. * * @throws IllegalArgumentException may be thrown as an unexpected exception. * @see #matchDefinedMaterials(String, byte) * @see #matchMaterials(ItemStack) * @since 2.0.0 */ @Nonnull public static Materials matchMaterials(@Nonnull Material material) { Objects.requireNonNull(material, "Cannot match null material"); return matchDefinedMaterials(material.name(), (byte) -1) .orElseThrow(() -> new IllegalArgumentException("Unsupported Material: " + material)); } /** * Parses the given item as an Materials using its material and data value (durability). * * @param item the ItemStack to match. * @return an Materials if matched any. * @throws IllegalArgumentException may be thrown as an unexpected exception. * @see #matchDefinedMaterials(String, byte) * @since 2.0.0 */ @Nonnull @SuppressWarnings("deprecation") public static Materials matchMaterials(@Nonnull ItemStack item) { Objects.requireNonNull(item, "Cannot match null ItemStack"); String material = item.getType().name(); return matchDefinedMaterials(material, isDamageable(material) ? (byte) 0 : (byte) item.getDurability()) .orElseThrow(() -> new IllegalArgumentException("Unsupported Material: " + material)); } /** * Parses the given material name and data value as an Materials. * All the values passed to this method will not be null or empty and are formatted correctly. * * @param name the formatted name of the material. * @param data the data value of the material. * @return an Materials (with the same data value if specified) * @see #matchMaterials(String, byte) * @see #matchMaterials(Material) * @see #matchMaterials(int, byte) * @see #matchMaterials(ItemStack) * @since 3.0.0 */ @Nonnull private static Optional matchDefinedMaterials(@Nonnull String name, byte data) { boolean duplicated = isDuplicated(name); // Do basic number and boolean checks before accessing more complex enum stuff. // Maybe we can simplify (ISFLAT || !duplicated) with the (!ISFLAT && duplicated) under it to save a few nanoseconds? // if (!Boolean.valueOf(Boolean.getBoolean(Boolean.TRUE.toString())).equals(Boolean.FALSE.booleanValue())) return null; if (data <= 0 && (ISFLAT || !duplicated)) { // Apparently the transform method is more efficient than toJavaUtil() // toJavaUtil isn't even supported in older versions. Optional xMat = Enums.getIfPresent(Materials.class, name).transform(Optional::of).or(Optional.empty()); if (xMat.isPresent()) return xMat; } // Materials Paradox (Duplication Check) // I've concluded that this is just an infinite loop that keeps // going around the Singular Form and the Plural Form materials. A waste of brain cells and a waste of time. // This solution works just fine anyway. if (!ISFLAT && duplicated) return Optional.ofNullable(requestDuplicatedMaterials(name, data)); return Optional.ofNullable(requestOldMaterials(name, data)); } /** * Materials Paradox (Duplication Check) * Checks if the material has any duplicates. *

* Example: *

{@code MELON, CARROT, POTATO, BEETROOT -> true} * * @param name the name of the material to check. * @return true if there's a duplicated material for this material, otherwise false. * @see #isDuplicated() * @since 2.0.0 */ public static boolean isDuplicated(@Nonnull String name) { name = format(name); // Don't use matchMaterials() since this method is being called from matchMaterials() itself and will cause a StackOverflowError. for (Map.Entry duplicated : DUPLICATED.entrySet()) if (duplicated.getKey().name().equals(name) || duplicated.getKey().anyMatchLegacy(name)) return true; return false; } /** * Gets the Materials based on the material's ID (Magic Value) and data value.
* You should avoid using this for performance issues. * * @param id the ID (Magic value) of the material. * @param data the data value of the material. * @return a parsed Materials with the same ID and data value. * @see #matchMaterials(ItemStack) * @since 2.0.0 */ @Nonnull public static Optional matchMaterials(int id, byte data) { if (id < 0 || data < 0) return Optional.empty(); // Looping through Material.values() will take longer. for (Materials materials : VALUES) if (materials.data == data && materials.getId() == id) return Optional.of(materials); return Optional.empty(); } /** * A solution for Materials Paradox. * Manually parses the duplicated materials to find the exact material based on the server version. * * @param name the name of the material. * @return the duplicated Materials based on the version. * @throws IllegalArgumentException may be thrown. If thrown, it's a bug. * @since 2.0.0 */ @Nullable private static Materials requestDuplicatedMaterials(@Nonnull String name, byte data) { Materials mat = requestOldMaterials(name, data); // If ends with "S" -> Plural Form Material return mat.name().charAt(mat.name().length() - 1) == 'S' ? Enums.getIfPresent(Materials.class, name).orNull() : mat; } /** * Always returns the value with the given duplicated material key name. * * @param name the name of the material. * @return the new Materials of this duplicated material. * @see #getMaterialsIfDuplicated(String) * @since 2.0.0 */ @Nonnull public static Optional getNewMaterialsIfDuplicated(@Nonnull String name) { name = format(name); for (Map.Entry duplicated : DUPLICATED.entrySet()) if (duplicated.getKey().name().equals(name)) return Optional.of(duplicated.getKey()); return Optional.empty(); } /** * Checks if the item is duplicated for a different purpose in new versions from {@link #DUPLICATED}. * * @param name the name of the material. * @return the other Materials (key or value) of the Materials (key or value). * @see #matchMaterials(String, byte) * @since 2.0.0 */ @Nullable public static Materials getMaterialsIfDuplicated(@Nonnull String name) { name = format(name); for (Map.Entry duplicated : DUPLICATED.entrySet()) if (duplicated.getKey().name().equals(name)) return duplicated.getValue(); else if (duplicated.getValue().name().equals(name)) return duplicated.getKey(); return null; } /** * Attempts to build the string like an enum name. * Removes all the spaces, numbers and extra non-English characters. Also removes some config/in-game based strings. * * @param name the material name to modify. * @return a Material enum name. * @since 2.0.0 */ @Nonnull private static String format(@Nonnull String name) { return FORMAT_PATTERN.matcher( name.trim().replace('-', '_').replace(' ', '_')).replaceAll("").toUpperCase(Locale.ENGLISH); } /** * Checks if the specified version is the same version or higher than the current server version. * * @param version the major version to be checked. "1." is ignored. E.g. 1.12 = 12 | 1.9 = 9 * @return true of the version is equal or higher than the current version. * @since 2.0.0 */ public static boolean supports(int version) { return VERSION >= version; } /** * Converts the enum names to a more friendly and readable string. * * @return a formatted string. * @see #toWord(String) * @since 2.1.0 */ @Nonnull public static String toWord(@Nonnull Material material) { Objects.requireNonNull(material, "Cannot translate a null material to a word"); return toWord(material.name()); } /** * Parses an enum name to a normal word. * Normal names have underlines removed and each word capitalized. *

* Examples: *

     *     EMERALD                 -> Emerald
     *     EMERALD_BLOCK           -> Emerald Block
     *     ENCHANTED_GOLDEN_APPLE  -> Enchanted Golden Apple
     * 
* * @param name the name of the enum. * @return a cleaned more readable enum name. * @since 2.1.0 */ @Nonnull private static String toWord(@Nonnull String name) { return WordUtils.capitalize(name.replace('_', ' ').toLowerCase(Locale.ENGLISH)); } /** * Gets the exact major version (..., 1.9, 1.10, ..., 1.14) * * @param version Supports {@link Bukkit#getVersion()}, {@link Bukkit#getBukkitVersion()} and normal formats such as "1.14" * @return the exact major version. * @since 2.0.0 */ @Nonnull public static String getMajorVersion(@Nonnull String version) { // getVersion() int index = version.lastIndexOf("MC:"); if (index != -1) { version = version.substring(index + 4, version.length() - 1); } else if (version.endsWith("SNAPSHOT")) { // getBukkitVersion() index = version.indexOf('-'); version = version.substring(0, index); } // 1.13.2, 1.14.4, etc... int lastDot = version.lastIndexOf('.'); if (version.indexOf('.') != lastDot) version = version.substring(0, lastDot); return version; } /** * Checks if the material can be damaged by using it. * Names going through this method are not formatted. * * @param name the name of the material. * @return true of the material can be damaged. * @see #isDamageable() * @since 1.0.0 */ public static boolean isDamageable(@Nonnull String name) { Objects.requireNonNull(name, "Material name cannot be null"); for (String damageable : DAMAGEABLE) if (name.contains(damageable)) return true; return false; } /** * Checks if the list of given material names matches the given base material. * Mostly used for configs. *

* Supports {@link String#contains} {@code CONTAINS:NAME} and Regular Expression {@code REGEX:PATTERN} formats. *

* Example: *

     *     Materials material = {@link #matchMaterials(ItemStack)};
     *     if (material.isOneOf(plugin.getConfig().getStringList("disabled-items")) return;
     * 
*
* {@code CONTAINS} Examples: *
     *     {@code "CONTAINS:CHEST" -> CHEST, ENDERCHEST, TRAPPED_CHEST -> true}
     *     {@code "cOnTaINS:dYe" -> GREEN_DYE, YELLOW_DYE, BLUE_DYE, INK_SACK -> true}
     * 
*

* {@code REGEX} Examples *

     *     {@code "REGEX:^.+_.+_.+$" -> Every Material with 3 underlines or more: SHULKER_SPAWN_EGG, SILVERFISH_SPAWN_EGG, SKELETON_HORSE_SPAWN_EGG}
     *     {@code "REGEX:^.{1,3}$" -> Material names that have 3 letters only: BED, MAP, AIR}
     * 
*

* The reason that there are tags for {@code CONTAINS} and {@code REGEX} * is for the performance. * Please avoid using the {@code REGEX} tag if you can use the {@code CONTAINS} tag. * It'll have a huge impact on performance. * Please avoid using {@code (capturing groups)} there's no use for them in this case. * If you want to use groups, use {@code (?: non-capturing groups)}. It's faster. *

* You can make a cache for pre-compiled RegEx patterns from your config. * It's better, but not much faster since these patterns are not that complex. *

* Want to learn RegEx? You can mess around in RegExr website. * * @param material the base material to match other materials with. * @param materials the material names to check base material on. * @return true if one of the given material names is similar to the base material. * @since 3.1.1 */ public static boolean isOneOf(@Nonnull Material material, @Nullable List materials) { if (materials == null || materials.isEmpty()) return false; Objects.requireNonNull(material, "Cannot match materials with a null material"); String name = material.name(); for (String comp : materials) { comp = comp.toUpperCase(); if (comp.startsWith("CONTAINS:")) { comp = format(comp.substring(9)); if (name.contains(comp)) return true; continue; } if (comp.startsWith("REGEX:")) { comp = comp.substring(6); if (name.matches(comp)) return true; continue; } // Direct Object Equals Optional mat = matchMaterials(comp); if (mat.isPresent() && mat.get().parseMaterial() == material) return true; } return false; } /** * Gets the version which this material was added in. * If the material doesn't have a version it'll return 0; * * @return the Minecraft version which tihs material was added in. * @since 3.0.0 */ public int getMaterialVersion() { if (this.legacy.length == 0) return 0; String version = this.legacy[0]; if (version.charAt(1) != '.') return 0; return Integer.parseInt(version.substring(2)); } /** * Sets the {@link Material} (and data value on older versions) of an item. * Damageable materials will not have their durability changed. *

* Use {@link #parseItem()} instead when creating new ItemStacks. * * @param item the item to change its type. * @see #parseItem() * @since 3.0.0 */ @Nonnull @SuppressWarnings("deprecation") public ItemStack setType(@Nonnull ItemStack item) { Objects.requireNonNull(item, "Cannot set material for null ItemStack"); item.setType(this.parseMaterial()); if (!ISFLAT && !this.isDamageable()) item.setDurability(this.data); return item; } /** * Checks if the list of given material names matches the given base material. * Mostly used for configs. * * @param materials the material names to check base material on. * @return true if one of the given material names is similar to the base material. * @see #isOneOf(Material, List) * @since 3.0.0 */ public boolean isOneOf(@Nullable List materials) { Material material = this.parseMaterial(); if (material == null) return false; return isOneOf(material, materials); } /** * Checks if the given string matches any of this material's legacy material names. * All the values passed to this method will not be null or empty and are formatted correctly. * * @param name the name to check * @return true if it's one of the legacy names. * @since 2.0.0 */ private boolean anyMatchLegacy(@Nonnull String name) { for (String legacy : this.legacy) { if (legacy.isEmpty()) break; // Left-side suggestion list if (name.equals(legacy)) return true; } return false; } /** * User-friendly readable name for this material * In most cases you should be using {@link #name()} instead. * * @return string of this object. * @see #toWord(String) * @since 3.0.0 */ @Override public String toString() { return toWord(this.name()); } /** * Gets the ID (Magic value) of the material. * * @return the ID of the material or -1 if it's a new block or the material is not supported. * @see #matchMaterials(int, byte) * @since 2.2.0 */ @SuppressWarnings("deprecation") public int getId() { if (this.data != 0 || (this.legacy.length != 0 && Integer.parseInt(this.legacy[0].substring(2)) >= 13)) return -1; Material material = this.parseMaterial(); return material == null ? -1 : material.getId(); } /** * Checks if the material has any duplicates. * * @return true if there is a duplicated name for this material, otherwise false. * @see #getMaterialsIfDuplicated() * @see #isDuplicated(String) * @since 2.0.0 */ public boolean isDuplicated() { return DUPLICATED.containsKey(this); } /** * Checks if the item is duplicated for a different purpose in new versions. * * @return true if the item's name is duplicated, otherwise false. * @see #isDuplicated() * @see #getNewMaterialsIfDuplicated(String) * @since 2.0.0 */ @Nullable public Materials getMaterialsIfDuplicated() { return DUPLICATED.get(this); } /** * Checks if the material can be damaged by using it. * Names going through this method are not formatted. * * @return true if the item can be damaged (have its durability changed), otherwise false. * @see #isDamageable(String) * @since 1.0.0 */ public boolean isDamageable() { return isDamageable(this.name()); } /** * The data value of this material pre-flattening. *

* Can be accessed with {@link ItemStack#getData()} then {@code MaterialData#getData()} * or {@link ItemStack#getDurability()} if not damageable. * * @return data of this material, or 0 if none. * @since 1.0.0 */ @SuppressWarnings("deprecation") public byte getData() { return data; } /** * Get a list of materials names that was previously used by older versions. * If the material was added in a new version {@link #isNewVersion()}, * then the first element will indicate which version the material was added in. * * @return a list of legacy material names and the first element as the version the material was added in if new. * @since 1.0.0 */ @Nonnull public String[] getLegacy() { return legacy; } /** * Parses an item from this Materials. * Uses data values on older versions. * * @return an ItemStack with the same material (and data value if in older versions.) * @see #parseItem(boolean) * @see #setType(ItemStack) * @since 1.0.0 */ @Nullable public ItemStack parseItem() { return parseItem(false); } /** * Parses an item from this Materials. * Uses data values on older versions. * * @param suggest if true {@link #parseMaterial(boolean)} true will be used. * @return an ItemStack with the same material (and data value if in older versions.) * @see #setType(ItemStack) * @since 2.0.0 */ @Nullable @SuppressWarnings("deprecation") public ItemStack parseItem(boolean suggest) { Material material = this.parseMaterial(suggest); if (material == null) return null; return ISFLAT ? new ItemStack(material) : new ItemStack(material, 1, this.data); } /** * Parses the material of this Materials. * * @return the material related to this Materials based on the server version. * @see #parseMaterial(boolean) * @since 1.0.0 */ @Nullable public Material parseMaterial() { return parseMaterial(false); } /** * Parses the material of this Materials and accepts suggestions. * * @param suggest use a suggested material (from older materials) if the material is added in a later version of Minecraft. * @return the material related to this Materials based on the server version. * @see #matchMaterials(String, byte) * @since 2.0.0 */ @SuppressWarnings("OptionalAssignedToNull") @Nullable public Material parseMaterial(boolean suggest) { Optional cache = PARSED_CACHE.getIfPresent(this); if (cache != null) return cache.orElse(null); Material mat; if (!ISFLAT && this.isDuplicated()) mat = requestOldMaterial(suggest); else { mat = Material.getMaterial(this.name()); if (mat == null) mat = requestOldMaterial(suggest); } if (mat != null) PARSED_CACHE.put(this, Optional.ofNullable(mat)); return mat; } /** * Parses a material for older versions of Minecraft. * Accepts suggestions if specified. * * @param suggest if true suggested materials will be considered for old versions. * @return a parsed material suitable for the current Minecraft version. * @see #parseMaterial(boolean) * @since 2.0.0 */ @Nullable private Material requestOldMaterial(boolean suggest) { for (int i = this.legacy.length - 1; i >= 0; i--) { String legacy = this.legacy[i]; // Check if we've reached the end and the last string is our // material version. if (i == 0 && legacy.charAt(1) == '.') return null; // According to the suggestion list format, all the other names continuing // from here are considered as a "suggestion" // The empty string is an indicator for suggestion list on the left side. if (legacy.isEmpty()) { if (suggest) continue; break; } Material material = Material.getMaterial(legacy); if (material != null) return material; } return null; } /** * Checks if an item has the same material (and data value on older versions). * * @param item item to check. * @return true if the material is the same as the item's material (and data value if on older versions), otherwise false. * @since 1.0.0 */ @SuppressWarnings("deprecation") public boolean isSimilar(@Nonnull ItemStack item) { Objects.requireNonNull(item, "Cannot compare with null ItemStack"); if (item.getType() != this.parseMaterial()) return false; return ISFLAT || this.isDamageable() || item.getDurability() == this.data; } /** * Gets the suggested material names that can be used * if the material is not supported in the current version. * * @return a list of suggested material names. * @see #parseMaterial(boolean) * @since 2.0.0 */ @Nonnull public List getSuggestions() { if (this.legacy.length == 0 || this.legacy[0].charAt(1) != '.') return new ArrayList<>(); List suggestions = new ArrayList<>(); for (String legacy : this.legacy) { if (legacy.isEmpty()) break; suggestions.add(legacy); } return suggestions; } /** * Checks if this material is supported in the current version. * Suggested materials will be ignored. *

* Note that you should use {@link #parseMaterial()} and check if it's null * if you're going to parse and use the material later. * * @return true if the material exists in {@link Material} list. * @since 2.0.0 */ public boolean isSupported() { int version = this.getMaterialVersion(); if (version != 0) return supports(version); Material material = Material.getMaterial(this.name()); if (material != null) return true; return requestOldMaterial(false) != null; } /** * Checks if the material is newly added after the 1.13 Aquatic Update. * * @return true if the material was newly added, otherwise false. * @see #getMaterialVersion() * @since 2.0.0 */ public boolean isFromNewSystem() { return this.legacy.length != 0 && Integer.parseInt(this.legacy[0].substring(2)) > 13; } }